|
| Texture2D | Texture [get, set] |
| WidgetInput | WidgetsHierarchyInput [get, set] |
| WidgetInput | Input [get] |
| Matrix | LayoutTransform [get, set] |
| Matrix | RenderTransform [get, set] |
| Matrix | GlobalTransform [get] |
| float | GlobalScale [get] |
| Matrix | InvertedGlobalTransform [get] |
| BoundingRectangle | GlobalBounds [get] |
| Color | ColorTransform [get, set] |
| Color | GlobalColorTransform [get] |
| virtual string | Name [get, set] |
| object | Tag [get, set] |
| object | ExtraData [get, set] |
| virtual bool | IsVisible [get, set] |
| virtual bool | IsEnabled [get, set] |
| virtual bool | IsHitTestVisible [get, set] |
| bool | IsVisibleGlobal [get] |
| bool | IsEnabledGlobal [get] |
| bool | ClampToBounds [get, set] |
| virtual Vector2 | Margin [get, set] |
| virtual float | MarginLeft [get, set] |
| virtual float | MarginRight [get, set] |
| virtual float | MarginTop [get, set] |
| virtual float | MarginBottom [get, set] |
| virtual Vector4 | Margin4 [get, set] |
| virtual float | MarginHorizontalSum [get] |
| virtual float | MarginVerticalSum [get] |
| virtual Vector2 | MarginHorizontalSumAndVerticalSum [get] |
| virtual WidgetAlignment | HorizontalAlignment [get, set] |
| virtual WidgetAlignment | VerticalAlignment [get, set] |
| Vector2 | ActualSize [get] |
| Vector2 | DesiredSize [get, set] |
| Vector2 | ParentDesiredSize [get] |
| bool | IsUpdateEnabled = true [get, set] |
| bool | IsDrawEnabled = true [get, set] |
| bool | IsDrawRequired [get, set] |
| bool | IsOverdrawRequired [get, set] |
| XElement | Style [set] |
| ContainerWidget | ParentWidget [get, set] |
| Widget | RootWidget [get] |
◆ PanoramaWidget()
| Game.PanoramaWidget.PanoramaWidget |
( |
| ) |
|
◆ Draw()
| override void Game.PanoramaWidget.Draw |
( |
DrawContext | dc | ) |
|
|
virtual |
◆ DrawImage()
| virtual void Game.PanoramaWidget.DrawImage |
( |
DrawContext | dc | ) |
|
|
virtual |
◆ DrawSquares()
| virtual void Game.PanoramaWidget.DrawSquares |
( |
DrawContext | dc | ) |
|
|
virtual |
◆ MeasureOverride()
| override void Game.PanoramaWidget.MeasureOverride |
( |
Vector2 | parentAvailableSize | ) |
|
|
virtual |
◆ m_position
| Vector2 Game.PanoramaWidget.m_position |
◆ m_timeOffset
| float Game.PanoramaWidget.m_timeOffset |
◆ TexturePath
| string Game.PanoramaWidget.TexturePath = "Textures/Gui/Panorama" |
|
static |
◆ Texture
该类的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Survivalcraft.Windows/Widget/PanoramaWidget.cs