◆ Log()
| virtual void Game.TerrainUpdater.UpdateStatistics.Log |
( |
| ) |
|
|
virtual |
◆ ContentsCount1
| int Game.TerrainUpdater.UpdateStatistics.ContentsCount1 |
◆ ContentsCount2
| int Game.TerrainUpdater.UpdateStatistics.ContentsCount2 |
◆ ContentsCount3
| int Game.TerrainUpdater.UpdateStatistics.ContentsCount3 |
◆ ContentsCount4
| int Game.TerrainUpdater.UpdateStatistics.ContentsCount4 |
◆ ContentsTime1
| double Game.TerrainUpdater.UpdateStatistics.ContentsTime1 |
◆ ContentsTime2
| double Game.TerrainUpdater.UpdateStatistics.ContentsTime2 |
◆ ContentsTime3
| double Game.TerrainUpdater.UpdateStatistics.ContentsTime3 |
◆ ContentsTime4
| double Game.TerrainUpdater.UpdateStatistics.ContentsTime4 |
◆ FindBestChunkCount
| int Game.TerrainUpdater.UpdateStatistics.FindBestChunkCount |
◆ FindBestChunkTime
| double Game.TerrainUpdater.UpdateStatistics.FindBestChunkTime |
◆ GeneratedSlices
| int Game.TerrainUpdater.UpdateStatistics.GeneratedSlices |
◆ HashCount
| int Game.TerrainUpdater.UpdateStatistics.HashCount |
◆ HashTime
| double Game.TerrainUpdater.UpdateStatistics.HashTime |
◆ LightCount
| int Game.TerrainUpdater.UpdateStatistics.LightCount |
◆ LightPropagateCount
| int Game.TerrainUpdater.UpdateStatistics.LightPropagateCount |
◆ LightPropagateTime
| double Game.TerrainUpdater.UpdateStatistics.LightPropagateTime |
◆ LightSourceInstancesCount
| int Game.TerrainUpdater.UpdateStatistics.LightSourceInstancesCount |
◆ LightSourcesCount
| int Game.TerrainUpdater.UpdateStatistics.LightSourcesCount |
◆ LightSourcesTime
| double Game.TerrainUpdater.UpdateStatistics.LightSourcesTime |
◆ LightTime
| double Game.TerrainUpdater.UpdateStatistics.LightTime |
◆ LoadingCount
| int Game.TerrainUpdater.UpdateStatistics.LoadingCount |
◆ LoadingTime
| double Game.TerrainUpdater.UpdateStatistics.LoadingTime |
◆ m_counter
| int Game.TerrainUpdater.UpdateStatistics.m_counter |
|
static |
◆ SkippedSlices
| int Game.TerrainUpdater.UpdateStatistics.SkippedSlices |
◆ VerticesCount1
| int Game.TerrainUpdater.UpdateStatistics.VerticesCount1 |
◆ VerticesCount2
| int Game.TerrainUpdater.UpdateStatistics.VerticesCount2 |
◆ VerticesTime1
| double Game.TerrainUpdater.UpdateStatistics.VerticesTime1 |
◆ VerticesTime2
| double Game.TerrainUpdater.UpdateStatistics.VerticesTime2 |
该类的文档由以下文件生成: