◆ HasDialogs()
| bool Game.DialogsManager.HasDialogs |
( |
Widget | parentWidget | ) |
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static |
◆ HideAllDialogs()
| void Game.DialogsManager.HideAllDialogs |
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| ) |
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◆ HideDialog()
| void Game.DialogsManager.HideDialog |
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Dialog | dialog | ) |
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◆ ShowDialog()
◆ Update()
| void Game.DialogsManager.Update |
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| ) |
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◆ UpdateDialog()
◆ m_animationData
◆ m_dialogs
| List<Dialog> Game.DialogsManager.m_dialogs = [] |
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◆ m_toRemove
| List<Dialog> Game.DialogsManager.m_toRemove = [] |
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◆ Dialogs
| ReadOnlyList<Dialog> Game.DialogsManager.Dialogs |
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staticget |
该类的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Survivalcraft.Windows/Managers/DialogsManager.cs