Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Game.SettingsManager
Game.SettingsManager 的协作图:

静态 Public 成员函数

static void Initialize ()
static void InitializeKeyboardMappingSettings ()
static void InitializeGamepadMappingSettings ()
static void InitializeCameraManageSettings ()
static object GetKeyboardMapping (string keyName, bool throwIfNotFound=true)
static object GetGamepadMapping (string keyName, bool throwIfNotFound=true)
static int GetCameraManageSetting (string keyName, bool throwIfNotFound=true)
static void SetKeyboardMapping (string keyName, object value)
 仅用于修改现有键盘鼠标键位,添加键位请使用ModLoader.GetKeyboardMappings
static void SetGamepadMapping (string keyName, object value)
 仅用于修改现有手柄键位,添加键位请使用ModLoader.GetGamepadMappings
static void SetCameraManageSetting (string keyName, int value)
 仅用于修改现有相机配置,添加相机配置请使用ModLoader.GetCameraList
static bool LoadSettings ()
 文件存在则读取并返回真否则返回假
static void SaveSettings ()

静态 Public 属性

static float m_soundsVolume
static float m_musicVolume
static float m_brightness
static ResolutionMode m_resolutionMode
static WindowMode m_windowMode
static Point2 m_resizableWindowPosition
static Point2 m_resizableWindowSize
const string fName = "SettingsManager"
static int[] ScreenshotSizeCustomWidths
static float[] ScreenshotSizeCustomAspectRatios
static string[] ScreenshotSizeCustomAspectRatiosNames

属性

static bool UsePrimaryMemoryBank [get, set]
static bool AllowInitialIntro [get, set]
static bool DeleteWorldNeedToText [get, set]
static bool CreativeDragMaxStacking [get, set]
static float Touchoffset [get, set]
static float SoundsVolume [get, set]
static float MusicVolume [get, set]
static int VisibilityRange [get, set]
static bool UseVr [get, set]
static float UIScale [get, set]
static ResolutionMode ResolutionMode [get, set]
static float ViewAngle [get, set]
static SkyRenderingMode SkyRenderingMode [get, set]
static bool TerrainMipmapsEnabled [get, set]
static bool ObjectsShadowsEnabled [get, set]
static float Brightness [get, set]
static int PresentationInterval [get, set]
static bool ShowGuiInScreenshots [get, set]
static bool ShowLogoInScreenshots [get, set]
static ScreenshotSize ScreenshotSize [get, set]
static Point2 ScreenshotSizeCustom [get, set]
static int ScreenshotSizeCustomWidthIndex [get, set]
static int ScreenshotSizeCustomAspectRatioIndex [get, set]
static WindowMode WindowMode [get, set]
static GuiSize GuiSize [get, set]
static bool HideMoveLookPads [get, set]
static bool HideCrosshair [get, set]
static string BlocksTextureFileName [get, set]
static MoveControlMode MoveControlMode [get, set]
static LookControlMode LookControlMode [get, set]
static bool LeftHandedLayout [get, set]
static bool FlipVerticalAxis [get, set]
static float MoveSensitivity [get, set]
static float LookSensitivity [get, set]
static float GamepadDeadZone [get, set]
static float GamepadCursorSpeed [get, set]
static float GamepadTriggerThreshold [get, set]
 手柄扳机触发阈值,范围0~1,默认0.5。扳机的按压幅度只有超过这个数时才会被视为“按下”状态,越小则越容易触发。
static float CreativeDigTime [get, set]
static float CreativeReach [get, set]
static float MinimumHoldDuration [get, set]
static float MinimumDragDistance [get, set]
static bool AutoJump [get, set]
static bool HorizontalCreativeFlight [get, set]
static string DropboxAccessToken [get, set]
static string MotdUpdateUrl [get, set]
static string MotdUpdateCheckUrl [get, set]
static string ScpboxAccessToken [get, set]
static string ScpboxUserInfo [get, set]
static bool MotdUseBackupUrl [get, set]
static double MotdUpdatePeriodHours [get, set]
static DateTime MotdLastUpdateTime [get, set]
static string MotdLastDownloadedData [get, set]
static string UserId [get, set]
static string LastLaunchedVersion [get, set]
static CommunityContentMode CommunityContentMode [get, set]
static CommunityContentMode OriginalCommunityContentMode [get, set]
static bool MultithreadedTerrainUpdate [get, set]
static int IsolatedStorageMigrationCounter [get, set]
static bool DisplayFpsCounter [get, set]
static bool DisplayFpsRibbon [get, set]
static int NewYearCelebrationLastYear [get, set]
static ScreenLayout ScreenLayout1 [get, set]
static ScreenLayout ScreenLayout2 [get, set]
static ScreenLayout ScreenLayout3 [get, set]
static ScreenLayout ScreenLayout4 [get, set]
static bool UpsideDownLayout [get, set]
static bool FullScreenMode [get, set]
static bool DisplayLog [get, set]
static string BulletinTime [get, set]
static bool DragHalfInSplit [get, set]
static bool ShortInventoryLooping [get, set]
static float LowFPSToTimeDeceleration [get, set]
static bool UseAPISleepTimeAcceleration [get, set]
static float MoveWidgetMarginX [get, set]
static float MoveWidgetMarginY [get, set]
static float MoveWidgetSize [get, set]
static int AnimatedTextureRefreshLimit [get, set]
static bool FileAssociationEnabled [get, set]
static string DisabledMods [get, set]
static bool SafeMode [get, set]
static bool AdaptEdgeToEdgeDisplay [get, set]
static ValuesDictionary KeyboardMappingSettings [get, set]
static ValuesDictionary GamepadMappingSettings [get, set]
static ValuesDictionary CameraManageSettings [get, set]
static string CommunityServerUserInfos [get, set]
static string LastSelectedOriginalCommunityInfo [get, set]
static string LastSelectedChineseCommunityInfo [get, set]
static string DatabaseClassSubstitutes [get, set]
static string DatabaseSelectedClassSubstitutes [get, set]

