Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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这里列出了所有类成员,并附带类的详细说明:
- t -
Tag :
Engine.Graphics.IndexBuffer
,
Engine.Graphics.ModelMeshPart
,
Engine.Graphics.Shader
,
Engine.Graphics.Texture2D
,
Engine.Graphics.VertexBuffer
,
Game.BlockMesh
,
Game.IMovingBlockSet
,
Game.SubsystemMovingBlocks.MovingBlockSet
,
Game.TerrainGeometrySubset
,
Game.TreeViewNode
,
Game.Widget
tag_name :
Game.ReleaseInfo
TakeRisks :
Game.ComponentPilot
TakeScreenshot :
Game.PlayerInput
TakeWorldSnapshot() :
Game.WorldsManager
TallSpruceLeaves :
Game.BlockColorsMap
Tan() :
Engine.MathUtils
Tap :
Game.WidgetInput
Target :
Game.Attackment
,
Game.ComponentChaseBehavior
,
GameWidget
target_commitish :
Game.ReleaseInfo
TargetBody :
Game.Attackment
TargetCameraPosition :
Game.IntroCamera
TargetCrouchFactor :
Game.ComponentBody
TargetElectricElement() :
Game.TargetElectricElement
TargetInRangeTimeToChase :
Game.ComponentChaseBehavior
TargetPosition :
Game.IntroCamera
,
Game.SubsystemMovingBlocks.MovingBlockSet
TargetSpeed :
Game.FuseParticleSystem.Particle
TargetVersion :
Game.VersionConverter
,
Game.VersionConverter10To14
,
Game.VersionConverter110To111
,
Game.VersionConverter111To112
,
Game.VersionConverter112To113
,
Game.VersionConverter113To114
,
Game.VersionConverter114To115
,
Game.VersionConverter115To116
,
Game.VersionConverter116To117
,
Game.VersionConverter117To118
,
Game.VersionConverter118To119
,
Game.VersionConverter119To120
,
Game.VersionConverter120To121
,
Game.VersionConverter121To122
,
Game.VersionConverter122To123
,
Game.VersionConverter123To124
,
Game.VersionConverter124To125
,
Game.VersionConverter125To126
,
Game.VersionConverter126To127
,
Game.VersionConverter127To128
,
Game.VersionConverter128To129
,
Game.VersionConverter129To130
,
Game.VersionConverter130To20
,
Game.VersionConverter14To15
,
Game.VersionConverter15To16
,
Game.VersionConverter16To17
,
Game.VersionConverter17To18
,
Game.VersionConverter18To19
,
Game.VersionConverter19To110
,
Game.VersionConverter20To21
,
Game.VersionConverter21To22
,
Game.VersionConverter22To23
,
Game.VersionConverter23To24
TasksQueue :
Game.TextBoxWidget
Temperature :
Game.ComponentVitalStats
,
Game.DrawBlockEnvironmentData
TemperatureBarWidget :
Game.ComponentGui
TemperatureCurve :
Game.TerrainUpdater
TemperatureMask :
Game.Terrain
TemperatureOffset :
Game.WorldSettings
TemperatureShift :
Game.Terrain
TemplateName :
Game.EggBlock.EggType
,
Game.SpawnEntityData
Terrain :
Game.BlockGeometryGenerator
,
Game.SubsystemTerrain
,
Game.Terrain
,
Game.TerrainChunk
TerrainBlockIndex :
Game.WorldSettings
TerrainChangeCell() :
Game.ModLoader
TerrainChunk() :
Game.TerrainChunk
,
Game.TerrainChunkGeometry
TerrainCollidable :
Game.ComponentBody
,
Game.Projectile
TerrainCollision() :
Game.SubsystemMovingBlocks
TerrainContentsGenerator :
Game.SubsystemTerrain
TerrainContentsGenerator21() :
Game.TerrainContentsGenerator21
TerrainContentsGenerator22() :
Game.TerrainContentsGenerator22
TerrainContentsGenerator23() :
Game.TerrainContentsGenerator23
TerrainContentsGenerator23Initialize() :
Game.ModLoader
TerrainContentsGenerator24() :
Game.TerrainContentsGenerator24
TerrainContentsGenerator24Initialize() :
Game.ModLoader
TerrainContentsGeneratorFlat() :
Game.TerrainContentsGeneratorFlat
TerrainGenerationMode :
Game.WorldSettings
