Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
载入中...
搜索中...
未找到
这里列出了所有类成员,并附带类的详细说明:
- f -
F :
Game.AStar< T >
Face :
Game.BlockMeshVertex
,
Game.CellFace
FacedirecDic :
Game.JsonModelReader
FaceMap :
Game.ObjModelReader
FacesDic :
Game.JsonModelReader
FaceToPoint3() :
Game.CellFace
FaceToTangents() :
Game.CellFace
FaceToVector3() :
Game.CellFace
Factor :
Game.ComponentGui.ModalPanelAnimationData
,
Game.DialogsManager.AnimationData
,
Game.ScreensManager.AnimationData
FactorAdditionType :
Game.ComponentLevel.Factor
FadeDriveVector() :
Game.ComponentCattleDriveBehavior
FadeFactor :
Game.RainSplashParticleSystem.Particle
,
Game.SnowSplashParticleSystem.Particle
FadeRate :
Game.FireworksParticleSystem.Particle
Fail() :
Game.DropboxExternalContentProvider.LoginProcessData
,
Game.SchubExternalContentProvider.LoginProcessData
fail :
Game.LoginDialog
Failure :
Game.DropboxExternalContentProvider.LoginProcessData
,
Game.SchubExternalContentProvider.LoginProcessData
FallbackGlyph :
Engine.Media.BitmapFont
FallResilience :
Game.ComponentHealth
FallResilienceFactor :
Game.ComponentHealth
FanSound :
Game.ComponentFlyAwayBehavior
Far :
Engine.BoundingFrustum
,
Engine.Box
FarDistance :
Game.GlowPoint
FarSize :
Game.GlowPoint
FastDebugModEntity() :
Game.FastDebugModEntity
FeatureLevel :
Engine.Graphics.DXWrapper
Feed() :
Game.ComponentRandomFeedBehavior
Feedback() :
Game.CommunityContentManager
,
OriginalCommunityContentManager
FeedOrder :
Game.ComponentCreatureModel
Feet :
Game.ClothingSlot
FemaleHungerFactor :
Game.ComponentLevel
FemaleResilienceFactor :
Game.ComponentLevel
FemaleSpeedFactor :
Game.ComponentLevel
FemaleStrengthFactor :
Game.ComponentLevel
FenceBlock() :
Game.FenceBlock
FenceGateBlock() :
Game.FenceGateBlock
FenceGateElectricElement() :
Game.FenceGateElectricElement
FileAssociationEnabled :
Game.SettingsManager
FileDropHandler() :
Engine.Window
,
Game.Program
FileDropped :
Engine.Window
FileExists() :
Engine.Storage
FileHeaderChunkDescriptorsCount :
Game.TerrainSerializer23.SingleFileStorage
FileHeaderChunkDescriptorSize :
Game.TerrainSerializer23.SingleFileStorage
FileHeaderChunkDescriptorsOffset :
Game.TerrainSerializer23.SingleFileStorage
FileHeaderFreeNodeOffset :
Game.TerrainSerializer23.SingleFileStorage
FileHeaderMagic :
Game.TerrainSerializer23.SingleFileStorage
FileHeaderSize :
Game.TerrainSerializer23.SingleFileStorage
FileName :
Game.TerrainSerializer23.SingleFileStorage
Filename :
Game.ContentInfo
FilenameInZip :
Game.ZipArchiveEntry
FileOffset :
Game.ZipArchiveEntry
Files :
Game.ZipArchive
FileSize :
Engine.Media.Wav.WavHeader
,
Game.ContentFileInfo
,
Game.ZipArchiveEntry
FillColor :
Game.RectangleWidget
FillSkyIndexBuffer() :
Game.SubsystemSky
FillSkyVertexBuffer() :
Game.SubsystemSky
FillSlots() :
Game.ComponentFurnitureInventory
FillStarsBuffers() :
Game.SubsystemSky
FilterAPIVersion :
Game.MotdManager.FilterMod
FilteredComponentsEnumerable() :
GameEntitySystem.Entity.FilteredComponentsEnumerable< T >
FilteredComponentsEnumerator() :
GameEntitySystem.Entity.FilteredComponentsEnumerator< T >
FilterModAll :
Game.MotdManager
FilterMode :
Engine.Graphics.SamplerState
FinalUiScale :
Game.ScreensManager
Find() :
Game.SortedMultiCollection< TKey, TValue >
,
Game.WidgetsList
Find< T >() :
Game.WidgetsList
FindAcquireSlotForItem() :
Game.ComponentInventoryBase
FindBestCameraPosition() :
Game.DeathCamera
FindBestChunkCount :
Game.TerrainUpdater.UpdateStatistics
FindBestChunkTime :
Game.TerrainUpdater.UpdateStatistics
FindBestChunkToUpdate() :
Game.TerrainUpdater
FindBestInventoryToolForDigging() :
Game.ComponentMiner
FindBlockByTypeName() :
Game.BlocksManager
FindBlocksByCraftingId() :
Game.BlocksManager
FindBodiesAroundPoint() :
Game.SubsystemBodies
FindBodiesCollisionBoxes() :
Game.ComponentBody
FindBodiesInArea() :
Game.SubsystemBodies
FindBone() :
Engine.Graphics.Model
FindCamera() :
GameWidget
FindCamera< T >() :
GameWidget
FindChildElement() :
XmlUtilities.XmlUtils
FindCoarseSpawnPosition() :
Game.ITerrainContentsGenerator
,
Game.ModLoader
,
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
,
Game.TerrainContentsGeneratorFlat
FindComponent() :
GameEntitySystem.Entity
FindComponent< T >() :
GameEntitySystem.Entity
,
GameEntitySystem.IdToEntityMap
FindComponentByName() :
Game.SubsystemNames
FindComponentByName< T >() :
Game.SubsystemNames
FindComponents< T >() :
GameEntitySystem.Entity
FindConstructor() :
Engine.Serialization.Archive.SerializeData
FindCrouchCollisionBoxes() :
Game.ComponentBody
FindDatabaseObject() :
TemplatesDatabase.Database
FindDatabaseObjectType() :
TemplatesDatabase.Database
FindDestination() :
Game.ComponentDigInMudBehavior
,
Game.ComponentFishOutOfWaterBehavior
,
Game.ComponentSwimAroundBehavior
,
Game.ComponentWalkAroundBehavior
FindEffectiveNestedChild() :
TemplatesDatabase.DatabaseObject
FindElement() :
ModsManager
FindElementByGuid() :
ModsManager
FindEntity() :
GameEntitySystem.IdToEntityMap
,
GameEntitySystem.Project
FindEntityByName() :
Game.SubsystemNames
FindEntityValuesDictionary() :
Game.DatabaseManager
FindExplicitNestedChild() :
TemplatesDatabase.DatabaseObject
FindFlatBatch() :
Engine.Graphics.BasePrimitivesRenderer< T1, T2, T3 >
FindFontBatch() :
Engine.Graphics.BasePrimitivesRenderer< T1, T2, T3 >
FindFreeItemId() :
Game.SubsystemEditableItemBehavior< T >
FindGlyphs() :
Engine.Media.BitmapFont
FindHerdCenter() :
Game.ComponentHerdBehavior
,
Game.ModLoader
FindId() :
GameEntitySystem.EntityToIdMap
FindInteractingPlayer() :
Game.ComponentInventoryBase
FindIntroSpawnPosition() :
Game.PlayerData
FindLargestSize() :
Game.FurnitureDesign
FindLastNode() :
Game.TerrainSerializer23.SingleFileStorage
FindMatchingDesign() :
Game.SubsystemFurnitureBlockBehavior
FindMatchingDesignChain() :
Game.SubsystemFurnitureBlockBehavior
FindMatchingRecipe() :
Game.CraftingRecipesManager
FindMesh() :
Engine.Graphics.Model
FindMovingBlocks() :
Game.SubsystemMovingBlocks
FindMovingBlocksCollisionBoxes() :
Game.ComponentBody
FindNearbyRider() :
Game.ComponentSteedBehavior
FindNearestBodyInFront() :