事件

static Action< string > SettingChanged

静态 Private 成员函数

static int GetLastIndexOfAnyInRange (this int[] array, int minValue, int maxValue)

静态 Private 属性

static Point2 m_screenshotSizeCustom
static int m_screenshotSizeCustomWidthIndex
static int m_screenshotSizeCustomAspectRatioIndex
static string m_databaseClassSubstitutes
static readonly Lock m_saveLock = new()

详细描述

在文件 SettingsManager.cs11 行定义.

成员函数说明

◆ GetCameraManageSetting()

int Game.SettingsManager.GetCameraManageSetting ( string keyName,
bool throwIfNotFound = true )
static

在文件 SettingsManager.cs703 行定义.

函数调用图:
这是这个函数的调用关系图:

◆ GetGamepadMapping()

object Game.SettingsManager.GetGamepadMapping ( string keyName,
bool throwIfNotFound = true )
static

在文件 SettingsManager.cs691 行定义.

函数调用图:
这是这个函数的调用关系图:

◆ GetKeyboardMapping()

object Game.SettingsManager.GetKeyboardMapping ( string keyName,
bool throwIfNotFound = true )
static

在文件 SettingsManager.cs679 行定义.

函数调用图:
这是这个函数的调用关系图:

◆ GetLastIndexOfAnyInRange()

int Game.SettingsManager.GetLastIndexOfAnyInRange ( this int[] array,
int minValue,
int maxValue )
staticprivate

在文件 SettingsManager.cs135 行定义.

◆ Initialize()

void Game.SettingsManager.Initialize ( )
static

在文件 SettingsManager.cs522 行定义.

函数调用图:
这是这个函数的调用关系图:

◆ InitializeCameraManageSettings()

void Game.SettingsManager.InitializeCameraManageSettings ( )
static

在文件 SettingsManager.cs671 行定义.