TerrainGeometry() :
Game.TerrainGeometry
TerrainGeometrySubset() :
Game.TerrainGeometrySubset
TerrainKnockBack :
Game.Projectile
TerrainLevel :
Game.WorldSettings
TerrainMaxWaitTime :
Game.PlayerData
TerrainMipmapsEnabled :
Game.SettingsManager
TerrainOceanBlockIndex :
Game.WorldSettings
TerrainRaycastResult() :
Game.TerrainRaycastResult
TerrainRenderer :
Game.SubsystemTerrain
,
Game.TerrainRenderer
TerrainRenderingEnabled :
Game.SubsystemTerrain
TerrainSerializer :
Game.SubsystemTerrain
TerrainSerializer129() :
Game.TerrainSerializer129
TerrainSerializer14() :
Game.TerrainSerializer14
TerrainSerializer22() :
Game.TerrainSerializer22
TerrainSerializer23() :
Game.TerrainSerializer23
TerrainUpdater :
Game.SubsystemTerrain
,
Game.TerrainUpdater
TerrainUpdaterEnabled :
Game.SubsystemTerrain
TestOverlap() :
Game.Widget
TestPoint() :
Game.MotionDetectorElectricElement
TestSpawnPoint() :
Game.SubsystemCreatureSpawn
TestXmlFile() :
Game.WorldsManager
texCood :
Game.ObjModelReader.ObjVertex
TexCoord :
Engine.Graphics.VertexPositionColorTexture
TexCoord1 :
Engine.Media.BitmapFont.Glyph
,
Game.PrecipitationShaftParticleSystem.Particle
Texcoord1 :
Game.RectangleWidget
TexCoord2 :
Engine.Media.BitmapFont.Glyph
,
Game.PrecipitationShaftParticleSystem.Particle
Texcoord2 :
Game.RectangleWidget
TexCoord3 :
Game.PrecipitationShaftParticleSystem.Particle
TexCoord4 :
Game.PrecipitationShaftParticleSystem.Particle
Text :
Game.BevelledButtonWidget
,
Game.BitmapButtonWidget
,
Game.ButtonWidget
,
Game.CheckboxWidget
,
Game.FontTextWidget
,
Game.HelpTopic
,
Game.HitValueParticleSystem.Particle
,
Game.LabelWidget
,
Game.LegacyTextBoxWidget
,
Game.LinkWidget
,
Game.MotdManager.Line
,
Game.SliderWidget
,
Game.TextBoxWidget
,
Game.TreeViewNode
TextAnchor :
Game.FontTextWidget
,
Game.LinkWidget
TextBox_TextChanged() :
Game.EditMemoryBankDialog
TextBoxDialog() :
Game.TextBoxDialog
TextBoxWidget() :
Game.TextBoxWidget
TextChanged :
Game.LegacyTextBoxWidget
,
Game.TextBoxWidget
TextColor :
Game.SliderWidget
,
Game.TreeViewNode
TextOrientation :
Game.FontTextWidget
Texture :
Engine.Graphics.BaseTexturedBatch
,
Engine.Graphics.LitShader
,
Engine.Graphics.SkyShader
,
Engine.Graphics.UnlitShader
,
Engine.Media.BitmapFont
,
Game.BevelledRectangleWidget
,
Game.ClothingData
,
Game.ModelShader
,
Game.PanoramaWidget
,
Game.ParticleSystem< T >
,
Game.Subtexture
,
Game.TerrainChunkGeometry.Buffer
,
Game.TextureAtlas
,
ManageContentScreen.ListItem
Texture2D() :
Engine.Graphics.Texture2D
TextureAnisotropicFilter :
Game.RectangleWidget
TextureAtlas() :
Game.TextureAtlas
TextureCoordinate :
Game.BlockMesh.InternalVertex
,
Game.SubsystemSky.StarVertex
TextureCoordinates :
Game.BlockMeshVertex
Textured_FlushWithCurrentStateAndShader() :
Game.SkyPrimitiveRender
TexturedBatch() :
Engine.Graphics.PrimitivesRenderer2D
,
Engine.Graphics.PrimitivesRenderer3D
TexturedBatch2D() :
Engine.Graphics.TexturedBatch2D
TexturedBatches :
Engine.Graphics.BasePrimitivesRenderer< T1, T2, T3 >
TextureLinearFilter :
Game.BevelledRectangleWidget
,
Game.FontTextWidget
,
Game.LegacyTextBoxWidget
,
Game.RectangleWidget
,
Game.TextBoxWidget
,
Game.ValueBarWidget
TextureLocation :
Game.SubsystemSignBlockBehavior.TextData
TextureOffset :
Game.BevelledRectangleWidget
TextureOverride :
Game.BestiaryCreatureInfo
,
Game.ComponentModel
,
Game.ModelWidget
TexturePath :