Game.ComponentPilot
FindNearestCompassTarget() :
Game.SubsystemMagnetBlockBehavior
FindNearestIndex() :
Game.WorldOptionsScreen
FindNearestMount() :
Game.ComponentRider
FindNearestPlayer() :
Game.SubsystemPlayers
FindNextEntryIndex() :
Game.TerrainSerializer23.RegionFileStorage
FindNoIntroSpawnPosition() :
Game.PlayerData
FindOceanDirection() :
Game.ComponentIntro
FindParentObject< T >() :
Engine.Serialization.InputArchive
FindPath() :
Game.AStar< T >
FindPickable() :
Game.ComponentEatPickableBehavior
FindSafePlace() :
Game.ComponentFlyAwayBehavior
,
Game.ComponentRunAwayBehavior
,
Game.ComponentSwimAwayBehavior
FindScreen< T >() :
Game.ScreensManager
FindSmeltingRecipe() :
Game.ComponentFurnace
FindSneakCollisionBoxes() :
Game.ComponentBody
FindState() :
Game.StateMachine
FindSubsystem() :
GameEntitySystem.Project
FindSubsystem< T >() :
GameEntitySystem.Project
FindSubsystems() :
GameEntitySystem.Project
FindSubsystems< T >() :
GameEntitySystem.Project
FindSurfaceDestination() :
Game.ComponentCetaceanBreatheBehavior
FindTarget() :
Game.ComponentAvoidFireBehavior
,
Game.ComponentAvoidPlayerBehavior
,
Game.ComponentChaseBehavior
,
Game.ComponentFindPlayerBehavior
,
Game.ComponentStareBehavior
FindTerrainCollisionBoxes() :
Game.ComponentBody
FindTexturedBatch() :
Engine.Graphics.BasePrimitivesRenderer< T1, T2, T3 >
FindTouchLocationIndex() :
Engine.Input.Touch
FindTransform() :
Game.VersionsManager
FindType() :
Engine.Serialization.TypeCache
FindTypeFromXmlName() :
Game.Widget
FindUsedDefs() :
Engine.Serialization.XmlOutputArchive
FindUsedValueTypes() :
TemplatesDatabase.Database
FindValuesDictionaryForComponent() :
Game.DatabaseManager
FinishedLaunching() :
SurvivalCraft.IOS.AppDelegate
FireDuration :
Game.Block
FireEntityAddedEvent() :
GameEntitySystem.Entity
FireEntityAddedEvents() :
GameEntitySystem.Project
FireEntityRemovedEvent() :
GameEntitySystem.Entity
FireEntityRemovedEvents() :
GameEntitySystem.Project
FireExpandability :
Game.SubsystemFireBlockBehavior.FireData
FireInjury() :
Game.FireInjury
FireParticleSystem() :
Game.FireParticleSystem
FireProjectile() :
Game.SubsystemProjectiles
FireProjectile< T >() :
Game.SubsystemProjectiles
FireProjectileFast() :
Game.SubsystemProjectiles
FireResilience :
Game.ComponentHealth
FireResilienceFactor :
Game.ComponentHealth
FireSoundVolume :
Game.SubsystemAmbientSounds
FireTimeRemaining :
Game.ComponentFurnace
FireWidget() :
Game.FireWidget
FireworksColors :
Game.FireworksBlock
FireworksParticleSystem() :
Game.FireworksParticleSystem
FireworksTrailParticleSystem() :
Game.FireworksTrailParticleSystem
FirstFramePrepared() :
Engine.Browser.BrowserInterop
FirstIndex< T >() :
Game.CollectionUtils
FirstPersonOffset :
Game.Block
,
Game.JsonModel
FirstPersonRotation :
Game.Block
,
Game.JsonModel
FirstPersonScale :
Game.Block
,
Game.JsonModel
FirstSpawnTime :
Game.PlayerData
FitText() :
Engine.Media.BitmapFont
FixCollisionOnRidingBug :
Game.ComponentBody
FixedCamera() :
Game.FixedCamera
FixedTimeStep :
Game.SubsystemTime
FixNaN() :
Engine.Quaternion
