Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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这里是所有变量, 及指向其所属类的链接:
- m -
M11 :
Engine.Matrix
M12 :
Engine.Matrix
M13 :
Engine.Matrix
M14 :
Engine.Matrix
M21 :
Engine.Matrix
M22 :
Engine.Matrix
M23 :
Engine.Matrix
M24 :
Engine.Matrix
M31 :
Engine.Matrix
M32 :
Engine.Matrix
M33 :
Engine.Matrix
M34 :
Engine.Matrix
M41 :
Engine.Matrix
M42 :
Engine.Matrix
M43 :
Engine.Matrix
M44 :
Engine.Matrix
m_aboveBelowTime :
Game.ComponentPilot
m_absoluteBoneTransforms :
Game.ModelWidget
m_absoluteCoordinates :
Game.ArrowLineWidget
m_acceptsDropsBox :
Game.DispenserWidget
m_action2Button :
Game.CommunityContentScreen
m_actionButton :
Game.CommunityContentScreen
,
Game.ExternalContentScreen
m_actionInfos :
Engine.Dispatcher
m_actions :
Game.SubsystemPistonBlockBehavior
m_activeCamera :
GameWidget
m_activeCategoryIndex :
Game.CreativeInventoryWidget
m_activeShafts :
Game.SubsystemWeather
m_activeSlotIndex :
Game.ComponentCreativeInventory
,
Game.ComponentInventory
m_activeTexturesByUnit :
Engine.Graphics.GLWrapper
m_activeTextureUnit :
Engine.Graphics.GLWrapper
m_actualSize :
Game.Widget
m_adaptEdgeToEdgeDisplay :
Game.SettingsUiScreen
m_adaptEdgeToEdgeDisplayContainer :
Game.SettingsUiScreen
m_addAnotherButton :
Game.PlayerScreen
m_addButton :
Game.FurnitureInventoryPanel
,
Game.PlayerScreen
,
Game.SelectCommunityServerDialog
m_addend :
Game.TerrainContentsGenerator21.Random
m_additiveColorParameter :
Engine.Graphics.UnlitShader
m_addPlayerButton :
Game.PlayersScreen
m_address :
Game.RateCommunityContentDialog
,
Game.ReportCommunityContentDialog
m_addressLabel :
Game.RemoteControlDialog
m_addressModeU :
Engine.Graphics.SamplerState
m_addressModeV :
Engine.Graphics.SamplerState
m_adventureRespawnButton :
Game.WorldOptionsScreen
m_adventureRestartExists :
Game.GameMenuDialog
m_adventureSurvivalMechanicsButton :
Game.WorldOptionsScreen
m_adviceText :
Game.ViewGameLogDialog
m_age :
Game.FireParticleSystem
m_aim :
Game.ComponentPlayer
m_aimHandAngle :
Game.ComponentHumanModel
m_aimHintIssued :
Game.ComponentPlayer
m_aimStartTime :
Game.ComponentPlayer
m_aimStartTimes :
Game.SubsystemBowBlockBehavior
,
Game.SubsystemCrossbowBlockBehavior
,
Game.SubsystemMusketBlockBehavior
m_allBatches :
Engine.Graphics.BasePrimitivesRenderer< T1, T2, T3 >
m_allChunks :
Game.Terrain
m_allElements :
Engine.Graphics.VertexDeclaration
m_allInputDevices :
Game.PlayerScreen
m_allocatedChunks :
Game.Terrain
m_allocatedChunksArray :
Game.Terrain
m_allowAddLookOrder :
Game.ComponentPlayer
m_allowedInheritanceChildren :
TemplatesDatabase.DatabaseObjectType
m_allowedInheritanceParents :
TemplatesDatabase.DatabaseObjectType
m_allowedNestingChildren :
TemplatesDatabase.DatabaseObjectType
m_allowedNestingParents :
TemplatesDatabase.DatabaseObjectType
m_AllowInitialIntro :
Game.SettingsControlsScreen
m_allowManualWakeUp :
Game.ComponentSleep
m_allowPistonHeadRemove :
Game.SubsystemPistonBlockBehavior
m_alphaBlendFunction :
Engine.Graphics.BlendState
m_alphaDestinationBlend :
Engine.Graphics.BlendState
m_alphaSourceBlend :
Engine.Graphics.BlendState
m_alphaTestedShader :
Game.TerrainRenderer
m_alphaThresholdParameter :
Engine.Graphics.LitShader
,
Engine.Graphics.SkyShader
,
Engine.Graphics.UnlitShader
,
Game.ModelShader
m_alwaysEnabled :
Game.ComponentAutoJump
m_ambientLight :
Game.BevelledRectangleWidget
m_ambientLightColorParameter :
Engine.Graphics.LitShader
,
Game.ModelShader
m_angle :
Game.ComponentFlyAroundBehavior
m_angles :
Game.OrbitCamera
m_animatedBlocksTexture :
Game.SubsystemAnimatedTextures
m_animatedTextureRefreshLimitSlider :
Game.SettingsPerformanceScreen
m_animationData :
Game.DialogsManager
,
Game.ScreensManager
m_animationTime :
Game.ComponentRider
m_apiUrlTextBox :
Game.EditCommunityServerInfoDialog
m_appKey :
Game.DropboxExternalContentProvider
,
Game.SchubExternalContentProvider
m_applyButton :
Game.ModifyWorldScreen
m_appSecret :
Game.DropboxExternalContentProvider
,
Game.SchubExternalContentProvider
m_areaByComponentBody :
Game.SubsystemBodies
m_areaLength :
Game.BulletinDialog
m_areaLimit :
Game.SubsystemCreatureSpawn
m_areaLimitConstant :
Game.SubsystemCreatureSpawn
m_areaRadius :
Game.SubsystemCreatureSpawn
m_areaRadiusConstant :
Game.SubsystemCreatureSpawn
m_areaSize :
Game.SubsystemBodies
m_areSeasonsChangingCheckBox :
Game.WorldOptionsScreen
m_array :
Engine.DynamicArray< T >
,
Game.SortedMultiCollection< TKey, TValue >
,
Game.Terrain.ChunksStorage
m_arrayBuffer :
Engine.Graphics.GLWrapper
m_arrowBlock :
Game.BowBlock
m_ArrowBlockIndex :
Game.SubsystemCrossbowBlockBehavior
m_arrowBlockIndex :
Game.SubsystemBowBlockBehavior
m_arrowWidth :
Game.ArrowLineWidget
m_assetButtons :
Game.ReleasesScreen
m_assignedCategoryIndex :
Game.CreativeInventoryPanel
m_assignedPage :
Game.FurnitureInventoryPanel
m_assignedPageIndex :
Game.CreativeInventoryPanel
m_astar :
Game.SubsystemPathfinding
m_attachedSignBlockIndex :
Game.PostedSignBlock
m_attacker :
Game.ComponentRunAwayBehavior
,
Game.ComponentSwimAwayBehavior
,
Game.Injury
m_attackPower :
Game.Projectile
m_attackResilience :
Game.ComponentHealth
m_attackSound :
Game.ComponentCreatureSounds
m_attackSoundMinDistance :
Game.ComponentCreatureSounds
m_audioButton :
Game.SettingsScreen
m_audioContext :
Engine.Audio.Mixer
m_autoChaseMask :
Game.ComponentChaseBehavior
m_autoChaseSuppressionTime :
Game.ComponentChaseBehavior
m_autoFeed :
Game.ComponentRandomFeedBehavior
m_autoHideOnCancel :
Game.CancellableBusyDialog
m_autoJumpButton :
Game.SettingsControlsScreen
m_automaticScanPeriod :
Game.SubsystemItemsScanner
m_autoNearbyCreaturesHelp :
Game.ComponentHerdBehavior
m_averageCpuFrameTime :
Game.PerformanceManager
m_averageFrameTime :
Game.PerformanceManager
m_averageSpeed :
Game.PrecipitationShaftParticleSystem
m_axis :
Game.BuildFurnitureDialog
m_axisButton :
Game.BuildFurnitureDialog
m_backButton :
Game.ManageClassSubstitutesScreen
m_backButtonWidget :
Game.ComponentGui
m_barsCount :
Game.BusyBarWidget
,
Game.ValueBarWidget
m_barSize :
Game.BusyBarWidget
m_barsSpacing :
Game.BusyBarWidget
m_barSubtexture :
Game.ValueBarWidget
m_basaltPocketBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_basicHitInterval :
Game.ComponentMiner
m_batch :
Game.HitValueParticleSystem
,
Game.PrecipitationShaftParticleSystem
,
Game.SubsystemShadows
m_batchesByType :
Game.SubsystemGlow
m_behaviors :
Game.ComponentBehaviorSelector
m_bestiaryButton :
Game.HelpScreen
m_bestPosition :
Game.DeathCamera
m_bevel :
Game.GamesWidget
m_bevelColor :
Game.BevelledRectangleWidget
m_bevelSize :
Game.BevelledRectangleWidget
m_biomeSizes :
Game.WorldOptionsScreen
m_biomeSizeSlider :
Game.WorldOptionsScreen
m_bitingPhase :
Game.ComponentFishModel
m_bitmapFont :
Game.LabelWidget
m_bits :
Game.AnalogToDigitalConverterElectricElement
m_bits1 :
Game.SubsystemExplosions.SparseSpatialArray< T >
m_bits2 :
Game.SubsystemExplosions.SparseSpatialArray< T >
m_blackoutDuration :
Game.ComponentFlu
m_blackoutFactor :
Game.ComponentFlu
m_blankSeedLabel :
Game.NewWorldScreen
m_blendColor :
Engine.Graphics.GLWrapper
m_blendEquation :
Engine.Graphics.GLWrapper
m_blendEquationAlpha :
Engine.Graphics.GLWrapper
m_blendEquationColor :
Engine.Graphics.GLWrapper
m_blendFactor :
Engine.Graphics.BlendState
m_blendFuncDestination :
Engine.Graphics.GLWrapper
m_blendFuncDestinationAlpha :
Engine.Graphics.GLWrapper
m_blendFuncDestinationColor :
Engine.Graphics.GLWrapper
m_blendFuncSource :
Engine.Graphics.GLWrapper
m_blendFuncSourceAlpha :
Engine.Graphics.GLWrapper
m_blendFuncSourceColor :
Engine.Graphics.GLWrapper
m_blendState :
Engine.Graphics.Display
,
Engine.Graphics.DXWrapper
,
Engine.Graphics.GLWrapper
m_blockBehaviors :
Game.SubsystemBlockBehaviors
m_blockBehaviorsByContents :
Game.SubsystemBlockBehaviors
m_blockedCount :
Game.ComponentEatPickableBehavior
m_blockedTime :
Game.ComponentEatPickableBehavior
m_blockEntities :
Game.SubsystemBlockEntities
m_blockGeometryGenerator :
Game.SubsystemMovingBlocks
m_blockHeight :
Engine.Graphics.CompressedTexture2D
m_blockIconWidget :
Game.CraftingRecipeSlotWidget
,
Game.InventorySlotWidget
,
Game.RecipaediaDescriptionScreen
m_blockMesh :
Game.BatteryBlock
,
Game.CactusBlock
,
Game.CraftingTableBlock
,
Game.GrassTrapBlock
,
Game.GunpowderKegBlock
m_blockMeshes :
Game.AttachedSignBlock
,
Game.FenceBlock
,
Game.FenceGateBlock
,
Game.GravestoneBlock
,
Game.PostedSignBlock
,
Game.RotateableMountedElectricElementBlock
,
Game.SeaUrchinBlock
,
Game.StarfishBlock
m_blockMeshesByData :
Game.DetonatorBlock
,
Game.DoorBlock
,
Game.FurnaceBlock
,
Game.JackOLanternBlock
,
Game.LadderBlock
,
Game.LedBlock
,
Game.MotionDetectorBlock
,
Game.MulticoloredLedBlock
,
Game.PhotodiodeBlock
,
Game.PistonBlock
,
Game.PistonHeadBlock
,
Game.PressurePlateBlock
,
Game.SpikedPlankBlock
,
Game.TrapdoorBlock
m_blockMeshesByFace :
Game.ButtonBlock
,
Game.FourLedBlock
,
Game.OneLedBlock
,
Game.SevenSegmentDisplayBlock
m_blockMeshesByIndex :
Game.SwitchBlock
m_blockMeshesBySize :
Game.BasePumpkinBlock
m_blockMeshesByVariant :
Game.TorchBlock
m_blocks :
Game.BlocksManager
m_blocksData :
Game.SubsystemEditableItemBehavior< T >
m_blocksList :
Game.RecipaediaScreen
m_blocksTextureButton :
Game.WorldOptionsScreen
m_blocksTextureDetails :
Game.WorldOptionsScreen
m_blocksTextureIcon :
Game.WorldOptionsScreen
m_blocksTextureLabel :
Game.WorldOptionsScreen
m_blocksTexturesCache :
ManageContentScreen
m_blockTextureNames :
Game.BlocksTexturesManager
m_blockTexturesCache :
Game.WorldOptionsScreen
m_blockValue :
Game.BlockInjury
,
Game.ComponentBlockEntity
m_blockWidth :
Engine.Graphics.CompressedTexture2D
m_bodies :
Game.ComponentSteedBehavior
,
Game.MotionDetectorElectricElement
m_bodiesCollisionBoxes :
Game.ComponentBody
m_bodyBlockMeshes :
Game.FireworksBlock
m_bodyBone :
Game.ComponentBirdModel
,
Game.ComponentFishModel
,
Game.ComponentFlightlessBirdModel
,
Game.ComponentFourLeggedModel
,
Game.ComponentHumanModel
m_bones :
Engine.Graphics.Model
m_boneTransforms :
Game.ComponentModel
,
Game.ModelWidget
m_boundingBox :
Engine.Graphics.ModelMesh
,
Engine.Graphics.ModelMeshPart
m_boundingBoxes :
Game.IvyBlock
,
Game.TargetBlock
m_boundingBoxesByLevel :
Game.FluidBlock
m_boundingSphereRadius :
Game.ComponentModel
m_bowBlockIndex :
Game.SubsystemBowBlockBehavior
m_box :
Game.FurnitureDesign
m_boxIndex :
Game.BusyBarWidget
m_brightness :
Game.SettingsManager
m_brightnessSlider :
Game.SettingsGraphicsScreen
m_brushPaints :
Game.TerrainChunk
m_buckets :
Game.ArrayCache< T >
m_buffer :
Engine.Audio.SoundBuffer
,
Engine.Graphics.IndexBuffer
,
Engine.Graphics.VertexBuffer
,
Engine.Media.PeekStream
,
Game.TerrainSerializer129
,
Game.TerrainSerializer14
,
Game.TerrainSerializer22
m_bufferDuration :
Engine.Audio.StreamingSound
m_buildButton :
Game.BuildFurnitureDialog
m_bulbBlockMeshes :
Game.LightbulbBlock
m_bulbBlockMeshesLit :
Game.LightbulbBlock
m_BulletBlockIndex :
Game.SubsystemMusketBlockBehavior
m_bulletin :
Game.MotdManager
m_busyDialog :
Game.OriginalCommunityContentScreen
,
Game.ReleasesScreen
m_buttFactor :
Game.ComponentFourLeggedModel
m_button1Widget :
Game.MessageDialog
m_button2Widget :
Game.MessageDialog
m_buttonActions :
Game.SettingsScreen
m_buttonFirstRepeatTime :
Engine.Input.GamePad
m_buttonLabel :
Game.BulletinDialog
m_buttonNextRepeatTime :
Engine.Input.GamePad
m_buttPhase :
Game.ComponentFourLeggedModel
m_buyButton :
Game.TrialEndedScreen
m_bytesCount :
Engine.Media.Wav.WavStreamingSource
m_cache :
Game.InstancedModelsManager
,
Game.TerrainGeometryDynamicArray< T >
m_cachedBatchesValid :
Game.BevelledRectangleWidget
m_cachedCount :
Game.ArrayCache< T >
m_cachedFlatBatch :
Game.BevelledRectangleWidget
m_cachedGameModeString :
Game.ComponentLevel
m_cachedMatrix :
Game.ComponentFrame
m_cachedMatrixValid :
Game.ComponentFrame
m_cachedPixelsPerUnit :
Game.BevelledRectangleWidget
m_cachedPlayerClassName :
Game.ComponentLevel
m_cachedShadowBatch :
Game.BevelledRectangleWidget
m_cachedTexturedBatch :
Game.BevelledRectangleWidget
m_cachedTextureScale :
Game.BevelledRectangleWidget
m_cactusBlockIndex :
Game.SubsystemCactusBlockBehavior
m_cameraButtonWidget :
Game.ComponentGui
m_CameraManageEntry :
Game.SettingsControlsScreen
m_cameras :
GameWidget
m_camerasList :
Game.CameraManageScreen
m_canCanter :
Game.ComponentFourLeggedModel
m_cancelButton :
Game.BuildFurnitureDialog
,
Game.EditAdjustableDelayGateDialog
,
Game.EditColorDialog
,
Game.EditCommunityServerInfoDialog
,
Game.EditMemoryBankDialog
,
Game.EditPaletteDialog
,
Game.EditPistonDialog
,
Game.EditSignDialog
,
Game.EditTruthTableDialog
,
Game.EditVoltageLevelDialog
,
Game.EditWorldSeedDialog
,
Game.RateCommunityContentDialog
,
Game.ReportCommunityContentDialog
m_cancelButtonWidget :
Game.CancellableBusyDialog
,
Game.DownloadContentFromLinkDialog
,
Game.PublishCommunityLinkDialog
,
Game.TextBoxDialog
m_canGenerateGeometry :
Game.SubsystemMovingBlocks
m_canJumpToPlace :
Game.ComponentMiner
m_canSqueezeBlock :
Game.ComponentMiner
m_canterLegsAngleFactor :
Game.ComponentFourLeggedModel
m_canTrot :
Game.ComponentFourLeggedModel
m_canvasWidget :
Game.CheckboxWidget
,
Game.SliderWidget
m_captureRequested :
Game.ScreenCaptureManager
m_caret :
Game.TextBoxWidget
m_caretPosition :
Game.LegacyTextBoxWidget
,
Game.TextBoxWidget
m_caseMesh :
Game.CompassBlock
,
Game.HygrometerBlock
,
Game.ThermometerBlock
m_categories :
Game.BlocksManager
,
Game.CreativeInventoryWidget
,
Game.RecipaediaScreen
m_categoryButton :
Game.CreativeInventoryWidget
m_categoryIndex :
Game.RecipaediaScreen
m_categoryLabel :
Game.RecipaediaScreen
m_categoryLeftButton :
Game.CreativeInventoryWidget
m_categoryRightButton :
Game.CreativeInventoryWidget
m_caveBrushesByType :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_cellFace :
Game.ComponentBlockHighlight
m_cells :
Game.GridPanelWidget
,
Game.TerrainBrush
m_cellsCache :
Game.TerrainChunk
m_cellsCount :
Game.ComponentScreenOverlays
m_cellsDictionary :
Game.TerrainBrush
m_center :
Game.MotionDetectorElectricElement
m_centerBoxSize :
Game.RotateableMountedElectricElementBlock
m_centerColor :
Game.BevelledRectangleWidget
m_centers :
Game.SevenSegmentDisplayElectricElement
m_changed :
Game.EditCommunityServerInfoDialog
m_changedGuids :
Game.ManageClassSubstitutesScreen
m_changeFilterButton :
Game.CommunityContentScreen
,
Game.OriginalCommunityContentScreen
,
ManageContentScreen
m_changeOrderButton :
Game.CommunityContentScreen
,
Game.OriginalCommunityContentScreen
m_changeProviderButton :
Game.ExternalContentScreen
m_changeTypeButtonWidget :
Game.DownloadContentFromLinkDialog
,
Game.PublishCommunityLinkDialog
m_changeUserButton :
Game.MoreCommunityLinkDialog
m_changingGameModeAllowed :
Game.ModifyWorldScreen
m_channelsCount :
Engine.Media.Wav.WavStreamingSource
m_characterSkinButton :
Game.PlayerScreen
m_characterSkinLabel :
Game.PlayerScreen
m_characterSkinNames :
Game.CharacterSkinsManager
m_characterSkinsCache :
Game.PlayerModelWidget
,
Game.PlayerScreen
,
Game.PlayersScreen
,
ManageContentScreen
m_chaseNonPlayerProbability :
Game.ComponentChaseBehavior
m_chaseOnTouchProbability :
Game.ComponentChaseBehavior
m_chaseTime :
Game.ComponentChaseBehavior
m_chaseWhenAttackedProbability :
Game.ComponentChaseBehavior
m_checkbox :
Game.ManageClassSubstitutesScreen.SubstituteWidget
m_chestGrid :
Game.ChestWidget
m_childBodies :
Game.ComponentBody
m_childBones :
Engine.Graphics.ModelBone
m_chineseCheckbox :
Game.EditCommunityServerInfoDialog
m_chokeButton :
Game.VitalStatsWidget
m_chunkOffsets :
Game.TerrainSerializer129
,
Game.TerrainSerializer14
,
Game.TerrainSerializer22
m_chunks :
Game.SubsystemSpawn
m_chunksToDraw :
Game.TerrainRenderer
m_circlingDirection :
Game.ComponentAvoidFireBehavior
m_clayPocketBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_clearButton :
Game.ViewGameLogDialog
m_clearColor :
Engine.Graphics.GLWrapper
m_clearDepth :
Engine.Graphics.GLWrapper
m_clearSearchLink :
Game.CommunityContentScreen
,
Game.OriginalCommunityContentScreen
m_clearStencil :
Engine.Graphics.GLWrapper
m_clickableWidget :
Game.BevelledButtonWidget
,
Game.BitmapButtonWidget
,
Game.CheckboxWidget
,
Game.LinkWidget
,
Game.TreeViewNodeContentItem
m_clickAllowed :
Game.ListPanelWidget
m_client :
Game.OnlineJsonReader
m_climbing :
Game.ComponentLocomotion
m_clockAllowed :
Game.MemoryBankElectricElement
,
Game.RandomGeneratorElectricElement
,
Game.SRLatchElectricElement
m_closeButton :
Game.ModDetailsDialog
,
Game.MoreCommunityLinkDialog
,
Game.RemoteControlDialog
,
Game.RunJsDialog
,
Game.ViewGameLogDialog
m_closestSoundToPlay :
Game.SubsystemSpikesBlockBehavior
m_closing :
Engine.Window
m_closingRequested :
Engine.Window
m_clothedTexturesValid :
Game.ComponentClothing
m_clothes :
Game.ComponentClothing
m_clothesList :
Game.ComponentClothing
m_clothingButtonWidget :
Game.ComponentGui
m_clothingData :
Game.ClothingBlock
m_clothingStack :
Game.ClothingWidget
m_cloudsLayerColors :
Game.SubsystemSky
m_cloudsLayerRadii :
Game.SubsystemSky
m_cloudsTexture :
Game.SubsystemSky
m_coalBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_collection :
Game.SortedMultiCollection< TKey, TValue >
,
Game.WidgetsList.Enumerator
m_collidedWithBody :
Game.ComponentAutoJump
,
Game.ComponentDigInMudBehavior
m_collisionBoxes :
Game.AttachedSignBlock
,
Game.BatteryBlock
,
Game.CairnBlock
,
Game.CarpetBlock
,
Game.ComponentBody
,
Game.FallenLeavesBlock
,
Game.FenceBlock
,
Game.FenceGateBlock
,
Game.GrassTrapBlock
,
Game.GravestoneBlock
,
Game.GunpowderKegBlock
,
Game.JackOLanternBlock
,
Game.LightbulbBlock
,
Game.PostedSignBlock
,
Game.RotateableMountedElectricElementBlock
,
Game.SeaUrchinBlock
,
Game.SlabBlock
,
Game.SnowBlock
,
Game.SoilBlock
,
Game.StairsBlock
,
Game.StarfishBlock
,
Game.TorchBlock
m_collisionBoxesByData :
Game.CampfireBlock
,
Game.DetonatorBlock
,
Game.DoorBlock
,
Game.HygrometerBlock
,
Game.LadderBlock
,
Game.LedBlock
,
Game.MagnetBlock
,
Game.MotionDetectorBlock
,
Game.MulticoloredLedBlock
,
Game.PhotodiodeBlock
,
Game.PressurePlateBlock
,
Game.SpikedPlankBlock
,
Game.ThermometerBlock
,
Game.TrapdoorBlock
m_collisionBoxesByFace :
Game.ButtonBlock
,
Game.FourLedBlock
,
Game.OneLedBlock
,
Game.SevenSegmentDisplayBlock
,
Game.WireBlock
m_collisionBoxesByIndex :
Game.SwitchBlock
m_collisionBoxesByRotation :
Game.FurnitureDesign
m_collisionBoxesBySize :
Game.BasePumpkinBlock
m_color :
Game.ChunkBlock
,
Game.EditColorDialog
,
Game.FireworksParticleSystem
,
Game.FoodBlock
,
Game.FourLedElectricElement
,
Game.GunSmokeParticleSystem
,
Game.LedElectricElement
,
Game.OneLedElectricElement
,
Game.PaintParticleSystem
,
Game.SevenSegmentDisplayElectricElement
,
Game.SmokeTrailParticleSystem
m_colorBlendFunction :
Engine.Graphics.BlendState
m_colorButton1 :
Game.EditSignDialog
m_colorButton2 :
Game.EditSignDialog
m_colorButton3 :
Game.EditSignDialog
m_colorButton4 :
Game.EditSignDialog
m_colorDestinationBlend :
Engine.Graphics.BlendState
m_coloredBlockMeshes :
Game.AttachedSignBlock
,
Game.FenceBlock
,
Game.FenceGateBlock
,
Game.PostedSignBlock
,
Game.SlabBlock
,
Game.StairsBlock
m_coloredTextureSlot :
Game.AttachedSignBlock
,
Game.FenceBlock
,
Game.FenceGateBlock
,
Game.PaintedCubeBlock
,
Game.PostedSignBlock
,
Game.SlabBlock
,
Game.StairsBlock
m_colorFormat :
Engine.Graphics.Texture2D
m_colorMask :
Engine.Graphics.GLWrapper
m_colorParameter :
Engine.Graphics.SkyShader
,
Engine.Graphics.UnlitShader
m_colors :
Game.EditSignDialog
,
Game.SeaUrchinBlock
,
Game.StarfishBlock
,
Game.SubsystemPalette
m_colorSourceBlend :
Engine.Graphics.BlendState
m_colorTransform :
