Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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这里列出了所有类成员,并附带类的详细说明:
- d -
D :
Engine.Line2
,
Engine.Plane
Damage() :
Game.ComponentDamage
,
Game.SubsystemGrassTrapBlockBehavior.TrapValue
DamageActiveTool() :
Game.ComponentMiner
DamageItem() :
Game.BlocksManager
,
Game.ModLoader
DamageSoundName :
Game.ComponentDamage
DamageToPickable :
Game.Projectile
Damping :
Game.Projectile
DampingInFluid :
Game.Projectile
DarkBlue :
Engine.Color
DarkCyan :
Engine.Color
DarkGray :
Engine.Color
DarkGreen :
Engine.Color
DarkMagenta :
Engine.Color
DarkRed :
Engine.Color
DarkYellow :
Engine.Color
Data :
Engine.Media.Collada.Vertex
,
Engine.Media.SoundData
,
Engine.Media.Wav.DataHeader
,
Game.BlockIconWidget
,
Game.EditMemoryBankDialogAPI
,
Game.MemoryBankData
,
Game.SpawnEntityData
,
Game.TruthTableData
Database :
GameEntitySystem.GameDatabase
,
TemplatesDatabase.Database
,
TemplatesDatabase.DatabaseObject
DatabaseClassSubstitutes :
Game.SettingsManager
DatabaseNode :
Game.DatabaseManager
DatabaseObject() :
TemplatesDatabase.DatabaseObject
,
TemplatesDatabase.ValuesDictionary
DatabaseObjectType() :
TemplatesDatabase.DatabaseObjectType
DatabaseObjectTypes :
TemplatesDatabase.Database
DatabaseSelectedClassSubstitutes :
Game.SettingsManager
DataMask :
Game.Terrain
DataShift :
Game.Terrain
DataSize :
Engine.Media.Wav.DataHeader
DateTimeToDosTime() :
Game.ZipArchive
DawnInterval :
Game.SubsystemTimeOfDay
DawnStart :
Game.SubsystemTimeOfDay
Day :
Game.PlayerStats.DeathRecord
,
Game.SubsystemTimeOfDay
DayDuration :
Game.SubsystemTimeOfDay
DayInterval :
Game.SubsystemTimeOfDay
DayStart :
Game.SubsystemTimeOfDay
Deactivated :
Engine.Window
DeactivatedHandler() :
Game.Program
DeadBeforeDrops() :
Game.ModLoader
DealWithClassSubstitutes() :
ModsManager
DealWithPlayerInteract() :
Game.ComponentPlayer
DeathCamera() :
Game.DeathCamera
DeathCauseOffset :
Game.ComponentCreatureModel
DeathPhase :
Game.ComponentCreatureModel
DeathRecord() :
Game.PlayerStats.DeathRecord
DeathRecords :
Game.PlayerStats
DeathRecordsString :
Game.PlayerStats
DeathTime :
Game.ComponentHealth
Debug() :
Engine.Log
DebugCamera() :
Game.DebugCamera
DebugDraw() :
Game.FurnitureDesignWidget
,
Game.SubsystemElectricity
DebugDrawElectrics :
Game.SubsystemElectricity
DebugFont :
Engine.Media.BitmapFont
DebugInfo :
Game.ComponentAvoidFireBehavior
,
Game.ComponentBehavior
DebugMenuItemAttribute() :
Game.DebugMenuItemAttribute
DebugName :
Engine.Graphics.IndexBuffer
,
Engine.Graphics.Shader
,
Engine.Graphics.Texture2D
,
Engine.Graphics.VertexBuffer
DebugUiScale :
Game.ScreensManager
DecayLeavesIfNeeded() :
Game.SubsystemWoodBlockBehavior
DecideArmorProtectionSequence() :
Game.ModLoader
DecideLoot() :
Game.ModLoader
DeciduousLeavesBlock() :
Game.DeciduousLeavesBlock
DecodeElementToCraftingRecipe() :
Game.CraftingRecipesManager
DecodeIngredient() :
Game.CraftingRecipesManager
,
Game.ModLoader
DecodeResult() :
Game.CraftingRecipesManager
,
Game.ModLoader
Decompose() :
Engine.Matrix
DecompressChunkData() :
Game.TerrainSerializer23
DecreaseResolution() :
Game.BuildFurnitureDialog
DeepestDive :
Game.PlayerStats
Default :
Engine.Graphics.DepthStencilState
,
Game.RecipaediaDescriptionScreen
,
Game.RecipaediaRecipesScreen
DefaultBlocksTexture :
Game.BlocksTexturesManager
DefaultCalcVisibilityRange() :
Game.SubsystemPickables
DefaultCategory :
Game.Block
DefaultChineseInfo :
Game.CommunityServerManager
DefaultColors :
Game.WorldPalette
DefaultCreativeData :
Game.Block
DefaultDescription :