这是这个函数的调用关系图:

◆ InitializeGamepadMappingSettings()

void Game.SettingsManager.InitializeGamepadMappingSettings ( )
static

在文件 SettingsManager.cs644 行定义.

这是这个函数的调用关系图:

◆ InitializeKeyboardMappingSettings()

void Game.SettingsManager.InitializeKeyboardMappingSettings ( )
static

在文件 SettingsManager.cs614 行定义.

这是这个函数的调用关系图:

◆ LoadSettings()

bool Game.SettingsManager.LoadSettings ( )
static

文件存在则读取并返回真否则返回假

在文件 SettingsManager.cs775 行定义.

函数调用图:
这是这个函数的调用关系图:

◆ SaveSettings()

void Game.SettingsManager.SaveSettings ( )
static

在文件 SettingsManager.cs832 行定义.

函数调用图:
这是这个函数的调用关系图:

◆ SetCameraManageSetting()

void Game.SettingsManager.SetCameraManageSetting ( string keyName,
int value )
static

仅用于修改现有相机配置,添加相机配置请使用ModLoader.GetCameraList

参数
keyName
value

在文件 SettingsManager.cs758 行定义.

函数调用图:
这是这个函数的调用关系图:

◆ SetGamepadMapping()

void Game.SettingsManager.SetGamepadMapping ( string keyName,
object value )
static

仅用于修改现有手柄键位,添加键位请使用ModLoader.GetGamepadMappings

参数
keyName
value

在文件 SettingsManager.cs739 行定义.

函数调用图:
这是这个函数的调用关系图:

◆ SetKeyboardMapping()

void Game.SettingsManager.SetKeyboardMapping ( string keyName,
object value )
static

仅用于修改现有键盘鼠标键位,添加键位请使用ModLoader.GetKeyboardMappings

参数
keyName
value

在文件 SettingsManager.cs720 行定义.

函数调用图:
这是这个函数的调用关系图:

类成员变量说明

◆ fName

const string Game.SettingsManager.fName = "SettingsManager"
static

在文件 SettingsManager.cs35 行定义.

◆ m_brightness

float Game.SettingsManager.m_brightness
static

在文件 SettingsManager.cs16 行定义.

◆ m_databaseClassSubstitutes

string Game.SettingsManager.m_databaseClassSubstitutes
staticprivate

在文件 SettingsManager.cs447 行定义.

◆ m_musicVolume

float Game.SettingsManager.m_musicVolume
static

在文件 SettingsManager.cs14 行定义.

◆ m_resizableWindowPosition

Point2 Game.SettingsManager.m_resizableWindowPosition
static

在文件 SettingsManager.cs22 行定义.

◆ m_resizableWindowSize

Point2 Game.SettingsManager.m_resizableWindowSize
static

在文件 SettingsManager.cs24 行定义.

◆ m_resolutionMode

ResolutionMode Game.SettingsManager.m_resolutionMode
static

在文件 SettingsManager.cs18 行定义.

◆ m_saveLock

readonly Lock Game.SettingsManager.m_saveLock = new()
staticprivate

在文件 SettingsManager.cs520 行定义.

◆ m_screenshotSizeCustom

Point2 Game.SettingsManager.m_screenshotSizeCustom
staticprivate

在文件 SettingsManager.cs90 行定义.

◆ m_screenshotSizeCustomAspectRatioIndex

int Game.SettingsManager.m_screenshotSizeCustomAspectRatioIndex
staticprivate

在文件 SettingsManager.cs168 行定义.

◆ m_screenshotSizeCustomWidthIndex

int Game.SettingsManager.m_screenshotSizeCustomWidthIndex
staticprivate

在文件 SettingsManager.cs122 行定义.

◆ m_soundsVolume

float Game.SettingsManager.m_soundsVolume
static

在文件 SettingsManager.cs12 行定义.

◆ m_windowMode

WindowMode Game.SettingsManager.m_windowMode
static

在文件 SettingsManager.cs20 行定义.