Game.Widget
m_columns :
Game.GridPanelWidget
m_communityContentButton :
Game.ContentScreen
m_communityContentModeButton :
Game.SettingsUiScreen
m_comparer :
Game.SortedMultiCollection< TKey, TValue >
m_compatibilityButton :
Game.SettingsScreen
m_compatibleGroups :
Game.KeyCompatibleGroupsManager
m_componentBirdModel :
Game.ComponentRandomPeckBehavior
m_componentBlockEntity :
Game.ComponentChest
,
Game.ComponentDispenser
,
Game.ComponentFurnace
,
Game.DispenserWidget
m_componentBodies :
Game.ComponentAvoidPlayerBehavior
,
Game.ComponentBody
,
Game.ComponentChaseBehavior
,
Game.ComponentFindPlayerBehavior
,
Game.ComponentFlyAwayBehavior
,
Game.ComponentRider
,
Game.ComponentStareBehavior
,
Game.SubsystemBodies
,
Game.SubsystemCreatureSpawn
,
Game.SubsystemNoise
m_componentBodiesByArea :
Game.SubsystemBodies
m_componentBody :
Game.ComponentBoat
,
Game.ComponentClothing
,
Game.ComponentDamage
,
Game.ComponentPickableGatherer
,
Game.ComponentShapeshifter
m_componentChest :
Game.ChestWidget
m_componentClothing :
Game.ComponentLocomotion
m_componentCraftingTable :
Game.CraftingTableWidget
m_componentCreativeInventory :
Game.CreativeInventoryPanel
,
Game.CreativeInventoryWidget
m_componentCreature :
Game.ComponentAutoJump
,
Game.ComponentAvoidFireBehavior
,
Game.ComponentAvoidPlayerBehavior
,
Game.ComponentBehaviorSelector
,
Game.ComponentCattleDriveBehavior
,
Game.ComponentCetaceanBreatheBehavior
,
Game.ComponentChaseBehavior
,
Game.ComponentCreatureModel
,
Game.ComponentCreatureSounds
,
Game.ComponentDigInMudBehavior
,
Game.ComponentDumpRiderBehavior
,
Game.ComponentEatPickableBehavior
,
Game.ComponentFindPlayerBehavior
,
Game.ComponentFishOutOfWaterBehavior
,
Game.ComponentFlyAroundBehavior
,
Game.ComponentFlyAwayBehavior
,
Game.ComponentHealth
,
Game.ComponentHerdBehavior
,
Game.ComponentHowlBehavior
,
Game.ComponentLayEggBehavior
,
Game.ComponentLocomotion
,
Game.ComponentLookAroundBehavior
,
Game.ComponentLoot
,
Game.ComponentMoveAwayBehavior
,
Game.ComponentOuterClothingModel
,
Game.ComponentPathfinding
,
Game.ComponentPilot
,
Game.ComponentRandomFeedBehavior
,
Game.ComponentRandomPeckBehavior
,
Game.ComponentRunAwayBehavior
,
Game.ComponentStareBehavior
,
Game.ComponentSteedBehavior
,
Game.ComponentStubbornSteedBehavior
,
Game.ComponentSummonBehavior
,
Game.ComponentSwimAroundBehavior
,
Game.ComponentSwimAwayBehavior
,
Game.ComponentUdder
,
Game.ComponentWalkAroundBehavior
m_componentCreatureModel :
Game.ComponentChaseBehavior
,
Game.ComponentGlowingEyes
m_componentDamage :
Game.ComponentBoat
m_componentDispenser :
Game.DispenserWidget
m_componentEatPickableBehavior :
Game.ComponentStubbornSteedBehavior
m_componentFactors :
Game.ComponentChaseBehavior
,
Game.ComponentHealth
,
Game.ComponentLocomotion
m_componentFeedBehavior :
Game.ComponentChaseBehavior
m_componentFishModel :
Game.ComponentDigInMudBehavior
,
Game.ComponentFishOutOfWaterBehavior
m_componentFrame :
Game.ComponentIntroShip
,
Game.ComponentModel
m_componentFurnace :
Game.FurnaceWidget
m_componentGui :
Game.ComponentClothing
,
Game.ComponentInput
,
Game.ComponentScreenOverlays
m_componentHealth :
Game.ComponentBody
,
Game.ComponentMiner
,
Game.ComponentPickableGathererPlayer
,
Game.ComponentShapeshifter
m_componentHerdBehavior :
Game.ComponentCattleDriveBehavior
,
Game.ComponentRunAwayBehavior
,
Game.ComponentSwimAwayBehavior
m_componentHumanModel :
Game.ComponentClothing
,
Game.ComponentOuterClothingModel
m_componentInput :
Game.ComponentGui
m_componentLevel :
Game.ComponentLocomotion
m_componentLocomotion :
Game.ComponentClothing
m_componentMiner :
Game.ComponentChaseBehavior
,
Game.ComponentDiggingCracks
,
Game.ComponentDigInMudBehavior
,
Game.ComponentFirstPersonModel
,
Game.ComponentHumanModel
,
Game.ComponentVrHandsModel
m_componentModel :
Game.ComponentIntroShip
m_componentModels :
Game.SubsystemModelsRenderer
m_componentMount :
Game.ComponentBoat
,
Game.ComponentDumpRiderBehavior
,
Game.ComponentLocomotion
,
Game.ComponentSteedBehavior
,
Game.ComponentStubbornSteedBehavior
m_componentOnFire :
Game.ComponentDamage
,
Game.ComponentHealth
m_componentOuterClothingModel :
Game.ComponentClothing
m_componentPathfinding :
Game.ComponentAvoidFireBehavior
,
Game.ComponentAvoidPlayerBehavior
,
Game.ComponentCattleDriveBehavior
,
Game.ComponentCetaceanBreatheBehavior
,
Game.ComponentChaseBehavior
,
Game.ComponentDigInMudBehavior
,
Game.ComponentDumpRiderBehavior
,
Game.ComponentEatPickableBehavior
,
Game.ComponentFindPlayerBehavior
,
Game.ComponentFlyAroundBehavior
,
Game.ComponentFlyAwayBehavior
,
Game.ComponentHerdBehavior
,
Game.ComponentHowlBehavior
,
Game.ComponentLayEggBehavior
,
Game.ComponentMoveAwayBehavior
,
Game.ComponentRandomFeedBehavior
,
Game.ComponentRandomPeckBehavior
,
Game.ComponentRunAwayBehavior
,
Game.ComponentStareBehavior
,
Game.ComponentSteedBehavior
,
Game.ComponentSummonBehavior
,
Game.ComponentSwimAroundBehavior
,
Game.ComponentSwimAwayBehavior
,
Game.ComponentWalkAroundBehavior
m_componentPilot :
Game.ComponentPathfinding
m_componentPlayer :
Game.ClothingWidget
,
Game.ComponentAimingSights
,
Game.ComponentBlockHighlight
,
Game.ComponentClothing
,
Game.ComponentFirstPersonModel
,
Game.ComponentFlu
,
Game.ComponentGui
,
Game.ComponentHealth
,
Game.ComponentHumanModel
,
Game.ComponentInput
,
Game.ComponentIntro
,
Game.ComponentLevel
,
Game.ComponentLocomotion
,
Game.ComponentPickableGathererPlayer
,
Game.ComponentScreenOverlays
,
Game.ComponentSickness
,
Game.ComponentSleep
,
Game.ComponentVitalStats
,
Game.ComponentVrHandsModel
,
Game.FurnitureInventoryPanel
,
Game.GameMenuDialog
,
Game.InventorySlotWidget
,
Game.VitalStatsWidget
m_componentPlayers :
Game.SubsystemPlayers
m_componentReference :
Game.EntityReference
m_componentRider :
Game.ComponentFirstPersonModel
,
Game.ComponentHumanModel
,
Game.ComponentLocomotion
m_components :
GameEntitySystem.Entity
m_componentsByName :
Game.SubsystemNames
m_componentSleep :
Game.ComponentHumanModel
m_componentSpawn :
Game.ComponentShapeshifter
,
Game.ComponentSimpleModel
m_componentSteedBehavior :
Game.ComponentStubbornSteedBehavior
m_componentSwimAwayBehavior :
Game.ComponentDigInMudBehavior
m_componentVitalStats :
Game.ComponentClothing
,
Game.ComponentLevel
m_compostValue :
Game.FoodBlock
m_compressBuffer :
Game.TerrainSerializer23
m_conditionsToSleep :
Game.ComponentSleep
m_conflicts :
Game.GamepadMappingScreen
,
Game.KeyboardMappingScreen
m_congestions :
Game.SubsystemAudio
m_connectionPathsTable :
Game.SubsystemElectricity
m_connectorDirectionsTable :
Game.SubsystemElectricity
m_connectorFacesTable :
Game.SubsystemElectricity
m_container :
Game.ReportCommunityContentDialog
m_containerWidget :
Game.MotdWidget
,
Game.WidgetsList
m_contentExpiryTime :
Game.CommunityContentScreen
m_contentLabel :
Game.BulletinDialog
m_contentList :
ManageContentScreen
m_contentPanel :
Game.ModDetailsDialog
m_contents :
Game.SubsystemEditableItemBehavior< T >
m_contentWidget :
Game.ListSelectionDialog
m_context :
Engine.Browser.ALContext
m_continentTerrainPanel :
Game.WorldOptionsScreen
m_controlsButton :
Game.PlayerScreen
,
Game.SettingsScreen
m_controlsLabel :
Game.PlayerScreen
m_copperBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_copperColor :
Game.LightbulbBlock
m_copyButton :
Game.ViewGameLogDialog
m_copyIndex :
Game.SubsystemFireBlockBehavior
m_copyLinkButton :
Game.ExternalContentScreen
m_copyOutputButton :
Game.RunJsDialog
m_copyrightLabel :
Game.MainMenuScreen
m_copyUserIdButton :
Game.MoreCommunityLinkDialog
m_corner1 :
Game.MotionDetectorElectricElement
m_corner2 :
Game.MotionDetectorElectricElement
m_cornerLightsByFace :
Game.BlockGeometryGenerator
m_cornerLightsPosition :
Game.BlockGeometryGenerator
m_corners :
Engine.BoundingFrustum
m_cornersValid :
Engine.BoundingFrustum
m_coughDuration :
Game.ComponentFlu
m_coughSound :
Game.ComponentCreatureSounds
m_coughSoundMinDistance :
Game.ComponentCreatureSounds
m_count :
Engine.DynamicArray< T >
,
Game.SortedMultiCollection< TKey, TValue >
,
Game.UniformSpacingPanelWidget
m_counter :
Engine.Random
,
Game.CounterElectricElement
,
Game.Random
,
Game.TerrainContentsGenerator21.Random
,
Game.TerrainUpdater.UpdateStatistics
m_counts :
Engine.Media.BitmapFont.Counter
m_countValues :
Game.RunningAverage
m_countWidget :
Game.InventorySlotWidget
m_cpuEndTime :
Game.Program
m_craftingGrid :
Game.CraftingTableWidget
,
Game.FullInventoryWidget
m_craftingGridSize :
Game.ComponentCraftingTable
m_craftingRecipes :
Game.RecipaediaRecipesScreen
m_craftingRecipeWidget :
Game.RecipaediaRecipesScreen
m_craftingRemainsSlot :
Game.CraftingTableWidget
,
Game.FullInventoryWidget
m_craftingResultSlot :
Game.CraftingTableWidget
,
Game.FullInventoryWidget
m_createFallenLeaves :
Game.LeavesParticleSystem
m_creationTime :
Game.ComponentIntroShip
m_creativeDigTimeSlider :
Game.SettingsControlsScreen
m_creativeDragMaxStackingButton :
Game.SettingsControlsScreen
m_creativeFlyButtonWidget :
Game.ComponentGui
m_creativeInventoryWidget :
Game.CreativeInventoryPanel
,
Game.FurnitureInventoryPanel
m_creativeModePanel :
Game.WorldOptionsScreen
m_creativeReachSlider :
Game.SettingsControlsScreen
m_creativeValuesByMaterial :
Game.PressurePlateBlock
m_creatures :
Game.SubsystemCreatureSpawn
m_creaturesList :
Game.BestiaryScreen
m_creatureTypes :
Game.SubsystemCreatureSpawn
m_CrossbowBlockIndex :
Game.SubsystemCrossbowBlockBehavior
m_crouchButtonWidget :
Game.ComponentGui
m_crouchFactor :
Game.ComponentBody
m_cruelAllowed :
Game.ModifyWorldScreen
m_cullFace :
Engine.Graphics.GLWrapper
m_cullMode :
Engine.Graphics.RasterizerState
m_cultureInfo :
Game.PlayScreen
m_current :
Game.SortedMultiCollection< TKey, TValue >
,
Game.WidgetsList.Enumerator
,
GameEntitySystem.Entity.FilteredComponentsEnumerator< T >
m_currentActionInfos :
Engine.Dispatcher
m_currentLineIndex :
Game.MotdWidget
m_currentMix :
Game.MusicManager
m_currentState :
Game.StateMachine
m_cutTextureSlot :
Game.WoodBlock
m_dashboardButton :
Game.MainMenuScreen
m_data :
Game.EditPistonDialog
,
Game.SubsystemExplosions.SparseSpatialArray< T >
,
Game.TerrainContentsGenerator21.Grid2d
,
Game.TerrainContentsGenerator21.Grid3d
,
Game.TerrainContentsGenerator22.Grid2d
,
Game.TerrainContentsGenerator22.Grid3d
,
Game.TerrainContentsGenerator23.Grid2d
,
Game.TerrainContentsGenerator23.Grid3d
,
Game.TerrainContentsGenerator24.Grid2d
,
Game.TerrainContentsGenerator24.Grid3d
m_database :
TemplatesDatabase.DatabaseObject
m_databaseClassSubstitutes :
Game.SettingsManager
m_databaseObject :
Game.SubsystemEntityBlockBehavior
,
TemplatesDatabase.ValuesDictionary
m_databaseObjectsByGuid :
TemplatesDatabase.Database
m_databaseObjectType :
TemplatesDatabase.DatabaseObject
m_databaseObjectTypes :
TemplatesDatabase.Database
m_dataDirectoryCreated :
Engine.Storage
m_dataDirectoryCreationLock :
Engine.Storage
m_dataPointers :
Engine.Graphics.DXWrapper
m_dayChaseRange :
Game.ComponentChaseBehavior
m_dayChaseTime :
Game.ComponentChaseBehavior
m_dayEntityTemplateName :
Game.ComponentShapeshifter
m_dayRange :
Game.ComponentAvoidFireBehavior
,
Game.ComponentAvoidPlayerBehavior
,
Game.ComponentFindPlayerBehavior
m_deathRecords :
Game.PlayerStats
m_debrisScale :
Game.ComponentDamage
m_debrisStrength :
Game.ComponentDamage
m_debrisTextureSlot :
Game.ComponentDamage
m_debugFont :
Engine.Media.BitmapFont
m_debugInfos :
Game.SubsystemDrawing
,
Game.SubsystemElectricity
,
Game.SubsystemUpdate
m_debugName :
Engine.Graphics.Texture2D
m_debugStopwatch :
Game.SubsystemDrawing
,
Game.SubsystemElectricity
,
Game.SubsystemUpdate
m_decorationsBlockMesh :
Game.ChristmasTreeBlock
m_decreaseDetailDialogShown :
Game.GameMenuDialog
m_decreaseResolutionButton :
Game.BuildFurnitureDialog
m_defaultCollisionBoxes :
Game.Block
m_defaultEnvironmentData :
Game.BlocksManager
m_defaultFabricColors :
Game.SubsystemPalette
m_defaultInstanceName :
TemplatesDatabase.DatabaseObjectType
m_delay :
Game.EditAdjustableDelayGateDialog
m_delayedExecutionsRequests :
Engine.Time
,
Game.SubsystemTime
m_delayLabel :
Game.EditAdjustableDelayGateDialog
m_delaysByPredecessorsCount :
Game.DelayGateElectricElement
m_delaySlider :
Game.EditAdjustableDelayGateDialog
m_delaySteps :
Game.AdjustableDelayGateElectricElement
,
Game.DelayGateElectricElement
m_deleteButton :
Game.ModDetailsDialog
,
Game.ModifyWorldScreen
,
Game.OriginalCommunityContentScreen
,
Game.PlayerScreen
,
ManageContentScreen
m_deleteWorldNeedToTextButton :
Game.SettingsUiScreen
m_densityModifierApplied :
Game.ComponentClothing
,
Game.ComponentVitalStats
m_depthBias :
Engine.Graphics.RasterizerState
m_depthBuffer :
Engine.Graphics.RenderTarget2D
m_depthBufferFunction :
Engine.Graphics.DepthStencilState
m_depthBufferTestEnable :
Engine.Graphics.DepthStencilState
m_depthBufferWriteEnable :
Engine.Graphics.DepthStencilState
m_depthFormat :
Engine.Graphics.RenderTarget2D
m_depthFunction :
Engine.Graphics.GLWrapper
m_depthMask :
Engine.Graphics.GLWrapper
m_depthStencilState :
Engine.Graphics.Display
,
Engine.Graphics.DXWrapper
,
Engine.Graphics.GLWrapper
m_depthStencilView :
Engine.Graphics.DXWrapper
m_depthWriteEnabled :
Game.RectangleWidget
m_description :
TemplatesDatabase.DatabaseObject
m_descriptionLabel :
Game.ModifyWorldScreen
,
Game.NewWorldScreen
,
Game.PlayerScreen
,
Game.SettingsCompatibilityScreen
,
Game.WorldOptionsScreen
m_descriptionWidget :
Game.BestiaryDescriptionScreen
,
Game.CraftingRecipeWidget
,
Game.LevelFactorDialog
,
Game.ModsManageContentItemWidget
,
Game.RecipaediaDescriptionScreen
,
Game.SmeltingRecipeWidget
m_design :
Game.BuildFurnitureDialog
m_designWidget2d :
Game.BuildFurnitureDialog
m_designWidget3d :
Game.BuildFurnitureDialog
m_desiredSize :
Game.Widget
m_destinationChanged :
Game.ComponentPathfinding
m_detailsButton :
Game.RecipaediaScreen
m_detailsLabel :
Game.PlayerWidget
m_device :
Engine.Browser.ALContext
m_deviceButton :
Game.ContentScreen
m_dialogs :
Game.DialogsManager
m_diameter :
Game.SubsystemExplosions.SparseSpatialArray< T >
,
Game.SubsystemMetersBlockBehavior
m_diameterBits :
Game.SubsystemMetersBlockBehavior
m_diameterMask :
Game.SubsystemMetersBlockBehavior
m_diamondBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_dictionary :
TemplatesDatabase.ValuesDictionary
m_diffuseLightColor1Parameter :
Engine.Graphics.LitShader
,
Game.ModelShader
m_diffuseLightColor2Parameter :
Engine.Graphics.LitShader
,
Game.ModelShader
m_diffuseLightColor3Parameter :
Engine.Graphics.LitShader
m_digInBlockIndex :
Game.ComponentDigInMudBehavior
m_digInDepth :
Game.ComponentFishModel
m_digInTailPhase :
Game.ComponentFishModel
m_digInTime :
Game.ComponentDigInMudBehavior
m_digits :
Game.StringUtils
m_digOutTime :
Game.ComponentDigInMudBehavior
m_digProgress :
Game.ComponentMiner
m_digSpeedBasedOnStrengthFactor :
Game.ComponentMiner
m_digStartTime :
Game.ComponentMiner
m_direction :
Game.ComponentFishOutOfWaterBehavior
,
Game.DebugCamera
,
Game.FlyCamera
,
Game.FurnitureDesignWidget
,
Game.GunSmokeParticleSystem
,
Game.MotionDetectorElectricElement
,
Game.MoveRoseWidget
,
Game.SoundParticleSystem
,
Game.UniformSpacingPanelWidget
m_directionalLight :
Game.BevelledRectangleWidget
m_directions :
Game.PostedSignBlock
m_directionToLight1Parameter :
Engine.Graphics.LitShader
,
Game.ModelShader
m_directionToLight2Parameter :
Engine.Graphics.LitShader
,
Game.ModelShader
m_directionToLight3Parameter :
Engine.Graphics.LitShader
m_directMove :
Game.ComponentBody
m_directoryLabel :
Game.ExternalContentScreen
m_directoryList :
Game.ExternalContentScreen
m_directoryName :
Game.ModifyWorldScreen
m_dirtPocketBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_dirty :
Game.CraftingRecipeWidget
,
Game.SmeltingRecipeWidget
m_disableButton :
Game.CameraManageScreen
m_disabledOverlayWidget :
Game.ModsManageContentItemWidget
m_disableKeyButton :
Game.GamepadMappingScreen
,
Game.KeyboardMappingScreen
m_disableSafeModeButton :
Game.MainMenuScreen
m_dismissTime :
Game.ListSelectionDialog
m_dispenseButton :
Game.DispenserWidget
m_dispenserGrid :
Game.DispenserWidget
m_displayFpsCounterButton :
Game.SettingsPerformanceScreen
m_displayFpsRibbonButton :
Game.SettingsPerformanceScreen
m_displayIndex :
Game.ClothingBlock
m_displayLogButton :
Game.SettingsUiScreen
m_displayName :
Game.RateCommunityContentDialog
m_disposeOnStop :
Engine.Audio.BaseSound
m_distance :
Game.OrbitCamera
m_distanceToFlyToTarget :
Game.Pickable
m_distanceToPick :
Game.Pickable
m_doAimBlockLook :
Game.ComponentPlayer
m_dontNeedUpdateIcon :
Game.MainMenuScreen
m_doubleSided :
Game.FenceGateBlock
m_doubleSidedPlanks :
Game.FenceBlock
m_downButton :
Game.BuildFurnitureDialog
,
Game.CameraManageScreen
m_downloadButton :
Game.CommunityContentScreen
,
Game.OriginalCommunityContentScreen
m_downloadButtonWidget :
Game.DownloadContentFromLinkDialog
m_downloadedFiles :
Game.ExternalContentScreen
m_dragData :
Game.DragHostWidget
m_dragDistanceSlider :
Game.SettingsControlsScreen
m_dragEndedHandler :
Game.DragHostWidget
m_dragHostWidget :
Game.ComponentPlayer
,
Game.InventorySlotWidget
m_dragMode :
Game.InventorySlotWidget
m_dragPosition :
Game.DragHostWidget
m_dragSpeed :
Game.ScrollPanelWidget
m_dragStartOffset :
Game.CrossbowWidget
m_dragStartPoint :
Game.FurnitureDesignWidget
,
Game.SliderWidget
m_dragWidget :
Game.DragHostWidget
m_drawables :
Game.SubsystemDrawing
m_drawBlockEnvironmentData :
Game.ComponentFirstPersonModel
,
Game.ComponentHumanModel
,
Game.ComponentVrHandsModel
,
Game.SubsystemPickables
,
Game.SubsystemProjectiles
m_drawContextsCache :
Game.Widget
m_drawItems :
Game.Widget.DrawContext
m_drawItemsCache :
Game.Widget.DrawContext
m_drawOrders :
Game.ComponentAimingSights
,
Game.ComponentBlockHighlight
,
Game.ComponentDiggingCracks
,
Game.ComponentFirstPersonModel
,
Game.ComponentGlowingEyes
,
Game.ComponentScreenOverlays
,
Game.ComponentVrHandsModel
,
Game.SubsystemGlow
,
Game.SubsystemModelsRenderer
,
Game.SubsystemMovingBlocks
,
Game.SubsystemParticles
,
Game.SubsystemPickables
,
Game.SubsystemProjectiles
,
Game.SubsystemShadows
,
Game.SubsystemSignBlockBehavior
,
Game.SubsystemSky
,
Game.SubsystemTerrain
,
Game.SubsystemWeather
m_driveVector :
Game.ComponentCattleDriveBehavior
m_dropsPanel :
Game.BestiaryDescriptionScreen
m_dropValues :
Game.SubsystemTerrain
m_drums :
Game.SoundGeneratorElectricElement
m_dt :
Game.ComponentAvoidPlayerBehavior
,
Game.ComponentChaseBehavior
,
Game.ComponentFindPlayerBehavior
,
Game.ComponentHerdBehavior
,
Game.ComponentLayEggBehavior
,
Game.ComponentRandomPeckBehavior
m_dumpStartTime :
Game.ComponentDumpRiderBehavior
m_duration :
Game.ExplosionParticleSystem
,
Game.PukeParticleSystem
,
Game.SmokeTrailParticleSystem
,
Game.WhalePlumeParticleSystem
m_dxBlendStates :
Engine.Graphics.DXWrapper
m_dxDepthStencilStates :
Engine.Graphics.DXWrapper
m_dxRasterizerStates :
Engine.Graphics.DXWrapper
m_dxSamplerStates :
Engine.Graphics.DXWrapper
m_eatTime :
Game.ComponentEatPickableBehavior
m_editButton :
Game.BulletinDialog
,
Game.PlayerWidget
,
Game.SelectCommunityServerDialog
m_editingTextData :
Game.EditSignDialog
m_editItemButton :
Game.ComponentGui
m_editOverlayWidget :
Game.InventorySlotWidget
m_eggBlock :
Game.SubsystemEggBlockBehavior
m_eggType :
Game.ComponentLayEggBehavior
m_eggTypes :
Game.EggBlock
m_electricElements :
Game.SubsystemElectricity
m_electricElementsByCellFace :
Game.SubsystemElectricity
m_electricElementsToAdd :
Game.SubsystemElectricity
m_electricElementsToRemove :
Game.SubsystemElectricity
m_element :
Game.SelectClassSubstituteDialog
m_elementArrayBuffer :
Engine.Graphics.GLWrapper
m_elements :
