◆ Enumerator()
| Game.WidgetsList.Enumerator.Enumerator |
( |
WidgetsList | collection | ) |
|
◆ Dispose()
| void Game.WidgetsList.Enumerator.Dispose |
( |
| ) |
|
◆ MoveNext()
| bool Game.WidgetsList.Enumerator.MoveNext |
( |
| ) |
|
◆ Reset()
| void Game.WidgetsList.Enumerator.Reset |
( |
| ) |
|
◆ m_collection
◆ m_current
| Widget Game.WidgetsList.Enumerator.m_current |
◆ m_index
| int Game.WidgetsList.Enumerator.m_index |
◆ m_version
| int Game.WidgetsList.Enumerator.m_version |
◆ Current [1/2]
| object IEnumerator. Game.WidgetsList.Enumerator.Current |
|
get |
◆ Current [2/2]
| Widget Game.WidgetsList.Enumerator.Current |
|
get |
该结构体的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Survivalcraft.Windows/Widget/WidgetsList.cs