◆ ScreenshotSizeCustomAspectRatios

float [] Game.SettingsManager.ScreenshotSizeCustomAspectRatios
static
初始值:
= [
1f,
4f / 5f,
3f / 4f,
2f / 3f,
10f / 16f,
9f / 16f,
0.5f,
27f / 64f,
9f / 32f,
27f / 128f
]

在文件 SettingsManager.cs143 行定义.

◆ ScreenshotSizeCustomAspectRatiosNames

string [] Game.SettingsManager.ScreenshotSizeCustomAspectRatiosNames
static
初始值:
= [
"1:1",
"5:4",
"4:3",
"3:2",
"16:10",
"16:9",
"18:9",
"21:9",
"32:9",
"42:9"
]

在文件 SettingsManager.cs156 行定义.

◆ ScreenshotSizeCustomWidths

int [] Game.SettingsManager.ScreenshotSizeCustomWidths
static
初始值:
= [
80,
160,
320,
480,
640,
800,
960,
1280,
1600,
1920,
2560,
3840,
5120,
6144,
7680,
10240,
12288,
15360
]

在文件 SettingsManager.cs102 行定义.

属性说明

◆ AdaptEdgeToEdgeDisplay

bool Game.SettingsManager.AdaptEdgeToEdgeDisplay
staticgetset

在文件 SettingsManager.cs405 行定义.

◆ AllowInitialIntro

bool Game.SettingsManager.AllowInitialIntro
staticgetset

在文件 SettingsManager.cs28 行定义.

◆ AnimatedTextureRefreshLimit

int Game.SettingsManager.AnimatedTextureRefreshLimit
staticgetset

在文件 SettingsManager.cs347 行定义.

◆ AutoJump

bool Game.SettingsManager.AutoJump
staticgetset

在文件 SettingsManager.cs256 行定义.

◆ BlocksTextureFileName

string Game.SettingsManager.BlocksTextureFileName
staticgetset

在文件 SettingsManager.cs225 行定义.

◆ Brightness

float Game.SettingsManager.Brightness
staticgetset

在文件 SettingsManager.cs71 行定义.

◆ BulletinTime

string Game.SettingsManager.BulletinTime
staticgetset

在文件 SettingsManager.cs331 行定义.

◆ CameraManageSettings

ValuesDictionary Game.SettingsManager.CameraManageSettings
staticgetset

在文件 SettingsManager.cs410 行定义.

◆ CommunityContentMode

CommunityContentMode Game.SettingsManager.CommunityContentMode
staticgetset

在文件 SettingsManager.cs281 行定义.

◆ CommunityServerUserInfos

string Game.SettingsManager.CommunityServerUserInfos
staticgetset

在文件 SettingsManager.cs412 行定义.

◆ CreativeDigTime

float Game.SettingsManager.CreativeDigTime
staticgetset

在文件 SettingsManager.cs248 行定义.

◆ CreativeDragMaxStacking

bool Game.SettingsManager.CreativeDragMaxStacking
staticgetset

在文件 SettingsManager.cs31 行定义.

◆ CreativeReach

float Game.SettingsManager.CreativeReach
staticgetset

在文件 SettingsManager.cs250 行定义.

◆ DatabaseClassSubstitutes

string Game.SettingsManager.DatabaseClassSubstitutes
staticgetset

在文件 SettingsManager.cs449 行定义.

◆ DatabaseSelectedClassSubstitutes

string Game.SettingsManager.DatabaseSelectedClassSubstitutes
staticgetset

在文件 SettingsManager.cs494 行定义.

◆ DeleteWorldNeedToText

bool Game.SettingsManager.DeleteWorldNeedToText
staticgetset

在文件 SettingsManager.cs29 行定义.

◆ DisabledMods

string Game.SettingsManager.DisabledMods
staticgetset

在文件 SettingsManager.cs366 行定义.

