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Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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Public 成员函数 | |
| Ray3 (Vector3 position, Vector3 direction) | |
| override bool | Equals (object obj) |
| override int | GetHashCode () |
| override string | ToString () |
| bool | Equals (Ray3 other) |
| float? | Intersection (BoundingBox box) |
| float? | Intersection (BoundingSphere sphere) |
| float? | Intersection (Plane plane) |
| Vector3 | Sample (float distance) |
静态 Public 成员函数 | |
| static Ray3 | Transform (Ray3 r, Matrix m) |
| static void | Transform (ref Ray3 r, ref Matrix m, out Ray3 result) |
| static bool | operator== (Ray3 a, Ray3 b) |
| static bool | operator!= (Ray3 a, Ray3 b) |
Public 属性 | |
| Vector3 | Position |
| Vector3 | Direction |
| float? Engine.Ray3.Intersection | ( | BoundingBox | box | ) |
| float? Engine.Ray3.Intersection | ( | BoundingSphere | sphere | ) |