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| static Matrix | CreateFromAxisAngle (Vector3 axis, float angle) |
| static Matrix | CreateFromQuaternion (Quaternion quaternion) |
| static Matrix | CreateFromYawPitchRoll (float yaw, float pitch, float roll) |
| static Matrix | CreateLookAt (Vector3 position, Vector3 target, Vector3 up) |
| static Matrix | CreateOrthographic (float width, float height, float nearPlane, float farPlane) |
| static Matrix | CreateOrthographicOffCenter (float left, float right, float bottom, float top, float nearPlane, float farPlane) |
| static Matrix | CreatePerspective (float width, float height, float nearPlane, float farPlane) |
| static Matrix | CreatePerspectiveFieldOfView (float fieldOfViewY, float aspectRatio, float nearPlane, float farPlane) |
| static Matrix | CreatePerspectiveOffCenter (float left, float right, float bottom, float top, float nearPlane, float farPlane) |
| static Matrix | CreateRotationX (float radians) |
| static Matrix | CreateRotationX (float radians, Vector3 center) |
| static Matrix | CreateRotationY (float radians) |
| static Matrix | CreateRotationY (float radians, Vector3 center) |
| static Matrix | CreateRotationZ (float radians) |
| static Matrix | CreateRotationZ (float radians, Vector3 center) |
| static Matrix | CreateScale (float scale) |
| static Matrix | CreateScale (float x, float y, float z) |
| static Matrix | CreateScale (Vector3 scale) |
| static Matrix | CreateTranslation (float x, float y, float z) |
| static Matrix | CreateTranslation (Vector3 position) |
| static Matrix | CreateWorld (Vector3 position, Vector3 forward, Vector3 up) |
| static Matrix | CreateShadow (Vector4 lightDirection, Plane plane) |
| static Matrix | Transpose (Matrix m) |
| static Matrix | Invert (Matrix m) |
| static Matrix | Lerp (Matrix m1, Matrix m2, float f) |
| static void | MultiplyRestricted (ref Matrix m1, ref Matrix m2, out Matrix result) |
| static bool | operator== (Matrix m1, Matrix m2) |
| static bool | operator!= (Matrix m1, Matrix m2) |
| static Matrix | operator+ (Matrix m) |
| static Matrix | operator- (Matrix m) |
| static Matrix | operator+ (Matrix m1, Matrix m2) |
| static Matrix | operator- (Matrix m1, Matrix m2) |
| static Matrix | operator* (Matrix m1, Matrix m2) |
| static Matrix | operator* (Matrix m, float s) |
| static Matrix | operator* (float s, Matrix m) |
| static Matrix | operator/ (Matrix m1, Matrix m2) |
| static Matrix | operator/ (Matrix m, float d) |