◆ operator Brush() [1/3]
| implicit Game.TerrainBrush.Brush.operator Brush |
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Func< int?, int?> | handler | ) |
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◆ operator Brush() [2/3]
| implicit Game.TerrainBrush.Brush.operator Brush |
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Func< Point3, int?> | handler | ) |
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◆ operator Brush() [3/3]
| implicit Game.TerrainBrush.Brush.operator Brush |
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int | value | ) |
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◆ Paint()
◆ m_handler1
| Func<int?, int?> Game.TerrainBrush.Brush.m_handler1 |
◆ m_handler2
| Func<Point3, int?> Game.TerrainBrush.Brush.m_handler2 |
◆ m_value
| int Game.TerrainBrush.Brush.m_value |
该类的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Survivalcraft.Windows/Game/TerrainBrush.cs