◆ Add()
| void Game.ContentManager.Add |
( |
ContentInfo | contentInfo | ) |
|
|
static |
◆ AddContentReader()
◆ ContainsKey()
| bool Game.ContentManager.ContainsKey |
( |
string | key | ) |
|
|
static |
◆ Display_DeviceReset()
| void Game.ContentManager.Display_DeviceReset |
( |
| ) |
|
|
static |
◆ Dispose()
| void Game.ContentManager.Dispose |
( |
string | name | ) |
|
|
static |
◆ Get() [1/3]
| object Game.ContentManager.Get |
( |
Type | type, |
|
|
string | name ) |
|
static |
◆ Get() [2/3]
| object Game.ContentManager.Get |
( |
Type | type, |
|
|
string | name, |
|
|
string | suffix = null ) |
|
static |
◆ Get() [3/3]
| object Game.ContentManager.Get |
( |
Type | type, |
|
|
string | name, |
|
|
string | suffix = null, |
|
|
bool | throwOnNotFound = true ) |
|
static |
◆ Get< T >() [1/3]
◆ Get< T >() [2/3]
◆ Get< T >() [3/3]
◆ Initialize()
| void Game.ContentManager.Initialize |
( |
| ) |
|
|
static |
◆ IsContent()
| bool Game.ContentManager.IsContent |
( |
object | content | ) |
|
|
static |
◆ List() [1/2]
| ReadOnlyList< ContentInfo > Game.ContentManager.List |
( |
| ) |
|
|
static |
◆ List() [2/2]
| ReadOnlyList< ContentInfo > Game.ContentManager.List |
( |
string | directory | ) |
|
|
static |
◆ Caches
| ConcurrentDictionary<string, List<object> > Game.ContentManager.Caches = [] |
|
staticpackage |
◆ ReaderList
◆ Resources
| ConcurrentDictionary<string, ContentInfo> Game.ContentManager.Resources = [] |
|
staticpackage |
◆ syncObj
| object Game.ContentManager.syncObj = new() |
|
staticpackage |
该类的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Survivalcraft.Windows/ModsManager/Changes/ContentManager.cs