Engine.Graphics.ModelMeshPart
,
Game.ObjModelReader.ObjMesh
,
Game.PanoramaWidget
TexturePaths :
Game.MtllibStruct
TextureRotate :
Game.JsonModelReader
TextureRoute :
Game.ComponentModel
Textures :
Game.ModelWidget
TextureScale :
Game.BevelledRectangleWidget
TextureSlot :
Game.EggBlock.EggType
,
Game.Particle
,
Game.PrecipitationShaftParticleSystem.Particle
,
Game.ScreenSpaceFireRenderer.Particle
TextureSlotsCount :
Game.ParticleSystem< T >
TextureSlotToTextureCoords() :
Game.BlocksManager
TextureWrap :
Game.RectangleWidget
TGBiomeScaling :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGCavesAndPockets :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGDensityBias :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGExtras :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGHeightBias :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGHillsFrequency :
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGHillsOctaves :
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGHillsPercentage :
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGHillsPersistence :
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGHillsStrength :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGIslandsFrequency :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGMinTurbulence :
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGMountainRangeFreq :
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGMountainsDetailFreq :
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGMountainsDetailOctaves :
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGMountainsDetailPersistence :
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGMountainsPercentage :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGMountainsPeriod :
Game.TerrainContentsGenerator21
TGMountainsStrength :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGNewBiomeNoise :
Game.TerrainContentsGenerator21
TGOceanSlope :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGOceanSlopeVariation :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGRiversStrength :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGShoreFluctuations :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGShoreFluctuationsScaling :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGSurfaceMultiplier :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGTurbulenceFreq :
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGTurbulenceOctaves :
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGTurbulencePersistence :
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGTurbulencePower :
Game.TerrainContentsGenerator21
TGTurbulenceStrength :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGTurbulenceTopOffset :
Game.TerrainContentsGenerator21
TGTurbulenceZero :
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
TGWater :
Game.TerrainContentsGenerator21
,
Game.TerrainContentsGenerator22
,
Game.TerrainContentsGenerator23
,
Game.TerrainContentsGenerator24
this[int i] :
Game.SortedMultiCollection< TKey, TValue >
this[int index] :
Engine.DynamicArray< T >
,
Engine.ReadOnlyList< T >
,
Game.WidgetsList
this[string key] :
TemplatesDatabase.ValuesDictionary
ThreadFunction() :
Game.SubsystemPathfinding
ThreadState :
Game.TerrainChunk
ThreadUpdateFunction() :
Game.TerrainUpdater
ThrowIfLocked() :
Engine.Graphics.LockOnFirstUse