Engine.Graphics.VertexDeclaration
m_ellipsis :
Game.FontTextWidget
m_embeddedInIceCounter :
Game.ComponentBody
m_emissionColorParameter :
Engine.Graphics.LitShader
,
Game.ModelShader
m_empty :
Engine.ReadOnlyList< T >
m_emptyArray :
Engine.DynamicArray< T >
m_emptyBucketBlockIndex :
Game.SubsystemBucketBlockBehavior
m_enableButton :
Game.CameraManageScreen
m_enableDisableStates :
Engine.Graphics.GLWrapper
m_enableSafeModeButton :
Game.LoadingFailedScreen
m_end :
Engine.Media.PeekStream
m_endedParticleSystems :
Game.SubsystemParticles
m_enterVisibilityRange :
Game.SettingsPerformanceScreen
m_entities :
GameEntitySystem.Project
m_entity :
Game.InventorySlotWidget
,
Game.ModDetailsDialog
,
GameEntitySystem.Component
,
GameEntitySystem.Entity.FilteredComponentsEnumerable< T >
,
GameEntitySystem.Entity.FilteredComponentsEnumerator< T >
,
GameEntitySystem.EntityAddRemoveEventArgs
m_entityReference :
Game.EntityReference
m_enumerator :
Game.SubsystemSaplingBlockBehavior
m_environmentBehaviorButton :
Game.WorldOptionsScreen
m_environmentTemperature :
Game.ComponentVitalStats
m_error :
Game.ExceptionManager
m_errorLabel :
Game.ModifyWorldScreen
,
Game.NewWorldScreen
m_expanded :
Game.TreeViewNode
m_expandIcon :
Game.TreeViewNodeContentItem
m_expandIconTexture :
Game.TreeViewNodeContentItem
m_expansionProbabilities :
Game.SubsystemFireBlockBehavior
m_experienceBlockIndex :
Game.ComponentPickableGathererPlayer
m_experienceLink :
Game.VitalStatsWidget
m_experienceValueBar :
Game.VitalStatsWidget
m_explicitInheritanceParent :
TemplatesDatabase.DatabaseObject
m_explosionParticleSystem :
Game.SubsystemExplosions
m_explosionPressures :
Game.ArrowBlock
,
Game.BulletBlock
m_explosiveDataByPoint :
Game.SubsystemExplosivesBlockBehavior
m_externalContentButton :
Game.ContentScreen
m_externalContentProvider :
Game.ExternalContentScreen
m_extraStats :
Game.PerformanceManager
m_eyeGlowPoints :
Game.ComponentGlowingEyes
m_eyePosition :
Game.ComponentCreatureModel
m_eyeRotation :
Game.ComponentCreatureModel
m_fabricColors :
Game.SubsystemPalette
m_facesMaps :
Game.FurnitureBlock
m_faceToPoint3 :
Game.CellFace
m_faceToTangents :
Game.CellFace
m_faceToVector3 :
Game.CellFace
m_fadeIn :
Game.LeavesParticleSystem
m_fadeSound :
Game.MusicManager
m_fadeSpeed :
Game.MusicManager
m_fadeStartTime :
Game.MusicManager
m_fadeWait :
Game.MusicManager
m_failureHandler :
Game.ScreenCaptureManager
m_falling :
Game.ComponentLocomotion
m_fallResilience :
Game.ComponentDamage
,
Game.ComponentHealth
m_featureLevels :
Engine.Graphics.DXWrapper
m_feedbackCache :
Game.CommunityContentManager
,
OriginalCommunityContentManager
m_feedFactor :
Game.ComponentFlightlessBirdModel
,
Game.ComponentFourLeggedModel
m_feedPosition :
Game.ComponentRandomFeedBehavior
m_feedTime :
Game.ComponentRandomFeedBehavior
m_fileAssociationEnabledButton :
Game.SettingsCompatibilityScreen
m_fillCount :
Game.StackPanelWidget
m_filter :
Game.CommunityContentScreen
,
Game.OriginalCommunityContentScreen
,
Game.ViewGameLogDialog
,
ManageContentScreen
m_filterButton :
Game.ViewGameLogDialog
m_filterLabel :
Game.CommunityContentScreen
,
Game.OriginalCommunityContentScreen
,
ManageContentScreen
m_filterMode :
Engine.Graphics.SamplerState
m_finsBlockMeshes :
Game.FireworksBlock
m_fire :
Game.FurnaceWidget
m_fireData :
Game.SubsystemFireBlockBehavior
m_fireDuration :
Game.ComponentOnFire
m_fireParticleSystem :
Game.ComponentFurnace
m_firePointsCopy :
Game.SubsystemFireBlockBehavior
m_fireRenderer :
Game.FireWidget
m_fireResilience :
Game.ComponentDamage
,
Game.ComponentHealth
m_fireSound :
Game.SubsystemAmbientSounds
m_fireSoundIntensity :
Game.SubsystemFireBlockBehavior
m_fireSoundVolume :
Game.SubsystemCampfireBlockBehavior
,
Game.SubsystemFireBlockBehavior
m_fireTouchCount :
Game.ComponentOnFire
m_fireWidget :
Game.SmeltingRecipeWidget
m_firstVisibleIndex :
Game.ListPanelWidget
m_fixedSize :
Game.StackPanelWidget
m_flashCount :
Game.ValueBarWidget
m_flatBatch :
Game.BevelledRectangleWidget
m_flatBatches :
Engine.Graphics.BasePrimitivesRenderer< T1, T2, T3 >
m_flatTerrainBlock :
Game.WorldOptionsScreen
m_flatTerrainBlockButton :
Game.WorldOptionsScreen
m_flatTerrainBlockLabel :
Game.WorldOptionsScreen
m_flatTerrainBlockList :
Game.WorldOptionsScreen
m_flatTerrainLevelSlider :
Game.WorldOptionsScreen
m_flatTerrainMagmaOceanCheckbox :
Game.WorldOptionsScreen
m_flatTerrainPanel :
Game.WorldOptionsScreen
m_flatTerrainShoreRoughnessSlider :
Game.WorldOptionsScreen
m_flickering :
Game.FireworksParticleSystem
m_flipVerticalAxisButton :
Game.SettingsControlsScreen
m_fluDuration :
Game.ComponentFlu
m_fluidBlock :
Game.SubsystemFluidBlockBehavior
m_fluidBlocks :
Game.BlocksManager
m_fluidBottomPosition :
Game.ThermometerBlock
m_fluidEffectsPlayed :
Game.ComponentBody
m_fluidMesh :
Game.ThermometerBlock
m_fluidRandomFlowDirections :
Game.SubsystemFluidBlockBehavior
m_fluOnset :
Game.ComponentFlu
m_flyAnimationSpeed :
Game.ComponentBirdModel
m_flying :
Game.ComponentLocomotion
m_flyOrder :
Game.ComponentLocomotion
,
Game.ComponentPilot
m_focus :
Game.InventorySlotWidget
m_focusStartTime :
Game.LegacyTextBoxWidget
,
Game.TextBoxWidget
m_fogBottomTopDensityParameter :
Game.ModelShader
m_fogButtonWidget :
Game.ComponentGui
m_fogColorParameter :
Engine.Graphics.LitShader
,
Game.ModelShader
m_fogEndTime :
Game.SubsystemWeather
m_fogLengthParameter :
Engine.Graphics.LitShader
m_fogRampTime :
Game.SubsystemWeather
m_fogSeedRandom :
Game.SubsystemSky
m_fogStartParameter :
Engine.Graphics.LitShader
m_fogStartTime :
Game.SubsystemWeather
m_fogYMultiplierParameter :
Game.ModelShader
m_font :
Game.FontTextWidget
,
Game.LegacyTextBoxWidget
,
Game.SubsystemSignBlockBehavior
m_fontBatch :
Game.PerformanceManager
m_fontBatches :
Engine.Graphics.BasePrimitivesRenderer< T1, T2, T3 >
m_fontScale :
Game.FontTextWidget
,
Game.SubsystemSignBlockBehavior
m_fontSpacing :
Game.FontTextWidget
m_food :
Game.ComponentVitalStats
m_foodFactors :
Game.ComponentEatPickableBehavior
m_foodLink :
Game.VitalStatsWidget
m_foodOverlayWidget :
Game.InventorySlotWidget
m_foodValueBar :
Game.VitalStatsWidget
m_footstepSoundsValuesDictionary :
Game.SubsystemSoundMaterials
m_footstepsPhase :
Game.ComponentFlightlessBirdModel
,
Game.ComponentFourLeggedModel
,
Game.ComponentHumanModel
m_fpsCpuTime :
Engine.Time
m_fpsStartFrameIndex :
Engine.Time
m_fpsStartTime :
Engine.Time
m_frameBeginTime :
Game.Program
m_frameBuffer :
Engine.Graphics.RenderTarget2D
m_framebuffer :
Engine.Graphics.GLWrapper
m_frameCount :
Game.PerformanceManager
m_frameData :
Game.PerformanceManager
m_frameDataIndex :
Game.PerformanceManager
m_framerateLimitSlider :
Game.SettingsPerformanceScreen
m_freeSpaceOffsets :
Game.ComponentBody
m_frequency :
Game.RandomJumpCamera
m_friendlyFireButton :
Game.WorldOptionsScreen
m_front :
Game.ParticleSystem< T >
m_frontFace :
Engine.Graphics.GLWrapper
m_fuelEndTime :
Game.ComponentFurnace
m_fuelSlot :
Game.FurnaceWidget
m_fullBlockIndex :
Game.SlabBlock
m_fullscreenButton :
Game.MainMenuScreen
m_furnaceGrid :
Game.FurnaceWidget
m_furnaceSize :
Game.ComponentFurnace
m_furnitureDesigns :
Game.SubsystemFurnitureBlockBehavior
m_furnitureInventoryPanel :
Game.FurnitureSetItemWidget
m_furniturePackNames :
Game.FurniturePacksManager
m_furnitureSet :
Game.FurnitureDesign
,
Game.FurnitureSetItemWidget
m_furnitureSetList :
Game.FurnitureInventoryPanel
m_furnitureSets :
Game.SubsystemFurnitureBlockBehavior
m_fuseSound :
Game.SubsystemExplosivesBlockBehavior
m_futureSimulateLists :
Game.SubsystemElectricity
m_gait :
Game.ComponentFourLeggedModel
m_gameDatabase :
Game.DatabaseManager
,
GameEntitySystem.Project
m_gameHelpButton :
Game.GamepadMappingScreen
,
Game.KeyboardMappingScreen
m_gameModeButton :
Game.ModifyWorldScreen
,
Game.NewWorldScreen
m_gamepadCursorSpeedSlider :
Game.SettingsControlsScreen
m_gamepadDeadZoneSlider :
Game.SettingsControlsScreen
m_gamepadHelpDialog :
Game.ComponentGui
m_gamepadHelpMessageShown :
Game.ComponentGui
m_gamepadMappingEntry :
Game.SettingsControlsScreen
m_gamepads :
Engine.Input.GamePad
m_gamepadTriggerThresholdSlider :
Game.SettingsControlsScreen
m_gameTime :
Game.SubsystemTime
m_gameTimeDelta :
Game.SubsystemTime
m_gameTimeFactor :
Game.SubsystemTime
m_gameTimeFactorSleep :
Game.SubsystemTime
m_gameWidget :
Game.InventorySlotWidget
,
Game.PlayerData
,
Game.PrecipitationShaftParticleSystem
m_gameWidgets :
Game.SubsystemGameWidgets
m_gameWindow :
Engine.Window
m_gcUsed :
Game.FurnitureDesign
m_generatedProjectiles :
Game.SubsystemExplosions
m_generateSources :
Game.SubsystemFluidBlockBehavior
m_generationSpeed :
Game.ShapeshiftParticleSystem
m_genericSerializersByType :
Engine.Serialization.Archive
m_geometry :
Game.ComponentBlockHighlight
,
Game.ComponentDiggingCracks
,
Game.FurnitureDesign
m_germaniumBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_globalBounds :
Game.Widget
m_globalColorTransform :
Game.Widget
m_globalScale :
Game.Widget
m_globalTransform :
Game.Widget
m_glowPoint :
Game.LedElectricElement
,
Game.MulticoloredLedElectricElement
,
Game.OneLedElectricElement
m_glowPoints :
Game.FourLedElectricElement
,
Game.SevenSegmentDisplayElectricElement
,
Game.SubsystemGlow
m_glowTexture :
Game.SubsystemSky
m_glymulParameter :
Engine.Graphics.Shader
m_glyphsByCode :
Engine.Media.BitmapFont
m_grad3 :
Game.SimplexNoise
m_granitePocketBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_granularity :
Game.SliderWidget
m_graphicsButton :
Game.SettingsScreen
m_gravelPocketBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_greenoutDuration :
Game.ComponentSickness
m_greenoutFactor :
Game.ComponentSickness
m_gridPanel :
Game.EditMemoryBankDialog
,
Game.EditTruthTableDialog
m_gridWidget :
Game.CraftingRecipeWidget
,
Game.SmeltingRecipeWidget
m_group :
Game.ManageClassSubstitutesScreen.SubstituteWidget
m_guid :
Game.ManageClassSubstitutesScreen.SubstitutesGroupWidget
,
Game.SelectClassSubstituteDialog
,
TemplatesDatabase.DatabaseObject
m_hand1Bone :
Game.ComponentHumanModel
m_hand2Bone :
Game.ComponentHumanModel
m_handAngles1 :
Game.ComponentHumanModel
m_handAngles2 :
Game.ComponentHumanModel
m_handledBlocks :
Game.SubsystemStairsBlockBehavior
m_handler :
Game.BuildFurnitureDialog
,
Game.EditAdjustableDelayGateDialog
,
Game.EditColorDialog
,
Game.EditMemoryBankDialog
,
Game.EditPistonDialog
,
Game.EditTruthTableDialog
,
Game.EditVoltageLevelDialog
,
Game.EditWorldSeedDialog
,
Game.MessageDialog
,
Game.SelectClassSubstituteDialog
,
Game.TextBoxDialog
m_handler1 :
Game.TerrainBrush.Brush
,
Game.TerrainBrush.Counter
m_handler2 :
Game.TerrainBrush.Brush
,
Game.TerrainBrush.Counter
,
Game.TextBoxDialog
m_handleTextureSlot :
Game.AxeBlock
,
Game.HammerBlock
,
Game.MacheteBlock
,
Game.PickaxeBlock
,
Game.RakeBlock
,
Game.ShovelBlock
,
Game.SpearBlock
m_handLight :
Game.ComponentFirstPersonModel
,
Game.ComponentVrHandsModel
m_handModel :
Game.ComponentFirstPersonModel
m_hasFocus :
Game.LegacyTextBoxWidget
,
Game.TextBoxWidget
m_hash :
Game.FurnitureDesign
m_hashCode :
Engine.Graphics.VertexElement
,
Engine.Media.Collada.Vertex
m_hasVerticalTail :
Game.ComponentFishModel
m_hasWings :
Game.ComponentBirdModel
m_hazeStartDensityParameter :
Game.ModelShader
m_headAngles :
Game.ComponentHumanModel
m_headAngleY :
Game.ComponentFlightlessBirdModel
,
Game.ComponentFourLeggedModel
m_headBlockMeshes :
Game.FireworksBlock
m_headBone :
Game.ComponentBirdModel
,
Game.ComponentFlightlessBirdModel
,
Game.ComponentFourLeggedModel
,
Game.ComponentHumanModel
m_headingOffset :
Game.ComponentHumanModel
m_headText :
Game.ViewGameLogDialog
m_headTextureSlot :
Game.AxeBlock
,
Game.HammerBlock
,
Game.MacheteBlock
,
Game.PickaxeBlock
,
Game.RakeBlock
,
Game.ShovelBlock
,
Game.SpearBlock
m_healthBarWidget :
Game.InventorySlotWidget
m_healthLink :
Game.VitalStatsWidget
m_healthValueBar :
Game.VitalStatsWidget
m_heardNoise :
Game.ComponentRunAwayBehavior
m_heatLevel :
Game.ComponentFurnace
m_height :
Engine.Graphics.Texture2D
,
Game.FallenLeavesBlock
,
Game.SnowBlock
m_heightByLevel :
Game.FluidBlock
m_helpButton :
Game.GamepadHelpDialog
,
Game.KeyboardHelpDialog
m_helpButtonWidget :
Game.ComponentGui
m_herdingRange :
Game.ComponentHerdBehavior
m_hexChars :
Game.MemoryBankData
,
Game.TruthTableData
m_hideButtonWidget :
Game.CancellableBusyDialog
m_hideCrosshairButton :
Game.SettingsUiScreen
m_hideFireParticle :
Game.ComponentOnFire
m_hideMoveLookPadsButton :
Game.SettingsUiScreen
m_highlighted :
Game.FurnitureSetItemWidget
m_highlightRaycastResult :
Game.ComponentBlockHighlight
m_highlightWidget :
Game.InventorySlotWidget
m_holdDurationSlider :
Game.SettingsControlsScreen
m_hookBugLogged :
ModsManager
m_horizontalCreativeFlightButton :
Game.SettingsControlsScreen
m_horizontalCreativeFlightPanel :
Game.SettingsControlsScreen
m_howlDuration :
Game.ComponentHowlBehavior
m_howlSoundName :
Game.ComponentHowlBehavior
m_howlTime :
Game.ComponentHowlBehavior
m_humanReadableConvertersByType :
Engine.Serialization.HumanReadableConverter
m_humidityOffset :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_humidityOffsetSlider :
Game.WorldOptionsScreen
m_hungerFactors :
Game.ComponentFactors
m_hungerLabel :
Game.VitalStatsWidget
m_hungerLink :
Game.VitalStatsWidget
m_iceVertices :
Game.ComponentScreenOverlays
m_icon :
Game.TreeViewNodeContentItem
m_iconName :
TemplatesDatabase.DatabaseObjectType
m_iconViewScales :
Game.ArrowBlock
m_iconWidget :
Game.ModsManageContentItemWidget
m_idByObject :
Engine.Serialization.OutputArchive
m_idleSound :
Game.ComponentCreatureSounds
m_idleSoundMinDistance :
Game.ComponentCreatureSounds
m_idToAddressMap :
Game.CommunityContentManager
,
OriginalCommunityContentManager
m_ignoreFireUntil :
Game.ComponentAvoidFireBehavior
m_ignoreSelectionChanged :
Game.FurnitureInventoryPanel
m_ignoreTextChanges :
Game.EditMemoryBankDialog
,
Game.EditTruthTableDialog
m_image :
Engine.Media.BitmapFont
m_imageExtrusionsCache :
Game.BlocksManager
m_imageWidget :
Game.BevelledButtonWidget
,
Game.BitmapButtonWidget
m_impactsSoundsValuesDictionary :
Game.SubsystemSoundMaterials
m_importanceLevel :
Game.ComponentAvoidFireBehavior
,
Game.ComponentAvoidPlayerBehavior
,
Game.ComponentCattleDriveBehavior
,
Game.ComponentCetaceanBreatheBehavior
,
Game.ComponentChaseBehavior
,
Game.ComponentDigInMudBehavior
,
Game.ComponentDumpRiderBehavior
,
Game.ComponentEatPickableBehavior
,
Game.ComponentFindPlayerBehavior
,
Game.ComponentFishOutOfWaterBehavior
,
Game.ComponentFlyAroundBehavior
,
Game.ComponentFlyAwayBehavior
,
Game.ComponentHerdBehavior
,
Game.ComponentHowlBehavior
,
Game.ComponentLayEggBehavior
,
Game.ComponentLookAroundBehavior
,
Game.ComponentMoveAwayBehavior
,
Game.ComponentRandomFeedBehavior
,
Game.ComponentRandomPeckBehavior
,
Game.ComponentRunAwayBehavior
,
Game.ComponentStareBehavior
,
Game.ComponentSteedBehavior
,
Game.ComponentStubbornSteedBehavior
,
Game.ComponentSummonBehavior
,
Game.ComponentSwimAroundBehavior
,
Game.ComponentSwimAwayBehavior
,
Game.ComponentWalkAroundBehavior
m_inactiveParticles :
Game.ExplosionParticleSystem
m_increaseDetailDialogShown :
Game.GameMenuDialog
m_increaseResolutionButton :
Game.BuildFurnitureDialog
m_index :
Engine.DynamicArray< T >
,
Engine.ReadOnlyList< T >
,
Game.BestiaryDescriptionScreen
,
Game.FurnitureDesign
,
Game.ManageClassSubstitutesScreen.SubstituteWidget
,
Game.RecipaediaDescriptionScreen
,
Game.SortedMultiCollection< TKey, TValue >
,
Game.WidgetsList.Enumerator
,
GameEntitySystem.Entity.FilteredComponentsEnumerator< T >
m_indexBuffer :
Engine.Graphics.DXWrapper
m_indexOffset :
Engine.Graphics.DXWrapper
m_indices :
Game.ComponentDiggingCracks
m_inext :
Game.TerrainContentsGenerator21.OldRandom.InternalRandom
m_inextp :
Game.TerrainContentsGenerator21.OldRandom.InternalRandom
m_info :
Game.EditCommunityServerInfoDialog
m_infoLabel :
Game.ReleasesScreen
m_infoList :
Game.BestiaryDescriptionScreen
m_informationWidget :
Game.ModsManageContentItemWidget
m_ingredient :
Game.CraftingRecipeSlotWidget
m_inHandItemOffset :
Game.ComponentHumanModel
m_inHandItemRotation :
Game.ComponentHumanModel
m_initialSpawnWaitTime :
Game.PlayerData
m_injuryAmount :
Game.Attackment
m_injuryColorFactor :
Game.ComponentCreatureModel
m_innerClothedTexture :
Game.ComponentClothing
m_innerClothingModelWidget :
Game.ClothingWidget
m_innerMesh :
Game.ClothingBlock
m_innerSlotsOrderList :
Game.ComponentClothing
m_inputBox :
Game.RunJsDialog
m_inputContext :
Engine.Window
m_inputKey :
Game.CommunityContentScreen
m_inputLayout :
Engine.Graphics.DXWrapper
m_instancesCount :
Engine.Graphics.LitShader
,
Game.ModelShader
m_instructionsLabel :
Game.BowWidget
,
Game.CrossbowWidget
,
Game.MusketWidget
m_insulationLabel :
Game.VitalStatsWidget
m_insulationLink :
Game.VitalStatsWidget
m_intensity :
Game.LightBulbElectricElement
,
Game.PrecipitationShaftParticleSystem
m_interactionBoxesByRotation :
Game.FurnitureDesign
m_interactionMode :
Game.FurnitureDesign
m_interactiveOverlayWidget :
Game.InventorySlotWidget
m_internalFormat :
Engine.Graphics.CompressedTexture2D
m_inventory :
Game.BowWidget
,
Game.ComponentPickableGathererPlayer
,
Game.CrossbowWidget
,
Game.InventorySlotWidget
,
Game.MusketWidget
,
Game.ShortInventoryWidget
m_inventoryButtonWidget :
Game.ComponentGui
m_inventoryDragData :
Game.InventorySlotWidget
m_inventoryGrid :
Game.BowWidget
,
Game.ChestWidget
,
Game.ClothingWidget
,
Game.CraftingTableWidget
,
Game.CreativeInventoryPanel
,
Game.CrossbowWidget
,
Game.DispenserWidget
,
Game.FullInventoryWidget
,
Game.FurnaceWidget
,
Game.FurnitureInventoryPanel
,
Game.MusketWidget
,
Game.ShortInventoryWidget
m_inventorySlotWidget :
Game.BowWidget
,
Game.CrossbowWidget
,
Game.MusketWidget
m_inventoryToGatherPickable :
Game.ComponentBlockEntity
m_invertedGlobalTransform :
Game.Widget
m_invertedProjectionMatrix :
Game.BasePerspectiveCamera
m_invertedViewMatrix :
Game.BasePerspectiveCamera
m_invPointerMatrix :
Game.HygrometerBlock
m_ioExceptionDealt :
Game.TerrainSerializer23
m_ironBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_isActionAllowed :
Game.MultistateFurnitureElectricElement
m_isActive :
Game.RainSplashParticleSystem
,
Game.SnowSplashParticleSystem
m_isAddedToProject :
GameEntitySystem.Entity
m_isAdmin :
Game.CommunityContentScreen
,
Game.ContentScreen
,
Game.MotdManager
m_isAimBlocked :
Game.ComponentPlayer
m_isAndroidPlatform :
Engine.Storage
m_isAnimating :
Game.ComponentRider
m_isCameraEnable :
GameWidget
m_isCleared :
Game.WidgetInput
m_isCNLanguageType :
Game.CommunityContentScreen
m_isContentLoaded :
Game.LoadingScreen
m_isDigBlocked :
Game.ComponentPlayer
m_isDismissed :
Game.ListSelectionDialog
m_isDismounting :
Game.ComponentRider
m_isDispenseAllowed :
Game.DispenserElectricElement
m_isDisposed :
Engine.Graphics.GraphicsResource
,
Engine.Media.Image
m_isEmpty :
Game.ExplosionParticleSystem
,
Game.PrecipitationShaftParticleSystem
m_isEnabled :
Game.ComponentDumpRiderBehavior
,
Game.ComponentSteedBehavior
,
Game.ComponentSummonBehavior
,
Game.Widget
m_isExistingWorld :
Game.WorldOptionsScreen
m_isFast :
Game.ComponentMoveAwayBehavior
m_isIncendiary :
Game.GunpowderKegBlock
m_isInitialized :
Engine.Audio.Mixer
,
Game.MarketplaceManager
m_islandSize :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
,
Game.TerrainContentsGeneratorFlat
m_islandSizeEW :
Game.WorldOptionsScreen
m_islandSizeNS :
Game.WorldOptionsScreen
m_islandSizes :
Game.WorldOptionsScreen
m_islandTerrainPanel :
Game.WorldOptionsScreen
m_isLayoutTransformIdentity :
Game.Widget
m_isLooped :
Engine.Audio.BaseSound
m_isMessageAllowed :