Game.Block
DefaultDisplayName :
Game.Block
DefaultDropContent :
Game.Block
DefaultDropCount :
Game.Block
DefaultEmittedLightAmount :
Game.Block
DefaultExperienceCount :
Game.Block
DefaultExplosionIncendiary :
Game.Block
DefaultExplosionPressure :
Game.Block
DefaultFixedTimeStep :
Game.SubsystemTime
,
Game.SubsystemUpdate
DefaultFixedUpdateStep :
Game.SubsystemTime
,
Game.SubsystemUpdate
DefaultGifEncoder :
Engine.Media.Image
DefaultHeat :
Game.Block
DefaultIconBlockOffset :
Game.Block
DefaultIconViewOffset :
Game.Block
DefaultIconViewScale :
Game.Block
DefaultImageSharpConfiguration :
Engine.Media.Image
DefaultImageSharpDecoderOptions :
Engine.Media.Image
DefaultInstanceName :
TemplatesDatabase.DatabaseObjectType
DefaultIsInteractive :
Game.Block
DefaultIsNonAttachable :
Game.Block
DefaultJpegEncoder :
Engine.Media.Image
DefaultJsonOptions :
Game.IContentReader.JsonDocumentReader
DefaultMeleeHitProbability :
Game.Block
DefaultMeleePower :
Game.Block
DefaultNutritionalValue :
Game.Block
DefaultOriginalInfo :
Game.CommunityServerManager
DefaultProjectilePower :
Game.Block
DefaultProvider :
Game.ExternalContentManager
DefaultRotPeriod :
Game.Block
DefaultShadowStrength :
Game.Block
DefaultSicknessProbability :
Game.Block
DefaultSoundMaterialName :
Game.Block
DefaultSuffix :
Game.IContentReader.AssemblyReader
,
Game.IContentReader.BitmapFontReader
,
Game.IContentReader.CompressedTexture2DReader
,
Game.IContentReader.ContentStreamReader
,
Game.IContentReader.DaeModelReader
,
Game.IContentReader.IContentReader
,
Game.IContentReader.ImageReader
,
Game.IContentReader.JsonArrayReader
,
Game.IContentReader.JsonDocumentReader
,
Game.IContentReader.JsonModelReader
,
Game.IContentReader.JsonObjectReader
,
Game.IContentReader.MtllibStructReader
,
Game.IContentReader.ObjModelReader
,
Game.IContentReader.ShaderReader
,
Game.IContentReader.SoundBufferReader
,
Game.IContentReader.StreamingSourceReader
,
Game.IContentReader.StringReader
,
Game.IContentReader.SubtextureReader
,
Game.IContentReader.Texture2DReader
,
Game.IContentReader.XmlReader
DefaultTexture :
Game.TerrainGeometry
DefaultTextureSlot :
Game.Block
Deflate() :
Game.TerrainSerializer23
DegradesSoilIfOnTopOfIt() :
Game.SubsystemSoilBlockBehavior
DegToRad() :
Engine.MathUtils
DelayGateBlock() :
Game.DelayGateBlock
DelayGateElectricElement() :
Game.DelayGateElectricElement
DelaySteps :
Game.AdjustableDelayGateElectricElement
,
Game.BaseDelayGateElectricElement
,
Game.DelayGateElectricElement
Delete() :
Game.CommunityContentManager
,
Game.LanguageControl
,
Game.TextBoxWidget
,
OriginalCommunityContentManager
DeleteBlocksTexture() :
Game.BlocksTexturesManager
DeleteBuffer() :
Engine.Browser.AL
,
Engine.Graphics.GLWrapper
,
Engine.Graphics.IndexBuffer
,
Engine.Graphics.VertexBuffer
DeleteCharacterSkin() :
Game.CharacterSkinsManager
DeleteDirectory() :
Engine.Storage
DeleteDirectoryRecursive() :
Engine.Storage
DeleteEntry() :
Game.CommunityContentScreen
,
Game.OriginalCommunityContentScreen
DeleteExternalContent() :
Game.ExternalContentManager
DeleteFile() :
Engine.Storage
,
Game.CommunityContentManager
DeleteFramebuffer() :
Engine.Graphics.GLWrapper
DeleteFurniturePack() :
Game.FurniturePacksManager
DeleteFurnitureSet() :
Game.FurnitureInventoryPanel
,
Game.SubsystemFurnitureBlockBehavior
DeletePressed :
Engine.Input.KeyboardInput
DeleteProgram() :
Engine.Graphics.GLWrapper
DeleteRenderTarget() :
Engine.Graphics.RenderTarget2D
DeleteSelection() :
Game.TextBoxWidget
DeleteShaders() :
Engine.Graphics.Shader
DeleteSource() :
Engine.Browser.AL
DeleteTexture() :
Engine.Graphics.GLWrapper
,
Engine.Graphics.Texture2D
DeleteWorld() :
Game.WorldsManager
DeleteWorldContents() :
Game.WorldsManager
DeleteWorldNeedToText :
Game.SettingsManager
DeleteWorldSnapshot() :
Game.WorldsManager
Density :
Game.Block
,
Game.ComponentBody
DensityModifier :
Game.ClothingData
Dependencies :
Game.ModInfo
DependencyRanges :
Game.ModInfo
Depth :
Engine.Box
,
Game.BlockIconWidget
,
Game.ClearWidget
,
Game.RectangleWidget
DepthBias :
Engine.Graphics.RasterizerState
DepthBufferFunction :
Engine.Graphics.DepthStencilState
DepthBufferTestEnable :
Engine.Graphics.DepthStencilState
DepthBufferView :
Engine.Graphics.DXWrapper
DepthBufferWriteEnable :
Engine.Graphics.DepthStencilState
DepthFormat :
Engine.Graphics.RenderTarget2D
DepthFunc() :
Engine.Graphics.GLWrapper
DepthMask() :
Engine.Graphics.GLWrapper
DepthRead :
Engine.Graphics.DepthStencilState
DepthSize :
Engine.Graphics.Egl
DepthStencilState :
Engine.Graphics.BaseBatch
,
Engine.Graphics.Display
DepthWrite :
Engine.Graphics.DepthStencilState
DepthWriteEnabled :
Game.RectangleWidget
Description :
Game.BestiaryCreatureInfo
,
Game.ClothingData
,
Game.ComponentLevel.Factor
,
Game.CraftingRecipe
,
Game.DiskExternalContentProvider
,
Game.DropboxExternalContentProvider
,
Game.IExternalContentProvider
,
Game.LegacyTextBoxWidget
,
Game.ModInfo
,
Game.ModsManageContentItemWidget
,
Game.SchubExternalContentProvider
,
Game.TextBoxWidget
,
TemplatesDatabase.DatabaseObject
DeserializeJson() :
ModsManager
Design :
Game.FurnitureDesignWidget
DesiredSize :
Game.Widget
Despawn() :
Game.ComponentSpawn
DespawnChunks() :
Game.SubsystemSpawn
DespawnDuration :
Game.ComponentSpawn
Despawned :
Game.ComponentSpawn
DespawnRadius :
Game.SubsystemSpawn
DespawnTime :
Game.ComponentSpawn
Destination :
Game.ComponentPathfinding
,
Game.ComponentPilot
DestroyCell() :
Game.SubsystemTerrain
DestructionDebrisScale :
Game.Block
DetectSurroundingMountRange :
Game.ComponentRider
Determinant() :
Engine.Matrix
DetermineFileFormat() :
Engine.Media.Image
,
Engine.Media.LegacyImage
,
Engine.Media.ModelData
,
Engine.Media.SoundData
DetermineHydration() :
Game.SubsystemSoilBlockBehavior
DetermineHydrationHelper() :
Game.SubsystemSoilBlockBehavior
DetermineInputDevices() :
GameWidget
DetermineNotOwnedEntities() :
GameEntitySystem.Project
DetermineSynchronousUpdateChunks() :
Game.TerrainUpdater
Detonate() :
Game.DetonatorElectricElement
DetonatorElectricElement() :
Game.DetonatorElectricElement
Device :
Engine.Graphics.DXWrapper
,
Game.PlayerScreen.InputDeviceWidget
DeviceDescription :
Engine.Graphics.Display
DeviceLost :
Engine.Graphics.Display
DevicePixelRatio :
Engine.Browser.InputBuffer
DeviceReset :
Engine.Graphics.Display
Devices :
Game.WidgetInput
Dialog() :
Game.Dialog
DialogInterfaceOnCancelListener() :
SC4Android.ImportExternalContentActivity.DialogInterfaceOnCancelListener
Dialogs :
Game.DialogsManager
DiamondAxeBlock() :
Game.DiamondAxeBlock
DiamondBlock() :
Game.DiamondBlock
DiamondMacheteBlock() :
Game.DiamondMacheteBlock
DiamondPickaxeBlock() :
Game.DiamondPickaxeBlock
DiamondRakeBlock() :
Game.DiamondRakeBlock
DiamondShovelBlock() :
Game.DiamondShovelBlock
DiamondSpearBlock() :
Game.DiamondSpearBlock
Dictionary :
Game.SubsystemPathfinding.Storage
DictionaryForOtherMods :
Game.Attackment
,
Game.ClothingData
,
Game.WorldItem
Die() :
Game.ComponentHealth
,
Game.IInjurable
DiffuseColor :
Game.ComponentModel
DiffuseLightColor1 :
Engine.Graphics.LitShader
,
Game.ModelShader
DiffuseLightColor2 :
Engine.Graphics.LitShader
,
Game.ModelShader
DiffuseLightColor3 :
Engine.Graphics.LitShader
Dig() :
Game.ComponentMiner
,
Game.PlayerInput
DigCellFace :
Game.ComponentMiner
DigInOrder :
Game.ComponentFishModel
DigitalToAnalogConverterBlock() :
Game.DigitalToAnalogConverterBlock
DigitalToAnalogConverterElectricElement() :
Game.DigitalToAnalogConverterElectricElement
DigMethod :
Game.Block
DigProgress :
Game.ComponentMiner
DigResilience :
Game.Block
DigSpeedFactor :
Game.ComponentMiner
DigTime :
Game.ComponentMiner
Direction :
Engine.Ray2
,
Engine.Ray3
,
Game.DialogsManager.AnimationData
,
Game.ListPanelWidget
,
Game.MoveRoseWidget
,
Game.PukeParticleSystem
,
Game.ScrollPanelWidget
,
Game.StackPanelWidget
,
Game.TerrainContentsGenerator21.CavePoint
,
Game.TerrainContentsGenerator22.CavePoint
,
Game.TerrainContentsGenerator23.CavePoint
,
Game.TerrainContentsGenerator24.CavePoint
,
Game.UniformSpacingPanelWidget
direction :
Game.SubsystemAudio.SoundInfo
DirectionalLight :
Game.BevelledButtonWidget
,
Game.BevelledRectangleWidget
DirectionAxisToDelta() :
Game.BuildFurnitureDialog
DirectionToLight1 :
Game.LightingManager
DirectionToLight2 :
Game.LightingManager
DirectoryExists() :
Engine.Storage
DirectoryName :
Game.SubsystemGameInfo
,
Game.WorldInfo
DirtSlabBlock() :
Game.DirtSlabBlock
DirtStairsBlock() :
Game.DirtStairsBlock
Disable() :
Engine.Graphics.GLWrapper
,
Game.LanguageControl
,
ModsManager.ModHook
DisabledMods :
Game.SettingsManager
,
ModsManager
DisableDrawingModels :
Game.SubsystemModelsRenderer
DisableFriendlyFire() :
Game.Attackment
DisableHook() :
ModsManager
DisableReason :
Game.ModEntity
,
ModsManager.ModHook
DisableTextureAnimation :
Game.SubsystemAnimatedTextures
DiscardOldChunks() :
Game.SubsystemSpawn
DisintegratesOnHit :
Game.Block
DiskExternalContentProvider() :
Game.DiskExternalContentProvider
Dismiss() :
Game.BuildFurnitureDialog
,
Game.EditAdjustableDelayGateDialog
,
Game.EditColorDialog
,
Game.EditMemoryBankDialog
,
Game.EditPaletteDialog
,
Game.EditPistonDialog
,
Game.EditSignDialog
,
Game.EditTruthTableDialog
,
Game.EditVoltageLevelDialog
,
Game.ListSelectionDialog
,
Game.MessageDialog
,
Game.RemoteControlDialog
,
Game.RunJsDialog
,
Game.TextBoxDialog
Dismount :
Game.ClothingData
DismountOffset :
Game.ComponentMount
Dispatch() :
Engine.Dispatcher
Dispense() :
Game.ComponentDispenser
DispenseItem() :
Game.ComponentDispenser
DispenserChooseItemToDispense() :
Game.ModLoader
DispenserWidget() :
Game.DispenserWidget
Display_DeviceReset() :
Game.ComponentClothing
,
Game.ContentManager
,
Game.SubsystemAnimatedTextures
,
Game.SubsystemBlocksTexture
,
Game.SubsystemSignBlockBehavior
,
Game.SubsystemSky
,
Game.TerrainRenderer
DisplayCutoutInsets :
Engine.Window
DisplayCutoutInsetsChanged :
Engine.Window
DisplayCutoutInsetsChangedHandler() :
Engine.Window
DisplayError() :
Game.FurnitureBlock
DisplayFpsCounter :
Game.SettingsManager
DisplayFpsRibbon :
Game.SettingsManager
DisplayIndex :
Game.ClothingData
DisplayLargeMessage() :
Game.ComponentGui
DisplayLog :
Game.SettingsManager
DisplayMessage() :
Game.MessageWidget
DisplayName :
Game.ActiveExternalContentInfo
,
Game.BestiaryCreatureInfo
,
Game.ClothingData
,
Game.ComponentCreature
,
Game.DiskExternalContentProvider
,
Game.DropboxExternalContentProvider
,
Game.EggBlock.EggType
,
Game.IExternalContentProvider
,
Game.SchubExternalContentProvider
,
Game.UserInfo
,
ManageContentScreen.ListItem
DisplayOrder :
Game.Block
,
Game.CraftingRecipe
DisplayReleaseInfo() :
Game.ReleasesScreen
DisplaySmallMessage() :
Game.ComponentGui
Dispose() :
Engine.Audio.BaseSound
,
Engine.Audio.Mixer
,
Engine.Audio.Sound
,
Engine.Audio.SoundBuffer
,
Engine.Browser.ALContext
,
Engine.ConsoleLogSink
,
Engine.DebugLogSink
,
Engine.DynamicArray< T >
,
Engine.Graphics.Display
,
Engine.Graphics.GraphicsResource
,
Engine.Graphics.IndexBuffer
,
Engine.Graphics.Model
,
Engine.Graphics.ModelMesh
,
Engine.Graphics.ModelMeshPart
,
Engine.Graphics.RenderTarget2D
,
Engine.Graphics.Shader
,
Engine.Graphics.Texture2D
,
Engine.Graphics.VertexBuffer
,
Engine.Input.GamePad
,
Engine.Input.Keyboard
,
Engine.Input.Mouse
,
Engine.Input.Touch
,
Engine.Log
,
Engine.Media.BitmapFont
,
Engine.Media.Flac.FlacStreamingSource
,
Engine.Media.Image
,
Engine.Media.Mp3.Mp3StreamingSource
,
Engine.Media.Ogg.OggStreamingSource
,
Engine.Media.PeekStream
,
Engine.Media.StreamingSource
,
Engine.Media.Wav.WavStreamingSource
,
Engine.ReadOnlyList< T >
,
Engine.Serialization.Archive
,
Engine.Serialization.BinaryInputArchive
,
Engine.Serialization.BinaryOutputArchive
,
Engine.StreamLogSink
,
Game.ComponentClothing
,
Game.ComponentGui
,
Game.ContainerWidget
,
Game.ContentInfo
,
Game.ContentManager
,
Game.DiskExternalContentProvider
,
Game.DropboxExternalContentProvider
,
Game.GameLogSink
,
Game.ModEntity
,
Game.PlayerData
,
Game.Profiler
,
Game.SchubExternalContentProvider
,
Game.SortedMultiCollection< TKey, TValue >
,
Game.SubsystemAnimatedTextures
,
Game.SubsystemAudio
,
Game.SubsystemBlocksTexture
,
Game.SubsystemExplosivesBlockBehavior
,
Game.SubsystemGameWidgets
,
Game.SubsystemMovingBlocks
,
Game.SubsystemMovingBlocks.MovingBlockSet
,
Game.SubsystemPathfinding
,
Game.SubsystemPlayers
,
Game.SubsystemSignBlockBehavior
,
Game.SubsystemSky
,
Game.SubsystemSky.SkyDome
,
Game.SubsystemTerrain
,
Game.Terrain
,
Game.TerrainChunk
,
Game.TerrainChunkGeometry.Buffer
,
Game.TerrainGeometry
,
Game.TerrainGeometryDynamicArray< T >
,
Game.TerrainGeometrySubset
,
Game.TerrainRenderer
,
Game.TerrainSerializer129
,
Game.TerrainSerializer14
,
Game.TerrainSerializer22
,
Game.TerrainSerializer23
,
Game.TerrainSerializer23.RegionFileStorage
,
Game.TerrainSerializer23.SingleFileStorage
,
Game.TerrainUpdater
,
Game.TreeViewNode
,
Game.ViewWidget
,
Game.Widget
,
Game.WidgetsList.Enumerator
,
Game.ZipArchive
,
GameEntitySystem.Component
,
GameEntitySystem.Entity
,
GameEntitySystem.Entity.FilteredComponentsEnumerator< T >
,
GameEntitySystem.Project
,
GameEntitySystem.Subsystem
,
MultiKeyboard
,
MultiMouse
Dispose< T >() :
Engine.Utilities
DisposeAll() :
Engine.Window
DisposeBlocksTexture() :
Game.SubsystemBlocksTexture
DisposeBufferViews() :
Engine.Graphics.DXWrapper
DisposeCollection< T >() :
Engine.Utilities
DisposeDevice() :
Engine.Graphics.DXWrapper
DisposeInternal() :
GameEntitySystem.Component
,
GameEntitySystem.Entity
,
GameEntitySystem.Subsystem
DisposeOnStop :
Engine.Audio.BaseSound
DisposeProject() :
Game.GameManager
DisposeTerrainChunkGeometryVertexIndexBuffers() :
Game.TerrainRenderer
DisposeVertexIndexBuffers() :
Game.TerrainChunk
Distance() :
Engine.BoundingBox
,
Engine.BoundingRectangle
,
Engine.Vector2
,
Engine.Vector3
,
Engine.Vector4
,
Game.BodyRaycastResult
,
Game.IntervalUtils
,
Game.MovingBlocksRaycastResult
,
Game.Segment2
,
Game.Segment3
,
Game.SubsystemSignBlockBehavior.TextData
,
Game.TerrainRaycastResult
DistanceClimbed :
Game.PlayerStats
DistanceFallen :
Game.PlayerStats
DistanceFlown :
Game.PlayerStats
DistanceFromRange() :
Game.TerrainContentsGenerator24
DistanceModel() :
Engine.Browser.AL
DistanceModelEnum :
Engine.Browser.AL
DistanceRidden :
Game.PlayerStats
DistanceSquared() :
Engine.Vector2
,
Engine.Vector3
,
Engine.Vector4
DistanceSwam :
Game.PlayerStats
DistanceToFlyToTarget :
Game.Pickable
DistanceToPick :
Game.Pickable
DistanceTravelled :
Game.PlayerStats
DistanceWalked :
Game.PlayerStats
Dlls :
ModsManager
DocPath :
ModsManager
DoesEntryTypeRequireName() :
Game.ExternalContentManager
DoNotAvoidBody :
Game.ComponentPathfinding
,
Game.ComponentPilot
DoorBlock() :
Game.DoorBlock
DoorElectricElement() :
Game.DoorElectricElement
DosTimeToDateTime() :
Game.ZipArchive
Dot() :
Engine.Point2
,
Engine.Point3
,
Engine.Quaternion
,
Engine.Vector2
,
Engine.Vector3
,
Engine.Vector4
,
Game.SimplexNoise
DoughBlock() :
Game.DoughBlock
Down :
Game.WidgetInput
DowngradeAllChunksState() :
Game.TerrainUpdater
DowngradeChunkNeighborhoodState() :
Game.TerrainUpdater
DowngradedState :
Game.TerrainChunk
Download() :
Game.CommunityContentManager
,
Game.DiskExternalContentProvider
,
Game.DropboxExternalContentProvider
,
Game.IExternalContentProvider
,
Game.SchubExternalContentProvider
,
OriginalCommunityContentManager
DownloadContentFromLinkDialog() :
Game.DownloadContentFromLinkDialog
DownloadEntry() :
Game.CommunityContentScreen
,
Game.ExternalContentScreen
,
Game.OriginalCommunityContentScreen
DownloadMotd() :
Game.MotdManager
Drag :
Game.SubsystemMovingBlocks.MovingBlockSet
,
Game.WidgetInput
DragDrop() :
Game.FurnitureSetItemWidget
,
Game.IDragTargetWidget
,
Game.InventorySlotWidget
,
Game.ViewWidget
DragHalfInSplit :
Game.SettingsManager
DragHostWidget :
Game.ComponentPlayer
,
Game.DragHostWidget
,
Game.InventorySlotWidget
DragMode :
Game.InventoryDragData
,
Game.WidgetInput
DragOver() :
Game.FurnitureSetItemWidget
,
Game.IDragTargetWidget
,
Game.InventorySlotWidget
,
Game.ViewWidget
DragStartedInsideTextBox :
Game.TextBoxWidget
DragStartTime :
Game.TextBoxWidget
Draw() :
Engine.Graphics.Display
,
Game.ArrowLineWidget
,
Game.BevelledRectangleWidget
,
Game.BlockIconWidget
,
Game.BusyBarWidget
,
Game.ClearWidget
,
Game.ClickTextWidget
,
Game.ComponentAimingSights
,
Game.ComponentBlockHighlight
,
Game.ComponentDiggingCracks
,
Game.ComponentFirstPersonModel
,
Game.ComponentGlowingEyes
,
Game.ComponentGui
,
Game.ComponentScreenOverlays
,
Game.ComponentVrHandsModel
,
Game.ExplosionParticleSystem
,
Game.FireParticleSystem
,
Game.FireWidget
,
Game.FontTextWidget
,
Game.FurnitureDesignWidget
,
Game.FurnitureSetItemWidget
,
Game.FuseParticleSystem
,
Game.GameScreen
,
Game.HitValueParticleSystem
,
Game.IDrawable
,
Game.InventorySlotWidget
,
Game.LegacyTextBoxWidget
,
Game.ListPanelWidget
,
Game.ModelWidget
,
Game.MoveRoseWidget
,
Game.OnFireParticleSystem
,
Game.PanoramaWidget
,
Game.ParticleSystem< T >
,
Game.ParticleSystemBase
,
Game.PerformanceManager
,
Game.Pickable
,
Game.PrecipitationShaftParticleSystem
,
Game.Projectile
,
Game.RectangleWidget
,
Game.ScreensManager
,
Game.ScreenSpaceFireRenderer
,
Game.ScrollPanelWidget
,
Game.StarRatingWidget
,
Game.SubsystemDrawing
,
Game.SubsystemGlow
,
Game.SubsystemModelsRenderer
,
Game.SubsystemMovingBlocks
,
Game.SubsystemParticles
,
Game.SubsystemPickables
,
Game.SubsystemProjectiles
,
Game.SubsystemShadows
,
Game.SubsystemSignBlockBehavior
,
Game.SubsystemSky
,
Game.SubsystemTerrain
,
Game.SubsystemWeather
,
Game.TextBoxWidget.CaretDrawItem
,
Game.TextBoxWidget.CompositionTextDrawItem
,
Game.TextBoxWidget
,
Game.TextBoxWidget.EndOfLineDrawItem
,
Game.TextBoxWidget.NormalDrawItem
,
Game.TextBoxWidget.SelectionDrawItem
,
Game.TextBoxWidget.TextDrawItem
,
Game.TreeViewWidget
,
Game.ValueBarWidget
,
Game.ViewWidget
,
Game.Widget
,
Game.WidgetInput
Draw_() :
Game.TextBoxWidget
DrawablesCount :
Game.SubsystemDrawing
DrawAlphaTested() :
Game.TerrainRenderer
DrawBlock() :
Game.AirBlock
,
Game.ArrowBlock
,
Game.AttachedSignBlock
,
Game.AxeBlock
,
Game.BasePumpkinBlock
,
Game.BatteryBlock
,
Game.Block
,
Game.BoatBlock
,
Game.BombBlock
,
Game.BowBlock
,
Game.BrickBlock
,
Game.BulletBlock
,
Game.ButtonBlock
,
Game.CactusBlock
,
Game.CairnBlock
,
Game.CampfireBlock
,
Game.CarpetBlock
,
Game.ChristmasTreeBlock
,
Game.ChunkBlock
,
Game.ClothingBlock
,
Game.CompassBlock
,
Game.CottonBlock
,
Game.CottonWadBlock
,
Game.CraftingTableBlock
,
Game.CrossBlock
,
Game.CrossbowBlock
,
Game.CubeBlock
,
Game.DetonatorBlock
,
Game.DiamondChunkBlock
,
Game.DoorBlock
,
Game.EggBlock
,
Game.EmptyBucketBlock
,
Game.ExperienceBlock
,
Game.FallenLeavesBlock
,
Game.FenceBlock
,
Game.FenceGateBlock
,
Game.FireBlock
,
Game.FireworksBlock
,
Game.FlatBlock
,
Game.FlourBlock
,
Game.FoodBlock
,
Game.FourLedBlock
,
Game.FurBlock
,
Game.FurnaceBlock
,
Game.FurnitureBlock
,
Game.GrassBlock
,
Game.GrassTrapBlock
,
Game.GravestoneBlock
,
Game.GunpowderKegBlock
,
Game.HammerBlock
,
Game.HygrometerBlock
,
Game.IncendiaryBombBlock
,
Game.IngotBlock
,
Game.IvyBlock
,
Game.JackOLanternBlock
,
Game.KelpBlock
,
Game.LadderBlock
,
Game.LeatherBlock
,
Game.LeavesBlock
,
Game.LedBlock
,
Game.LightbulbBlock
,
Game.MacheteBlock
,
Game.MagmaBucketBlock
,
Game.MagnetBlock
,
Game.MilkBucketBlock
,
Game.MotionDetectorBlock
,
Game.MulticoloredLedBlock
,
Game.MusketBlock
,
Game.OneLedBlock
,
Game.PaintBucketBlock
,
Game.PaintedCubeBlock
,
Game.PaintStripperBucketBlock
,
Game.PhotodiodeBlock
,
Game.PickaxeBlock
,
Game.PigmentBlock
,
Game.PistonBlock
,
Game.PistonHeadBlock
,
Game.PostedSignBlock
,
Game.PressurePlateBlock
,
Game.PumpkinSoupBucketBlock
,
Game.RakeBlock
,
Game.RodBlock
,
Game.RotateableMountedElectricElementBlock
,
Game.RottenMilkBucketBlock
,
Game.RottenPumpkinSoupBucketBlock
,
Game.RyeBlock
,
Game.SaddleBlock
,
Game.SeagrassBlock
,
Game.SeaUrchinBlock
,
Game.SeedsBlock
,
Game.SevenSegmentDisplayBlock
,
Game.ShadowBlock
,
Game.ShovelBlock
,
Game.SlabBlock
,
Game.SnowballBlock
,
Game.SnowBlock
,
Game.SoilBlock
,
Game.SpearBlock
,
Game.SpikedPlankBlock
,
Game.StairsBlock
,
Game.StarfishBlock
,
Game.StickBlock
,
Game.StoneAxeBlock
,
Game.StoneClubBlock
,
Game.SwitchBlock
,
Game.TallGrassBlock
,
Game.TargetBlock
,
Game.ThermometerBlock
,
Game.TorchBlock
,
Game.TrapdoorBlock
,
Game.TreasureGeneratorBlock
,
Game.WaterBucketBlock
,
Game.WhistleBlock
,
Game.WireBlock
,
Game.WoodenClubBlock
DrawBlockEnvironmentData :
Game.BlockIconWidget
,
Game.DrawBlockEnvironmentData
,
Game.Pickable
,
Game.Projectile
DrawBlockMode :
Game.DrawBlockEnvironmentData
DrawBlocksTextureSlot() :
Game.SubsystemAnimatedTextures
DrawBodiesBounds :
Game.ComponentBody
DrawBoundingBoxFace() :
Game.ComponentBlockHighlight
DrawChunksMap :
Game.TerrainRenderer
DrawClothedTexture :
Game.ComponentClothing
DrawClouds() :
Game.SubsystemSky
DrawCloudsWireframe :
Game.SubsystemSky
DrawCubeBlock() :
Game.BlocksManager
DrawDebugFurniture :
Game.FurnitureDesignWidget
DrawExceptionScreen() :
Game.ExceptionManager
DrawExtras() :
Game.ComponentHumanModel
,
Game.ComponentModel
DrawFillHighlight() :
Game.ComponentBlockHighlight
DrawFlatBlock() :
Game.BlocksManager
DrawFlatOrImageExtrusionBlock() :
Game.BlocksManager
DrawFloatingMessage() :
Game.ComponentScreenOverlays
DrawGalaxyEnabled :
Game.SubsystemSky
DrawIceOverlay() :
Game.ComponentScreenOverlays
DrawImage() :
Game.PanoramaWidget
DrawImageExtrusionBlock() :
Game.BlocksManager
DrawImageExtrusionEnabled :
Game.BlocksManager
DrawIndexed() :
Engine.Graphics.Display
DrawInstancedModels() :
Game.SubsystemModelsRenderer
DrawLightning() :
Game.SubsystemSky
DrawMeshBlock() :
Game.BlocksManager
DrawMessage() :
Game.ComponentScreenOverlays
DrawModels() :
Game.SubsystemModelsRenderer
DrawModelsExtras() :
Game.SubsystemModelsRenderer
DrawMovingBlockSet() :
Game.SubsystemMovingBlocks
DrawOpaque() :
Game.TerrainRenderer
DrawOrders :
Game.ComponentAimingSights
,
Game.ComponentBlockHighlight
,
Game.ComponentDiggingCracks
,
Game.ComponentFirstPersonModel
,
Game.ComponentGlowingEyes
,
Game.ComponentGui
,
Game.ComponentScreenOverlays
,
Game.ComponentVrHandsModel
,
Game.IDrawable
,
Game.SubsystemGlow
,
Game.SubsystemModelsRenderer
,
Game.SubsystemMovingBlocks
,
Game.SubsystemParticles
,
Game.SubsystemPickables
,
Game.SubsystemProjectiles
,
Game.SubsystemShadows
,
Game.SubsystemSignBlockBehavior
,
Game.SubsystemSky
,
Game.SubsystemTerrain
,
Game.SubsystemWeather
DrawOutlineHighlight() :
Game.ComponentBlockHighlight
DrawOverlay() :
Game.ComponentScreenOverlays
DrawParticle() :
Game.ScreenSpaceFireRenderer
DrawPathfinding :
Game.ComponentPathfinding
DrawPilotDestination :
Game.ComponentPilot
DrawRayHighlight() :
Game.ComponentBlockHighlight
DrawReticleHighlight() :
Game.ComponentBlockHighlight
Draws :
Game.TerrainGeometry
DrawShadowOverQuad() :
Game.SubsystemShadows
DrawSigns() :
Game.SubsystemSignBlockBehavior
DrawSkydome() :
Game.SubsystemSky
DrawSkyEnabled :
Game.SubsystemSky
DrawSquares() :
Game.PanoramaWidget
DrawStars() :
Game.SubsystemSky
DrawSunAndMoon() :
Game.SubsystemSky
DrawTerrainChunkGeometrySubsets() :
Game.TerrainRenderer
DrawTexturedOverlay() :
Game.ComponentScreenOverlays
DrawToPosition() :
Game.CrossbowWidget
DrawToScreen() :
Game.ModLoader
,
Game.ViewWidget
DrawTransparent() :
Game.TerrainRenderer
DrawUser< T >() :
Engine.Graphics.Display
DrawUserIndexed< T >() :
Engine.Graphics.Display
DrawVrBackground() :
Game.ScreensManager
DrawVrQuad() :
Game.ScreensManager
DrawWidgetBounds :
Game.Widget
DrawWidgetsHierarchy() :
Game.Widget.DrawContext
,
Game.Widget
Drop :
Game.PlayerInput
DropAllItems() :
Game.ComponentClothing
,
Game.ComponentCraftingTable
,
Game.ComponentCreativeInventory
,
Game.ComponentFurnitureInventory
,
Game.ComponentInventoryBase
,
Game.IInventory
DropboxAccessToken :
Game.SettingsManager
DropboxExternalContentProvider() :
Game.DropboxExternalContentProvider
DropShadow :
Game.FontTextWidget
,
Game.LinkWidget
DropSlotItems() :
Game.ComponentInventoryBase
Duplicate() :
Engine.Media.Flac.FlacStreamingSource
,
Engine.Media.Mp3.Mp3StreamingSource
,
Engine.Media.Ogg.OggStreamingSource
,
Engine.Media.StreamingSource
,
Engine.Media.Wav.WavStreamingSource
,
Game.ContentInfo
Durability :
Game.Block
Duration :
Game.ComponentGui.Message
,
Game.FireworksTrailParticleSystem.Particle
,
Game.GunSmokeParticleSystem.Particle
,
Game.MagmaSplashParticleSystem.Particle
,
Game.MessageWidget.Message
,
Game.OnFireParticleSystem.Particle
,
Game.RainSplashParticleSystem.Particle
,
Game.ShapeshiftParticleSystem.Particle
,
Game.SmokeTrailParticleSystem.Particle
,
Game.TouchInput
,
Game.WaterSplashParticleSystem.Particle
,
Game.WhalePlumeParticleSystem.Particle
DurationFrames :
Game.TouchInput
DuskInterval :
Game.SubsystemTimeOfDay
DuskStart :
Game.SubsystemTimeOfDay
DynamicArray() :
Engine.DynamicArray< T >
DynamicBlockNameToIndex :
Game.SubsystemBlocksManager
制作者
1.16.1