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Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Public 成员函数 | |
| ComponentBlockEntity | GetBlockEntity (int x, int y, int z) |
| ComponentBlockEntity | GetBlockEntity (Point3 coordinates) |
| ComponentBlockEntity | GetBlockEntity (MovingBlock movingBlock) |
| override void | OnEntityAdded (Entity entity) |
| override void | OnEntityRemoved (Entity entity) |
| Public 成员函数 继承自 GameEntitySystem.Subsystem | |
| virtual void | Load (ValuesDictionary valuesDictionary) |
| virtual void | Save (ValuesDictionary valuesDictionary) |
| virtual void | Dispose () |
| virtual void | Initialize (Project project, ValuesDictionary valuesDictionary) |
Public 属性 | |
| Dictionary< Point3, ComponentBlockEntity > | m_blockEntities = [] |
| Dictionary< MovingBlock, ComponentBlockEntity > | m_movingBlockEntities = [] |
额外继承的成员函数 | |
| 包函数 继承自 GameEntitySystem.Subsystem | |
| void | DisposeInternal () |
| 属性 继承自 GameEntitySystem.Subsystem | |
| Project | Project [get] |
| ValuesDictionary | ValuesDictionary [get] |
在文件 SubsystemBlockEntities.cs 第 5 行定义.
| ComponentBlockEntity Game.SubsystemBlockEntities.GetBlockEntity | ( | int | x, |
| int | y, | ||
| int | z ) |
在文件 SubsystemBlockEntities.cs 第 10 行定义.
| ComponentBlockEntity Game.SubsystemBlockEntities.GetBlockEntity | ( | MovingBlock | movingBlock | ) |
在文件 SubsystemBlockEntities.cs 第 20 行定义.
| ComponentBlockEntity Game.SubsystemBlockEntities.GetBlockEntity | ( | Point3 | coordinates | ) |
在文件 SubsystemBlockEntities.cs 第 15 行定义.
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virtual |
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virtual |
| Dictionary<Point3, ComponentBlockEntity> Game.SubsystemBlockEntities.m_blockEntities = [] |
在文件 SubsystemBlockEntities.cs 第 6 行定义.
| Dictionary<MovingBlock, ComponentBlockEntity> Game.SubsystemBlockEntities.m_movingBlockEntities = [] |
在文件 SubsystemBlockEntities.cs 第 8 行定义.