,
Engine.Vector2
,
Engine.Vector3
,
Engine.Vector4
FlacStreamingSource() :
Engine.Media.Flac.FlacStreamingSource
Flash() :
Game.ValueBarWidget
FlatBatch() :
Engine.Graphics.PrimitivesRenderer2D
,
Engine.Graphics.PrimitivesRenderer3D
FlatBatch2D() :
Engine.Graphics.FlatBatch2D
FlatBatch3D() :
Engine.Graphics.FlatBatch3D
FlatBatches :
Engine.Graphics.BasePrimitivesRenderer< T1, T2, T3 >
FlipDirection :
Game.ValueBarWidget
FlipHorizontal :
Game.RectangleWidget
FlipVertical :
Game.RectangleWidget
FlipVerticalAxis :
Game.SettingsManager
FlipX :
Game.Particle
,
Game.ScreenSpaceFireRenderer.Particle
FlipY :
Game.Particle
,
Game.ScreenSpaceFireRenderer.Particle
Float() :
Engine.Random
,
Game.Random
FloatArray :
Engine.Media.Collada.ColladaSource
FloatCurve() :
Game.FloatCurve
FloatingMessage :
Game.ComponentScreenOverlays
FloatingMessageFactor :
Game.ComponentScreenOverlays
FloatListDebugMenuItemAttribute() :
Game.FloatListDebugMenuItemAttribute
FloatUpdateOrder :
Game.ComponentBody
,
Game.IUpdateable
,
Game.SubsystemUpdate.UpdateableInfo
Floor() :
Engine.MathUtils
,
Engine.Point2
,
Engine.Point3
,
Engine.Vector2
,
Engine.Vector3
,
Engine.Vector4
FlowSpeed :
Game.FluidInfo
FlowTo() :
Game.SubsystemFluidBlockBehavior
FluEffect() :
Game.ComponentFlu
FluidBlock() :
Game.FluidBlock
FluidBlocks :
Game.BlocksManager
FluidCollidable :
Game.ComponentBody
FluidInfo() :
Game.FluidInfo
Flush() :
Engine.Graphics.BaseBatch
,
Engine.Graphics.BaseFlatBatch
,
Engine.Graphics.BaseFontBatch
,
Engine.Graphics.BasePrimitivesRenderer< T1, T2, T3 >
,
Engine.Graphics.BaseTexturedBatch
,
Engine.Graphics.FlatBatch2D
,
Engine.Graphics.FontBatch2D
,
Engine.Graphics.PrimitivesRenderer2D
,
Engine.Graphics.TexturedBatch2D
,
Engine.Media.PeekStream
,
Game.SkyPrimitiveRender
FlushWithCurrentStateAndShader() :
Engine.Graphics.BaseFontBatch
FlushWithDeviceState() :
Engine.Graphics.BaseFlatBatch
,
Engine.Graphics.BaseFontBatch
,
Engine.Graphics.BaseTexturedBatch
FlyCamera() :
Game.FlyCamera
FlyOrder :
Game.ComponentLocomotion
FlyPhase :
Game.ComponentBirdModel
FlySpeed :
Game.ComponentLocomotion
FlyToGatherer :
Game.Pickable
FlyToPosition :
Game.Pickable
FModFiles :
Game.FastDebugModEntity
Fmt :
Engine.Media.Wav.FmtHeader
fName :
Game.AirBlock
,
Game.BestiaryDescriptionScreen
,
Game.BlocksTexturesManager
,
Game.BowWidget
,
Game.BuildFurnitureDialog
,
Game.CommunityContentManager
,
Game.CommunityContentScreen
,
Game.ComponentClothing
,
Game.ComponentFactors
,
Game.ComponentFlu
,
Game.ComponentGui
,
Game.ComponentHealth
,
Game.ComponentIntro
,
Game.ComponentLevel
,
Game.ComponentLocomotion
,
Game.ComponentMiner
,
Game.ComponentPlayer
,
Game.ComponentSickness
,
Game.ComponentSleep
,
Game.ComponentVitalStats
,
Game.ContentScreen
,
Game.CottonBlock
,
Game.CraftingRecipesManager
,
Game.CreativeInventoryWidget
,
Game.CrossbowWidget
,
Game.DeciduousLeavesBlock
,
Game.DiskExternalContentProvider
,
Game.DropboxExternalContentProvider
,
Game.EditColorDialog
,
Game.EditMemoryBankDialogAPI
,
Game.EditPaletteDialog
,
Game.EditPistonDialog
,
Game.EditTruthTableDialog
,
Game.EditWorldSeedDialog
,
Game.EggBlock
,
Game.ExternalContentManager
,
Game.ExternalContentScreen
,
Game.FileAssociationManager
,
Game.FurnitureBlock
,
Game.FurnitureDesign
,
Game.FurnitureDesignWidget
,
Game.FurnitureInventoryPanel
,
Game.FurnitureSetItemWidget
,
Game.GameLoadingScreen
,
Game.GameLogSink
,
Game.GameManager
,
Game.GameMenuDialog
,
Game.GamepadMappingScreen
,
Game.InventorySlotWidget
,
Game.JsInterface
,
Game.KeyboardMappingScreen
,
Game.LedBlock
,
Game.LevelFactorDialog
,
Game.LightbulbBlock
,
Game.LoadingScreen
,
Game.MainMenuScreen
,
Game.ModDetailsDialog
,
Game.ModEntity
,
Game.ModifyWorldScreen
,
Game.ModSettingsManager
,
Game.MoreCommunityLinkDialog
,
Game.MusketWidget
,
Game.NewWorldScreen
,
Game.OriginalCommunityContentScreen
,
Game.PaintBucketBlock
,
Game.PlayerData
,
Game.PlayerScreen
,
Game.PlayersScreen
,
Game.PlayerWidget
,
Game.PlayScreen
,
Game.PumpkinSoupBucketBlock
,
Game.RecipaediaDescriptionScreen
,
Game.RecipaediaRecipesScreen
,
Game.RecipaediaScreen
,
Game.ReleasesScreen
,
Game.SelectClassSubstituteDialog
,
Game.SettingsCompatibilityScreen
,
Game.SettingsControlsScreen
,
Game.SettingsManager
,
Game.SettingsPerformanceScreen
,
Game.SettingsUiScreen
,
Game.SoilBlock
,
Game.SubsystemBoatBlockBehavior
,
Game.SubsystemBowBlockBehavior
,
Game.SubsystemBucketBlockBehavior
,
Game.SubsystemCrossbowBlockBehavior
,
Game.SubsystemEggBlockBehavior
,
Game.SubsystemFireworksBlockBehavior
,
Game.SubsystemFurnitureBlockBehavior
,
Game.SubsystemMemoryBankBlockBehavior
,
Game.SubsystemMusketBlockBehavior
,
Game.SubsystemSeasons
,
Game.SurvivalCraftModEntity
,
Game.ViewGameLogDialog
,
Game.VitalStatsWidget
,
Game.WorldOptionsScreen
,
Game.WorldPalette
,
ManageContentScreen
,
ModsManageContentScreen
,
ModsManager
fName1 :
Game.OriginalCommunityContentScreen
,
OriginalCommunityContentManager
FocusedChangedHandler() :
Engine.Window
FocusedTextBox :
Game.TextBoxWidget
FocusLost :
Game.LegacyTextBoxWidget
,
Game.TextBoxWidget
FocusStartTime :
Game.TextBoxWidget
Fog :
Game.PlayerInput
FogBottomTopDensity :
Game.ModelShader
FogColor :
Engine.Graphics.LitShader
,
Game.ModelShader
FogEnabled :
Game.SubsystemSky
FogIntegral() :
Game.SubsystemSky
FogIntensity :
Game.SubsystemWeather
FogLength :
Engine.Graphics.LitShader
FogProgress :
Game.SubsystemWeather
FogSeed :
Game.SubsystemWeather
FogStart :
Engine.Graphics.LitShader
FogYMultiplier :
Game.ModelShader
FolderType :
GameEntitySystem.GameDatabase
followers_url :
Game.Author
following_url :
Game.Author
FollowTarget() :
Game.ComponentSummonBehavior
Font :
Engine.Graphics.BaseFontBatch
,
Game.BevelledButtonWidget
,
Game.BitmapButtonWidget
,
Game.ButtonWidget
,
Game.CheckboxWidget
,
Game.FontTextWidget
,
Game.LegacyTextBoxWidget
,
Game.LinkWidget
,
Game.SliderWidget
,
Game.TextBoxWidget
FontBatch() :
Engine.Graphics.PrimitivesRenderer2D
,
Engine.Graphics.PrimitivesRenderer3D
FontBatch2D() :
Engine.Graphics.FontBatch2D
FontBatch3D() :
Engine.Graphics.FontBatch3D
FontBatches :