Ticks :
Engine.Time
TicksPerSecond :
Engine.Time
TickSubtexture :
Game.CheckboxWidget
Time :
Engine.Graphics.LitShader
,
Engine.Graphics.UnlitShader
,
Engine.Time.DelayedExecutionRequest
,
Game.ExternalContentEntry
,
Game.FireParticleSystem.Particle
,
Game.FireworksTrailParticleSystem.Particle
,
Game.FuseParticleSystem.Particle
,
Game.GunSmokeParticleSystem.Particle
,
Game.LeavesParticleSystem.Particle
,
Game.MotdManager.Bulletin
,
Game.MotdManager.Line
,
Game.MotdWidget.LineData
,
Game.OnFireParticleSystem.Particle
,
Game.ShapeshiftParticleSystem.Particle
,
Game.SmokeTrailParticleSystem.Particle
,
Game.SubsystemAudio.SoundInfo
,
Game.SubsystemDeciduousLeavesBlockBehavior.LeafParticles
,
Game.WhalePlumeParticleSystem.Particle
Time0 :
Game.SubsystemFireBlockBehavior.FireData
Time1 :
Game.SubsystemFireBlockBehavior.FireData
Time2 :
Game.SubsystemFireBlockBehavior.FireData
Time3 :
Game.SubsystemFireBlockBehavior.FireData
Time5 :
Game.SubsystemFireBlockBehavior.FireData
timeCosted :
Game.JsInterface.HttpResponse
TimeOfDay :
Game.PlayerInput
,
Game.SubsystemTimeOfDay
TimeOfDayEnabled :
Game.SubsystemTimeOfDay
TimeOfDayMode :
Game.WorldSettings
TimeOfDayOffset :
Game.SubsystemTimeOfDay
TimeOfSeason :
Game.SubsystemSeasons
TimeOfYear :
Game.SpawnDialog
,
Game.WorldSettings
TimeOfYearToSeason() :
Game.SubsystemSeasons
TimesHadFlu :
Game.PlayerStats
TimeSlept :
Game.PlayerStats
TimesPuked :
Game.PlayerStats
TimesWasSick :
Game.PlayerStats
TimesWentToSleep :
Game.PlayerStats
TimeToExplosion :
Game.SubsystemExplosivesBlockBehavior.ExplosiveData
TimeToLive :
Game.BlockDebrisParticleSystem.Particle
,
Game.BurntDebrisParticleSystem.Particle
,
Game.FireParticleSystem.Particle
,
Game.FireworksParticleSystem.Particle
,
Game.FuseParticleSystem.Particle
,
Game.HitValueParticleSystem.Particle
,
Game.KillParticleSystem.Particle
,
Game.MagmaSplashParticleSystem.Particle
,
Game.PaintParticleSystem.Particle
,
Game.PukeParticleSystem.Particle
,
Game.RainSplashParticleSystem.Particle
,
Game.ScreenSpaceFireRenderer.Particle
,
Game.SnowSplashParticleSystem.Particle
,
Game.SoundParticleSystem.Particle
,
Game.WaterSplashParticleSystem.Particle
TimeWaitToAutoPick :
Game.Pickable
tip :
Game.LoginDialog
Title :
Engine.Window
,
Game.HelpTopic
,
Game.LegacyTextBoxWidget
,
Game.ModsManageContentItemWidget
,
Game.MotdManager.Bulletin
,
Game.TextBoxWidget
TitleColor :
Game.ModsManageContentItemWidget
TitlePrefix :
Engine.Window
TitleSuffix :
Engine.Window
TmpBatch :
Game.BevelledShapeRenderer
TmpFilePath :
Game.TerrainSerializer23.RegionFileStorage
TmpIndices :
Game.BevelledShapeRenderer
TmpIndicesTriangulation :
Game.BevelledShapeRenderer
TmpNormals :
Game.BevelledShapeRenderer
,
Game.PathRenderer
TmpPathPoints :
Game.BevelledShapeRenderer
TmpPoints :
Game.BevelledShapeRenderer
,
Game.PathRenderer
TmpPositions :
Game.BevelledShapeRenderer
,
Game.PathRenderer
TmpPositions2 :
Game.BevelledShapeRenderer
TmpQuadPoints :
Game.BevelledShapeRenderer
ToAllocateChunks() :
Game.ModLoader
ToBeRenderedFrame :
Game.SubsystemSignBlockBehavior.TextData
TocBytesCount :
Game.TerrainSerializer129
,
Game.TerrainSerializer22
ToCell() :
Game.Terrain
TocEntryBytesCount :
Game.TerrainSerializer129
,
Game.TerrainSerializer22
ToChunk() :
Game.Terrain
ToDictionary() :
Game.SubsystemExplosions.SparseSpatialArray< T >
ToDynamicArray< T >() :
