|
| void | Login (CancellableProgress progress, Action success, Action< Exception > failure) |
| void | Logout () |
| void | List (string path, CancellableProgress progress, Action< ExternalContentEntry > success, Action< Exception > failure) |
| void | Download (string path, CancellableProgress progress, Action< Stream > success, Action< Exception > failure) |
| void | Upload (string path, Stream stream, CancellableProgress progress, Action< string > success, Action< Exception > failure) |
| void | Link (string path, CancellableProgress progress, Action< string > success, Action< Exception > failure) |
◆ Download()
| void Game.IExternalContentProvider.Download |
( |
string | path, |
|
|
CancellableProgress | progress, |
|
|
Action< Stream > | success, |
|
|
Action< Exception > | failure ) |
◆ Link()
| void Game.IExternalContentProvider.Link |
( |
string | path, |
|
|
CancellableProgress | progress, |
|
|
Action< string > | success, |
|
|
Action< Exception > | failure ) |
◆ List()
◆ Login()
| void Game.IExternalContentProvider.Login |
( |
CancellableProgress | progress, |
|
|
Action | success, |
|
|
Action< Exception > | failure ) |
◆ Logout()
| void Game.IExternalContentProvider.Logout |
( |
| ) |
|
◆ Upload()
| void Game.IExternalContentProvider.Upload |
( |
string | path, |
|
|
Stream | stream, |
|
|
CancellableProgress | progress, |
|
|
Action< string > | success, |
|
|
Action< Exception > | failure ) |
◆ Description
| string Game.IExternalContentProvider.Description |
|
get |
◆ DisplayName
| string Game.IExternalContentProvider.DisplayName |
|
get |
◆ IsLocalProvider
| bool Game.IExternalContentProvider.IsLocalProvider |
|
get |
◆ IsLoggedIn
| bool Game.IExternalContentProvider.IsLoggedIn |
|
get |
◆ RequiresLogin
| bool Game.IExternalContentProvider.RequiresLogin |
|
get |
◆ SupportsLinks
| bool Game.IExternalContentProvider.SupportsLinks |
|
get |
◆ SupportsListing
| bool Game.IExternalContentProvider.SupportsListing |
|
get |
该接口的文档由以下文件生成: