◆ Dispose()
| void Engine.Graphics.ModelMeshPart.Dispose |
( |
| ) |
|
◆ m_boundingBox
| BoundingBox Engine.Graphics.ModelMeshPart.m_boundingBox |
◆ m_tag
| object Engine.Graphics.ModelMeshPart.m_tag |
◆ TexturePath
| string Engine.Graphics.ModelMeshPart.TexturePath |
◆ BoundingBox
| BoundingBox Engine.Graphics.ModelMeshPart.BoundingBox |
|
getset |
◆ IndexBuffer
| IndexBuffer Engine.Graphics.ModelMeshPart.IndexBuffer |
|
getset |
◆ IndicesCount
| int Engine.Graphics.ModelMeshPart.IndicesCount |
|
getset |
◆ StartIndex
| int Engine.Graphics.ModelMeshPart.StartIndex |
|
getset |
◆ Tag
| object Engine.Graphics.ModelMeshPart.Tag |
|
getset |
◆ VertexBuffer
| VertexBuffer Engine.Graphics.ModelMeshPart.VertexBuffer |
|
getset |
该类的文档由以下文件生成: