|
| static int | Compare (StringBuilder s1, string s2) |
| static int | CalculateNumberLength (uint value, int numberBase) |
| static int | CalculateNumberLength (int value, int numberBase) |
| static int | CalculateNumberLength (ulong value, int numberBase) |
| static int | CalculateNumberLength (long value, int numberBase) |
| static void | AppendNumber (this StringBuilder stringBuilder, uint value, int padding=0, char paddingCharacter=' ', int numberBase=10) |
| static void | AppendNumber (this StringBuilder stringBuilder, int value, int padding=0, char paddingCharacter=' ', int numberBase=10) |
| static void | AppendNumber (this StringBuilder stringBuilder, ulong value, int padding=0, char paddingCharacter=' ', int numberBase=10) |
| static void | AppendNumber (this StringBuilder stringBuilder, long value, int padding=0, char paddingCharacter=' ', int numberBase=10) |
| static void | AppendNumber (this StringBuilder stringBuilder, float value, int precision) |
◆ AppendNumber() [1/5]
| void Game.StringUtils.AppendNumber |
( |
this StringBuilder | stringBuilder, |
|
|
float | value, |
|
|
int | precision ) |
|
static |
◆ AppendNumber() [2/5]
| void Game.StringUtils.AppendNumber |
( |
this StringBuilder | stringBuilder, |
|
|
int | value, |
|
|
int | padding = 0, |
|
|
char | paddingCharacter = ' ', |
|
|
int | numberBase = 10 ) |
|
static |
◆ AppendNumber() [3/5]
| void Game.StringUtils.AppendNumber |
( |
this StringBuilder | stringBuilder, |
|
|
long | value, |
|
|
int | padding = 0, |
|
|
char | paddingCharacter = ' ', |
|
|
int | numberBase = 10 ) |
|
static |
◆ AppendNumber() [4/5]
| void Game.StringUtils.AppendNumber |
( |
this StringBuilder | stringBuilder, |
|
|
uint | value, |
|
|
int | padding = 0, |
|
|
char | paddingCharacter = ' ', |
|
|
int | numberBase = 10 ) |
|
static |
◆ AppendNumber() [5/5]
| void Game.StringUtils.AppendNumber |
( |
this StringBuilder | stringBuilder, |
|
|
ulong | value, |
|
|
int | padding = 0, |
|
|
char | paddingCharacter = ' ', |
|
|
int | numberBase = 10 ) |
|
static |
◆ CalculateNumberLength() [1/4]
| int Game.StringUtils.CalculateNumberLength |
( |
int | value, |
|
|
int | numberBase ) |
|
static |
◆ CalculateNumberLength() [2/4]
| int Game.StringUtils.CalculateNumberLength |
( |
long | value, |
|
|
int | numberBase ) |
|
static |
◆ CalculateNumberLength() [3/4]
| int Game.StringUtils.CalculateNumberLength |
( |
uint | value, |
|
|
int | numberBase ) |
|
static |
◆ CalculateNumberLength() [4/4]
| int Game.StringUtils.CalculateNumberLength |
( |
ulong | value, |
|
|
int | numberBase ) |
|
static |
◆ Compare()
| int Game.StringUtils.Compare |
( |
StringBuilder | s1, |
|
|
string | s2 ) |
|
static |
◆ m_digits
| char [] Game.StringUtils.m_digits |
|
static |
初始值: = [
'0',
'1',
'2',
'3',
'4',
'5',
'6',
'7',
'8',
'9',
'A',
'B',
'C',
'D',
'E',
'F'
]
在文件 StringUtils.cs 第 5 行定义.
该类的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Survivalcraft.Windows/Game/StringUtils.cs