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Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Public 成员函数 | |
| override void | Dispose () |
| Sound (SoundBuffer soundBuffer, float volume=1f, float pitch=1f, float pan=0f, bool isLooped=false, bool disposeOnStop=false) | |
| Sound (StreamingSource streamingSource, SoundBuffer soundBuffer, float volume=1f, float pitch=1f, float pan=0f, bool isLooped=false, bool disposeOnStop=false) | |
| Public 成员函数 继承自 Engine.Audio.BaseSound | |
| void | Play () |
| void | Play (Vector3 direction) |
| void | Pause () |
| void | Stop () |
Public 属性 | |
| SoundBuffer | m_soundBuffer |
| Public 属性 继承自 Engine.Audio.BaseSound | |
| int | m_source |
包函数 | |
| void | Initialize (SoundBuffer soundBuffer) |
| override void | InternalPlay (Vector3 direction) |
| 在指定位置播放音频 | |
| override void | InternalPause () |
| override void | InternalStop () |
| override void | InternalDispose () |
| 包函数 继承自 Engine.Audio.BaseSound | |
| BaseSound () | |
| void | InternalPlay (Vector3 direction) |
| void | InternalPause () |
| void | InternalStop () |
属性 | |
| SoundBuffer | SoundBuffer [get] |
| 属性 继承自 Engine.Audio.BaseSound | |
| SoundState | State [get, set] |
| int | ChannelsCount [get, set] |
| int | SamplingFrequency [get, set] |
| float | Volume [get, set] |
| float | Pitch [get, set] |
| float | Pan [get, set] |
| bool | IsLooped [get, set] |
| bool | DisposeOnStop [get, set] |
额外继承的成员函数 | |
| 包属性 继承自 Engine.Audio.BaseSound | |
| object | m_lock = new() |
| bool | m_isLooped |
| bool | m_disposeOnStop |
| Engine.Audio.Sound.Sound | ( | SoundBuffer | soundBuffer, |
| float | volume = 1f, | ||
| float | pitch = 1f, | ||
| float | pan = 0f, | ||
| bool | isLooped = false, | ||
| bool | disposeOnStop = false ) |
| Engine.Audio.Sound.Sound | ( | StreamingSource | streamingSource, |
| SoundBuffer | soundBuffer, | ||
| float | volume = 1f, | ||
| float | pitch = 1f, | ||
| float | pan = 0f, | ||
| bool | isLooped = false, | ||
| bool | disposeOnStop = false ) |
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virtual |
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package |
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packagevirtual |
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package |
| SoundBuffer Engine.Audio.Sound.m_soundBuffer |