Engine.Graphics.BasePrimitivesRenderer< T1, T2, T3 >
FontScale :
Game.BevelledButtonWidget
,
Game.BitmapButtonWidget
,
Game.FontTextWidget
,
Game.LegacyTextBoxWidget
,
Game.LinkWidget
,
Game.TextBoxWidget
FontSpacing :
Game.FontTextWidget
,
Game.LegacyTextBoxWidget
,
Game.TextBoxWidget
FontTextWidget() :
Game.FontTextWidget
Food :
Game.ComponentVitalStats
FoodBarWidget :
Game.ComponentGui
FoodBlock() :
Game.FoodBlock
FoodEaten :
Game.ComponentVitalStats
FoodItemsEaten :
Game.PlayerStats
FoodType :
Game.Block
ForceDeflating :
Game.ZipArchive
ForceDrawHandOnly :
Game.ComponentFirstPersonModel
ForceEnableTerrainGeneratorVersionButton :
Game.WorldOptionsScreen
ForceRedownload() :
Game.MotdManager
ForeColor :
Game.StarRatingWidget
Format :
Engine.Graphics.VertexElement
,
Engine.Media.Bmp.BmpInfo
,
Engine.Media.Bmp
,
Engine.Media.Png
,
Engine.Media.Png.PngInfo
,
Game.DataSizeFormatter
FormatDistance() :
Game.GameMenuDialog
FormatOffset() :
Game.WorldOptionsScreen
FormatSize :
Engine.Media.Wav.FmtHeader
FormatTime() :
Game.Profiler
FormatTimeSimple() :
Game.Profiler
Forward :
Engine.Matrix
,
Game.GlowPoint
FppCamera() :
Game.FppCamera
Frame :
Engine.Window
FrameDuration :
Engine.Time
FrameDurationLimit :
Engine.Time
FrameHandler() :
Game.Program
FrameIndex :
Engine.Time.DelayedExecutionRequest
,
Engine.Time
FrameStartCircuitStep :
Game.SubsystemElectricity
FrameStartTime :
Engine.Time
Free() :
Engine.DynamicArray< T >
,
Game.TerrainGeometryDynamicArray< T >
FreeChunk() :
Game.Terrain
FreeNode :
Game.TerrainSerializer23.SingleFileStorage
FreeSpace :
Engine.Storage
FreezeThawAndDepositSnow() :
Game.SubsystemWeather
frequencyFactor :
Game.RandomJumpCamera
FrictionFactor :
Game.Block
FromAxisAndDirection() :
Game.CellFace
FromId() :
Game.EntityReference
FromName() :
Game.EntityReference
FromReferenceString() :
Game.EntityReference
FromString() :
Game.CommunityServerManager.Info
FrontFace() :
Engine.Graphics.GLWrapper
FuelFireDuration :
Game.Block
FuelHeatLevel :
Game.Block
FuelSlotIndex :
Game.ComponentFurnace
FuelTimeEfficiency :
Game.ComponentFurnace
FullInventoryWidget() :
Game.FullInventoryWidget
FullScreenMode :
Game.SettingsManager
FullText :
Game.TextBoxWidget
FurnaceWidget() :
Game.FurnaceWidget
FurnitureDesign() :
Game.FurnitureDesign
FurnitureDesignWidget() :
Game.FurnitureDesignWidget
FurnitureElectricElement() :
Game.FurnitureElectricElement
FurnitureInventoryPanel() :
Game.FurnitureInventoryPanel
FurnitureItemsMade :
Game.PlayerStats
FurniturePackDeleted :
Game.FurniturePacksManager
FurniturePackNames :
Game.FurniturePacksManager
FurniturePacksDirectoryName :
Game.FurniturePacksManager
,
ModsManager
FurniturePacksManager() :
Game.FurniturePacksManager
FurnitureSet :
Game.ComponentFurnitureInventory
,
Game.FurnitureDesign
FurnitureSetItemWidget() :
Game.FurnitureSetItemWidget
FurnitureSets :
Game.SubsystemFurnitureBlockBehavior
FuseOffset :
Game.GunpowderKegBlock
FuseParticleSystem() :
Game.FuseParticleSystem
,
Game.SubsystemExplosivesBlockBehavior.ExplosiveData
制作者
1.16.1