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Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Public 成员函数 | |
| virtual void | OnEntityAdded (Entity entity) |
| virtual void | OnEntityRemoved (Entity entity) |
| virtual void | Load (ValuesDictionary valuesDictionary) |
| virtual void | Save (ValuesDictionary valuesDictionary) |
| virtual void | Dispose () |
| virtual void | Initialize (Project project, ValuesDictionary valuesDictionary) |
包函数 | |
| void | DisposeInternal () |
属性 | |
| Project | Project [get] |
| ValuesDictionary | ValuesDictionary [get] |
Private 属性 | |
| Project | m_project |
| ValuesDictionary | m_valuesDictionary |
在文件 Subsystem.cs 第 5 行定义.
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virtual |
被 Game.SubsystemAnimatedTextures, Game.SubsystemAudio, Game.SubsystemBlocksTexture, Game.SubsystemExplosivesBlockBehavior, Game.SubsystemGameWidgets, Game.SubsystemMovingBlocks, Game.SubsystemPathfinding, Game.SubsystemPlayers, Game.SubsystemSignBlockBehavior, Game.SubsystemSky , 以及 Game.SubsystemTerrain 重载.
在文件 Subsystem.cs 第 22 行定义.

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package |
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virtual |
被 Game.SubsystemBlocksManager 重载.
在文件 Subsystem.cs 第 29 行定义.
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virtual |
被 Game.SubsystemAmbientSounds, Game.SubsystemAnimatedTextures, Game.SubsystemArrowBlockBehavior, Game.SubsystemAudio, Game.SubsystemBlockBehavior, Game.SubsystemBlockBehaviors, Game.SubsystemBlocksScanner, Game.SubsystemBlocksTexture, Game.SubsystemBoatBlockBehavior, Game.SubsystemBombBlockBehavior, Game.SubsystemBottomSuckerBlockBehavior, Game.SubsystemBowBlockBehavior, Game.SubsystemBucketBlockBehavior, Game.SubsystemBulletBlockBehavior, Game.SubsystemCactusBlockBehavior, Game.SubsystemCampfireBlockBehavior, Game.SubsystemCarpetBlockBehavior, Game.SubsystemCellChangeQueue, Game.SubsystemChestBlockBehavior, Game.SubsystemCollapsingBlockBehavior, Game.SubsystemCraftingTableBlockBehavior, Game.SubsystemCreatureSpawn, Game.SubsystemCrossbowBlockBehavior, Game.SubsystemDeciduousLeavesBlockBehavior, Game.SubsystemDispenserBlockBehavior, Game.SubsystemDoorBlockBehavior, Game.SubsystemDrawing, Game.SubsystemEditableItemBehavior< T >, Game.SubsystemEggBlockBehavior, Game.SubsystemElectricBlockBehavior, Game.SubsystemElectricity, Game.SubsystemEntityBlockBehavior, Game.SubsystemExplosions, Game.SubsystemExplosivesBlockBehavior, Game.SubsystemFallenLeavesBlockBehavior, Game.SubsystemFenceGateBlockBehavior, Game.SubsystemFertilizerBlockBehavior, Game.SubsystemFireBlockBehavior, Game.SubsystemFireworksBlockBehavior, Game.SubsystemFluidBlockBehavior, Game.SubsystemFurnaceBlockBehavior, Game.SubsystemFurnitureBlockBehavior, Game.SubsystemGameInfo, Game.SubsystemGameWidgets, Game.SubsystemGlow, Game.SubsystemGrassBlockBehavior, Game.SubsystemHammerBlockBehavior, Game.SubsystemImpactExplosivesBlockBehavior, Game.SubsystemItemsScanner, Game.SubsystemIvyBlockBehavior, Game.SubsystemMagmaBlockBehavior, Game.SubsystemMagnetBlockBehavior, Game.SubsystemMatchBlockBehavior, Game.SubsystemMetersBlockBehavior, Game.SubsystemModelsRenderer, Game.SubsystemMovingBlocks, Game.SubsystemMusketBlockBehavior, Game.SubsystemNoise, Game.SubsystemPalette, Game.SubsystemParticles, Game.SubsystemPathfinding, Game.SubsystemPickables, Game.SubsystemPistonBlockBehavior, Game.SubsystemPlantBlockBehavior, Game.SubsystemPlayers, Game.SubsystemPlayerStats, Game.SubsystemProjectiles, Game.SubsystemRakeBlockBehavior, Game.SubsystemRotBlockBehavior, Game.SubsystemSaddleBlockBehavior, Game.SubsystemSaplingBlockBehavior, Game.SubsystemSeasons, Game.SubsystemShadows, Game.SubsystemSignBlockBehavior, Game.SubsystemSky, Game.SubsystemSoilBlockBehavior, Game.SubsystemSoundMaterials, Game.SubsystemSpawn, Game.SubsystemSpikesBlockBehavior, Game.SubsystemTerrain, Game.SubsystemThrowableBlockBehavior, Game.SubsystemTime, Game.SubsystemTimeOfDay, Game.SubsystemTorchBlockBehavior, Game.SubsystemTrapdoorBlockBehavior, Game.SubsystemTreasureGeneratorBlockBehavior, Game.SubsystemUpdate, Game.SubsystemWeather, Game.SubsystemWhistleBlockBehavior , 以及 Game.SubsystemWoodBlockBehavior 重载.
在文件 Subsystem.cs 第 18 行定义.

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virtual |
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virtual |
被 Game.SubsystemBlockEntities, Game.SubsystemBodies, Game.SubsystemCreatureSpawn, Game.SubsystemDrawing, Game.SubsystemModelsRenderer, Game.SubsystemNames, Game.SubsystemPlayers, Game.SubsystemSpawn, Game.SubsystemSpikesBlockBehavior , 以及 Game.SubsystemUpdate 重载.
在文件 Subsystem.cs 第 16 行定义.

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virtual |
被 Game.SubsystemBlocksManager, Game.SubsystemBlocksScanner, Game.SubsystemDrawing, Game.SubsystemEditableItemBehavior< T >, Game.SubsystemElectricity, Game.SubsystemExplosivesBlockBehavior, Game.SubsystemFurnitureBlockBehavior, Game.SubsystemGameInfo, Game.SubsystemMagnetBlockBehavior, Game.SubsystemMovingBlocks, Game.SubsystemPickables, Game.SubsystemPlayers, Game.SubsystemPlayerStats, Game.SubsystemProjectiles, Game.SubsystemRotBlockBehavior, Game.SubsystemSaplingBlockBehavior, Game.SubsystemSignBlockBehavior, Game.SubsystemSpawn, Game.SubsystemTerrain, Game.SubsystemTimeOfDay, Game.SubsystemUpdate, Game.SubsystemUsedMods, Game.SubsystemWeather , 以及 Game.SubsystemWoodBlockBehavior 重载.
在文件 Subsystem.cs 第 20 行定义.

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private |
在文件 Subsystem.cs 第 6 行定义.
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private |
在文件 Subsystem.cs 第 8 行定义.
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get |
在文件 Subsystem.cs 第 10 行定义.
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get |
在文件 Subsystem.cs 第 12 行定义.