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| | RenderTarget2D (int width, int height, int mipLevelsCount, ColorFormat colorFormat, DepthFormat depthFormat) |
| override void | Dispose () |
| void | GetData< T > (T[] target, int targetStartIndex, Rectangle sourceRectangle) |
| unsafe Image | GetData (Rectangle sourceRectangle) |
| void | GetData (nint target, Rectangle sourceRectangle) |
| void | GetDataInternal (nint target, Rectangle sourceRectangle) |
| void | GenerateMipMaps () |
| override void | HandleDeviceLost () |
| override void | HandleDeviceReset () |
| void | AllocateRenderTarget () |
| void | DeleteRenderTarget () |
| override int | GetGpuMemoryUsage () |
| void | VerifyParametersGetData (nint target, Rectangle sourceRectangle) |
| | Texture2D () |
| | Texture2D (int width, int height, int mipLevelsCount, ColorFormat colorFormat) |
| override void | Dispose () |
| virtual void | SetData< T > (int mipLevel, T[] source, int sourceStartIndex=0) |
| virtual void | SetData (int mipLevel, nint source) |
| virtual void | SetDataInternal (int mipLevel, nint source) |
| virtual unsafe void | SetDataInternal (int mipLevel, void *source) |
| virtual void | SetData (Image< Rgba32 > source) |
| virtual unsafe void | SetData (int mipLevel, Image< Rgba32 > source) |
| override void | HandleDeviceLost () |
| override void | HandleDeviceReset () |
| virtual void | AllocateTexture () |
| void | DeleteTexture () |
| override int | GetGpuMemoryUsage () |
| virtual void | InitializeTexture2D (int width, int height, int mipLevelsCount, ColorFormat colorFormat) |
| virtual void | VerifyParametersSetData< T > (int mipLevel, T[] source, int sourceStartIndex=0) |
| virtual void | VerifyParametersSetData (int mipLevel, nint source) |
| | GraphicsResource () |
| int | GetGpuMemoryUsage () |
| void | HandleDeviceLost () |
| void | HandleDeviceReset () |
| void | VerifyNotDisposed () |
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| static new RenderTarget2D | Load (Color color, int width, int height) |
| static new RenderTarget2D | Load (Image image, int mipLevelsCount=1) |
| static new RenderTarget2D | Load (Stream stream, bool premultiplyAlpha=false, int mipLevelsCount=1) |
| static new RenderTarget2D | Load (string fileName, bool premultiplyAlpha=false, int mipLevelsCount=1) |
| static Image | Save (RenderTarget2D renderTarget) |
| static void | Save (RenderTarget2D renderTarget, Stream stream, ImageFileFormat format, bool saveAlpha) |
| static void | Save (RenderTarget2D renderTarget, string fileName, ImageFileFormat format, bool saveAlpha) |
| static void | VerifyParametersSwap (RenderTarget2D renderTarget1, RenderTarget2D renderTarget2) |
| static void | Swap (Texture2D texture1, Texture2D texture2) |
| static void | SwapTexture2D (Texture2D texture1, Texture2D texture2) |
| static Texture2D | Load (LegacyImage image, int mipLevelsCount=1) |
| static Texture2D | Load (Image image, int mipLevelsCount=1) |
| static Texture2D | Load (Image< Rgba32 > image, int mipLevelsCount=1) |
| static Texture2D | Load (Stream stream, bool premultiplyAlpha=false, int mipLevelsCount=1) |
| static Texture2D | Load (string fileName, bool premultiplyAlpha=false, int mipLevelsCount=1) |
| static Texture2D | Load (Color color, int width, int height) |