Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Engine.Graphics.SamplerState
类 Engine.Graphics.SamplerState 继承关系图:
Engine.Graphics.SamplerState 的协作图:

静态 Public 属性

static SamplerState PointClamp
static SamplerState PointWrap
static SamplerState LinearClamp
static SamplerState LinearWrap
static SamplerState AnisotropicClamp
static SamplerState AnisotropicWrap

属性

TextureFilterMode FilterMode [get, set]
TextureAddressMode AddressModeU [get, set]
TextureAddressMode AddressModeV [get, set]
int MaxAnisotropy [get, set]
float MinLod [get, set]
float MaxLod [get, set]
float MipLodBias [get, set]

Private 属性

TextureFilterMode m_filterMode
TextureAddressMode m_addressModeU
TextureAddressMode m_addressModeV
int m_maxAnisotropy = 1
float m_minLod = -1000f
float m_maxLod = 1000f
float m_mipLodBias

额外继承的成员函数

Protected 成员函数 继承自 Engine.Graphics.LockOnFirstUse
void ThrowIfLocked ()
包属性 继承自 Engine.Graphics.LockOnFirstUse
bool IsLocked

详细描述

在文件 SamplerState.cs2 行定义.

类成员变量说明

◆ AnisotropicClamp

SamplerState Engine.Graphics.SamplerState.AnisotropicClamp
static

◆ AnisotropicWrap

SamplerState Engine.Graphics.SamplerState.AnisotropicWrap
static
初始值:

在文件 SamplerState.cs41 行定义.

◆ LinearClamp

SamplerState Engine.Graphics.SamplerState.LinearClamp
static
初始值:

在文件 SamplerState.cs25 行定义.

◆ LinearWrap

SamplerState Engine.Graphics.SamplerState.LinearWrap
static
初始值:

在文件 SamplerState.cs29 行定义.

◆ m_addressModeU

TextureAddressMode Engine.Graphics.SamplerState.m_addressModeU
private

在文件 SamplerState.cs5 行定义.

◆ m_addressModeV

TextureAddressMode Engine.Graphics.SamplerState.m_addressModeV
private

在文件 SamplerState.cs7 行定义.

◆ m_filterMode

TextureFilterMode Engine.Graphics.SamplerState.m_filterMode
private

在文件 SamplerState.cs3 行定义.

◆ m_maxAnisotropy

int Engine.Graphics.SamplerState.m_maxAnisotropy = 1
private

在文件 SamplerState.cs9 行定义.

◆ m_maxLod

float Engine.Graphics.SamplerState.m_maxLod = 1000f
private

在文件 SamplerState.cs13 行定义.

◆ m_minLod

float Engine.Graphics.SamplerState.m_minLod = -1000f
private

在文件 SamplerState.cs11 行定义.

◆ m_mipLodBias

float Engine.Graphics.SamplerState.m_mipLodBias
private

在文件 SamplerState.cs15 行定义.

◆ PointClamp

SamplerState Engine.Graphics.SamplerState.PointClamp
static
初始值:

在文件 SamplerState.cs17 行定义.

◆ PointWrap

SamplerState Engine.Graphics.SamplerState.PointWrap
static
初始值:

在文件 SamplerState.cs21 行定义.

属性说明

◆ AddressModeU

TextureAddressMode Engine.Graphics.SamplerState.AddressModeU
getsetadd

在文件 SamplerState.cs57 行定义.

◆ AddressModeV

TextureAddressMode Engine.Graphics.SamplerState.AddressModeV
getsetadd

在文件 SamplerState.cs65 行定义.

◆ FilterMode

TextureFilterMode Engine.Graphics.SamplerState.FilterMode
getset

在文件 SamplerState.cs49 行定义.

◆ MaxAnisotropy

int Engine.Graphics.SamplerState.MaxAnisotropy
getset

在文件 SamplerState.cs73 行定义.

◆ MaxLod

float Engine.Graphics.SamplerState.MaxLod
getset

在文件 SamplerState.cs89 行定义.

◆ MinLod

float Engine.Graphics.SamplerState.MinLod
getset

在文件 SamplerState.cs81 行定义.

◆ MipLodBias

float Engine.Graphics.SamplerState.MipLodBias
getset

在文件 SamplerState.cs97 行定义.


该类的文档由以下文件生成:
  • E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Engine/Engine.Graphics/SamplerState.cs