|
| static float | Normalize (float t) |
| static float | Add (float t, float interval) |
| static float | Interval (float t1, float t2) |
| static float | Distance (float t1, float t2) |
| static float | Midpoint (float t1, float t2, float factor=0.5f) |
| static bool | IsBetween (float t, float t1, float t2) |
◆ Add()
| float Game.IntervalUtils.Add |
( |
float | t, |
|
|
float | interval ) |
|
static |
◆ Distance()
| float Game.IntervalUtils.Distance |
( |
float | t1, |
|
|
float | t2 ) |
|
static |
◆ Interval()
| float Game.IntervalUtils.Interval |
( |
float | t1, |
|
|
float | t2 ) |
|
static |
◆ IsBetween()
| bool Game.IntervalUtils.IsBetween |
( |
float | t, |
|
|
float | t1, |
|
|
float | t2 ) |
|
static |
◆ Midpoint()
| float Game.IntervalUtils.Midpoint |
( |
float | t1, |
|
|
float | t2, |
|
|
float | factor = 0::5f ) |
|
static |
◆ Normalize()
| float Game.IntervalUtils.Normalize |
( |
float | t | ) |
|
|
static |
该类的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Survivalcraft.Windows/Game/IntervalUtils.cs