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| static Exception | Error [get] |
◆ CheckContinueKey()
| bool Game.ExceptionManager.CheckContinueKey |
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◆ DrawExceptionScreen()
| void Game.ExceptionManager.DrawExceptionScreen |
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◆ MakeFullErrorMessage() [1/2]
| string Game.ExceptionManager.MakeFullErrorMessage |
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Exception | e | ) |
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◆ MakeFullErrorMessage() [2/2]
| string Game.ExceptionManager.MakeFullErrorMessage |
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string | additionalMessage, |
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Exception | e ) |
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◆ ReportExceptionToUser()
| void Game.ExceptionManager.ReportExceptionToUser |
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string | additionalMessage, |
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Exception | e ) |
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◆ UpdateExceptionScreen()
| void Game.ExceptionManager.UpdateExceptionScreen |
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◆ m_error
| Exception Game.ExceptionManager.m_error |
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◆ Error
| Exception Game.ExceptionManager.Error |
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staticget |
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