◆ DisplayFpsCounter

bool Game.SettingsManager.DisplayFpsCounter
staticgetset

在文件 SettingsManager.cs289 行定义.

◆ DisplayFpsRibbon

bool Game.SettingsManager.DisplayFpsRibbon
staticgetset

在文件 SettingsManager.cs291 行定义.

◆ DisplayLog

bool Game.SettingsManager.DisplayLog
staticgetset

在文件 SettingsManager.cs329 行定义.

◆ DragHalfInSplit

bool Game.SettingsManager.DragHalfInSplit
staticgetset

在文件 SettingsManager.cs333 行定义.

◆ DropboxAccessToken

string Game.SettingsManager.DropboxAccessToken
staticgetset

在文件 SettingsManager.cs260 行定义.

◆ FileAssociationEnabled

bool Game.SettingsManager.FileAssociationEnabled
staticgetset

在文件 SettingsManager.cs349 行定义.

◆ FlipVerticalAxis

bool Game.SettingsManager.FlipVerticalAxis
staticgetset

在文件 SettingsManager.cs233 行定义.

◆ FullScreenMode

bool Game.SettingsManager.FullScreenMode
staticgetset

在文件 SettingsManager.cs307 行定义.

◆ GamepadCursorSpeed

float Game.SettingsManager.GamepadCursorSpeed
staticgetset

在文件 SettingsManager.cs241 行定义.

◆ GamepadDeadZone

float Game.SettingsManager.GamepadDeadZone
staticgetset

在文件 SettingsManager.cs239 行定义.

◆ GamepadMappingSettings

ValuesDictionary Game.SettingsManager.GamepadMappingSettings
staticgetset

在文件 SettingsManager.cs409 行定义.

◆ GamepadTriggerThreshold

float Game.SettingsManager.GamepadTriggerThreshold
staticgetset

手柄扳机触发阈值,范围0~1,默认0.5。扳机的按压幅度只有超过这个数时才会被视为“按下”状态,越小则越容易触发。

在文件 SettingsManager.cs246 行定义.

◆ GuiSize

GuiSize Game.SettingsManager.GuiSize
staticgetset

在文件 SettingsManager.cs219 行定义.

◆ HideCrosshair

bool Game.SettingsManager.HideCrosshair
staticgetset

在文件 SettingsManager.cs223 行定义.

◆ HideMoveLookPads

bool Game.SettingsManager.HideMoveLookPads
staticgetset

在文件 SettingsManager.cs221 行定义.

◆ HorizontalCreativeFlight

bool Game.SettingsManager.HorizontalCreativeFlight
staticgetset

在文件 SettingsManager.cs258 行定义.

◆ IsolatedStorageMigrationCounter

int Game.SettingsManager.IsolatedStorageMigrationCounter
staticgetset

在文件 SettingsManager.cs287 行定义.

◆ KeyboardMappingSettings

ValuesDictionary Game.SettingsManager.KeyboardMappingSettings
staticgetset

在文件 SettingsManager.cs408 行定义.

◆ LastLaunchedVersion

string Game.SettingsManager.LastLaunchedVersion
staticgetset

在文件 SettingsManager.cs279 行定义.

◆ LastSelectedChineseCommunityInfo

string Game.SettingsManager.LastSelectedChineseCommunityInfo
staticgetset

在文件 SettingsManager.cs442 行定义.

◆ LastSelectedOriginalCommunityInfo

string Game.SettingsManager.LastSelectedOriginalCommunityInfo
staticgetset

在文件 SettingsManager.cs437 行定义.

◆ LeftHandedLayout

bool Game.SettingsManager.LeftHandedLayout
staticgetset

在文件 SettingsManager.cs231 行定义.

◆ LookControlMode

LookControlMode Game.SettingsManager.LookControlMode
staticgetset

在文件 SettingsManager.cs229 行定义.

◆ LookSensitivity

float Game.SettingsManager.LookSensitivity
staticgetset

在文件 SettingsManager.cs237 行定义.

