◆ DebugCamera()
| Game.DebugCamera.DebugCamera |
( |
GameWidget | gameWidget | ) |
|
◆ Activate()
| override void Game.DebugCamera.Activate |
( |
Camera | previousCamera | ) |
|
|
virtual |
◆ Update()
| override void Game.DebugCamera.Update |
( |
float | dt | ) |
|
◆ AmbientParameters
| string Game.DebugCamera.AmbientParameters = string.Empty |
|
static |
◆ m_direction
| Vector3 Game.DebugCamera.m_direction |
◆ m_position
| Vector3 Game.DebugCamera.m_position |
◆ PlantParameters
| string Game.DebugCamera.PlantParameters = string.Empty |
|
static |
◆ PrimitivesRenderer2D
| PrimitivesRenderer2D Game.DebugCamera.PrimitivesRenderer2D = new() |
◆ IsEntityControlEnabled
| override bool Game.DebugCamera.IsEntityControlEnabled |
|
get |
◆ UsesMovementControls
| override bool Game.DebugCamera.UsesMovementControls |
|
get |
该类的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Survivalcraft.Windows/Game/DebugCamera.cs