Engine.DynamicArrayExtensions
ToEnginePitch() :
Game.AudioManager
ToFreeChunks() :
Game.ModLoader
ToggleClothing :
Game.PlayerInput
ToggleCreativeFly :
Game.PlayerInput
ToggleCrouch :
Game.PlayerInput
ToggleFlyInDoubleJump :
Game.ComponentInput
ToggleInventory :
Game.PlayerInput
ToggleMount :
Game.PlayerInput
Tolerance :
Engine.Media.BitmapFont.KerningSettings
ToMatrix() :
Engine.Quaternion
ToolLevel :
Game.Block
Top :
Engine.BoundingFrustum
,
Engine.Box
,
Engine.Rectangle
TopHeightMask :
Game.Terrain
TopHeightShift :
Game.Terrain
TopLeft :
Game.Subtexture
TopOfHistoryScreen :
Game.ScreensManager
TorchBlock() :
Game.TorchBlock
ToReadOnlyList< T >() :
Engine.ReadOnlyListExtensions
ToRemove :
Game.WorldItem
ToRestart :
Engine.Window
ToRestartHandler() :
Game.Program
Torso :
Game.ClothingSlot
ToString() :
Engine.BoundingBox
,
Engine.BoundingCircle
,
Engine.BoundingFrustum
,
Engine.BoundingRectangle
,
Engine.BoundingSphere
,
Engine.Box
,
Engine.Color
,
Engine.Graphics.Viewport
,
Engine.Line2
,
Engine.Matrix
,
Engine.Plane
,
Engine.Point2
,
Engine.Point3
,
Engine.Quaternion
,
Engine.Ray2
,
Engine.Ray3
,
Engine.Rectangle
,
Engine.Vector2
,
Engine.Vector3
,
Engine.Vector4
,
Game.CellFace
,
Game.CommunityServerManager.Info
,
Game.MovingBlock
,
Game.Segment2
,
Game.Segment3
,
Game.SubsystemCreatureSpawn.CreatureType
,
Game.ZipArchiveEntry
,
TemplatesDatabase.DatabaseObject
,
TemplatesDatabase.DatabaseObjectType
Total :
Game.Progress
TotalElapsedGameTime :
Game.SubsystemGameInfo
TotalElapsedGameTimeDelta :
Game.SubsystemGameInfo
TotalGpuMemoryUsed :
Game.PerformanceManager
TotalGraphicResourcesCount :
Game.PerformanceManager
TotalHealthLost :
Game.PlayerStats
totalIndexCount :
Game.TerrainRenderer.SubsetStat
TotalMemoryUsed :
Game.PerformanceManager
TotalMove :
Game.TouchInput
TotalMoveLimited :
Game.TouchInput
TotalTicks :
Game.Profiler.Metric
TotalTicksCosted :
Game.DebugInfo
TotalTime :
Game.PerformanceManager.FrameData
totalVertextCount :
Game.TerrainRenderer.SubsetStat
TotalVolume :
Game.FurnitureDesign.Subdivision
TouchesBegan() :
SurvivalCraft.IOS.TouchView
TouchesCancelled() :
SurvivalCraft.IOS.TouchView
TouchesEnded() :
SurvivalCraft.IOS.TouchView
TouchesFire :
Game.ComponentOnFire
TouchesMoved() :
SurvivalCraft.IOS.TouchView
TouchInput() :
Game.TouchInput
,
Game.TouchInputWidget
TouchLocations :
Engine.Input.Touch
,
Game.WidgetInput
TouchMoved :
Engine.Input.Touch
Touchoffset :
Game.SettingsManager
TouchPressed :
Engine.Input.Touch
TouchReleased :
Engine.Input.Touch
TouchView() :
SurvivalCraft.IOS.TouchView
ToYawPitchRoll() :
Engine.Matrix
,
Engine.Quaternion
TppCamera() :
Game.TppCamera
TrailOffset :
Game.Projectile
TrailParticleSystem :
Game.Projectile
Transform() :
Engine.BoundingBox
,
Engine.Graphics.ModelBone
,
Engine.Media.Collada.ColladaNode
,
Engine.Media.ModelBoneData
,
Engine.Ray2
,
Engine.Ray3
,
Engine.Vector2
,
Engine.Vector3
,
Engine.Vector4
TransformBoundsToGlobal() :
Game.Widget
TransformBoundsToParent() :
Game.Widget
TransformLines() :
Engine.Graphics.BaseFlatBatch
TransformLinesColors() :
Engine.Graphics.BaseFlatBatch
TransformNormal() :
Engine.Vector2
,
Engine.Vector3
TransformPositions() :
Game.BlockMesh
TransformRecipe() :
Game.CraftingRecipesManager
Transforms :
Engine.Graphics.TransformedShader
TransformTextureCoordinates() :
Game.BlockMesh
TransformTriangles() :