Game.SignElectricElement
m_isMouseCursorVisible :
Game.WidgetInput
m_isOwn :
Game.CommunityContentScreen
m_isPadCursorVisible :
Game.WidgetInput
m_isPaused :
SC4Android.MainActivity
m_isPersistent :
Game.ComponentChaseBehavior
m_isRenderTransformIdentity :
Game.Widget
m_isRotEnabled :
Game.SubsystemRotBlockBehavior
m_isRotten :
Game.BasePumpkinBlock
m_isSaddled :
Game.ComponentStubbornSteedBehavior
m_isTrialMode :
Game.MarketplaceManager
m_isUnderWater :
Game.ComponentScreenOverlays
m_isValid :
Game.BuildFurnitureDialog
m_isViewHoldStarted :
Game.ComponentInput
m_isVisible :
Game.PrecipitationShaftParticleSystem
,
Game.Widget
m_isVrCursorVisible :
Game.WidgetInput
m_itemLight :
Game.ComponentFirstPersonModel
,
Game.ComponentVrHandsModel
m_itemOffset :
Game.ComponentFirstPersonModel
,
Game.ComponentVrHandsModel
m_itemRotation :
Game.ComponentFirstPersonModel
,
Game.ComponentVrHandsModel
m_items :
Game.ListPanelWidget
,
Game.SubsystemItemsScanner
m_itemsCache :
Game.CommunityContentScreen
,
Game.OriginalCommunityContentScreen
m_itemsCacheExpiryTime :
Game.OriginalCommunityContentScreen
m_itemsData :
Game.SubsystemEditableItemBehavior< T >
m_itemSize :
Game.ListPanelWidget
m_jawBone :
Game.ComponentFishModel
m_jump :
Game.MoveRoseWidget
m_jumping :
Game.ComponentLocomotion
m_jumpOrder :
Game.ComponentLocomotion
,
Game.ComponentPilot
m_jumpStrength :
Game.ComponentAutoJump
m_jumpTouchId :
Game.MoveRoseWidget
m_kerningPairs :
Engine.Media.BitmapFont
m_keyboard :
Engine.Input.Keyboard
m_keyboardHelpDialog :
Game.ComponentGui
m_keyboardHelpMessageShown :
Game.ComponentGui
m_keyboardMappingEntry :
Game.SettingsControlsScreen
m_keyFirstRepeatTime :
Engine.Input.Keyboard
m_keyNextRepeatTime :
Engine.Input.Keyboard
m_keysDownArray :
Engine.Input.Keyboard
m_keysDownOnceArray :
Engine.Input.Keyboard
m_keysDownRepeatArray :
Engine.Input.Keyboard
m_keysList :
Game.GamepadMappingScreen
,
Game.KeyboardMappingScreen
m_kickFactor :
Game.ComponentFlightlessBirdModel
m_kickPhase :
Game.ComponentBirdModel
,
Game.ComponentFlightlessBirdModel
m_killVerbs :
Game.ComponentCreature
m_label :
Game.EditColorDialog
m_labelCanvasWidget :
Game.SliderWidget
m_labels :
Game.EditPaletteDialog
m_labelWidget :
Game.BevelledButtonWidget
,
Game.BitmapButtonWidget
,
Game.CheckboxWidget
,
Game.CraftingRecipeSlotWidget
,
Game.LinkWidget
,
Game.SliderWidget
m_ladderActivationTime :
Game.ComponentLocomotion
m_lagAngles :
Game.ComponentFirstPersonModel
m_languageButton :
Game.SettingsUiScreen
m_languageSwitchButton :
Game.MainMenuScreen
m_largeLabelWidget :
Game.BusyDialog
,
Game.CancellableBusyDialog
,
Game.MessageDialog
,
Game.SpawnDialog
m_largeMessageWidget :
Game.ComponentGui
m_largeNumber :
Game.ComponentCreativeInventory
,
Game.ComponentFurnitureInventory
m_lastActionTime :
Game.ComponentPlayer
,
Game.MultistateFurnitureElectricElement
m_lastAnimateGameTime :
Game.SubsystemAnimatedTextures
m_lastArrayBuffer :
Engine.Graphics.GLWrapper
m_lastAttackedTime :
Game.ComponentVitalStats
m_lastAutoJumpTime :
Game.ComponentAutoJump
m_lastAutosaveTime :
Game.GameScreen
m_lastBoxesStepTime :
Game.BusyBarWidget
m_lastChangeCircuitStep :
Game.ChristmasTreeElectricElement
,
Game.DoorElectricElement
,
Game.FenceGateElectricElement
,
Game.LightBulbElectricElement
,
Game.SpikedPlankElectricElement
,
Game.TrapDoorElectricElement
m_lastChar :
Engine.Input.Keyboard
m_lastClockValue :
Game.RealTimeClockElectricElement
m_lastCoughingSoundTime :
Game.ComponentCreatureSounds
m_lastCoughTime :
Game.ComponentFlu
m_lastCount :
Game.InventorySlotWidget
m_lastDelayCalculationStep :
Game.DelayGateElectricElement
m_lastDigFrameIndex :
Game.ComponentMiner
m_lastDispenseTime :
Game.DispenserElectricElement
m_lastDrag :
Game.PlayerModelWidget
m_lastDragPosition :
Game.ScrollPanelWidget
m_lastEffectTime :
Game.ComponentFlu
m_lastFood :
Game.ComponentVitalStats
m_lastHealth :
Game.ComponentHealth
m_lastHitpoints :
Game.ComponentDamage
m_lastHitTime :
Game.ComponentMiner
m_lastInjuryTimes :
Game.SubsystemSpikesBlockBehavior
m_lastJumpTime :
Game.ComponentInput
m_lastKey :
Engine.Input.Keyboard
m_lastLength :
Game.PistonElectricElement
m_lastLevelTextValue :
Game.ComponentLevel
m_lastLightningStrikeTime :
Game.SubsystemSky
m_lastLineChangeTime :
Game.MotdWidget
m_lastMessageTime :
Game.ComponentFlu
,
Game.ComponentSickness
,
Game.SignElectricElement
m_lastMilkingTime :
Game.ComponentUdder
m_lastMountableCreatureSearchTime :
Game.ComponentGui
m_lastMousePosition :
Engine.Input.Mouse
m_lastNauseaTime :
Game.ComponentSickness
m_lastNoiseSourcePosition :
Game.ComponentRunAwayBehavior
m_lastNotBlockedTime :
Game.ComponentSteedBehavior
m_lastPathfindingDestination :
Game.ComponentPathfinding
m_lastPathfindingTime :
Game.ComponentPathfinding
m_lastPokingPhase :
Game.ComponentMiner
m_lastPosition :
Game.ComponentLocomotion
,
Game.FireworksTrailParticleSystem
m_lastPressFrameIndex :
Game.PressurePlateElectricElement
m_lastPukeSoundTime :
Game.ComponentCreatureSounds
m_lastPukeTime :
Game.ComponentSickness
m_lastRenderDelta :
Engine.Window
m_lastRotTime :
Game.SubsystemRotBlockBehavior
m_lastScanDuration :
Game.SubsystemFireBlockBehavior
m_lastScanTime :
Game.SubsystemFireBlockBehavior
m_lastShader :
Engine.Graphics.GLWrapper
m_lastShaftsUpdatePositions :
Game.SubsystemWeather
m_lastSkylightIntensity :
Game.PrecipitationShaftParticleSystem
m_lastSkylightValue :
Game.TerrainUpdater
m_lastSleep :
Game.ComponentVitalStats
m_lastSoundTime :
Game.ComponentCreatureSounds
m_lastStamina :
Game.ComponentVitalStats
m_lastStoredVoltage :
Game.BaseDelayGateElectricElement
m_lastStuckCheckPosition :
Game.ComponentPilot
m_lastStuckCheckTime :
Game.ComponentPilot
m_lastTemperature :
Game.ComponentVitalStats
m_lastTmpTruthTableDataData :
Game.EditTruthTableDialog
m_lastToneInput :
Game.SoundGeneratorElectricElement
m_lastToolHintTime :
Game.ComponentMiner
m_lastTotalElapsedGameTime :
Game.ComponentClothing
,
Game.SubsystemGameInfo
m_lastUpdatePositions :
Game.SubsystemSignBlockBehavior
m_lastUpdateTime :
Game.PrecipitationShaftParticleSystem
m_lastVertexDeclaration :
Engine.Graphics.GLWrapper
m_lastVertexOffset :
Engine.Graphics.GLWrapper
m_lastViewY :
Game.PrecipitationShaftParticleSystem
m_lastVisibleIndex :
Game.ListPanelWidget
m_lastWetness :
Game.ComponentVitalStats
m_lastYpr :
Game.ComponentFirstPersonModel
m_layFrequency :
Game.ComponentLayEggBehavior
m_layoutDirection :
Game.ValueBarWidget
m_layoutTransform :
Game.Widget
m_layTime :
Game.ComponentLayEggBehavior
m_leafParticles :
Game.SubsystemDeciduousLeavesBlockBehavior
m_leaveOpen :
Engine.Media.Wav.WavStreamingSource
m_leavesBlockMesh :
Game.ChristmasTreeBlock
m_leavesToCheck :
Game.SubsystemWoodBlockBehavior
m_leftBottomBar :
Game.MainMenuScreen
m_leftButton :
Game.BuildFurnitureDialog
m_leftButtonWidget :
Game.BestiaryDescriptionScreen
,
Game.RecipaediaDescriptionScreen
m_leftControlsContainerWidget :
Game.ComponentGui
m_leftHandedLayoutButton :
Game.SettingsControlsScreen
m_leftStack :
Game.SettingsScreen
m_leg1Bone :
Game.ComponentBirdModel
,
Game.ComponentFlightlessBirdModel
,
Game.ComponentFourLeggedModel
,
Game.ComponentHumanModel
m_leg2Bone :
Game.ComponentBirdModel
,
Game.ComponentFlightlessBirdModel
,
Game.ComponentFourLeggedModel
,
Game.ComponentHumanModel
m_leg3Bone :
Game.ComponentFourLeggedModel
m_leg4Bone :
Game.ComponentFourLeggedModel
m_legAngle1 :
Game.ComponentFlightlessBirdModel
,
Game.ComponentFourLeggedModel
m_legAngle2 :
Game.ComponentFlightlessBirdModel
,
Game.ComponentFourLeggedModel
m_legAngle3 :
Game.ComponentFourLeggedModel
m_legAngle4 :
Game.ComponentFourLeggedModel
m_legAngles1 :
Game.ComponentHumanModel
m_legAngles2 :
Game.ComponentHumanModel
m_lieDownFactorEye :
Game.ComponentHumanModel
m_lieDownFactorModel :
Game.ComponentHumanModel
m_light :
Game.ComponentScreenOverlays
m_lightAttenuationWithDistance :
Game.TerrainUpdater
m_lightningButtonWidget :
Game.ComponentGui
m_lightningIntensity :
Game.SubsystemWeather
m_lightningStrikeBrightness :
Game.SubsystemSky
m_lightningStrikePosition :
Game.SubsystemSky
m_lightsCount :
Engine.Graphics.LitShader
m_lightSources :
Game.TerrainUpdater
m_lightValuesMoonless :
Game.SubsystemSky
m_lightValuesNormal :
Game.SubsystemSky
m_limestonePocketBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_linearPanel :
Game.EditMemoryBankDialog
,
Game.EditTruthTableDialog
m_linearTextBox :
Game.EditMemoryBankDialog
,
Game.EditTruthTableDialog
m_lineCheckboxes :
Game.EditTruthTableDialog
m_lines :
Game.FontTextWidget
,
Game.MotdWidget
m_linesAvailableHeight :
Game.FontTextWidget
m_linesAvailableWidth :
Game.FontTextWidget
m_linesButton :
Game.EditSignDialog
m_linesPage :
Game.EditSignDialog
m_linesSize :
Game.FontTextWidget
m_lineTextBoxes :
Game.EditMemoryBankDialog
m_linkButton :
Game.ContentScreen
m_linkedDesign :
Game.FurnitureDesign
m_linkTextBoxWidget :
Game.DownloadContentFromLinkDialog
,
Game.PublishCommunityLinkDialog
m_list :
Engine.ReadOnlyList< T >
,
TemplatesDatabase.DatabaseObject.StringBin
m_listCategoryIndex :
Game.RecipaediaScreen
m_listDirty :
Game.ExternalContentScreen
m_listenerPositions :
Game.SubsystemAudio
m_listPanel :
Game.EditPaletteDialog
,
Game.OriginalCommunityContentScreen
,
Game.SelectClassSubstituteDialog
,
Game.SelectCommunityServerDialog
,
Game.ViewGameLogDialog
m_listsCache :
Game.SubsystemElectricity
m_listWidget :
Game.ListSelectionDialog
m_litBarColor :
Game.ValueBarWidget
m_litBarColor2 :
Game.ValueBarWidget
m_litDecorationsBlockMesh :
Game.ChristmasTreeBlock
m_loadedAssemblies :
Engine.Serialization.TypeCache
m_loadingLabel :
Game.GameLoadingScreen
m_loadTimeLinkedDesignIndex :
Game.FurnitureDesign
m_lock :
Engine.Audio.BaseSound
,
Engine.Log
,
Game.ArrayCache< T >
,
Game.SubsystemPickables
,
Game.SubsystemProjectiles
,
Game.TerrainSerializer23
m_loginButton :
Game.CommunityContentScreen
m_loginLogoutButton :
Game.ExternalContentScreen
m_loginProcessData :
Game.DropboxExternalContentProvider
,
Game.SchubExternalContentProvider
m_logSinks :
Engine.Log
m_longTermAverageFrameTime :
Game.PerformanceManager
m_longToShort :
Engine.Serialization.TypeCache
m_look :
Game.ComponentHerdBehavior
m_lookAngles :
Game.ComponentLocomotion
m_lookAroundTime :
Game.ComponentLookAroundBehavior
m_lookAutoLevelX :
Game.ComponentLocomotion
m_lookAutoLevelY :
Game.ComponentLocomotion
m_lookContainerWidget :
Game.ComponentGui
m_lookControlModeButton :
Game.SettingsControlsScreen
m_lookOrder :
Game.ComponentDumpRiderBehavior
,
Game.ComponentLocomotion
m_lookPadContainerWidget :
Game.ComponentGui
m_lookRectangleContainerWidget :
Game.ComponentGui
m_lookRectangleWidget :
Game.ComponentGui
m_lookSensitivitySlider :
Game.SettingsControlsScreen
m_lootDropped :
Game.ComponentLoot
m_lootList :
Game.ComponentLoot
m_lootOnFireList :
Game.ComponentLoot
m_lowFPSToTimeDecelerationSlider :
Game.SettingsPerformanceScreen
m_magmaBlockIndex :
Game.SubsystemBucketBlockBehavior
m_magmaBucketBlockIndex :
Game.SubsystemBucketBlockBehavior
m_magmaOffset1 :
Game.SubsystemAnimatedTextures
m_magmaOffset2 :
Game.SubsystemAnimatedTextures
m_magmaOrder :
Game.SubsystemAnimatedTextures
m_magmaPocketBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_magmaSound :
Game.SubsystemAmbientSounds
m_magnets :
Game.SubsystemMagnetBlockBehavior
m_mainColorbuffer :
Engine.Graphics.GLWrapper
m_mainDepthbuffer :
Engine.Graphics.GLWrapper
m_mainFramebuffer :
Engine.Graphics.GLWrapper
m_mainThreadId :
Engine.Dispatcher
m_mainValue :
Game.FurnitureDesign
m_manageButton :
Game.ContentScreen
m_manageClassSubstitutesButton :
Game.SettingsCompatibilityScreen
m_manageModButton :
Game.ContentScreen
m_map :
Game.BlockColorsMap
,
GameEntitySystem.EntityToIdMap
,
GameEntitySystem.IdToEntityMap
m_mask :
Game.TerrainContentsGenerator21.Random
,
TemplatesDatabase.DatabaseObject.StringBin
m_mask1 :
Game.SubsystemExplosions.SparseSpatialArray< T >
m_mask2 :
Game.SubsystemExplosions.SparseSpatialArray< T >
m_masterVolume :
Engine.Audio.Mixer
m_matchedIngredients :
Game.ComponentCraftingTable
,
Game.ComponentFurnace
m_matchedRecipe :
Game.ComponentCraftingTable
m_materialColorParameter :
Engine.Graphics.LitShader
,
Game.ModelShader
m_matrices :
Game.FurnitureBlock
m_matricesByData :
Game.HygrometerBlock
,
Game.ThermometerBlock
m_maxAnisotropy :
Engine.Graphics.SamplerState
m_maxDigInDepth :
Game.ComponentDigInMudBehavior
m_maxDuration :
Game.SmokeTrailParticleSystem
m_maxExtension :
Game.EditPistonDialog
m_maxFallHeight :
Game.ComponentPilot
m_maxFallHeightRisk :
Game.ComponentPilot
m_maxFixedGameTimeDelta :
Game.SubsystemTime
m_maxGameTimeDelta :
Game.SubsystemTime
m_maximumLength :
Game.LegacyTextBoxWidget
,
Game.TextBoxWidget
m_maximumLinesCount :
Game.TextBoxWidget
m_maxLeavesToCheck :
Game.SubsystemWoodBlockBehavior
m_maxLines :
Game.FontTextWidget
m_maxLod :
Engine.Graphics.SamplerState
m_maxNameLength :
Game.Profiler
m_maxOctaves :
Game.SoundGeneratorElectricElement
m_maxTexts :
Game.SubsystemSignBlockBehavior
m_maxValue :
Game.SliderWidget
m_maxVisibilityDistance :
Game.FireParticleSystem
m_maxVisibilityDistanceSqr :
Game.SubsystemSignBlockBehavior
m_memoryBankData :
Game.EditMemoryBankDialog
m_MemoryBankStyle :
Game.SettingsControlsScreen
m_mesh :
Game.CairnBlock
m_meshes :
Engine.Graphics.Model
m_meshesByData :
Game.CampfireBlock
,
Game.MagnetBlock
m_meshName :
Game.IngotBlock
,
Game.RotateableMountedElectricElementBlock
m_meshParts :
Engine.Graphics.ModelMesh
m_message :
Game.ComponentGui
,
Game.MotdManager
m_messageFactor :
Game.ComponentSleep
m_messages :
Game.MessageWidget
m_messageWidget :
Game.ComponentGui
m_metric :
Game.Profiler
m_metrics :
Game.Profiler
m_milkBucketBlockIndex :
Game.SubsystemBucketBlockBehavior
m_milkRegenerationTime :
Game.ComponentUdder
m_minAutoSleepTime :
Game.ComponentSleep
m_minCacheDuration1 :
Game.ArrayCache< T >
m_minCacheDuration2 :
Game.ArrayCache< T >
m_minCacheRatio1 :
Game.ArrayCache< T >
m_minCacheRatio2 :
Game.ArrayCache< T >
m_minCacheRatioLastTime1 :
Game.ArrayCache< T >
m_minCacheRatioLastTime2 :
Game.ArrayCache< T >
m_minFrictionFactor :
Game.ComponentLocomotion
m_minLod :
Engine.Graphics.SamplerState
m_minPathfindingPeriod :
Game.ComponentPathfinding
m_minRange :
Game.ComponentFindPlayerBehavior
m_minUpdateDistance :
Game.SubsystemSignBlockBehavior
m_minusAllowed :
Game.CounterElectricElement
m_minusButton :
Game.EditAdjustableDelayGateDialog
m_minValue :
Game.SliderWidget
m_minWetness :
Game.ComponentSleep
m_mipLevelsCount :
Engine.Graphics.Texture2D
m_mipLodBias :
Engine.Graphics.SamplerState
m_mirrorButton :
Game.BuildFurnitureDialog
m_moanSound :
Game.ComponentCreatureSounds
m_moanSoundMinDistance :
Game.ComponentCreatureSounds
m_modalPanelAnimationData :
Game.ComponentGui
m_modalPanelContainerWidget :
Game.ComponentGui
m_mode :
Game.EditPistonDialog
,
Game.PlayerScreen
m_model :
Game.ComponentModel
m_modelName :
Game.AttachedSignBlock
,
Game.DoorBlock
,
Game.FenceBlock
,
Game.FenceGateBlock
,
Game.FoodBlock
,
Game.GunpowderKegBlock
,
Game.LadderBlock
,
Game.PostedSignBlock
,
Game.RotateableMountedElectricElementBlock
,
Game.TrapdoorBlock
m_modelsToDraw :
Game.SubsystemModelsRenderer
m_modelsToPrepare :
Game.SubsystemModelsRenderer
m_modelWidget :
Game.BestiaryDescriptionScreen
,
Game.PlayerModelWidget
m_modifiedCells :
Game.SubsystemTerrain
m_modifiedList :
Game.SubsystemTerrain
m_modsContentList :
ModsManageContentScreen
m_modTipsTime :
Game.PlayScreen
m_moonTextures :
Game.SubsystemSky
m_moreButton :
Game.FurnitureInventoryPanel
m_moreButtonWidget :
Game.ComponentGui
m_moreContentsWidget :
Game.ComponentGui
m_moreLink :
Game.OriginalCommunityContentScreen
m_moreOptionsButton :
Game.OriginalCommunityContentScreen
m_mountainsOffset :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_mountButtonWidget :
Game.ComponentGui
m_mountingFacesMask :
Game.FurnitureDesign
m_mouse :
Engine.Input.Mouse
m_mouseButtonsDelayedUpArray :
Engine.Input.Mouse
m_mouseButtonsDownArray :
Engine.Input.Mouse
m_mouseButtonsDownFrameArray :
Engine.Input.Mouse
m_mouseButtonsDownOnceArray :
Engine.Input.Mouse
m_mouseButtonsUpOnceArray :
Engine.Input.Mouse
m_mouseDownButton :
Game.WidgetInput
m_mouseDownPoint :
Game.WidgetInput
m_mouseDragInProgress :
Game.WidgetInput
m_mouseDragTime :
Game.WidgetInput
m_mouseHoldInProgress :
Game.WidgetInput
m_moveButtonsContainerWidget :
Game.ComponentGui
m_moveContainerWidget :
Game.ComponentGui
m_moveControlModeButton :
Game.SettingsControlsScreen
m_moveLegWhenFeeding :
Game.ComponentFourLeggedModel
m_movePadContainerWidget :
Game.ComponentGui
m_moveRectangleContainerWidget :
Game.ComponentGui
m_moveRectangleWidget :
Game.ComponentGui
m_moveSensitivitySlider :
Game.SettingsControlsScreen
m_moveWidgetMarginXSlider :
Game.SettingsControlsScreen
m_moveWidgetMarginYSlider :
Game.SettingsControlsScreen
m_movingBlockEntities :
Game.SubsystemBlockEntities
m_movingBlocks :
Game.SubsystemPistonBlockBehavior
m_movingBlocksCollisionBoxes :
Game.ComponentBody
m_movingBlocksData :
Game.SubsystemEditableItemBehavior< T >
m_movingBlockSets :
Game.ComponentBody
,
Game.SubsystemMovingBlocks
m_multiplier :
Game.TerrainContentsGenerator21.Random
m_musicVolume :
Game.SettingsManager
m_musicVolumeSlider :
Game.SettingsAudioScreen
m_MusketBlockIndex :
Game.SubsystemMusketBlockBehavior
m_mustInherit :
TemplatesDatabase.DatabaseObjectType
m_mutedSounds :
Game.SubsystemAudio
m_name :
Game.ComponentName
,
Game.FurnitureDesign
,
Game.PlayerData
,
TemplatesDatabase.DatabaseObject
,
TemplatesDatabase.DatabaseObjectType
m_nameButton :
Game.BuildFurnitureDialog
m_nameChars1 :
Engine.Graphics.ShaderMacro
m_nameChars2 :
Engine.Graphics.ShaderMacro
m_nameLabel :
Game.BuildFurnitureDialog
,
Game.PlayerWidget
,
Game.RateCommunityContentDialog
,
Game.ReportCommunityContentDialog
m_nameLengthLimit :
TemplatesDatabase.DatabaseObjectType
m_names :
Game.SubsystemPalette
m_nameSuffix :
Game.CraftingRecipeWidget
,
Game.SmeltingRecipeWidget
m_namesValuesByType :
Game.EnumUtils.Cache
m_namesWidget :
Game.LevelFactorDialog
m_nameTextBox :
Game.EditCommunityServerInfoDialog
,
Game.ModifyWorldScreen
,
Game.NewWorldScreen
,
Game.PlayerScreen
m_nameTextBoxWidget :
Game.DownloadContentFromLinkDialog
,
Game.PublishCommunityLinkDialog
m_nameWasInvalid :
Game.PlayerScreen
m_nameWidget :
Game.BestiaryDescriptionScreen
,
Game.CraftingRecipeWidget
,
Game.RecipaediaDescriptionScreen
,
Game.SmeltingRecipeWidget
m_nearbyBodies :
Game.ComponentPilot
m_nearTexts :
Game.SubsystemSignBlockBehavior
m_neckBone :
Game.ComponentBirdModel
,
Game.ComponentFlightlessBirdModel
,
Game.ComponentFourLeggedModel
m_needRestart :
ModsManageContentScreen
m_needsInitialize :
Game.PrecipitationShaftParticleSystem
m_needsReset :
Game.DoorElectricElement
,
Game.FenceGateElectricElement
,
Game.SpikedPlankElectricElement
,
Game.TrapDoorElectricElement
m_needToUpdateIcon :
Game.MainMenuScreen
m_neighborOffsets :
Game.SubsystemTerrain
m_neighbors :
Game.AStar< T >
m_nestedValueType :
TemplatesDatabase.DatabaseObjectType
m_nestingChildren :
TemplatesDatabase.DatabaseObject
m_nestingParent :
TemplatesDatabase.DatabaseObject
m_newSpawnChunks :
Game.SubsystemCreatureSpawn
m_newWorldButton :
Game.PlayScreen
,
Game.TrialEndedScreen
m_newWorldNames :
Game.WorldsManager
m_newWorldOnlyPanel :
Game.WorldOptionsScreen
m_newYearCelebrationTimeRemaining :
Game.SubsystemFireworksBlockBehavior
m_nextAutomaticScanTime :
Game.SubsystemItemsScanner
m_nextBodiesUpdateTime :
Game.ComponentPilot
m_nextCategoryButton :
Game.RecipaediaScreen
m_nextCheckTime :
Game.ComponentOnFire
