|
| Color | Color [get, set] |
| float | Depth [get, set] |
| int | Stencil [get, set] |
| bool | ClearColor [get, set] |
| bool | ClearDepth [get, set] |
| bool | ClearStencil [get, set] |
| WidgetInput | WidgetsHierarchyInput [get, set] |
| WidgetInput | Input [get] |
| Matrix | LayoutTransform [get, set] |
| Matrix | RenderTransform [get, set] |
| Matrix | GlobalTransform [get] |
| float | GlobalScale [get] |
| Matrix | InvertedGlobalTransform [get] |
| BoundingRectangle | GlobalBounds [get] |
| Color | ColorTransform [get, set] |
| Color | GlobalColorTransform [get] |
| virtual string | Name [get, set] |
| object | Tag [get, set] |
| object | ExtraData [get, set] |
| virtual bool | IsVisible [get, set] |
| virtual bool | IsEnabled [get, set] |
| virtual bool | IsHitTestVisible [get, set] |
| bool | IsVisibleGlobal [get] |
| bool | IsEnabledGlobal [get] |
| bool | ClampToBounds [get, set] |
| virtual Vector2 | Margin [get, set] |
| virtual float | MarginLeft [get, set] |
| virtual float | MarginRight [get, set] |
| virtual float | MarginTop [get, set] |
| virtual float | MarginBottom [get, set] |
| virtual Vector4 | Margin4 [get, set] |
| virtual float | MarginHorizontalSum [get] |
| virtual float | MarginVerticalSum [get] |
| virtual Vector2 | MarginHorizontalSumAndVerticalSum [get] |
| virtual WidgetAlignment | HorizontalAlignment [get, set] |
| virtual WidgetAlignment | VerticalAlignment [get, set] |
| Vector2 | ActualSize [get] |
| Vector2 | DesiredSize [get, set] |
| Vector2 | ParentDesiredSize [get] |
| bool | IsUpdateEnabled = true [get, set] |
| bool | IsDrawEnabled = true [get, set] |
| bool | IsDrawRequired [get, set] |
| bool | IsOverdrawRequired [get, set] |
| XElement | Style [set] |
| ContainerWidget | ParentWidget [get, set] |
| Widget | RootWidget [get] |
◆ ClearWidget()
| Game.ClearWidget.ClearWidget |
( |
| ) |
|
◆ Draw()
◆ MeasureOverride()
| override void Game.ClearWidget.MeasureOverride |
( |
Vector2 | parentAvailableSize | ) |
|
|
virtual |
◆ ClearColor
| bool Game.ClearWidget.ClearColor |
|
getset |
◆ ClearDepth
| bool Game.ClearWidget.ClearDepth |
|
getset |
◆ ClearStencil
| bool Game.ClearWidget.ClearStencil |
|
getset |
◆ Color
| Color Game.ClearWidget.Color |
|
getset |
◆ Depth
| float Game.ClearWidget.Depth |
|
getset |
◆ Stencil
| int Game.ClearWidget.Stencil |
|
getset |
该类的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Survivalcraft.Windows/Widget/ClearWidget.cs