|
| void | Init (string text, Color textColor, string subText, Color subTextColor, Texture2D icon, Color selectedColor, List< TreeViewNode > children) |
| | TreeViewNode () |
| | TreeViewNode (string text, string subText, Texture2D icon=null) |
| | TreeViewNode (string text, Color textColor, string subText, Color subTextColor, Texture2D icon=null) |
| void | Remove (bool dispose=true) |
| void | EnsureVisible () |
| void | AddChild (TreeViewNode child) |
| void | RemoveChild (TreeViewNode child, bool dispose=true) |
| void | AddChildren (List< TreeViewNode > children) |
| void | ClearChildren (bool dispose=true) |
| void | Dispose () |
|
| List< TreeViewNode > | Nodes [get, set] |
| bool | Expanded [get, set] |
| string | Text [get, set] |
| Color | TextColor [get, set] |
| string | SubText [get, set] |
| Color | SubTextColor [get, set] |
| Color | SelectedColor [get, set] |
| Texture2D | Icon [get, set] |
| Vector2 | IconMargin [get, set] |
| Subtexture | Subtexture [get] |
| TreeViewNode | ParentNode [get, set] |
| TreeViewWidget | ParentTree [get, set] |
| object | Tag [get, set] |
| bool | Selected [get, set] |
| TreeViewNodeContentItem | LinkedWidget [get, set] |
| Action | OnClicked [get, set] |
| bool | Selectable [get, set] |
◆ TreeViewNode() [1/3]
| Game.TreeViewNode.TreeViewNode |
( |
| ) |
|
◆ TreeViewNode() [2/3]
| Game.TreeViewNode.TreeViewNode |
( |
string | text, |
|
|
string | subText, |
|
|
Texture2D | icon = null ) |
◆ TreeViewNode() [3/3]
| Game.TreeViewNode.TreeViewNode |
( |
string | text, |
|
|
Color | textColor, |
|
|
string | subText, |
|
|
Color | subTextColor, |
|
|
Texture2D | icon = null ) |
◆ AddChild()
◆ AddChildren()
| void Game.TreeViewNode.AddChildren |
( |
List< TreeViewNode > | children | ) |
|
◆ ClearChildren()
| void Game.TreeViewNode.ClearChildren |
( |
bool | dispose = true | ) |
|
◆ Dispose()
| void Game.TreeViewNode.Dispose |
( |
| ) |
|
◆ EnsureVisible()
| void Game.TreeViewNode.EnsureVisible |
( |
| ) |
|
◆ Init()
◆ Remove()
| void Game.TreeViewNode.Remove |
( |
bool | dispose = true | ) |
|
◆ RemoveChild()
| void Game.TreeViewNode.RemoveChild |
( |
TreeViewNode | child, |
|
|
bool | dispose = true ) |
◆ m_expanded
| bool Game.TreeViewNode.m_expanded |
|
private |
◆ m_nodes
◆ m_selectable
| bool Game.TreeViewNode.m_selectable |
|
private |
◆ m_selected
| bool Game.TreeViewNode.m_selected |
|
private |
◆ m_subtexture
◆ Expanded
| bool Game.TreeViewNode.Expanded |
|
getset |
◆ Icon
◆ IconMargin
| Vector2 Game.TreeViewNode.IconMargin |
|
getset |
◆ LinkedWidget
◆ Nodes
◆ OnClicked
| Action Game.TreeViewNode.OnClicked |
|
getset |
◆ ParentNode
◆ ParentTree
◆ Selectable
| bool Game.TreeViewNode.Selectable |
|
getset |
◆ Selected
| bool Game.TreeViewNode.Selected |
|
getset |
◆ SelectedColor
| Color Game.TreeViewNode.SelectedColor |
|
getset |
◆ SubText
| string Game.TreeViewNode.SubText |
|
getset |
◆ SubTextColor
| Color Game.TreeViewNode.SubTextColor |
|
getset |
◆ Subtexture
| Subtexture Game.TreeViewNode.Subtexture |
|
get |
◆ Tag
| object Game.TreeViewNode.Tag |
|
getset |
◆ Text
| string Game.TreeViewNode.Text |
|
getset |
◆ TextColor
| Color Game.TreeViewNode.TextColor |
|
getset |
该类的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Survivalcraft.Windows/Widget/TreeViewWidget.cs