m_nextChunkSpawnTime :
Game.SubsystemSpawn
m_nextDespawnTime :
Game.SubsystemSpawn
m_nextDiscardOldChunksTime :
Game.SubsystemSpawn
m_nextFindPickableTime :
Game.ComponentEatPickableBehavior
m_nextHandLightTime :
Game.ComponentFirstPersonModel
,
Game.ComponentVrHandsModel
m_nextObjectId :
Engine.Serialization.OutputArchive
m_nextParticle :
Game.FireworksParticleSystem
m_nextPickablesUpdateTime :
Game.ComponentEatPickableBehavior
m_nextPlayerIndex :
Game.SubsystemPlayers
m_nextRecipeButton :
Game.RecipaediaRecipesScreen
m_nextSongTime :
Game.MusicManager
m_nextSoundTime :
Game.SubsystemAudio
m_nextStepSimulateList :
Game.SubsystemElectricity
m_nextTypeId :
Engine.Serialization.BinaryOutputArchive
m_nextUpdateTime :
Game.ComponentAvoidPlayerBehavior
,
Game.ComponentChaseBehavior
,
Game.ComponentFindPlayerBehavior
,
Game.ComponentFlyAwayBehavior
,
Game.ComponentPathfinding
,
Game.ComponentPilot
m_nextVisitedTime :
Game.SubsystemSpawn
m_nightChaseRange :
Game.ComponentChaseBehavior
m_nightChaseTime :
Game.ComponentChaseBehavior
m_nightEntityTemplateName :
Game.ComponentShapeshifter
m_nightRange :
Game.ComponentAvoidFireBehavior
,
Game.ComponentAvoidPlayerBehavior
,
Game.ComponentFindPlayerBehavior
m_node :
Game.TreeViewNodeContentItem
m_nodes :
Game.TreeViewNode
,
Game.TreeViewWidget
m_nodesCache :
Game.AStar< T >
m_nodesCacheIndex :
Game.AStar< T >
m_noDropOnMovingBlockStopped :
Game.SubsystemMovingBlocks
m_noMoreData :
Engine.Audio.StreamingSound
m_objectById :
Engine.Serialization.InputArchive
m_objectShadowsButton :
Game.SettingsPerformanceScreen
m_oceanCorner :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
,
Game.TerrainContentsGeneratorFlat
m_offset :
Game.LadderBlock
m_offsets :
Game.ArrowBlock
,
Game.SeaUrchinBlock
,
Game.StarfishBlock
m_okButton :
Game.BulletinDialog
,
Game.EditAdjustableDelayGateDialog
,
Game.EditColorDialog
,
Game.EditCommunityServerInfoDialog
,
Game.EditMemoryBankDialog
,
Game.EditPaletteDialog
,
Game.EditPistonDialog
,
Game.EditSignDialog
,
Game.EditTruthTableDialog
,
Game.EditVoltageLevelDialog
,
Game.EditWorldSeedDialog
,
Game.GamepadHelpDialog
,
Game.KeyboardHelpDialog
m_okButtonWidget :
Game.ExternalContentLinkDialog
,
Game.TextBoxDialog
m_okWidget :
Game.LevelFactorDialog
m_onFireParticleSystem :
Game.ComponentOnFire
m_onNodeClicked :
Game.TreeViewWidget
m_opaqueShader :
Game.TerrainRenderer
m_openButton :
Game.SelectCommunityServerDialog
m_openGameLogButton :
Game.SettingsCompatibilityScreen
m_openHeap :
Game.AStar< T >
m_openHomepageButton :
ModsManageContentScreen
m_oppositeFaces :
Game.CellFace
m_order :
Game.ArrowBlock
,
Game.CommunityContentScreen
,
Game.OriginalCommunityContentScreen
,
TemplatesDatabase.DatabaseObjectType
m_orderLabel :
Game.CommunityContentScreen
,
Game.OriginalCommunityContentScreen
m_originalBlockIndex :
Game.BlocksManager
m_originalCheckbox :
Game.EditCommunityServerInfoDialog
m_originalCommunityContentModeButton :
Game.SettingsUiScreen
m_originalWorldSettings :
Game.ModifyWorldScreen
m_originalWorldSettingsData :
Game.ModifyWorldScreen
m_originX :
Game.SubsystemExplosions.SparseSpatialArray< T >
m_originY :
Game.SubsystemExplosions.SparseSpatialArray< T >
m_originZ :
Game.SubsystemExplosions.SparseSpatialArray< T >
m_outerClothedTexture :
Game.ComponentClothing
m_outerClothingModels :
Game.CharacterSkinsManager
m_outerClothingModelWidget :
Game.ClothingWidget
m_outerMesh :
Game.ClothingBlock
m_outerSlotsOrderList :
Game.ComponentClothing
m_outOfMountTime :
Game.ComponentRider
m_outOfWaterTime :
Game.ComponentFishOutOfWaterBehavior
m_outputBox :
Game.RunJsDialog
m_outside :
Game.SubsystemExplosions.SparseSpatialArray< T >
m_overflow :
Game.CounterElectricElement
m_padCursorPosition :
Game.WidgetInput
m_padDownPoint :
Game.WidgetInput
m_padDragInProgress :
Game.WidgetInput
m_padDragTime :
Game.WidgetInput
m_pageDownButton :
Game.CreativeInventoryWidget
m_pageLabel :
Game.CreativeInventoryWidget
m_pagesCount :
Game.CreativeInventoryPanel
,
Game.FurnitureInventoryPanel
m_pageUpButton :
Game.CreativeInventoryWidget
m_painSound :
Game.ComponentCreatureSounds
m_painSoundMinDistance :
Game.ComponentCreatureSounds
m_palette :
Game.EditPaletteDialog
m_paletteButton :
Game.WorldOptionsScreen
m_pan :
Engine.Audio.BaseSound
m_panel2 :
Game.EditPistonDialog
m_panelContainer :
Game.CreativeInventoryWidget
m_pantingSound :
Game.ComponentVitalStats
m_parameters :
Engine.Graphics.Shader
m_parametersByName :
Engine.Graphics.Shader
m_parentBody :
Game.ComponentBody
m_parentDesiredSize :
Game.Widget
m_parentDialog :
Game.EditCommunityServerInfoDialog
m_parentOffset :
Game.Widget
m_parsingPending :
Game.ArrowLineWidget
m_particles :
Game.ParticleSystem< T >
,
Game.PrecipitationShaftParticleSystem
,
Game.ScreenSpaceFireRenderer
m_particlesByPoint :
Game.ExplosionParticleSystem
m_particlesCount :
Game.PrecipitationShaftParticleSystem
m_particleSystem :
Game.ComponentCetaceanBreatheBehavior
,
Game.ComponentShapeshifter
,
Game.SoundGeneratorElectricElement
m_particleSystems :
Game.SubsystemParticles
m_particleSystemsByCell :
Game.SubsystemCampfireBlockBehavior
,
Game.SubsystemFurnaceBlockBehavior
,
Game.SubsystemFurnitureBlockBehavior
,
Game.SubsystemTorchBlockBehavior
m_passwordButton :
Game.RemoteControlDialog
m_passwordLabel :
Game.RemoteControlDialog
m_path :
Game.ExternalContentScreen
m_pathfindingCongestion :
Game.ComponentPathfinding
m_pathfindingCongestionCapacity :
Game.ComponentPathfinding
m_pathfindingCongestionCapacityLimit :
Game.ComponentPathfinding
m_pathfindingCongestionDecayRate :
Game.ComponentPathfinding
m_pathfindingResult :
Game.ComponentPathfinding
m_patterns :
Game.SevenSegmentDisplayElectricElement
m_pauseEvent :
Game.TerrainUpdater
m_peckAnimationSpeed :
Game.ComponentBirdModel
m_peckPhase :
Game.ComponentBirdModel
m_peckTime :
Game.ComponentRandomPeckBehavior
m_pendingLocations :
Game.TerrainUpdater
m_pendingOptionsByType :
Engine.Serialization.Archive
m_performanceButton :
Game.SettingsScreen
m_period :
Game.RunningAverage
m_periodicEventOffset :
Game.ComponentAvoidFireBehavior
,
Game.ComponentStubbornSteedBehavior
m_periodsPerDay :
Game.RealTimeClockElectricElement
m_permutations :
Game.SimplexNoise
m_persistentElementsVoltages :
Game.SubsystemElectricity
m_photoButtonWidget :
Game.ComponentGui
m_pickable :
Game.ComponentEatPickableBehavior
m_pickables :
Game.ComponentEatPickableBehavior
,
Game.SubsystemPickables
m_pickablesToRemove :
Game.SubsystemPickables
m_pitch :
Engine.Audio.BaseSound
m_pitchSpeed :
Game.FlyCamera
m_pivotDistance :
Game.DoorBlock
,
Game.FenceGateBlock
m_pixelFormat :
Engine.Graphics.Texture2D
m_pixels :
Engine.Media.Image
m_pixelShader :
Engine.Graphics.DXWrapper
,
Engine.Graphics.Shader
m_pixelShaderCode :
Engine.Graphics.Shader
m_pixelType :
Engine.Graphics.Texture2D
m_placeHolder :
Game.CommunityContentScreen
m_planes :
Engine.BoundingFrustum
m_playAllowedTime :
Game.SoundGeneratorElectricElement
m_playButton :
Game.NewWorldScreen
,
Game.PlayerScreen
,
Game.PlayScreen
m_playerClass :
Game.PlayerData
m_playerClassButton :
Game.PlayerScreen
m_playerData :
Game.PlayerScreen
,
Game.PlayerWidget
m_playerDeathTime :
Game.PlayerData
m_playerInput :
Game.ComponentInput
m_playerModel :
Game.PlayerScreen
,
Game.PlayerWidget
m_playerModels :
Game.CharacterSkinsManager
m_playersData :
Game.SubsystemPlayers
m_playersPanel :
Game.PlayersScreen
m_playerStats :
Game.SubsystemPlayerStats
m_playIntro :
Game.ComponentIntro
m_plusAllowed :
Game.CounterElectricElement
m_plusButton :
Game.EditAdjustableDelayGateDialog
m_point :
Game.ComponentDiggingCracks
,
Game.LeavesParticleSystem
m_pointerMatrix :
Game.HygrometerBlock
m_pointerMesh :
Game.CompassBlock
,
Game.HygrometerBlock
m_points :
Game.BevelledRectangleWidget
m_pointsString :
Game.ArrowLineWidget
m_pointsToUpdate :
Game.SubsystemElectricity
m_pokeAnimationTime :
Game.ComponentFirstPersonModel
,
Game.ComponentVrHandsModel
m_pollableBehaviorsByContents :
Game.SubsystemBlocksScanner
m_pollChunkCoordinates :
Game.SubsystemBlocksScanner
m_pollingPeriod :
Game.MotionDetectorElectricElement
,
Game.ThermometerElectricElement
m_pollPass :
Game.SubsystemBlocksScanner
m_pollShaftsCount :
Game.SubsystemBlocksScanner
m_pollX :
Game.SubsystemBlocksScanner
m_pollZ :
Game.SubsystemBlocksScanner
m_polygonOffsetFactor :
Engine.Graphics.GLWrapper
m_polygonOffsetUnits :
Engine.Graphics.GLWrapper
m_populateNeeded :
Game.FurnitureInventoryPanel
m_populatingListCount :
Game.OriginalCommunityContentScreen
m_populationReductionConstant :
Game.SubsystemCreatureSpawn
m_portButton :
Game.RemoteControlDialog
m_position :
Engine.Media.Flac.FlacStreamingSource
,
Engine.Media.Mp3.Mp3StreamingSource
,
Engine.Media.PeekStream
,
Engine.Media.Wav.WavStreamingSource
,
Game.ComponentFrame
,
Game.DeathCamera
,
Game.DebugCamera
,
Game.FireParticleSystem
,
Game.FlyCamera
,
Game.FuseParticleSystem
,
Game.GunSmokeParticleSystem
,
Game.MagmaSplashParticleSystem
,
Game.OrbitCamera
,
Game.PanoramaWidget
,
Game.SoundParticleSystem
,
Game.StraightFlightCamera
,
Game.TppCamera
,
Game.WaterSplashParticleSystem
m_positions :
Game.CanvasWidget
m_postColor :
Game.FenceBlock
,
Game.FenceGateBlock
m_postedSignBlockIndex :
Game.AttachedSignBlock
m_pr2 :
Game.ScreensManager
m_pr3 :
Game.ScreensManager
m_precipitationButtonWidget :
Game.ComponentGui
m_precipitationEndTime :
Game.SubsystemWeather
m_precipitationRampTime :
Game.SubsystemWeather
m_precipitationStartTime :
Game.SubsystemWeather
m_precipitationType :
Game.PrecipitationShaftParticleSystem
m_presentationIntervals :
Game.SettingsPerformanceScreen
m_pressedVoltage :
Game.ButtonElectricElement
m_pressure :
Game.PressurePlateElectricElement
m_pressureByPoint :
Game.SubsystemExplosions
m_prevCategoryButton :
Game.RecipaediaScreen
m_prevGameTimeDelta :
Game.SubsystemTime
m_previousScreen :
Game.BestiaryScreen
,
Game.HelpScreen
,
Game.RecipaediaScreen
,
Game.SettingsScreen
m_previousState :
Game.StateMachine
m_prevRecipeButton :
Game.RecipaediaRecipesScreen
m_primitiveRender :
Game.SubsystemSky
m_primitivesRenderer :
Game.ComponentClothing
,
Game.ComponentFirstPersonModel
,
Game.ComponentVrHandsModel
,
Game.PerformanceManager
,
Game.SubsystemAnimatedTextures
,
Game.SubsystemGlow
,
Game.SubsystemModelsRenderer
,
Game.SubsystemPickables
,
Game.SubsystemProjectiles
,
Game.SubsystemShadows
m_primitivesRenderer2D :
Game.ComponentAimingSights
,
Game.ComponentScreenOverlays
,
Game.SubsystemSignBlockBehavior
m_primitivesRenderer2d :
Game.FurnitureDesignWidget
,
Game.SubsystemSky
m_primitivesRenderer3D :
Game.ComponentAimingSights
,
Game.ComponentBlockHighlight
,
Game.ComponentScreenOverlays
,
Game.SubsystemSignBlockBehavior
m_primitivesRenderer3d :
Game.FurnitureDesignWidget
,
Game.SubsystemSky
m_primitiveTopology :
Engine.Graphics.DXWrapper
m_program :
Engine.Graphics.GLWrapper
,
Engine.Graphics.Shader
m_progress :
Game.FurnaceWidget
,
Game.PlayerData
,
Game.WebManager.ProgressHttpContent
m_progressWidget :
Game.SpawnDialog
m_project :
Game.GameManager
,
Game.PlayerData
,
GameEntitySystem.Entity
,
GameEntitySystem.Subsystem
m_projectData :
GameEntitySystem.Project
m_projectiles :
Game.SubsystemBombBlockBehavior
,
Game.SubsystemProjectiles
m_projectilesCount :
Game.SubsystemExplosions
m_projectilesToRemove :
Game.SubsystemProjectiles
m_projection :
Engine.Graphics.ShaderTransforms
m_projectionMatrix :
Game.BasePerspectiveCamera
m_projectTemplate :
GameEntitySystem.Project
m_propertiesButton :
Game.PlayScreen
m_propertyNames1Widget :
Game.BestiaryDescriptionScreen
,
Game.RecipaediaDescriptionScreen
m_propertyNames2Widget :
Game.BestiaryDescriptionScreen
,
Game.RecipaediaDescriptionScreen
m_propertyValues1Widget :
Game.BestiaryDescriptionScreen
,
Game.RecipaediaDescriptionScreen
m_propertyValues2Widget :
Game.BestiaryDescriptionScreen
,
Game.RecipaediaDescriptionScreen
m_provider :
Game.CommunityContentScreen
m_providerNameLabel :
Game.ExternalContentScreen
m_providers :
Game.ExternalContentManager
m_psSamplerStates :
Engine.Graphics.DXWrapper
m_publicCharacterSkinsCache :
Game.PlayerModelWidget
m_publishButton :
Game.MoreCommunityLinkDialog
m_publishButtonWidget :
Game.PublishCommunityLinkDialog
m_pukeParticleSystem :
Game.ComponentSickness
m_pukeSound :
Game.ComponentCreatureSounds
m_pukeSoundMinDistance :
Game.ComponentCreatureSounds
m_pullCount :
Game.EditPistonDialog
m_punchCounter :
Game.ComponentHumanModel
m_punchFactor :
Game.ComponentHumanModel
m_punchPhase :
Game.ComponentHumanModel
m_queuedExplosions :
Game.SubsystemExplosions
m_queuedSounds :
Game.SubsystemAudio
m_quitButton :
Game.TrialEndedScreen
m_quitUpdateThread :
Game.TerrainUpdater
m_radius :
Game.SubsystemMetersBlockBehavior
,
Game.SubsystemWoodBlockBehavior
,
Game.TouchInputWidget
m_rainSound :
Game.SubsystemWeather
m_rainSoundRadius :
Game.SubsystemWeather
m_rainVolumeFactor :
Game.SubsystemWeather
m_random :
Game.Attackment
,
Game.BlockDebrisParticleSystem
,
Game.BurntDebrisParticleSystem
,
Game.ComponentAvoidFireBehavior
,
Game.ComponentAvoidPlayerBehavior
,
Game.ComponentBody
,
Game.ComponentCattleDriveBehavior
,
Game.ComponentCetaceanBreatheBehavior
,
Game.ComponentChaseBehavior
,
Game.ComponentClothing
,
Game.ComponentCreatureModel
,
Game.ComponentCreatureSounds
,
Game.ComponentDigInMudBehavior
,
Game.ComponentDumpRiderBehavior
,
Game.ComponentEatPickableBehavior
,
Game.ComponentFactors
,
Game.ComponentFindPlayerBehavior
,
Game.ComponentFishOutOfWaterBehavior
,
Game.ComponentFlu
,
Game.ComponentFlyAroundBehavior
,
Game.ComponentFlyAwayBehavior
,
Game.ComponentHealth
,
Game.ComponentHerdBehavior
,
Game.ComponentHowlBehavior
,
Game.ComponentInventoryBase
,
Game.ComponentLayEggBehavior
,
Game.ComponentLocomotion
,
Game.ComponentLookAroundBehavior
,
Game.ComponentLoot
,
Game.ComponentMiner
,
Game.ComponentMoveAwayBehavior
,
Game.ComponentOnFire
,
Game.ComponentPathfinding
,
Game.ComponentPilot
,
Game.ComponentRandomFeedBehavior
,
Game.ComponentRandomPeckBehavior
,
Game.ComponentRunAwayBehavior
,
Game.ComponentScreenOverlays
,
Game.ComponentStareBehavior
,
Game.ComponentSteedBehavior
,
Game.ComponentStubbornSteedBehavior
,
Game.ComponentSummonBehavior
,
Game.ComponentSwimAroundBehavior
,
Game.ComponentSwimAwayBehavior
,
Game.ComponentVitalStats
,
Game.ComponentWalkAroundBehavior
,
Game.CrossbowWidget
,
Game.ExplosionParticleSystem
,
Game.FireParticleSystem
,
Game.FireworksParticleSystem
,
Game.FireworksTrailParticleSystem
,
Game.FuseParticleSystem
,
Game.GunSmokeParticleSystem
,
Game.KillParticleSystem
,
Game.LeavesBlock
,
Game.LeavesParticleSystem
,
Game.MagmaSplashParticleSystem
,
Game.MusicManager
,
Game.NewWorldScreen
,
Game.OnFireParticleSystem
,
Game.PaintParticleSystem
,
Game.Pickable
,
Game.PrecipitationShaftParticleSystem
,
Game.Projectile
,
Game.PukeParticleSystem
,
Game.RainSplashParticleSystem
,
Game.RandomJumpCamera
,
Game.ScreenSpaceFireRenderer
,
Game.ShapeshiftParticleSystem
,
Game.SmokeTrailParticleSystem
,
Game.SnowSplashParticleSystem
,
Game.SoundGeneratorElectricElement
,
Game.SoundParticleSystem
,
Game.SubsystemAmbientSounds
,
Game.SubsystemAnimatedTextures
,
Game.SubsystemArrowBlockBehavior
,
Game.SubsystemAudio
,
Game.SubsystemBoatBlockBehavior
,
Game.SubsystemBowBlockBehavior
,
Game.SubsystemBucketBlockBehavior
,
Game.SubsystemBulletBlockBehavior
,
Game.SubsystemCactusBlockBehavior
,
Game.SubsystemCampfireBlockBehavior
,
Game.SubsystemCarpetBlockBehavior
,
Game.SubsystemCreatureSpawn
,
Game.SubsystemCrossbowBlockBehavior
,
Game.SubsystemDeciduousLeavesBlockBehavior
,
Game.SubsystemDoorBlockBehavior
,
Game.SubsystemEggBlockBehavior
,
Game.SubsystemExplosions
,
Game.SubsystemExplosivesBlockBehavior
,
Game.SubsystemFallenLeavesBlockBehavior
,
Game.SubsystemFenceGateBlockBehavior
,
Game.SubsystemFireBlockBehavior
,
Game.SubsystemFireworksBlockBehavior
,
Game.SubsystemGrassBlockBehavior
,
Game.SubsystemIvyBlockBehavior
,
Game.SubsystemMagmaBlockBehavior
,
Game.SubsystemMatchBlockBehavior
,
Game.SubsystemMusketBlockBehavior
,
Game.SubsystemPickables
,
Game.SubsystemPlantBlockBehavior
,
Game.SubsystemProjectiles
,
Game.SubsystemSaddleBlockBehavior
,
Game.SubsystemSaplingBlockBehavior
,
Game.SubsystemSky
,
Game.SubsystemSoilBlockBehavior
,
Game.SubsystemSoundMaterials
,
Game.SubsystemSpawn
,
Game.SubsystemSpikesBlockBehavior
,
Game.SubsystemThrowableBlockBehavior
,
Game.SubsystemTrapdoorBlockBehavior
,
Game.SubsystemTreasureGeneratorBlockBehavior
,
Game.SubsystemWaterBlockBehavior
,
Game.SubsystemWeather
,
Game.SubsystemWhistleBlockBehavior
,
Game.TerrainContentsGenerator21.OldRandom
,
Game.WaterSplashParticleSystem
,
Game.WhalePlumeParticleSystem
m_random1 :
Game.DeciduousLeavesBlock
,
Game.EvergreenLeavesBlock
m_randomLookPoint :
Game.ComponentCreatureModel
m_randomMoveCount :
Game.ComponentPathfinding
m_range :
Game.ComponentChaseBehavior
,
Game.ComponentEatPickableBehavior
,
Game.MotionDetectorElectricElement
m_rasterizerState :
Engine.Graphics.Display
,
Engine.Graphics.DXWrapper
,
Engine.Graphics.GLWrapper
m_rateButton :
Game.RateCommunityContentDialog
m_rating :
Game.StarRatingWidget
m_reader :
Engine.Media.Flac.FlacStreamingSource
,
Engine.Media.Mp3.Mp3StreamingSource
,
Engine.Media.Ogg.OggStreamingSource
,
Engine.Serialization.BinaryInputArchive
m_readOnly :
TemplatesDatabase.DatabaseObject
m_reasonWidgetsList :
Game.ReportCommunityContentDialog
m_recipaediaButton :
Game.HelpScreen
m_recipe :
Game.CraftingRecipeWidget
,
Game.SmeltingRecipeWidget
m_recipeIndex :
Game.RecipaediaRecipesScreen
m_recipeRefindNeeded :
Game.ComponentCraftingTable
m_recipes :
Game.CraftingRecipesManager
m_recipesButton :
Game.RecipaediaScreen
m_recipeUpdateNeeded :
Game.ComponentCraftingTable
m_rectangle :
Game.EditColorDialog
m_rectangles :
Game.EditPaletteDialog
,
Game.TextureAtlas
m_rectangleWidget :
Game.BevelledButtonWidget
,
Game.BitmapButtonWidget
,
Game.CheckboxWidget
,
Game.InventorySlotWidget
m_redirectUri :
Game.DropboxExternalContentProvider
m_redScreenFactor :
Game.ComponentHealth
m_referenceType :
Game.EntityReference
m_regenerateLifeEnabled :
Game.ComponentHealth
m_regEx :
TemplatesDatabase.ProceduralValue
m_relativeCaretPosition :
Game.TextBoxWidget.SelectionDrawItem
m_releaseInfoPanel :
Game.ReleasesScreen
m_releasesListPanel :
Game.ReleasesScreen
m_releasesName :
Game.ReleasesScreen
m_releasesURL :
Game.ReleasesScreen
m_remainderToScan :
Game.SubsystemFireBlockBehavior
m_remainingDuration :
Engine.Time
m_remainingSimulationTime :
Game.SubsystemElectricity
m_remainsSlot :
Game.FurnaceWidget
m_removeButton :
Game.EditCommunityServerInfoDialog
m_removing :
Game.SubsystemMovingBlocks
m_renderTarget :
Engine.Graphics.Display
,
Game.SubsystemSignBlockBehavior
m_renderTargetView :
Engine.Graphics.DXWrapper
m_renderTransform :
Game.Widget
m_reportButton :
Game.HelpScreen
,
Game.ReportCommunityContentDialog
,
Game.SettingsCompatibilityScreen
m_reportLink :
Game.RateCommunityContentDialog
m_requests :
Game.SubsystemPathfinding
m_rescanAssemblies :
Engine.Serialization.TypeCache
m_resetAllowed :
Game.CounterElectricElement
,
Game.SRLatchElectricElement
m_resetButton :
Game.CameraManageScreen
,
Game.EditWorldSeedDialog
,
Game.GamepadMappingScreen
,
Game.KeyboardMappingScreen
m_resetButtons :
Game.EditPaletteDialog
m_resetDefaultsButton :
Game.SettingsCompatibilityScreen
m_resetWhenSlotItemsRemoved :
Game.ComponentCraftingTable
m_resilienceFactors :
Game.ComponentFactors
m_resilienceLabel :
Game.VitalStatsWidget
m_resilienceLink :
Game.VitalStatsWidget
m_resizableWindowPosition :
Game.SettingsManager
m_resizableWindowSize :
