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Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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静态 Public 成员函数 | |
| static void | DrawUser< T > (PrimitiveType primitiveType, Shader shader, VertexDeclaration vertexDeclaration, T[] vertexData, int startVertex, int verticesCount) |
| static void | DrawUserIndexed< T > (PrimitiveType primitiveType, Shader shader, VertexDeclaration vertexDeclaration, T[] vertexData, int startVertex, int verticesCount, int[] indexData, int startIndex, int indicesCount) |
| static void | Draw (PrimitiveType primitiveType, Shader shader, VertexBuffer vertexBuffer, int startVertex, int verticesCount) |
| static void | DrawIndexed (PrimitiveType primitiveType, Shader shader, VertexBuffer vertexBuffer, IndexBuffer indexBuffer, int startIndex, int indicesCount) |
| static void | Clear (Vector4? color, float? depth=null, int? stencil=null) |
| static void | ResetGLStateCache () |
| static void | Initialize () |
| static void | Dispose () |
| static void | BeforeFrame () |
| static void | AfterFrame () |
| static void | Resize () |
| static long | GetGpuMemoryUsage () |
| static void | Clear (Color? color, float? depth=null, int? stencil=null) |
| static void | VerifyParametersDrawUser< T > (PrimitiveType primitiveType, Shader shader, VertexDeclaration vertexDeclaration, T[] vertexData, int startVertex, int verticesCount) |
| static void | VerifyParametersDrawUserIndexed< T > (PrimitiveType primitiveType, Shader shader, VertexDeclaration vertexDeclaration, T[] vertexData, int startVertex, int verticesCount, int[] indexData, int startIndex, int indicesCount) |
| static void | VerifyParametersDraw (PrimitiveType primitiveType, Shader shader, VertexBuffer vertexBuffer, int startVertex, int verticesCount) |
| static void | VerifyParametersDrawIndexed (PrimitiveType primitiveType, Shader shader, VertexBuffer vertexBuffer, IndexBuffer indexBuffer, int startIndex, int indicesCount) |
| static void | HandleDeviceLost () |
| static void | HandleDeviceReset () |
属性 | |
| static Point2 | BackbufferSize [get, private set] |
| static Viewport | Viewport [get, set] |
| static Rectangle | ScissorRectangle [get, set] |
| static RasterizerState | RasterizerState [get, set] |
| static DepthStencilState | DepthStencilState [get, set] |
| static BlendState | BlendState [get, set] |
| static RenderTarget2D | RenderTarget [get, set] |
| static bool | UseReducedZRange [get, set] |
| static string | DeviceDescription [get, set] |
| static int | MaxTextureSize [get] |
事件 | |
| static Action | DeviceLost |
| static Action | DeviceReset |
静态 Private 属性 | |
| static RenderTarget2D | m_renderTarget |
| static RasterizerState | m_rasterizerState = RasterizerState.CullCounterClockwise |
| static DepthStencilState | m_depthStencilState = DepthStencilState.Default |
| static BlendState | m_blendState = BlendState.Opaque |
| static bool | m_useReducedZRange |
在文件 Display.cs 第 11 行定义.
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| T | : | unmanaged |
在文件 Display.cs 第 347 行定义.
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| T | : | unmanaged |
在文件 Display.cs 第 370 行定义.
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staticprivate |
在文件 Display.cs 第 18 行定义.
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staticprivate |
在文件 Display.cs 第 16 行定义.
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staticprivate |
在文件 Display.cs 第 14 行定义.
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staticprivate |
在文件 Display.cs 第 12 行定义.
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staticprivate |
在文件 Display.cs 第 20 行定义.
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staticgetprivate set |
在文件 Display.cs 第 22 行定义.
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staticgetset |
在文件 Display.cs 第 46 行定义.
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staticgetset |
在文件 Display.cs 第 37 行定义.
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staticgetset |
在文件 Display.cs 第 82 行定义.
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staticget |
在文件 Display.cs 第 84 行定义.
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staticgetset |
在文件 Display.cs 第 28 行定义.
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staticgetset |
在文件 Display.cs 第 55 行定义.
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staticgetset |
在文件 Display.cs 第 26 行定义.
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staticgetset |
在文件 Display.cs 第 70 行定义.
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staticgetset |
在文件 Display.cs 第 24 行定义.
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在文件 Display.cs 第 94 行定义.
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在文件 Display.cs 第 96 行定义.