◆ LowFPSToTimeDeceleration

float Game.SettingsManager.LowFPSToTimeDeceleration
staticgetset

在文件 SettingsManager.cs337 行定义.

◆ MinimumDragDistance

float Game.SettingsManager.MinimumDragDistance
staticgetset

在文件 SettingsManager.cs254 行定义.

◆ MinimumHoldDuration

float Game.SettingsManager.MinimumHoldDuration
staticgetset

在文件 SettingsManager.cs252 行定义.

◆ MotdLastDownloadedData

string Game.SettingsManager.MotdLastDownloadedData
staticgetset

在文件 SettingsManager.cs275 行定义.

◆ MotdLastUpdateTime

DateTime Game.SettingsManager.MotdLastUpdateTime
staticgetset

在文件 SettingsManager.cs273 行定义.

◆ MotdUpdateCheckUrl

string Game.SettingsManager.MotdUpdateCheckUrl
staticgetset

在文件 SettingsManager.cs264 行定义.

◆ MotdUpdatePeriodHours

double Game.SettingsManager.MotdUpdatePeriodHours
staticgetset

在文件 SettingsManager.cs271 行定义.

◆ MotdUpdateUrl

string Game.SettingsManager.MotdUpdateUrl
staticgetset

在文件 SettingsManager.cs262 行定义.

◆ MotdUseBackupUrl

bool Game.SettingsManager.MotdUseBackupUrl
staticgetset

在文件 SettingsManager.cs269 行定义.

◆ MoveControlMode

MoveControlMode Game.SettingsManager.MoveControlMode
staticgetset

在文件 SettingsManager.cs227 行定义.

◆ MoveSensitivity

float Game.SettingsManager.MoveSensitivity
staticgetset

在文件 SettingsManager.cs235 行定义.

◆ MoveWidgetMarginX

float Game.SettingsManager.MoveWidgetMarginX
staticgetset

在文件 SettingsManager.cs341 行定义.

◆ MoveWidgetMarginY

float Game.SettingsManager.MoveWidgetMarginY
staticgetset

在文件 SettingsManager.cs342 行定义.

◆ MoveWidgetSize

float Game.SettingsManager.MoveWidgetSize
staticgetset

在文件 SettingsManager.cs345 行定义.

◆ MultithreadedTerrainUpdate

bool Game.SettingsManager.MultithreadedTerrainUpdate
staticgetset

在文件 SettingsManager.cs285 行定义.

◆ MusicVolume

float Game.SettingsManager.MusicVolume
staticgetset

在文件 SettingsManager.cs42 行定义.

◆ NewYearCelebrationLastYear

int Game.SettingsManager.NewYearCelebrationLastYear
staticgetset

在文件 SettingsManager.cs293 行定义.

◆ ObjectsShadowsEnabled

bool Game.SettingsManager.ObjectsShadowsEnabled
staticgetset

在文件 SettingsManager.cs69 行定义.

◆ OriginalCommunityContentMode

CommunityContentMode Game.SettingsManager.OriginalCommunityContentMode
staticgetset

在文件 SettingsManager.cs283 行定义.

◆ PresentationInterval

int Game.SettingsManager.PresentationInterval
staticgetset

在文件 SettingsManager.cs82 行定义.

◆ ResolutionMode

ResolutionMode Game.SettingsManager.ResolutionMode
staticgetset

在文件 SettingsManager.cs53 行定义.

◆ SafeMode

bool Game.SettingsManager.SafeMode
staticgetset

在文件 SettingsManager.cs403 行定义.

◆ ScpboxAccessToken

string Game.SettingsManager.ScpboxAccessToken
staticgetset

在文件 SettingsManager.cs265 行定义.

◆ ScpboxUserInfo

string Game.SettingsManager.ScpboxUserInfo
staticgetset

在文件 SettingsManager.cs267 行定义.

◆ ScreenLayout1

ScreenLayout Game.SettingsManager.ScreenLayout1
staticgetset

在文件 SettingsManager.cs295 行定义.