Game.SettingsManager
m_resolution :
Game.FurnitureDesign
m_resolutionButton :
Game.SettingsPerformanceScreen
m_resolutionLabel :
Game.BuildFurnitureDialog
m_resolutionMode :
Game.SettingsManager
m_resources :
Engine.Graphics.GraphicsResource
m_respawnWaitTime :
Game.PlayerData
m_restarting :
Engine.Window
m_result :
Game.SubsystemMovingBlocks
m_resultCount :
Game.CraftingRecipeSlotWidget
m_resultSlot :
Game.FurnaceWidget
m_resultValue :
Game.CraftingRecipeSlotWidget
m_resultWidget :
Game.CraftingRecipeWidget
,
Game.SmeltingRecipeWidget
m_reverseFacesMaps :
Game.FurnitureBlock
m_rider :
Game.ComponentDumpRiderBehavior
m_riderOffset :
Game.ComponentRider
m_right :
Game.ParticleSystem< T >
m_rightBottomBar :
Game.MainMenuScreen
m_rightButton :
Game.BuildFurnitureDialog
m_rightButtonWidget :
Game.BestiaryDescriptionScreen
,
Game.RecipaediaDescriptionScreen
m_rightControlsContainerWidget :
Game.ComponentGui
m_rightPanel :
Game.SettingsScreen
m_riversOffset :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_rollAngle :
Game.FlyCamera
m_rollSpeed :
Game.FlyCamera
m_root :
TemplatesDatabase.Database
m_rootBone :
Engine.Graphics.Model
m_rotation :
Game.ComponentFrame
,
Game.PlayerModelWidget
m_rotationSpeed :
Game.FurnitureDesignWidget
m_rotPeriod :
Game.SubsystemRotBlockBehavior
m_rotStep :
Game.SubsystemRotBlockBehavior
m_rottenValue :
Game.FoodBlock
m_roundingCount :
Game.BevelledRectangleWidget
m_roundingRadius :
Game.BevelledRectangleWidget
m_rowLeft :
Game.ComponentHumanModel
m_rowRight :
Game.ComponentHumanModel
m_rows :
Game.GridPanelWidget
m_runButton :
Game.RunJsDialog
m_s0 :
Engine.Random
,
Game.Random
m_s1 :
Engine.Random
,
Game.Random
m_safeModeButton :
Game.SettingsCompatibilityScreen
m_saltpeterBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_samplerState :
Game.TerrainRenderer
m_samplerStateMips :
Game.TerrainRenderer
m_samplerStateParameter :
Engine.Graphics.LitShader
,
Engine.Graphics.SkyShader
,
Engine.Graphics.UnlitShader
,
Game.ModelShader
m_samples :
Engine.Media.Ogg.OggStreamingSource
m_samplingFrequency :
Engine.Media.Wav.WavStreamingSource
m_sandBlockIndex :
Game.SubsystemCactusBlockBehavior
m_sandPocketBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_saplings :
Game.SubsystemSaplingBlockBehavior
m_satiation :
Game.ComponentEatPickableBehavior
,
Game.ComponentVitalStats
m_satiationList :
Game.ComponentVitalStats
m_saveCompleted :
Game.GameManager
m_savedValuesDictionary :
Game.SubsystemBlocksManager
m_saveLock :
Game.SettingsManager
m_saveStandalone :
TemplatesDatabase.DatabaseObjectType
m_scalingRenderTarget :
Game.ViewWidget
m_scannedAssemblies :
Engine.Serialization.Archive
,
Engine.Serialization.HumanReadableConverter
m_scissorRectangle :
Engine.Graphics.DXWrapper
,
Engine.Graphics.GLWrapper
m_scissorTestEnable :
Engine.Graphics.RasterizerState
m_score :
Game.TargetElectricElement
m_screen :
Game.ManageClassSubstitutesScreen.SubstitutesGroupWidget
,
Game.ModDetailsDialog
m_screenLayoutButton :
Game.PlayersScreen
m_screenProjectionMatrix :
Game.BasePerspectiveCamera
m_screens :
Game.ScreensManager
m_screenshotSizeButton :
Game.SettingsUiScreen
m_screenshotSizeCustom :
Game.SettingsManager
m_screenshotSizeCustomAspectRatioIndex :
Game.SettingsManager
m_screenshotSizeCustomAspectRatioSlider :
Game.SettingsUiScreen
m_screenshotSizeCustomAspectRatioSliderContainer :
Game.SettingsUiScreen
m_screenshotSizeCustomWidthIndex :
Game.SettingsManager
m_screenshotSizeCustomWidthSlider :
Game.SettingsUiScreen
m_screenshotSizeCustomWidthSliderContainer :
Game.SettingsUiScreen
m_screenSpaceFireRenderer :
Game.SubsystemAnimatedTextures
m_scroll :
Game.LegacyTextBoxWidget
,
Game.TextBoxWidget
m_scrollAreaLength :
Game.ScrollPanelWidget
m_scrollBarAlpha :
Game.ScrollPanelWidget
m_scrollPanel :
Game.BulletinDialog
,
Game.HelpTopicScreen
,
Game.ReleasesScreen
m_seaLevelOffsetSlider :
Game.WorldOptionsScreen
m_search :
Game.OriginalCommunityContentScreen
m_searchKey :
Game.CommunityContentScreen
m_searchLabel :
Game.OriginalCommunityContentScreen
m_searchTextBox :
Game.OriginalCommunityContentScreen
m_searchType :
Game.CommunityContentScreen
m_searchTypeButton :
Game.CommunityContentScreen
m_seasonLabelWidget :
Game.SpawnDialog
m_seasonsGradient :
Game.SubsystemSeasons
m_seasonsPanel :
Game.WorldOptionsScreen
m_seaUrchinBlockValue :
Game.SubsystemBottomSuckerBlockBehavior
m_seed :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator21.OldRandom
,
Game.TerrainContentsGenerator21.Random
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_seedArray :
Game.TerrainContentsGenerator21.OldRandom.InternalRandom
m_seedButton :
Game.NewWorldScreen
m_seedLabel :
Game.ModifyWorldScreen
m_seedTextBox :
Game.NewWorldScreen
m_selectable :
Game.TreeViewNode
m_selected :
Game.TreeViewNode
m_selectedHighLight :
Game.TreeViewNodeContentItem
m_selectedItemIndex :
Game.ListPanelWidget
m_selectedNode :
Game.TreeViewWidget
m_selectionHandler :
Game.ListSelectionDialog
m_selectionLength :
Game.TextBoxWidget.SelectionDrawItem
m_serializeDataByType :
Engine.Serialization.Archive
m_serverButton :
Game.RunJsDialog
m_setAllowed :
Game.SRLatchElectricElement
m_setKeyButton :
Game.GamepadMappingScreen
,
Game.KeyboardMappingScreen
m_shader :
Engine.Graphics.BaseFlatBatch
,
Engine.Graphics.BaseFontBatch
,
Engine.Graphics.BaseTexturedBatch
,
Game.ComponentBlockHighlight
,
Game.ComponentDiggingCracks
,
Game.ComponentVrHandsModel
,
Game.ModelWidget
,
Game.SubsystemMovingBlocks
m_shaderAlpha :
Game.ModelWidget
m_shaderAlphaTest :
Engine.Graphics.BaseTexturedBatch
m_shaderAlphaTested :
Game.SubsystemModelsRenderer
m_shaderAttributeData :
Engine.Graphics.Shader
m_shaderFlat :
Game.SubsystemSky
m_shaderMacros :
Engine.Graphics.Shader
m_shaderOpaque :
Game.SubsystemModelsRenderer
m_shaderTextured :
Game.SubsystemSky
m_shadowColor :
Game.BevelledRectangleWidget
m_shadowSize :
Game.BevelledRectangleWidget
m_shadowStrengthFactor :
Game.FurnitureDesign
m_shaftNames :
Game.ArrowBlock
m_shaftsCache :
Game.TerrainChunk
m_shaftTextureSlots :
Game.ArrowBlock
m_shakingStrength :
Game.ComponentBody
m_shareGameLogButton :
Game.SettingsCompatibilityScreen
m_shareGameLogButtonPanel :
Game.SettingsCompatibilityScreen
m_shoesWarningTime :
Game.ComponentLocomotion
m_shootButton :
Game.DispenserWidget
m_shoreRoughnessAmplitude :
Game.TerrainContentsGeneratorFlat
m_shoreRoughnessFrequency :
Game.TerrainContentsGeneratorFlat
m_shoreRoughnessOctaves :
Game.TerrainContentsGeneratorFlat
m_shoreRoughnessOffset :
Game.TerrainContentsGeneratorFlat
m_shortInventoryLoopingButton :
Game.SettingsControlsScreen
m_shortToLong :
Engine.Serialization.TypeCache
m_shouldUpdatePixelsCache :
Engine.Media.Image
m_showBulletinButton :
Game.MainMenuScreen
m_showGuiInScreenshotsButton :
Game.SettingsUiScreen
m_showLogoInScreenshotsButton :
Game.SettingsUiScreen
m_shuffledOrder :
Game.SubsystemWeather
m_sicknessDuration :
Game.ComponentSickness
m_sideNeighbors :
Game.SubsystemFluidBlockBehavior
m_sidePanelsFactor :
Game.ComponentGui
m_sidesBlockMeshes :
Game.LightbulbBlock
m_sideTextureSlot :
Game.WoodBlock
m_sightsDirection :
Game.ComponentAimingSights
m_sightsPosition :
Game.ComponentAimingSights
m_signPoint :
Game.EditSignDialog
m_sinkTime :
Game.ComponentDigInMudBehavior
m_size :
Game.FireParticleSystem
,
Game.LegacyTextBoxWidget
,
Game.PrecipitationShaftParticleSystem
,
Game.SmokeTrailParticleSystem
,
Game.TextBoxWidget
,
Game.WhalePlumeParticleSystem
m_sizes :
Game.BulletBlock
,
Game.SevenSegmentDisplayElectricElement
m_sizeValue :
Game.TextBoxWidget
m_sizeX :
Game.TerrainContentsGenerator21.Grid2d
,
Game.TerrainContentsGenerator21.Grid3d
,
Game.TerrainContentsGenerator22.Grid2d
,
Game.TerrainContentsGenerator22.Grid3d
,
Game.TerrainContentsGenerator23.Grid2d
,
Game.TerrainContentsGenerator23.Grid3d
,
Game.TerrainContentsGenerator24.Grid2d
,
Game.TerrainContentsGenerator24.Grid3d
m_sizeXY :
Game.TerrainContentsGenerator21.Grid3d
,
Game.TerrainContentsGenerator22.Grid3d
,
Game.TerrainContentsGenerator23.Grid3d
,
Game.TerrainContentsGenerator24.Grid3d
m_sizeY :
Game.TerrainContentsGenerator21.Grid2d
,
Game.TerrainContentsGenerator21.Grid3d
,
Game.TerrainContentsGenerator22.Grid2d
,
Game.TerrainContentsGenerator22.Grid3d
,
Game.TerrainContentsGenerator23.Grid2d
,
Game.TerrainContentsGenerator23.Grid3d
,
Game.TerrainContentsGenerator24.Grid2d
,
Game.TerrainContentsGenerator24.Grid3d
m_sizeZ :
Game.TerrainContentsGenerator21.Grid3d
,
Game.TerrainContentsGenerator22.Grid3d
,
Game.TerrainContentsGenerator23.Grid3d
,
Game.TerrainContentsGenerator24.Grid3d
m_skinTexture :
Game.ComponentClothing
m_skinTextureName :
Game.ComponentClothing
m_skyDomes :
Game.SubsystemSky
m_skyRenderingModeButton :
Game.SettingsPerformanceScreen
m_skyVertexDeclaration :
Game.SubsystemSky
m_sleep :
Game.ComponentVitalStats
m_sleepBlackoutDuration :
Game.ComponentVitalStats
m_sleepBlackoutFactor :
Game.ComponentVitalStats
m_sleepButton :
Game.ClothingWidget
m_sleepFactor :
Game.ComponentSleep
m_sleepLink :
Game.VitalStatsWidget
m_sleepStartTime :
Game.ComponentSleep
m_sleepValueBar :
Game.VitalStatsWidget
m_slider1 :
Game.EditPistonDialog
m_slider2 :
Game.EditPistonDialog
m_slider3 :
Game.EditPistonDialog
m_sliderB :
Game.EditColorDialog
m_sliderG :
Game.EditColorDialog
m_sliderR :
Game.EditColorDialog
m_slopeScaleDepthBias :
Engine.Graphics.RasterizerState
m_slotIndex :
Game.BowWidget
,
Game.CrossbowWidget
,
Game.InventorySlotWidget
,
Game.MusketWidget
m_slotIndices :
Game.CreativeInventoryPanel
m_slots :
Game.ComponentCreativeInventory
,
Game.ComponentFurnitureInventory
,
Game.ComponentInventoryBase
m_slotTexCoords :
Game.BlocksManager
m_slotTransforms :
Game.ClothingBlock
m_smallLabelWidget :
Game.BusyDialog
,
Game.CancellableBusyDialog
,
Game.MessageDialog
,
Game.SpawnDialog
m_smeltingProgress :
Game.ComponentFurnace
m_smeltingRecipe :
Game.ComponentFurnace
m_smeltingRecipeWidget :
Game.RecipaediaRecipesScreen
m_smooth :
Game.ChunkBlock
m_sneakFactor :
Game.ComponentHumanModel
m_sneezeDuration :
Game.ComponentFlu
m_sneezeSound :
Game.ComponentCreatureSounds
m_sneezeSoundMinDistance :
Game.ComponentCreatureSounds
m_softMouseCursorPosition :
Game.WidgetInput
m_sortedDrawables :
Game.SubsystemDrawing
m_sortedMetrics :
Game.Profiler
m_sortedUpdateables :
Game.SubsystemUpdate
m_sortNeeded :
Engine.Graphics.BasePrimitivesRenderer< T1, T2, T3 >
,
Game.Profiler
m_sound :
Game.MusicManager
m_soundBuffer :
Engine.Audio.Sound
m_sounds :
Game.SubsystemAudio
m_soundsToStop :
Engine.Audio.Mixer
m_soundsToStopPoll :
Engine.Audio.Mixer
m_soundsVolume :
Game.SettingsManager
m_soundsVolumeSlider :
Game.SettingsAudioScreen
m_soundVolume :
Game.ComponentOnFire
,
Game.SubsystemMagmaBlockBehavior
,
Game.SubsystemWaterBlockBehavior
m_source :
Engine.Audio.BaseSound
m_sourceDesign :
Game.BuildFurnitureDialog
m_sourceStream :
Game.WebManager.ProgressHttpContent
m_spacing :
Game.GamesWidget
m_spawnChunks :
Game.SubsystemCreatureSpawn
m_spawnDialog :
Game.PlayerData
m_spawnEntityDatas :
Game.SubsystemSpawn
m_spawnEntityTemplateName :
Game.ComponentShapeshifter
m_spawnLocations :
Game.SubsystemCreatureSpawn
m_spawnMode :
Game.PlayerData
m_spawns :
Game.SubsystemSpawn
m_speed :
Game.ComponentSteedBehavior
,
Game.EditPistonDialog
m_speedChangeFactor :
Game.ComponentSteedBehavior
m_speedFactors :
Game.ComponentFactors
m_speedLabel :
Game.VitalStatsWidget
m_speedLevel :
Game.ComponentSteedBehavior
m_speedLevels :
Game.ComponentSteedBehavior
m_speedLink :
Game.VitalStatsWidget
m_speedOrderBlocked :
Game.ComponentPlayer
m_speedThreshold :
Game.MotionDetectorElectricElement
m_splitDragHalfButton :
Game.SettingsControlsScreen
m_splitLabelWidget :
Game.InventorySlotWidget
m_stabilizerNames :
Game.ArrowBlock
m_stabilizerTextureSlots :
Game.ArrowBlock
m_stack :
Engine.Serialization.InputArchive
m_stamina :
Game.ComponentVitalStats
m_staminaLink :
Game.VitalStatsWidget
m_staminaValueBar :
Game.VitalStatsWidget
m_standaloneBlockMesh :
Game.AttachedSignBlock
,
Game.AxeBlock
,
Game.BatteryBlock
,
Game.BoatBlock
,
Game.BombBlock
,
Game.BrickBlock
,
Game.ButtonBlock
,
Game.CactusBlock
,
Game.ChristmasTreeBlock
,
Game.ChunkBlock
,
Game.CraftingTableBlock
,
Game.DetonatorBlock
,
Game.DiamondChunkBlock
,
Game.DoorBlock
,
Game.EmptyBucketBlock
,
Game.FenceBlock
,
Game.FenceGateBlock
,
Game.FoodBlock
,
Game.FourLedBlock
,
Game.FurBlock
,
Game.FurnaceBlock
,
Game.GrassTrapBlock
,
Game.GunpowderKegBlock
,
Game.HammerBlock
,
Game.IncendiaryBombBlock
,
Game.IngotBlock
,
Game.JackOLanternBlock
,
Game.LadderBlock
,
Game.LeatherBlock
,
Game.MacheteBlock
,
Game.MagmaBucketBlock
,
Game.MilkBucketBlock
,
Game.MotionDetectorBlock
,
Game.MulticoloredLedBlock
,
Game.OneLedBlock
,
Game.PaintStripperBucketBlock
,
Game.PhotodiodeBlock
,
Game.PickaxeBlock
,
Game.PostedSignBlock
,
Game.PumpkinSoupBucketBlock
,
Game.RakeBlock
,
Game.RodBlock
,
Game.RotateableMountedElectricElementBlock
,
Game.RottenMilkBucketBlock
,
Game.RottenPumpkinSoupBucketBlock
,
Game.SaddleBlock
,
Game.SeaUrchinBlock
,
Game.SevenSegmentDisplayBlock
,
Game.ShovelBlock
,
Game.SnowballBlock
,
Game.SpearBlock
,
Game.SpikedPlankBlock
,
Game.StarfishBlock
,
Game.StickBlock
,
Game.StoneAxeBlock
,
Game.StoneClubBlock
,
Game.SwitchBlock
,
Game.TorchBlock
,
Game.TrapdoorBlock
,
Game.WaterBucketBlock
,
Game.WhistleBlock
,
Game.WireBlock
,
Game.WoodenClubBlock
m_standaloneBlockMeshes :
Game.ArrowBlock
,
Game.BowBlock
,
Game.CrossbowBlock
,
Game.GravestoneBlock
,
Game.PistonBlock
m_standaloneBlockMeshesByColor :
Game.LedBlock
m_standaloneBlockMeshesByMaterial :
Game.PressurePlateBlock
m_standaloneBlockMeshesBySize :
Game.BasePumpkinBlock
m_standaloneBlockMeshLoaded :
Game.MusketBlock
m_standaloneBlockMeshUnloaded :
Game.MusketBlock
m_standaloneBucketBlockMesh :
Game.PaintBucketBlock
m_standaloneBulbBlockMesh :
Game.LightbulbBlock
m_standaloneColoredBlockMesh :
Game.AttachedSignBlock
,
Game.FenceBlock
,
Game.FenceGateBlock
,
Game.PostedSignBlock
,
Game.SlabBlock
,
Game.StairsBlock
m_standaloneMesh :
Game.CairnBlock
,
Game.CampfireBlock
,
Game.MagnetBlock
m_standalonePaintBlockMesh :
Game.PaintBucketBlock
m_standaloneSidesBlockMesh :
Game.LightbulbBlock
m_standaloneUncoloredBlockMesh :
Game.SlabBlock
,
Game.StairsBlock
m_standTrunkBlockMesh :
Game.ChristmasTreeBlock
m_stareEndTime :
Game.ComponentStareBehavior
m_stareRange :
Game.ComponentStareBehavior
m_starRating :
Game.RateCommunityContentDialog
m_starsCount :
Game.SubsystemSky
m_starsIndexBuffer :
Game.SubsystemSky
m_starsVertexBuffer :
Game.SubsystemSky
m_starsVertexDeclaration :
Game.SubsystemSky
m_startingPositionButton :
Game.NewWorldScreen
m_startOffset :
Game.ArrowLineWidget
m_startTicks :
Engine.Time
,
Game.Profiler
,
Game.RunningAverage
m_state :
Engine.Window
m_stateMachine :
Game.ComponentAvoidFireBehavior
,
Game.ComponentAvoidPlayerBehavior
,
Game.ComponentCattleDriveBehavior
,
Game.ComponentCetaceanBreatheBehavior
,
Game.ComponentChaseBehavior
,
Game.ComponentDigInMudBehavior
,
Game.ComponentDumpRiderBehavior
,
Game.ComponentEatPickableBehavior
,
Game.ComponentFindPlayerBehavior
,
Game.ComponentFishOutOfWaterBehavior
,
Game.ComponentFlyAroundBehavior
,
Game.ComponentFlyAwayBehavior
,
Game.ComponentHerdBehavior
,
Game.ComponentHowlBehavior
,
Game.ComponentIntro
,
Game.ComponentLayEggBehavior
,
Game.ComponentLookAroundBehavior
,
Game.ComponentMoveAwayBehavior
,
Game.ComponentPathfinding
,
Game.ComponentRandomFeedBehavior
,
Game.ComponentRandomPeckBehavior
,
Game.ComponentRunAwayBehavior
,
Game.ComponentStareBehavior
,
Game.ComponentSteedBehavior
,
Game.ComponentStubbornSteedBehavior
,
Game.ComponentSummonBehavior
,
Game.ComponentSwimAroundBehavior
,
Game.ComponentSwimAwayBehavior
,
Game.ComponentWalkAroundBehavior
,
Game.GameLoadingScreen
,
Game.PerformanceManager
,
Game.PlayerData
m_states :
Engine.Input.GamePad
,
Game.StateMachine
m_statistics :
Game.TerrainUpdater
m_statsPanel :
Game.GameMenuDialog
m_statsString :
Game.PerformanceManager
m_statusButton :
Game.RemoteControlDialog
m_statusLabel :
Game.BuildFurnitureDialog
,
Game.RemoteControlDialog
m_stopped :
Game.SubsystemMovingBlocks
m_stoppedTime :
Game.ComponentBody
,
Game.ComponentSummonBehavior
m_stopTaskEvent :
Engine.Audio.StreamingSound
m_storage :
Game.TerrainSerializer23
m_storageBuffer :
Game.TerrainSerializer23
m_stream :
Engine.Media.Flac.FlacStreamingSource
,
Engine.Media.Mp3.Mp3StreamingSource
,
Engine.Media.Ogg.OggStreamingSource
,
Engine.Media.PeekStream
,
Engine.Media.Wav.WavStreamingSource
,
Game.GameLogSink
,
Game.TerrainSerializer129
,
Game.TerrainSerializer14
,
Game.TerrainSerializer22
m_strengthFactors :
Game.ComponentFactors
m_strengthLabel :
Game.VitalStatsWidget
m_strengthLink :
Game.VitalStatsWidget
m_stringBuilder :
Game.SubsystemSaplingBlockBehavior
m_stringIds :
Engine.Serialization.BinaryInputArchive
,
Engine.Serialization.BinaryOutputArchive
m_stubbornEndTime :
Game.ComponentStubbornSteedBehavior
m_stubbornProbability :
Game.ComponentStubbornSteedBehavior
m_stuckCount :
Game.ComponentPilot
m_substitutes :
Game.ManageClassSubstitutesScreen.SubstitutesGroupWidget
m_substitutesContainer :
Game.ManageClassSubstitutesScreen.SubstitutesGroupWidget
m_subsystemAmbientSounds :
Game.ComponentOnFire
,
Game.SubsystemCampfireBlockBehavior
,
Game.SubsystemFireBlockBehavior
m_subsystemAnimatedTextures :
Game.ComponentBlockHighlight
,
Game.SubsystemMovingBlocks
,
Game.TerrainRenderer
,
Game.TerrainUpdater
m_subsystemAudio :
Game.ComponentBlockEntity
,
Game.ComponentBoat
,
Game.ComponentBody
,
Game.ComponentCetaceanBreatheBehavior
,
Game.ComponentClothing
,
Game.ComponentCreatureSounds
,
Game.ComponentDamage
,
Game.ComponentDispenser
,
Game.ComponentFactors
,
Game.ComponentFlu
,
Game.ComponentFlyAwayBehavior
,
Game.ComponentFourLeggedModel
,
Game.ComponentGui
,
Game.ComponentHowlBehavior
,
Game.ComponentHumanModel
,
Game.ComponentLayEggBehavior
,
Game.ComponentMiner
,
Game.ComponentOnFire
,
Game.ComponentPickableGatherer
,
Game.ComponentPlayer
,
Game.ComponentShapeshifter
,
Game.ComponentVitalStats
,
Game.SubsystemBoatBlockBehavior
,
Game.SubsystemBowBlockBehavior
,
Game.SubsystemBucketBlockBehavior
,
Game.SubsystemBulletBlockBehavior
,
Game.SubsystemCrossbowBlockBehavior
,
Game.SubsystemEntityBlockBehavior
,
Game.SubsystemExplosions
,
Game.SubsystemExplosivesBlockBehavior
,
Game.SubsystemFertilizerBlockBehavior
,
Game.SubsystemFireBlockBehavior
,
Game.SubsystemFireworksBlockBehavior
,
Game.SubsystemFurnitureBlockBehavior
,
Game.SubsystemMatchBlockBehavior
,
Game.SubsystemMusketBlockBehavior
,
Game.SubsystemPickables
,
Game.SubsystemPistonBlockBehavior
,
Game.SubsystemProjectiles
,
Game.SubsystemRakeBlockBehavior
,
Game.SubsystemSaddleBlockBehavior
,
Game.SubsystemSky
,
Game.SubsystemSoundMaterials
,
Game.SubsystemSpikesBlockBehavior
,
Game.SubsystemThrowableBlockBehavior
,
Game.SubsystemWeather
,
Game.SubsystemWhistleBlockBehavior
m_subsystemBlockBehaviors :
Game.ComponentBody
,
Game.ComponentGui
,
Game.ComponentMiner
,
Game.ComponentPickableGatherer
,
Game.SubsystemBlocksScanner
,
Game.SubsystemBombBlockBehavior
,
Game.SubsystemExplosions
,
Game.SubsystemPickables
,
Game.SubsystemProjectiles
,
Game.SubsystemTerrain
,
Game.TerrainUpdater
m_subsystemBlockEntities :
Game.DispenserElectricElement
,
Game.SubsystemEntityBlockBehavior
m_subsystemBlocksScanner :
Game.SubsystemWeather
m_subsystemBlocksTexture :
Game.SubsystemAnimatedTextures
m_subsystemBodies :
Game.ComponentAvoidPlayerBehavior
,
Game.ComponentBody
,
Game.ComponentChaseBehavior
,
Game.ComponentFindPlayerBehavior
