◆ m_childBones
| List<ModelBone> Engine.Graphics.ModelBone.m_childBones = [] |
◆ m_transform
| Matrix Engine.Graphics.ModelBone.m_transform |
◆ ChildBones
| ReadOnlyList<ModelBone> Engine.Graphics.ModelBone.ChildBones |
|
get |
◆ Index
| int Engine.Graphics.ModelBone.Index |
|
getset |
◆ Model
| Model Engine.Graphics.ModelBone.Model |
|
getset |
◆ Name
| string Engine.Graphics.ModelBone.Name |
|
getset |
◆ ParentBone
| ModelBone Engine.Graphics.ModelBone.ParentBone |
|
getset |
◆ Transform
| Matrix Engine.Graphics.ModelBone.Transform |
|
getset |
该类的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Engine/Engine.Graphics/ModelBone.cs