◆ AnisotropicClamp
初始值: = new() {
}
TextureAddressMode AddressModeU
TextureFilterMode FilterMode
TextureAddressMode AddressModeV
在文件 SamplerState.cs 第 33 行定义.
◆ AnisotropicWrap
◆ LinearClamp
◆ LinearWrap
◆ m_addressModeU
◆ m_addressModeV
◆ m_filterMode
◆ m_maxAnisotropy
| int Engine.Graphics.SamplerState.m_maxAnisotropy = 1 |
|
private |
◆ m_maxLod
| float Engine.Graphics.SamplerState.m_maxLod = 1000f |
|
private |
◆ m_minLod
| float Engine.Graphics.SamplerState.m_minLod = -1000f |
|
private |
◆ m_mipLodBias
| float Engine.Graphics.SamplerState.m_mipLodBias |
|
private |
◆ PointClamp
◆ PointWrap
◆ AddressModeU
◆ AddressModeV
◆ FilterMode
◆ MaxAnisotropy
| int Engine.Graphics.SamplerState.MaxAnisotropy |
|
getset |
◆ MaxLod
| float Engine.Graphics.SamplerState.MaxLod |
|
getset |
◆ MinLod
| float Engine.Graphics.SamplerState.MinLod |
|
getset |
◆ MipLodBias
| float Engine.Graphics.SamplerState.MipLodBias |
|
getset |
该类的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Engine/Engine.Graphics/SamplerState.cs