,
Game.ComponentFlyAwayBehavior
,
Game.ComponentMiner
,
Game.ComponentPilot
,
Game.ComponentRider
,
Game.ComponentStareBehavior
,
Game.ComponentSteedBehavior
,
Game.MotionDetectorElectricElement
,
Game.SubsystemBoatBlockBehavior
,
Game.SubsystemCreatureSpawn
,
Game.SubsystemExplosions
,
Game.SubsystemNoise
,
Game.SubsystemProjectiles
,
Game.SubsystemSky
,
Game.SubsystemWhistleBlockBehavior
m_subsystemBottomSuckerBlockBehavior :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_subsystemCampfireBlockBehavior :
Game.ComponentAvoidFireBehavior
m_subsystemCellChangeQueue :
Game.SubsystemCactusBlockBehavior
,
Game.SubsystemDeciduousLeavesBlockBehavior
,
Game.SubsystemPlantBlockBehavior
m_subsystemCreatureSpawn :
Game.ComponentCattleDriveBehavior
,
Game.ComponentHerdBehavior
,
Game.SubsystemEggBlockBehavior
m_subsystemDrawing :
Game.ViewWidget
m_subsystemElectricity :
Game.SubsystemDoorBlockBehavior
,
Game.SubsystemElectricBlockBehavior
,
Game.SubsystemFenceGateBlockBehavior
,
Game.SubsystemTrapdoorBlockBehavior
m_subsystemExplosions :
Game.ComponentFurnace
,
Game.Pickable
,
Game.SubsystemBombBlockBehavior
,
Game.SubsystemBulletBlockBehavior
,
Game.SubsystemExplosivesBlockBehavior
,
Game.SubsystemImpactExplosivesBlockBehavior
,
Game.SubsystemPickables
,
Game.SubsystemProjectiles
m_subsystemExplosivesBlockBehavior :
Game.SubsystemMatchBlockBehavior
m_subsystemFireBlockBehavior :
Game.SubsystemExplosions
,
Game.SubsystemExplosivesBlockBehavior
,
Game.SubsystemMagmaBlockBehavior
,
Game.SubsystemMatchBlockBehavior
,
Game.SubsystemPickables
,
Game.SubsystemProjectiles
m_subsystemFluidBlockBehavior :
Game.ComponentBody
,
Game.SubsystemPickables
,
Game.SubsystemProjectiles
,
Game.SubsystemSky
m_subsystemFurnitureBlockBehavior :
Game.ComponentFurnitureInventory
,
Game.SubsystemHammerBlockBehavior
m_subsystemGameInfo :
Game.ComponentChaseBehavior
,
Game.ComponentClothing
,
Game.ComponentCreatureModel
,
Game.ComponentFactors
,
Game.ComponentFindPlayerBehavior
,
Game.ComponentFlu
,
Game.ComponentFurnace
,
Game.ComponentGui
,
Game.ComponentHealth
,
Game.ComponentIntro
,
Game.ComponentIntroShip
,
Game.ComponentLocomotion
,
Game.ComponentLoot
,
Game.ComponentMiner
,
Game.ComponentPickableGatherer
,
Game.ComponentPlayer
,
Game.ComponentShapeshifter
,
Game.ComponentSickness
,
Game.ComponentSimpleModel
,
Game.ComponentSleep
,
Game.ComponentSpawn
,
Game.ComponentStubbornSteedBehavior
,
Game.ComponentUdder
,
Game.ComponentVitalStats
,
Game.PlayerData
,
Game.SubsystemBoatBlockBehavior
,
Game.SubsystemBombBlockBehavior
,
Game.SubsystemCactusBlockBehavior
,
Game.SubsystemCollapsingBlockBehavior
,
Game.SubsystemCreatureSpawn
,
Game.SubsystemDeciduousLeavesBlockBehavior
,
Game.SubsystemEggBlockBehavior
,
Game.SubsystemEntityBlockBehavior
,
Game.SubsystemFurnitureBlockBehavior
,
Game.SubsystemGrassBlockBehavior
,
Game.SubsystemMatchBlockBehavior
,
Game.SubsystemPickables
,
Game.SubsystemPlantBlockBehavior
,
Game.SubsystemProjectiles
,
Game.SubsystemRotBlockBehavior
,
Game.SubsystemSaplingBlockBehavior
,
Game.SubsystemSeasons
,
Game.SubsystemSignBlockBehavior
,
Game.SubsystemSky
,
Game.SubsystemSpawn
,
Game.SubsystemTimeOfDay
,
Game.SubsystemWeather
,
Game.SubsystemWoodBlockBehavior
,
Game.TerrainUpdater
m_subsystemGameWidgets :
Game.SubsystemDeciduousLeavesBlockBehavior
m_subsystemGlow :
Game.ComponentGlowingEyes
,
Game.FourLedElectricElement
,
Game.LedElectricElement
,
Game.MulticoloredLedElectricElement
,
Game.OneLedElectricElement
,
Game.SevenSegmentDisplayElectricElement
m_subsystemItemsScanner :
Game.SubsystemEditableItemBehavior< T >
,
Game.SubsystemFurnitureBlockBehavior
,
Game.SubsystemRotBlockBehavior
m_subsystemMemoryBankBlockBehavior :
Game.MemoryBankElectricElement
m_subsystemMetersBlockBehavior :
Game.ComponentVitalStats
,
Game.ThermometerElectricElement
m_subsystemModelsRenderer :
Game.ComponentHumanModel
m_subsystemMovingBlocks :
Game.ComponentBlockEntity
,
Game.ComponentBody
,
Game.ComponentMiner
,
Game.MotionDetectorElectricElement
,
Game.Pickable
,
Game.SubsystemCollapsingBlockBehavior
,
Game.SubsystemPistonBlockBehavior
m_subsystemNoise :
Game.ComponentChaseBehavior
,
Game.ComponentFlyAwayBehavior
,
Game.ComponentHumanModel
,
Game.ComponentLocomotion
,
Game.ComponentRunAwayBehavior
,
Game.SoundGeneratorElectricElement
,
Game.SubsystemExplosions
,
Game.SubsystemFireworksBlockBehavior
,
Game.SubsystemMusketBlockBehavior
,
Game.SubsystemProjectiles
,
Game.SubsystemWhistleBlockBehavior
m_subsystemParticles :
Game.ComponentBody
,
Game.ComponentCetaceanBreatheBehavior
,
Game.ComponentClothing
,
Game.ComponentDamage
,
Game.ComponentFlu
,
Game.ComponentFurnace
,
Game.ComponentHealth
,
Game.ComponentOnFire
,
Game.ComponentShapeshifter
,
Game.ComponentSickness
,
Game.SoundGeneratorElectricElement
,
Game.SubsystemBucketBlockBehavior
,
Game.SubsystemCampfireBlockBehavior
,
Game.SubsystemDeciduousLeavesBlockBehavior
,
Game.SubsystemExplosions
,
Game.SubsystemExplosivesBlockBehavior
,
Game.SubsystemFertilizerBlockBehavior
,
Game.SubsystemFireBlockBehavior
,
Game.SubsystemFireworksBlockBehavior
,
Game.SubsystemFurnaceBlockBehavior
,
Game.SubsystemFurnitureBlockBehavior
,
Game.SubsystemMagmaBlockBehavior
,
Game.SubsystemMusketBlockBehavior
,
Game.SubsystemPickables
,
Game.SubsystemProjectiles
,
Game.SubsystemRakeBlockBehavior
,
Game.SubsystemSky
,
Game.SubsystemTerrain
,
Game.SubsystemTorchBlockBehavior
,
Game.SubsystemWeather
m_subsystemPathfinding :
Game.ComponentPathfinding
m_subsystemPickables :
Game.ComponentClothing
,
Game.ComponentDispenser
,
Game.ComponentEatPickableBehavior
,
Game.ComponentHealth
,
Game.ComponentLayEggBehavior
,
Game.ComponentLoot
,
Game.ComponentPickableGatherer
,
Game.ComponentPlayer
,
Game.MotionDetectorElectricElement
,
Game.Pickable
,
Game.SubsystemExplosions
,
Game.SubsystemFurnitureBlockBehavior
,
Game.SubsystemProjectiles
,
Game.SubsystemTerrain
,
Game.SubsystemTreasureGeneratorBlockBehavior
m_subsystemPlayers :
Game.ComponentBody
,
Game.ComponentChaseBehavior
,
Game.ComponentSleep
,
Game.PlayersScreen
,
Game.SubsystemFireworksBlockBehavior
,
Game.SubsystemGameWidgets
,
Game.SubsystemMagnetBlockBehavior
,
Game.SubsystemPickables
,
Game.SubsystemPistonBlockBehavior
,
Game.SubsystemSpawn
,
Game.SubsystemTime
m_subsystemPlayerStats :
Game.ComponentCreature
m_subsystemProjectiles :
Game.ComponentDispenser
,
Game.MotionDetectorElectricElement
,
Game.Projectile
,
Game.SubsystemArrowBlockBehavior
,
Game.SubsystemBombBlockBehavior
,
Game.SubsystemBowBlockBehavior
,
Game.SubsystemCrossbowBlockBehavior
,
Game.SubsystemExplosions
,
Game.SubsystemFireworksBlockBehavior
,
Game.SubsystemMusketBlockBehavior
,
Game.SubsystemThrowableBlockBehavior
m_subsystems :
GameEntitySystem.Project
m_subsystemSeasons :
Game.SubsystemCreatureSpawn
,
Game.SubsystemDeciduousLeavesBlockBehavior
,
Game.SubsystemFallenLeavesBlockBehavior
,
Game.SubsystemPlantBlockBehavior
,
Game.SubsystemSky
,
Game.SubsystemTimeOfDay
,
Game.SubsystemWeather
,
Game.TerrainUpdater
m_subsystemShadows :
Game.SubsystemModelsRenderer
m_subsystemSignBlockBehavior :
Game.EditSignDialog
m_subsystemSky :
Game.ComponentAvoidFireBehavior
,
Game.ComponentAvoidPlayerBehavior
,
Game.ComponentBlockHighlight
,
Game.ComponentChaseBehavior
,
Game.ComponentDiggingCracks
,
Game.ComponentFindPlayerBehavior
,
Game.ComponentGui
,
Game.ComponentHowlBehavior
,
Game.ComponentIntroShip
,
Game.ComponentModel
,
Game.ComponentScreenOverlays
,
Game.ComponentShapeshifter
,
Game.ComponentSleep
,
Game.PlayerData
,
Game.SubsystemCreatureSpawn
,
Game.SubsystemFireworksBlockBehavior
,
Game.SubsystemGlow
,
Game.SubsystemMetersBlockBehavior
,
Game.SubsystemModelsRenderer
,
Game.SubsystemMovingBlocks
,
Game.SubsystemPickables
,
Game.SubsystemProjectiles
,
Game.SubsystemShadows
,
Game.TerrainRenderer
,
Game.TerrainUpdater
m_subsystemsky :
Game.SubsystemTerrain
m_subsystemSoundMaterials :
Game.ComponentCreatureSounds
,
Game.ComponentFourLeggedModel
,
Game.ComponentMiner
,
Game.SubsystemCollapsingBlockBehavior
,
Game.SubsystemFurnitureBlockBehavior
,
Game.SubsystemProjectiles
m_subsystemSpawn :
Game.SubsystemCreatureSpawn
m_subsystemTerrain :
Game.BlockDebrisParticleSystem
,
Game.BurntDebrisParticleSystem
,
Game.ComponentAutoJump
,
Game.ComponentBlockEntity
,
Game.ComponentBlockHighlight
,
Game.ComponentBody
,
Game.ComponentCetaceanBreatheBehavior
,
Game.ComponentClothing
,
Game.ComponentDamage
,
Game.ComponentDiggingCracks
,
Game.ComponentDigInMudBehavior
,
Game.ComponentDispenser
,
Game.ComponentFirstPersonModel
,
Game.ComponentFishOutOfWaterBehavior
,
Game.ComponentFlu
,
Game.ComponentFlyAroundBehavior
,
Game.ComponentFlyAwayBehavior
,
Game.ComponentFurnace
,
Game.ComponentGlowingEyes
,
Game.ComponentGui
,
Game.ComponentHealth
,
Game.ComponentHumanModel
,
Game.ComponentIntro
,
Game.ComponentLayEggBehavior
,
Game.ComponentLocomotion
,
Game.ComponentMiner
,
Game.ComponentOnFire
,
Game.ComponentPilot
,
Game.ComponentPlayer
,
Game.ComponentRandomFeedBehavior
,
Game.ComponentRandomPeckBehavior
,
Game.ComponentRider
,
Game.ComponentRunAwayBehavior
,
Game.ComponentScreenOverlays
,
Game.ComponentSickness
,
Game.ComponentSleep
,
Game.ComponentSwimAroundBehavior
,
Game.ComponentSwimAwayBehavior
,
Game.ComponentVrHandsModel
,
Game.ComponentWalkAroundBehavior
,
Game.DispenserWidget
,
Game.FurnitureDesign
,
Game.InventorySlotWidget
,
Game.LeavesParticleSystem
,
Game.MagmaSplashParticleSystem
,
Game.PaintParticleSystem
,
Game.Pickable
,
Game.PlayerData
,
Game.Projectile
,
Game.PukeParticleSystem
,
Game.SubsystemBlocksScanner
,
Game.SubsystemBulletBlockBehavior
,
Game.SubsystemCellChangeQueue
,
Game.SubsystemCreatureSpawn
,
Game.SubsystemDeciduousLeavesBlockBehavior
,
Game.SubsystemEntityBlockBehavior
,
Game.SubsystemExplosions
,
Game.SubsystemExplosivesBlockBehavior
,
Game.SubsystemFallenLeavesBlockBehavior
,
Game.SubsystemFertilizerBlockBehavior
,
Game.SubsystemFireworksBlockBehavior
,
Game.SubsystemModelsRenderer
,
Game.SubsystemMovingBlocks
,
Game.SubsystemMusketBlockBehavior
,
Game.SubsystemPathfinding
,
Game.SubsystemPickables
,
Game.SubsystemPistonBlockBehavior
,
Game.SubsystemProjectiles
,
Game.SubsystemRakeBlockBehavior
,
Game.SubsystemShadows
,
Game.SubsystemSignBlockBehavior
,
Game.SubsystemSky
,
Game.SubsystemSoundMaterials
,
Game.SubsystemSpawn
,
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
,
Game.TerrainContentsGeneratorFlat
,
Game.TerrainRenderer
,
Game.TerrainSerializer14
,
Game.TerrainUpdater
,
Game.WaterSplashParticleSystem
m_subsystemTime :
Game.ComponentAutoJump
,
Game.ComponentAvoidFireBehavior
,
Game.ComponentAvoidPlayerBehavior
,
Game.ComponentBoat
,
Game.ComponentBody
,
Game.ComponentCattleDriveBehavior
,
Game.ComponentChaseBehavior
,
Game.ComponentClothing
,
Game.ComponentCreatureModel
,
Game.ComponentCreatureSounds
,
Game.ComponentDigInMudBehavior
,
Game.ComponentDumpRiderBehavior
,
Game.ComponentEatPickableBehavior
,
Game.ComponentFactors
,
Game.ComponentFindPlayerBehavior
,
Game.ComponentFishOutOfWaterBehavior
,
Game.ComponentFlu
,
Game.ComponentFlyAwayBehavior
,
Game.ComponentFurnace
,
Game.ComponentHealth
,
Game.ComponentHerdBehavior
,
Game.ComponentHowlBehavior
,
Game.ComponentInput
,
Game.ComponentIntro
,
Game.ComponentIntroShip
,
Game.ComponentLayEggBehavior
,
Game.ComponentLocomotion
,
Game.ComponentLookAroundBehavior
,
Game.ComponentMiner
,
Game.ComponentOnFire
,
Game.ComponentPathfinding
,
Game.ComponentPilot
,
Game.ComponentPlayer
,
Game.ComponentRandomFeedBehavior
,
Game.ComponentRunAwayBehavior
,
Game.ComponentScreenOverlays
,
Game.ComponentSickness
,
Game.ComponentSleep
,
Game.ComponentStareBehavior
,
Game.ComponentSteedBehavior
,
Game.ComponentStubbornSteedBehavior
,
Game.ComponentSummonBehavior
,
Game.ComponentSwimAwayBehavior
,
Game.ComponentVitalStats
,
Game.ComponentWalkAroundBehavior
,
Game.SubsystemAnimatedTextures
,
Game.SubsystemAudio
,
Game.SubsystemBlocksScanner
,
Game.SubsystemBombBlockBehavior
,
Game.SubsystemBowBlockBehavior
,
Game.SubsystemCactusBlockBehavior
,
Game.SubsystemCampfireBlockBehavior
,
Game.SubsystemCellChangeQueue
,
Game.SubsystemCreatureSpawn
,
Game.SubsystemCrossbowBlockBehavior
,
Game.SubsystemDeciduousLeavesBlockBehavior
,
Game.SubsystemFireBlockBehavior
,
Game.SubsystemFireworksBlockBehavior
,
Game.SubsystemGameInfo
,
Game.SubsystemGrassBlockBehavior
,
Game.SubsystemIvyBlockBehavior
,
Game.SubsystemMetersBlockBehavior
,
Game.SubsystemMovingBlocks
,
Game.SubsystemMusketBlockBehavior
,
Game.SubsystemParticles
,
Game.SubsystemPickables
,
Game.SubsystemPistonBlockBehavior
,
Game.SubsystemPlantBlockBehavior
,
Game.SubsystemPlayers
,
Game.SubsystemProjectiles
,
Game.SubsystemSky
,
Game.SubsystemSoilBlockBehavior
,
Game.SubsystemSpawn
,
Game.SubsystemSpikesBlockBehavior
,
Game.SubsystemTerrain
,
Game.SubsystemUpdate
,
Game.SubsystemWoodBlockBehavior
m_subsystemTimeOfDay :
Game.ComponentGui
,
Game.ComponentHealth
,
Game.ComponentSleep
,
Game.PlayerWidget
,
Game.RealTimeClockElectricElement
,
Game.SubsystemGameInfo
,
Game.SubsystemModelsRenderer
,
Game.SubsystemSaplingBlockBehavior
,
Game.SubsystemSky
,
Game.SubsystemTerrain
m_subsystemTruthTableCircuitBlockBehavior :
Game.TruthTableCircuitElectricElement
m_subsystemUpdate :
Game.ComponentSleep
,
Game.GameManager
,
Game.SubsystemTime
m_subsystemViews :
Game.ComponentIntroShip
,
Game.SubsystemAudio
,
Game.SubsystemCreatureSpawn
,
Game.SubsystemFireBlockBehavior
,
Game.SubsystemSignBlockBehavior
,
Game.SubsystemSpawn
,
Game.SubsystemTerrain
m_subsystemWeather :
Game.ComponentGui
,
Game.ComponentVitalStats
,
Game.PrecipitationShaftParticleSystem
,
Game.SubsystemCampfireBlockBehavior
,
Game.SubsystemCarpetBlockBehavior
,
Game.SubsystemMetersBlockBehavior
,
Game.SubsystemSky
m_subtexture :
Game.RectangleWidget
,
Game.TreeViewNode
m_subtextures :
Game.TextureAtlasManager
m_successHandler :
Game.ScreenCaptureManager
m_sulphurBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_summonedTime :
Game.ComponentSummonBehavior
m_sumValues :
Game.RunningAverage
m_sunTexture :
Game.SubsystemSky
m_supernaturalCreaturesButton :
Game.WorldOptionsScreen
m_supportedArrowTypes :
Game.SubsystemBowBlockBehavior
,
Game.SubsystemCrossbowBlockBehavior
m_supportsValue :
TemplatesDatabase.DatabaseObjectType
m_surfaceMeshes :
Game.AttachedSignBlock
,
Game.PostedSignBlock
m_surfaceNormals :
Game.AttachedSignBlock
,
Game.PostedSignBlock
m_surroundingPressureByPoint :
Game.SubsystemExplosions
m_swapAnimationTime :
Game.ComponentFirstPersonModel
m_swapInterval :
Engine.Window
m_swimAnimationSpeed :
Game.ComponentFishModel
m_swimBurstRemaining :
Game.ComponentLocomotion
m_swimming :
Game.ComponentLocomotion
m_swimOrder :
Game.ComponentLocomotion
,
Game.ComponentPilot
m_switchViewButton :
Game.EditMemoryBankDialog
,
Game.EditTruthTableDialog
m_synchronousUpdateFrame :
Game.TerrainUpdater
m_tabWidget :
Game.SliderWidget
m_tag :
Engine.Graphics.ModelMeshPart
,
Engine.Graphics.Texture2D
,
Game.BlockMesh
,
Game.TerrainGeometrySubset
m_tail1Bone :
Game.ComponentFishModel
m_tail2Bone :
Game.ComponentFishModel
m_tailTurn :
Game.ComponentFishModel
m_tailWagPhase :
Game.ComponentFishModel
m_tapsCount :
Game.MotdWidget
m_target :
Game.ComponentAvoidFireBehavior
,
Game.ComponentAvoidPlayerBehavior
,
Game.ComponentChaseBehavior
,
Game.ComponentFindPlayerBehavior
,
Game.ComponentMoveAwayBehavior
,
Game.ComponentStareBehavior
m_targetCrouchFactor :
Game.ComponentBody
m_targetInRangeTime :
Game.ComponentChaseBehavior
m_targetPositionOffset :
Game.ComponentRider
m_targetRainSoundVolume :
Game.SubsystemWeather
m_targetRotationOffset :
Game.ComponentRider
m_targetTemperature :
Game.ComponentVitalStats
m_targetTemperatureFlux :
Game.ComponentVitalStats
m_targetUnsuitableTime :
Game.ComponentChaseBehavior
m_task :
Engine.Audio.StreamingSound
,
Game.TerrainUpdater
m_tcTransform :
Game.ChunkBlock
,
Game.FoodBlock
m_temperature :
Game.ComponentVitalStats
m_temperatureBlackoutDuration :
Game.ComponentVitalStats
m_temperatureBlackoutFactor :
Game.ComponentVitalStats
m_temperatureLink :
Game.VitalStatsWidget
m_temperatureOffset :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_temperatureOffsetSlider :
Game.WorldOptionsScreen
m_temperatureValueBar :
Game.VitalStatsWidget
m_terrain :
Game.TerrainSerializer129
,
Game.TerrainSerializer22
,
Game.TerrainUpdater
m_terrainGenerationButton :
Game.WorldOptionsScreen
m_terrainGeneratorVersionButton :
Game.WorldOptionsScreen
m_terrainGeneratorVersionButtonPanel :
Game.WorldOptionsScreen
m_terrainMipmapsButton :
Game.SettingsPerformanceScreen
m_terrainUseCount :
Game.FurnitureDesign
m_terrainWaitStartTime :
Game.PlayerData
m_text :
Game.FontTextWidget
,
Game.LegacyTextBoxWidget
,
Game.TextBoxWidget
m_textBox1 :
Game.EditSignDialog
m_textBox2 :
Game.EditSignDialog
m_textBox3 :
Game.EditSignDialog
m_textBox4 :
Game.EditSignDialog
m_textBoxWidget :
Game.ExternalContentLinkDialog
,
Game.TextBoxDialog
m_textHeight :
Game.SubsystemSignBlockBehavior
m_textLabel :
Game.HelpTopicScreen
,
Game.ReleasesScreen
m_textOrientation :
Game.FontTextWidget
m_textsByMovingBlock :
Game.SubsystemSignBlockBehavior
m_textsByPoint :
Game.SubsystemSignBlockBehavior
m_texture :
Engine.Graphics.Texture2D
,
Game.BevelledRectangleWidget
,
Game.ExperienceBlock
,
Game.ParticleSystem< T >
,
Game.PrecipitationShaftParticleSystem
,
Game.ScreenSpaceFireRenderer
,
Game.StarRatingWidget
,
Game.TextureAtlas
m_texture2D :
Engine.Graphics.GLWrapper
m_textureAnisotropicFilter :
Game.RectangleWidget
m_textureCoordinates :
Game.BlockGeometryGenerator
m_texturedBatch :
Game.BevelledRectangleWidget
m_texturedBatches :
Engine.Graphics.BasePrimitivesRenderer< T1, T2, T3 >
m_textureLinearFilter :
Game.BevelledRectangleWidget
,
Game.RectangleWidget
,
Game.ValueBarWidget
m_textureLocations :
Game.SubsystemSignBlockBehavior
m_textureParameter :
Engine.Graphics.LitShader
,
Engine.Graphics.SkyShader
,
Engine.Graphics.UnlitShader
,
Game.ModelShader
m_textures :
Game.BlocksTexturesCache
,
Game.CharacterSkinsCache
,
Game.ComponentDiggingCracks
m_textureSamplerStates :
Engine.Graphics.GLWrapper
m_texturesByPoint :
Game.SubsystemSignBlockBehavior
m_textureSlotMultiplier :
Game.SmokeTrailParticleSystem
m_textureSlotOffset :
Game.SmokeTrailParticleSystem
m_textureSlots :
Game.BulletBlock
m_textureSlotsByMaterial :
Game.PressurePlateBlock
m_textureWrap :
Game.RectangleWidget
m_textWidth :
Game.SubsystemSignBlockBehavior
m_thermometersByPoint :
Game.SubsystemMetersBlockBehavior
m_thermometersToSimulate :
Game.SubsystemMetersBlockBehavior
m_thermometersToSimulateIndex :
Game.SubsystemMetersBlockBehavior
m_theSameFluidsByIndex :
Game.FluidBlock
m_threadUpdateParameters :
Game.TerrainUpdater
m_tickWidget :
Game.CheckboxWidget
m_time :
Engine.Graphics.LitShader
,
Engine.Graphics.UnlitShader
,
Game.GunSmokeParticleSystem
,
Game.MagmaSplashParticleSystem
,
Game.WaterSplashParticleSystem
,
Game.WhalePlumeParticleSystem
m_timeCostedLabel :
Game.RunJsDialog
m_timeLabel :
Game.BulletinDialog
m_timeOfDayButton :
Game.WorldOptionsScreen
m_timeOfDayButtonWidget :
Game.ComponentGui
m_timeOffset :
Game.PanoramaWidget
m_timeOfYearSlider :
Game.WorldOptionsScreen
m_timeToForgetAttacker :
Game.ComponentRunAwayBehavior
,
Game.ComponentSwimAwayBehavior
m_timeToSpeedReduction :
Game.ComponentSteedBehavior
m_timeToSwitch :
Game.ComponentShapeshifter
m_timeWaitToAutoPick :
Game.Pickable
m_tipNames :
Game.ArrowBlock
m_tipTextureSlots :
Game.ArrowBlock
m_title :
Game.EditPistonDialog
m_titleLabel :
Game.BulletinDialog
,
Game.HelpTopicScreen
,
Game.ModDetailsDialog
,
Game.ReleasesScreen
