|
| static string | fName = "ComponentPlayer" |
|
| double | AimDuration [get] |
| PlayerData | PlayerData [get, set] |
| GameWidget | GameWidget [get] |
| ContainerWidget | GuiWidget [get] |
| ViewWidget | ViewWidget [get] |
| ComponentGui | ComponentGui [get, set] |
| ComponentInput | ComponentInput [get, set] |
| ComponentBlockHighlight | ComponentBlockHighlight [get, set] |
| ComponentScreenOverlays | ComponentScreenOverlays [get, set] |
| ComponentAimingSights | ComponentAimingSights [get, set] |
| ComponentMiner | ComponentMiner [get, set] |
| ComponentRider | ComponentRider [get, set] |
| ComponentSleep | ComponentSleep [get, set] |
| ComponentVitalStats | ComponentVitalStats [get, set] |
| ComponentSickness | ComponentSickness [get, set] |
| ComponentFlu | ComponentFlu [get, set] |
| ComponentLevel | ComponentLevel [get, set] |
| ComponentClothing | ComponentClothing [get, set] |
| ComponentOuterClothingModel | ComponentOuterClothingModel [get, set] |
| UpdateOrder | UpdateOrder [get] |
| DragHostWidget | DragHostWidget [get] |
| ComponentBody | ComponentBody [get, set] |
| ComponentHealth | ComponentHealth [get, set] |
| ComponentSpawn | ComponentSpawn [get, set] |
| ComponentCreatureModel | ComponentCreatureModel [get, set] |
| ComponentCreatureSounds | ComponentCreatureSounds [get, set] |
| ComponentLocomotion | ComponentLocomotion [get, set] |
| PlayerStats | PlayerStats [get] |
| bool | ConstantSpawn [get, set] |
| CreatureCategory | Category [get, set] |
| string | DisplayName [get, set] |
| ReadOnlyList< string > | KillVerbs [get] |
| ValuesDictionary | ValuesDictionary [get] |
| Entity | Entity [get] |
| Project | Project [get] |
| bool | IsAddedToProject [get] |
| float | FloatUpdateOrder [get] |
◆ DealWithPlayerInteract()
◆ Load()
◆ Save()
◆ Update()
| virtual void Game.ComponentPlayer.Update |
( |
float | dt | ) |
|
|
virtual |
◆ fName
| string Game.ComponentPlayer.fName = "ComponentPlayer" |
|
static |
◆ m_aim
| Ray3? Game.ComponentPlayer.m_aim |
◆ m_aimHintIssued
| bool Game.ComponentPlayer.m_aimHintIssued |
◆ m_aimStartTime
| double? Game.ComponentPlayer.m_aimStartTime |
◆ m_allowAddLookOrder
| bool Game.ComponentPlayer.m_allowAddLookOrder = true |
◆ m_doAimBlockLook
| bool Game.ComponentPlayer.m_doAimBlockLook = true |
◆ m_dragHostWidget
◆ m_isAimBlocked
| bool Game.ComponentPlayer.m_isAimBlocked |
◆ m_isDigBlocked
| bool Game.ComponentPlayer.m_isDigBlocked |
◆ m_lastActionTime
| double Game.ComponentPlayer.m_lastActionTime |
◆ m_speedOrderBlocked
| bool Game.ComponentPlayer.m_speedOrderBlocked |
◆ m_subsystemAudio
◆ m_subsystemGameInfo
◆ m_subsystemPickables
◆ m_subsystemTerrain
◆ m_subsystemTime
◆ AimDuration
| double Game.ComponentPlayer.AimDuration |
|
get |
◆ ComponentAimingSights
| ComponentAimingSights Game.ComponentPlayer.ComponentAimingSights |
|
getset |
◆ ComponentBlockHighlight
| ComponentBlockHighlight Game.ComponentPlayer.ComponentBlockHighlight |
|
getset |
◆ ComponentClothing
| ComponentClothing Game.ComponentPlayer.ComponentClothing |
|
getset |
◆ ComponentFlu
| ComponentFlu Game.ComponentPlayer.ComponentFlu |
|
getset |
◆ ComponentGui
| ComponentGui Game.ComponentPlayer.ComponentGui |
|
getset |
◆ ComponentInput
| ComponentInput Game.ComponentPlayer.ComponentInput |
|
getset |
◆ ComponentLevel
| ComponentLevel Game.ComponentPlayer.ComponentLevel |
|
getset |
◆ ComponentMiner
| ComponentMiner Game.ComponentPlayer.ComponentMiner |
|
getset |
◆ ComponentOuterClothingModel
| ComponentOuterClothingModel Game.ComponentPlayer.ComponentOuterClothingModel |
|
getset |
◆ ComponentRider
| ComponentRider Game.ComponentPlayer.ComponentRider |
|
getset |
◆ ComponentScreenOverlays
| ComponentScreenOverlays Game.ComponentPlayer.ComponentScreenOverlays |
|
getset |
◆ ComponentSickness
| ComponentSickness Game.ComponentPlayer.ComponentSickness |
|
getset |
◆ ComponentSleep
| ComponentSleep Game.ComponentPlayer.ComponentSleep |
|
getset |
◆ ComponentVitalStats
| ComponentVitalStats Game.ComponentPlayer.ComponentVitalStats |
|
getset |
◆ DragHostWidget
| DragHostWidget Game.ComponentPlayer.DragHostWidget |
|
get |
◆ GameWidget
◆ GuiWidget
◆ PlayerData
| PlayerData Game.ComponentPlayer.PlayerData |
|
getset |
◆ UpdateOrder
◆ ViewWidget
| ViewWidget Game.ComponentPlayer.ViewWidget |
|
get |
该类的文档由以下文件生成: