◆ Die()
| void Game.IInjurable.Die |
( |
Injury | injury | ) |
|
◆ Injure()
| void Game.IInjurable.Injure |
( |
Injury | injury | ) |
|
◆ AirLackResilience
| float Game.IInjurable.AirLackResilience |
|
getset |
◆ CrushResilience
| float Game.IInjurable.CrushResilience |
|
getset |
◆ ExplosionResilience
| float Game.IInjurable.ExplosionResilience |
|
getset |
◆ Health
| float Game.IInjurable.Health |
|
getset |
◆ LastHealth
| float Game.IInjurable.LastHealth |
|
getset |
◆ MagmaResilience
| float Game.IInjurable.MagmaResilience |
|
getset |
◆ SpikeResilience
| float Game.IInjurable.SpikeResilience |
|
getset |
◆ VoidDamageFactor
| float Game.IInjurable.VoidDamageFactor |
|
getset |
该接口的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Survivalcraft.Windows/Game/IInjurable.cs