,
Game.VitalStatsWidget
m_titleLabelWidget :
Game.ListSelectionDialog
m_titlePrefix :
Engine.Window
m_titleSuffix :
Engine.Window
m_titleWidget :
Game.LevelFactorDialog
,
Game.ModsManageContentItemWidget
,
Game.TextBoxDialog
m_tmpActions :
Game.SubsystemPistonBlockBehavior
m_tmpConnectionPaths :
Game.BlockGeometryGenerator
,
Game.SubsystemElectricity
m_tmpIndices :
Game.SubsystemMovingBlocks
,
Game.TerrainRenderer
m_tmpLeafParticles :
Game.SubsystemDeciduousLeavesBlockBehavior
m_tmpMemoryBankData :
Game.EditMemoryBankDialog
m_tmpPalette :
Game.EditPaletteDialog
m_tmpPlayers :
Game.SubsystemPickables
m_tmpResult :
Game.SubsystemElectricity
m_tmpTruthTableData :
Game.EditTruthTableDialog
m_tmpVertices :
Game.TerrainRenderer
m_tmpVisited :
Game.SubsystemElectricity
m_toAdd :
Game.EditCommunityServerInfoDialog
m_toAddOrRemove :
Game.SubsystemUpdate
m_toBurnAway :
Game.SubsystemFireBlockBehavior
m_toChange :
Game.SubsystemCellChangeQueue
m_toCreate :
Game.PrecipitationShaftParticleSystem
m_toDegrade :
Game.SubsystemSoilBlockBehavior
m_toExpand :
Game.SubsystemFireBlockBehavior
m_toGenerate :
Game.FireParticleSystem
,
Game.FireworksTrailParticleSystem
,
Game.FuseParticleSystem
,
Game.GunSmokeParticleSystem
,
Game.OnFireParticleSystem
,
Game.PukeParticleSystem
,
Game.ScreenSpaceFireRenderer
,
Game.ShapeshiftParticleSystem
,
Game.SmokeTrailParticleSystem
,
Game.WhalePlumeParticleSystem
m_toHydrate :
Game.SubsystemSoilBlockBehavior
m_tones :
Game.SoundGeneratorElectricElement
m_topics :
Game.HelpScreen
m_topicsList :
Game.HelpScreen
m_topmostBelowValue :
Game.PrecipitationShaftParticleSystem
m_topmostValue :
Game.PrecipitationShaftParticleSystem
m_torchPointsByRotation :
Game.FurnitureDesign
m_toReduce :
Game.SubsystemCampfireBlockBehavior
m_toRemove :
Game.DialogsManager
,
Game.SubsystemGrassTrapBlockBehavior
,
Game.SubsystemWeather
m_toSet :
Game.SubsystemFluidBlockBehavior
m_totalCpuFrameTime :
Game.PerformanceManager
m_totalFrameTime :
Game.PerformanceManager
m_totalGameTime :
Game.PerformanceManager
m_totalGpuMemoryUsed :
Game.PerformanceManager
m_totalGraphicResourcesCount :
Game.PerformanceManager
m_totalImpulse :
Game.ComponentBody
m_totalLimit :
Game.SubsystemCreatureSpawn
m_totalLimitConstant :
Game.SubsystemCreatureSpawn
m_totalLimitConstantChallenging :
Game.SubsystemCreatureSpawn
m_totalMemoryUsed :
Game.PerformanceManager
m_totalNameWidget :
Game.LevelFactorDialog
m_totalValueWidget :
Game.LevelFactorDialog
m_totalWorldsSize :
Game.PlayScreen
m_touchCleared :
Game.WidgetInput
m_touchDragInProgress :
Game.WidgetInput
m_touchFrameIndex :
Game.TouchInputWidget
m_touchHoldInProgress :
Game.WidgetInput
m_touchId :
Game.TouchInputWidget
,
Game.WidgetInput
m_touchInput :
Game.TouchInputWidget
m_touchLastPosition :
Game.TouchInputWidget
m_touchLocations :
Engine.Input.Touch
m_touchMoved :
Game.TouchInputWidget
m_touchOrigin :
Game.TouchInputWidget
m_touchOriginLimited :
Game.TouchInputWidget
m_touchStartPoint :
Game.WidgetInput
m_touchStartTime :
Game.WidgetInput
m_touchTime :
Game.TouchInputWidget
m_toUpdate :
Game.SubsystemFluidBlockBehavior
,
Game.SubsystemGrassBlockBehavior
,
Game.SubsystemIvyBlockBehavior
m_toVisit :
Game.SubsystemMetersBlockBehavior
m_transform :
Engine.Graphics.ModelBone
,
Game.ChunkBlock
m_transparentFacesMask :
Game.FurnitureDesign
m_transparentShader :
Game.TerrainRenderer
m_trapValues :
Game.SubsystemGrassTrapBlockBehavior
m_treasureData :
Game.SubsystemTreasureGeneratorBlockBehavior
m_treeBrushesByType :
Game.PlantsManager
m_treeLeavesByType :
Game.PlantsManager
m_treePanel :
Game.CommunityContentScreen
m_treeTrunksByType :
Game.PlantsManager
m_triggerEnableButton :
Game.ModDetailsDialog
,
ModsManageContentScreen
m_trueImage :
Engine.Media.Image
m_trueWorldSeedEdited :
Game.EditWorldSeedDialog
m_trueWorldSeedTextBox :
Game.EditWorldSeedDialog
m_truthTableData :
Game.EditTruthTableDialog
m_turnOrder :
Game.ComponentDumpRiderBehavior
,
Game.ComponentLocomotion
,
Game.ComponentPilot
m_turnRightButton :
Game.BuildFurnitureDialog
m_turnSpeed :
Game.ComponentBoat
,
Game.ComponentSteedBehavior
m_type :
Game.DownloadContentFromLinkDialog
,
Game.PublishCommunityLinkDialog
m_typeIconWidget :
Game.DownloadContentFromLinkDialog
,
Game.PublishCommunityLinkDialog
m_typeLabelWidget :
Game.DownloadContentFromLinkDialog
,
Game.PublishCommunityLinkDialog
m_typesByName :
Engine.Serialization.TypeCache
m_uiButton :
Game.SettingsScreen
m_uiRenderTarget :
Game.ScreensManager
m_uiScaleSlider :
Game.SettingsUiScreen
m_uncoloredBlockMeshes :
Game.SlabBlock
,
Game.StairsBlock
m_unexpandIconTexture :
Game.TreeViewNodeContentItem
m_unlitBarColor :
Game.ValueBarWidget
m_unpaintedColor :
Game.FenceBlock
,
Game.FenceGateBlock
m_unpauseLock :
Game.TerrainUpdater
m_unpauseUpdateThread :
Game.TerrainUpdater
m_unwiredTextureSlot :
Game.WireThroughBlock
m_up :
Game.ParticleSystem< T >
m_upButton :
Game.BuildFurnitureDialog
,
Game.CameraManageScreen
m_updateables :
Game.SubsystemUpdate
m_updateButton :
Game.BulletinDialog
m_updateButtonIcon :
Game.MainMenuScreen
m_updateCheckButton :
Game.MainMenuScreen
m_updateContentName :
Game.DownloadContentFromLinkDialog
m_updateContentType :
Game.DownloadContentFromLinkDialog
m_updateEvent :
Game.TerrainUpdater
m_updateHysteresis :
Game.TerrainUpdater
m_updateIndex :
Game.SubsystemCampfireBlockBehavior
m_updateParameters :
Game.TerrainUpdater
m_updateParametersLock :
Game.TerrainUpdater
m_updateSmeltingRecipe :
Game.ComponentFurnace
m_upDirectoryButton :
Game.ExternalContentScreen
m_upgradeCompleted :
Game.GameLoadingScreen
m_upgradeError :
Game.GameLoadingScreen
m_uploadButton :
Game.ModifyWorldScreen
,
Game.ViewGameLogDialog
,
ManageContentScreen
m_upsideDownButton :
Game.SettingsUiScreen
m_urisToHandle :
Game.Program
m_urlButton :
Game.EditSignDialog
m_urlPage :
Game.EditSignDialog
m_urlTestButton :
Game.EditSignDialog
m_urlTextBox :
Game.EditSignDialog
m_useAlphaTest :
Game.FenceBlock
,
Game.FenceGateBlock
m_useAPISleepTimeAccelerationButton :
Game.SettingsPerformanceScreen
m_useCanterSound :
Game.ComponentFourLeggedModel
m_usedCount :
Game.ArrayCache< T >
m_usedebug :
Game.FontTextWidget
m_useFog :
Engine.Graphics.LitShader
m_user :
Game.PublishCommunityLinkDialog
m_useReducedZRange :
Engine.Graphics.Display
m_userId :
Game.RateCommunityContentDialog
,
Game.ReportCommunityContentDialog
m_userIdLabel :
Game.MoreCommunityLinkDialog
m_userIndexBufferOffset :
Engine.Graphics.DXWrapper
m_userIndexBufferSize :
Engine.Graphics.DXWrapper
m_userLabel :
Game.MoreCommunityLinkDialog
m_users :
Game.UserManager
m_userVertexBufferOffset :
Engine.Graphics.DXWrapper
m_userVertexBufferSize :
Engine.Graphics.DXWrapper
m_useSoftMouseCursor :
Game.WidgetInput
m_value :
Game.BlockIconWidget
,
Game.ComponentBlockHighlight
,
Game.ComponentDiggingCracks
,
Game.ComponentFirstPersonModel
,
Game.RunningAverage
,
Game.SliderWidget
,
Game.TerrainBrush.Brush
,
Game.TerrainBrush.Counter
,
Game.ValueBarWidget
,
TemplatesDatabase.DatabaseObject
m_valueDictionaries :
Game.DatabaseManager
m_values :
Game.FurnitureDesign
m_valuesDictionary :
GameEntitySystem.Component
,
GameEntitySystem.Entity
,
GameEntitySystem.Subsystem
m_valuesList :
Game.RecipaediaDescriptionScreen
m_valuesWidget :
Game.LevelFactorDialog
m_velocity :
Game.ComponentBody
,
Game.FlyCamera
m_version :
Game.SortedMultiCollection< TKey, TValue >
,
Game.WidgetsList.Enumerator
,
Game.WidgetsList
m_versionComparer :
Game.ReleasesScreen
m_versionConverters :
Game.VersionsManager
m_versionString :
Game.MainMenuScreen
m_versionStringTrial :
Game.MainMenuScreen
m_vertexAttribArray :
Engine.Graphics.GLWrapper
m_vertexAttributeDataByDeclaration :
Engine.Graphics.Shader
m_vertexBuffer :
Engine.Graphics.DXWrapper
m_vertexList :
Game.SubsystemMovingBlocks
m_vertexOffset :
Engine.Graphics.DXWrapper
m_vertexShader :
Engine.Graphics.DXWrapper
,
Engine.Graphics.Shader
m_vertexShaderCode :
Engine.Graphics.Shader
m_vertexStride :
Engine.Graphics.DXWrapper
m_vertices :
Game.ArrowLineWidget
,
Game.ComponentDiggingCracks
m_view :
Engine.Graphics.ShaderTransforms
,
Engine.Window
m_viewAngleSlider :
Game.SettingsGraphicsScreen
m_viewDetailButton :
ModsManageContentScreen
m_viewDirection :
Game.BasePerspectiveCamera
m_viewFogBottom :
Game.SubsystemSky
m_viewFogColor :
Game.SubsystemSky
m_viewFogDensity :
Game.SubsystemSky
m_viewFogTop :
Game.SubsystemSky
m_viewFrustum :
Game.BasePerspectiveCamera
m_viewFrustumValid :
Game.BasePerspectiveCamera
m_viewGameLogButton :
Game.SettingsCompatibilityScreen
m_viewHazeDensity :
Game.SubsystemSky
m_viewHazeStart :
Game.SubsystemSky
m_viewHeight :
Game.PrecipitationShaftParticleSystem
m_viewIsSkyVisible :
Game.SubsystemSky
m_viewMatrix :
Game.BasePerspectiveCamera
,
Game.BlockIconWidget
m_viewport :
Engine.Graphics.DXWrapper
,
Engine.Graphics.GLWrapper
m_viewportMatrix :
Game.BasePerspectiveCamera
m_viewportSize :
Game.BasePerspectiveCamera
m_viewPosition :
Game.BasePerspectiveCamera
m_viewProjection :
Engine.BoundingFrustum
,
Engine.Graphics.ShaderTransforms
m_viewProjectionMatrix :
Game.BasePerspectiveCamera
m_viewRight :
Game.BasePerspectiveCamera
m_viewUp :
Game.BasePerspectiveCamera
m_virtualRealityButton :
Game.SettingsGraphicsScreen
m_visibilityRanges :
Game.SettingsPerformanceScreen
m_visibilityRangeSlider :
Game.SettingsPerformanceScreen
m_visibilityRangeWarningLabel :
Game.SettingsPerformanceScreen
m_visible :
Game.FireParticleSystem
,
Game.FuseParticleSystem
,
Game.OnFireParticleSystem
m_visibleItemsCount :
Game.TreeViewWidget
m_visibleSides :
Game.BlockGeometryGenerator
m_visibleSlotsCount :
Game.ComponentCreativeInventory
,
Game.ComponentInventory
m_visited :
Game.SubsystemFluidBlockBehavior
,
Game.SubsystemMetersBlockBehavior
m_vitalStatsButton :
Game.ClothingWidget
m_voltage :
Game.AndGateElectricElement
,
Game.BaseDelayGateElectricElement
,
Game.ButtonElectricElement
,
Game.ButtonFurnitureElectricElement
,
Game.ChristmasTreeElectricElement
,
Game.DigitalToAnalogConverterElectricElement
,
Game.DoorElectricElement
,
Game.FenceGateElectricElement
,
Game.FourLedElectricElement
,
Game.HygrometerElectricElement
,
Game.LedElectricElement
,
Game.MemoryBankElectricElement
,
Game.MotionDetectorElectricElement
,
Game.MulticoloredLedElectricElement
,
Game.NandGateElectricElement
,
Game.NorGateElectricElement
,
Game.NotGateElectricElement
,
Game.OneLedElectricElement
,
Game.OrGateElectricElement
,
Game.PhotodiodeElectricElement
,
Game.PressurePlateElectricElement
,
Game.RandomGeneratorElectricElement
,
Game.SevenSegmentDisplayElectricElement
,
Game.SpikedPlankElectricElement
,
Game.SRLatchElectricElement
,
Game.SwitchElectricElement
,
Game.SwitchFurnitureElectricElement
,
Game.TargetElectricElement
,
Game.ThermometerElectricElement
,
Game.TrapDoorElectricElement
,
Game.TruthTableCircuitElectricElement
,
Game.WireDomainElectricElement
,
Game.XorGateElectricElement
m_voltageLevel :
Game.EditVoltageLevelDialog
m_voltagesHistory :
Game.BaseDelayGateElectricElement
m_voltageSlider :
Game.EditVoltageLevelDialog
m_volume :
Engine.Audio.BaseSound
,
Game.MusicManager
m_vrDeltaYaw :
Game.DeathCamera
m_vrDownPoint :
Game.WidgetInput
m_vrDragInProgress :
Game.WidgetInput
m_vrDragTime :
Game.WidgetInput
m_vrHandModel :
Game.ComponentVrHandsModel
m_vrPanel :
Game.SettingsGraphicsScreen
m_vrQuadMatrix :
Game.ScreensManager
m_vrQuadPosition :
Game.ScreensManager
m_vrSmoothLook :
Game.ComponentInput
m_vsSamplerStates :
Engine.Graphics.DXWrapper
m_waitTime :
Game.ComponentRandomFeedBehavior
,
Game.ComponentRandomPeckBehavior
m_wakeUpWhenAttacked :
Game.ComponentSleep
m_wakeUpWhenInjured :
Game.ComponentSleep
m_wakeUpWhenWet :
Game.ComponentSleep
m_walkAnimationSpeed :
Game.ComponentBirdModel
,
Game.ComponentFlightlessBirdModel
,
Game.ComponentFourLeggedModel
,
Game.ComponentHumanModel
m_walkBobHeight :
Game.ComponentBirdModel
,
Game.ComponentFlightlessBirdModel
,
Game.ComponentFourLeggedModel
,
Game.ComponentHumanModel
m_walkFrontLegsAngle :
Game.ComponentFourLeggedModel
m_walkHindLegsAngle :
Game.ComponentFourLeggedModel
m_walking :
Game.ComponentLocomotion
m_walkLegsAngle :
Game.ComponentFlightlessBirdModel
,
Game.ComponentHumanModel
m_walkOrder :
Game.ComponentDumpRiderBehavior
,
Game.ComponentLocomotion
,
Game.ComponentPilot
m_walkSpeedWhenTurning :
Game.ComponentLocomotion
m_wasPressed :
Game.ButtonElectricElement
,
Game.ButtonFurnitureElectricElement
m_wasStanding :
Game.ComponentHealth
m_waterBlockIndex :
Game.SubsystemBucketBlockBehavior
m_waterBucketBlockIndex :
Game.SubsystemBucketBlockBehavior
m_waterOffset1 :
Game.SubsystemAnimatedTextures
m_waterOffset2 :
Game.SubsystemAnimatedTextures
m_waterOrder :
Game.SubsystemAnimatedTextures
m_waterPocketBrushes :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
m_waterSound :
Game.SubsystemAmbientSounds
m_waterSurfaceCrossTime :
Game.ComponentScreenOverlays
m_weaponPowers :
Game.ArrowBlock
,
Game.BulletBlock
m_weatherEffectsButton :
Game.WorldOptionsScreen
m_webPageButton :
Game.CommunityContentScreen
m_websiteUrlTextBox :
Game.EditCommunityServerInfoDialog
m_wetness :
Game.ComponentVitalStats
m_wetnessLink :
Game.VitalStatsWidget
m_wetnessValueBar :
Game.VitalStatsWidget
m_widget :
Game.WidgetInput
m_widgets :
Game.WidgetsList
m_widgetsByIndex :
Game.ListPanelWidget
m_widgetsByString :
Game.CameraManageScreen
,
Game.GamepadMappingScreen
,
Game.KeyboardMappingScreen
m_widgetsDirty :
Game.ListPanelWidget
,
Game.TreeViewWidget
m_widgetsHierarchyInput :
Game.Widget
m_width :
Engine.Graphics.Texture2D
,
Game.ArrowLineWidget
m_windowMode :
Game.SettingsManager
m_windowModeButton :
Game.SettingsUiScreen
m_windowModeContainer :
Game.SettingsUiScreen
m_wing1Bone :
Game.ComponentBirdModel
m_wing2Bone :
Game.ComponentBirdModel
m_wiredTextureSlot :
Game.WireThroughBlock
m_wiresToUpdate :
Game.SubsystemElectricity
m_wordWrap :
Game.FontTextWidget
m_world :
Engine.Graphics.ShaderTransforms
m_worldInfo :
Game.GameLoadingScreen
,
Game.GameManager
m_worldInfos :
Game.WorldsManager
m_worldMatrixParameter :
Engine.Graphics.LitShader
,
Game.ModelShader
m_worldOptionsButton :
Game.ModifyWorldScreen
,
Game.NewWorldScreen
m_worldSeedLabel :
Game.EditWorldSeedDialog
m_worldSeedTextBox :
Game.EditWorldSeedDialog
m_worldSettings :
Game.ModifyWorldScreen
,
Game.NewWorldScreen
,
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
,
Game.TerrainContentsGeneratorFlat
,
Game.WorldOptionsScreen
m_worldSettingsData :
Game.ModifyWorldScreen
m_worldsListWidget :
Game.PlayScreen
m_worldSnapshotName :
Game.GameLoadingScreen
m_worldUpParameter :
Game.ModelShader
m_worldView :
Engine.Graphics.ShaderTransforms
m_worldViewMatrixParameter :
Engine.Graphics.LitShader
m_worldViewProjection :
Engine.Graphics.ShaderTransforms
m_worldViewProjectionMatrixParameter :
Engine.Graphics.LitShader
,
Engine.Graphics.SkyShader
,
Engine.Graphics.UnlitShader
,
Game.ModelShader
m_writeAllowed :
Game.MemoryBankElectricElement
m_writer :
Engine.Serialization.BinaryOutputArchive
,
Engine.StreamLogSink
,
Game.GameLogSink
m_yearDays :
Game.WorldOptionsScreen
m_yearDaysPanel :
Game.WorldOptionsScreen
m_yearDaysSlider :
Game.WorldOptionsScreen
m_yLimit :
Game.PrecipitationShaftParticleSystem
Magenta :
Engine.Color
MainView :
Game.EditMemoryBankDialogAPI
,
Game.LoginDialog
Mass :
Game.BestiaryCreatureInfo
MatureTime :
Game.SubsystemSaplingBlockBehavior.SaplingData
Max :
Engine.BoundingBox
,
Engine.BoundingRectangle
MaxAllowedWorlds :
Game.WorldsManager
MaxAttackRange :
Game.ComponentChaseBehavior
MaxBedrockHeight :
Game.TerrainContentsGenerator23
MaxChunkAge :
Game.SubsystemSpawn
MaxChunks :
Game.TerrainSerializer129
,
Game.TerrainSerializer14
,
Game.TerrainSerializer22
MaxColors :
Game.WorldPalette
MaxCount :
Game.ComponentLoot.Loot
,
Game.SubsystemTreasureGeneratorBlockBehavior.TreasureData
MaxDepth :
Engine.Graphics.Viewport
maxDesign :
Game.FurnitureDesign
MaxFurnitureSetNameLength :
Game.SubsystemFurnitureBlockBehavior
MaxInstancesCount :
Game.SubsystemModelsRenderer
MaxLevel :
Game.FluidBlock
,
Game.MagmaBlock
,
Game.WaterBlock
MaxMagnets :
Game.SubsystemMagnetBlockBehavior
MaxMessages :
Game.MessageWidget
MaxNameLength :
Game.FurnitureDesign
,
Game.WorldPalette
MaxOpenedStreams :
Game.TerrainSerializer23.RegionFileStorage
MaxPlayers :
Game.SubsystemPlayers
MaxPositionsToCheck :
Game.SubsystemPathfinding.Request
MaxResolution :
Game.FurnitureDesign
MaxRot :
Game.SubsystemRotBlockBehavior
MaxShaftsToPollPerFrame :
Game.SubsystemBlocksScanner
MaxSize :
Game.CraftingRecipe
MaxSleepBlackoutFactor :
Game.ComponentSleep
MaxSpeed :
Game.ComponentBody
MaxStacking :
Game.Block
MaxTicks :
Game.Profiler.Metric
MaxTicksCosted1 :
Game.DebugInfo
MaxTicksCosted2 :
Game.DebugInfo
MaxTimeExist :
Game.WorldItem
MaxTriangles :
Game.FurnitureDesign
MaxVisibleSlotsCount :
Game.ShortInventoryWidget
MaxVisibleSlotsCountInCreative :
Game.ShortInventoryWidget
MaxWorlds :
Game.PlayScreen
MeasureOverride1 :
Game.Widget
MeleeAttacks :
Game.PlayerStats
MeleeHits :
Game.PlayerStats
memory :
Game.EditMemoryBankDialogAPI
Mesh :
Engine.Media.Collada.ColladaGeometry
Meshes :
Engine.Media.ModelData
MeshMatrix :
Game.ObjModelReader.ObjMesh
MeshName :
Game.ObjModelReader.ObjMesh
MeshParts :
Engine.Media.ModelMeshData
Message :
Game.CraftingRecipe
,
Game.LoadingScreen.LogItem
Meter :
Engine.Media.Collada.ColladaAsset
Method :
Game.ZipArchiveEntry
MidAutumn :
Game.SubsystemSeasons
MidSpring :
Game.SubsystemSeasons
MidSummer :
Game.SubsystemSeasons
MidWinter :
Game.SubsystemSeasons
MimosaLeaves :
Game.BlockColorsMap
Min :
Engine.BoundingBox
,
Engine.BoundingRectangle
MinCapacity :
Engine.DynamicArray< T >
,
Game.SortedMultiCollection< TKey, TValue >
MinCount :
Game.ComponentLoot.Loot
MinDepth :
Engine.Graphics.Viewport
MinDistance :
Game.SubsystemPathfinding.Request
MinHealthToAttackActively :
Game.ComponentChaseBehavior
MinResolution :
Game.FurnitureDesign
MintGreen :
Engine.Color
MinVisibleSlotsCount :
Game.ShortInventoryWidget
MinVolume :
Game.FurnitureDesign.Subdivision
MiterLimit :
Game.PathRenderer.Point
ModArchive :
Game.ModEntity
ModelName :
Game.BestiaryCreatureInfo
Models :
Game.ModelWidget
ModelsDrawn :
Game.SubsystemModelsRenderer
ModEntity :
Game.BlockAllocateData
,
ManageContentScreen.ListItem
ModFilePath :
Game.ModEntity
ModFiles :
Game.ModEntity
ModHooks :
ModsManager
ModificationCounter :
Game.TerrainChunk
ModifierKeyOfCurrentCombo :
Engine.Input.GamePad.State
ModifyTime :
Game.ZipArchiveEntry
modInfo :
Game.ModEntity
ModList :
ModsManager
ModListAll :
ModsManager
ModLoader_ :
Game.ModEntity
ModLoaders :
ModsManager
ModLoadingActoins :
Game.LoadingScreen
ModsPath :
ModsManager
ModSuffix :
ModsManager
Mount :
Game.ClothingData
MouseButtonsDownArray :
MultiMouse.MouseData
MouseButtonsDownOnceArray :
MultiMouse.MouseData
MouseButtonsUpOnceArray :
MultiMouse.MouseData
MouseIndex :
Engine.Input.MultiMouseButtonEvent
,
Engine.Input.MultiMouseEvent
MouseMovement :
MultiMouse.MouseData
MousePosition :
MultiMouse.MouseData
MousePositionX :
Engine.Browser.InputBuffer
MousePositionY :
Engine.Browser.InputBuffer
MouseWheelMovement :
MultiMouse.MouseData
Move :
Game.PlayerInput
,
Game.SubsystemPistonBlockBehavior.QueuedAction
,
Game.TouchInput
MovementSpeed :
Game.BestiaryCreatureInfo
MovementSpeedFactor :
Game.ClothingData
MoveNextFlag :
Game.LegacyTextBoxWidget
,
Game.TextBoxWidget
MovingBlock :
Game.MovingBlocksRaycastResult
,
Game.SubsystemSignBlockBehavior.TextData
MovingBlockSet :
Game.MovingBlock
,
Game.MovingBlocksRaycastResult
MutedGreen :
Engine.Color
制作者
1.16.1