◆ ScreenLayout2

ScreenLayout Game.SettingsManager.ScreenLayout2
staticgetset

在文件 SettingsManager.cs297 行定义.

◆ ScreenLayout3

ScreenLayout Game.SettingsManager.ScreenLayout3
staticgetset

在文件 SettingsManager.cs299 行定义.

◆ ScreenLayout4

ScreenLayout Game.SettingsManager.ScreenLayout4
staticgetset

在文件 SettingsManager.cs301 行定义.

◆ ScreenshotSize

ScreenshotSize Game.SettingsManager.ScreenshotSize
staticgetset

在文件 SettingsManager.cs88 行定义.

◆ ScreenshotSizeCustom

Point2 Game.SettingsManager.ScreenshotSizeCustom
staticgetset

在文件 SettingsManager.cs93 行定义.

◆ ScreenshotSizeCustomAspectRatioIndex

int Game.SettingsManager.ScreenshotSizeCustomAspectRatioIndex
staticgetset

在文件 SettingsManager.cs169 行定义.

◆ ScreenshotSizeCustomWidthIndex

int Game.SettingsManager.ScreenshotSizeCustomWidthIndex
staticgetset

在文件 SettingsManager.cs124 行定义.

◆ ShortInventoryLooping

bool Game.SettingsManager.ShortInventoryLooping
staticgetset

在文件 SettingsManager.cs335 行定义.

◆ ShowGuiInScreenshots

bool Game.SettingsManager.ShowGuiInScreenshots
staticgetset

在文件 SettingsManager.cs84 行定义.

◆ ShowLogoInScreenshots

bool Game.SettingsManager.ShowLogoInScreenshots
staticgetset

在文件 SettingsManager.cs86 行定义.

◆ SkyRenderingMode

SkyRenderingMode Game.SettingsManager.SkyRenderingMode
staticgetset

在文件 SettingsManager.cs65 行定义.

◆ SoundsVolume

float Game.SettingsManager.SoundsVolume
staticgetset

在文件 SettingsManager.cs37 行定义.

◆ TerrainMipmapsEnabled

bool Game.SettingsManager.TerrainMipmapsEnabled
staticgetset

在文件 SettingsManager.cs67 行定义.

◆ Touchoffset

float Game.SettingsManager.Touchoffset
staticgetset

在文件 SettingsManager.cs33 行定义.

◆ UIScale

float Game.SettingsManager.UIScale
staticgetset

在文件 SettingsManager.cs51 行定义.

◆ UpsideDownLayout

bool Game.SettingsManager.UpsideDownLayout
staticgetset

在文件 SettingsManager.cs303 行定义.

◆ UseAPISleepTimeAcceleration

bool Game.SettingsManager.UseAPISleepTimeAcceleration
staticgetset

在文件 SettingsManager.cs339 行定义.

◆ UsePrimaryMemoryBank

bool Game.SettingsManager.UsePrimaryMemoryBank
staticgetset

在文件 SettingsManager.cs26 行定义.

◆ UserId

string Game.SettingsManager.UserId
staticgetset

在文件 SettingsManager.cs277 行定义.

◆ UseVr

bool Game.SettingsManager.UseVr
staticgetset

在文件 SettingsManager.cs49 行定义.

◆ ViewAngle

float Game.SettingsManager.ViewAngle
staticgetset

在文件 SettingsManager.cs63 行定义.

◆ VisibilityRange

int Game.SettingsManager.VisibilityRange
staticgetset

在文件 SettingsManager.cs47 行定义.

◆ WindowMode

WindowMode Game.SettingsManager.WindowMode
staticgetset

在文件 SettingsManager.cs176 行定义.

事件说明

◆ SettingChanged

Action<string> Game.SettingsManager.SettingChanged
static

在文件 SettingsManager.cs407 行定义.


该类的文档由以下文件生成:
  • E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Survivalcraft.Windows/Managers/SettingsManager.cs