Engine.Graphics.BaseFlatBatch
,
Engine.Graphics.BaseFontBatch
,
Engine.Graphics.BaseTexturedBatch
TransformTrianglesColors() :
Engine.Graphics.BaseFlatBatch
,
Engine.Graphics.BaseFontBatch
,
Engine.Graphics.BaseTexturedBatch
TransitionTo() :
Game.StateMachine
TransitionToRandomDumpingBehavior() :
Game.ComponentDumpRiderBehavior
TranslateActiveUniformType() :
Engine.Graphics.GLWrapper
TranslateBlend() :
Engine.Graphics.DXWrapper
TranslateBlendDest() :
Engine.Graphics.GLWrapper
TranslateBlendFunction() :
Engine.Graphics.DXWrapper
,
Engine.Graphics.GLWrapper
TranslateBlendSrc() :
Engine.Graphics.GLWrapper
TranslateColorFormat() :
Engine.Graphics.DXWrapper
TranslateCompareFunction() :
Engine.Graphics.DXWrapper
,
Engine.Graphics.GLWrapper
TranslateCursorType() :
Engine.Input.Mouse
TranslateDepthFormat() :
Engine.Graphics.DXWrapper
,
Engine.Graphics.GLWrapper
TranslateIndexFormat() :
Engine.Graphics.DXWrapper
,
Engine.Graphics.GLWrapper
TranslateInputBindingDescription() :
Engine.Graphics.DXWrapper
TranslateKey() :
Engine.Input.Keyboard
TranslateMouseButton() :
Engine.Input.Mouse
TranslatePrimitiveType() :
Engine.Graphics.DXWrapper
,
Engine.Graphics.GLWrapper
TranslateShaderTypeDescription() :
Engine.Graphics.DXWrapper
TranslateTextureAddressMode() :
Engine.Graphics.DXWrapper
,
Engine.Graphics.GLWrapper
TranslateTextureFilterMode() :
Engine.Graphics.DXWrapper
TranslateTextureFilterModeMag() :
Engine.Graphics.GLWrapper
TranslateTextureFilterModeMin() :
Engine.Graphics.GLWrapper
TranslateVertexElementFormat() :
Engine.Graphics.DXWrapper
,
Engine.Graphics.GLWrapper
Translation :
Engine.Matrix
TranslationMatrix :
Engine.Matrix
Transparent :
Engine.Color
,
Game.ComponentModel
TransparentFacesMask :
Game.FurnitureDesign
TransparentSubsetsByFace :
Game.TerrainGeometry
Transpose() :
Engine.Matrix
TrapdoorBlock() :
Game.TrapdoorBlock
TrapDoorElectricElement() :
Game.TrapDoorElectricElement
TreasureData() :
Game.SubsystemTreasureGeneratorBlockBehavior.TreasureData
TreeViewNode() :
Game.TreeViewNode
TreeViewNodeContentItem() :
Game.TreeViewNodeContentItem
TreeViewWidget() :
Game.TreeViewWidget
TrialEndedScreen() :
Game.TrialEndedScreen
TriangleIndices :
Engine.Graphics.BaseFlatBatch
,
Engine.Graphics.BaseFontBatch
,
Engine.Graphics.BaseTexturedBatch
TriangleVertices :
Engine.Graphics.BaseFlatBatch
,
Engine.Graphics.BaseFontBatch
,
Engine.Graphics.BaseTexturedBatch
Triangulate() :
Game.BevelledShapeRenderer
TriggerEnable() :
ModsManageContentScreen
Triggers :
Engine.Input.GamePad.State
Trim() :
Engine.Graphics.DXWrapper
,
Game.BlockMesh
TrimExcess() :
TemplatesDatabase.ValuesDictionary
TrimPathEnd() :
Game.PathRenderer
TrimPathStart() :
Game.PathRenderer
TruthTableCircuitBlock() :
Game.TruthTableCircuitBlock
TryAdd< T >() :
TemplatesDatabase.ValuesDictionary
TryAddDesign() :
Game.SubsystemFurnitureBlockBehavior
TryAddDesignChain() :
Game.SubsystemFurnitureBlockBehavior
TryAddPickable() :
Game.ComponentEatPickableBehavior
TryAddPoint() :
Game.SubsystemExplosions
TryCollapseColumn() :
Game.SubsystemCollapsingBlockBehavior
TryComputeLength() :
Game.WebManager.ProgressHttpContent
TryConvertFromString() :
Engine.Serialization.HumanReadableConverter
TryConvertFromString< T >() :
Engine.Serialization.HumanReadableConverter
TryExplodeBlock() :
Game.SubsystemExplosions
TryGet() :
Game.LanguageControl
TryGetBlock() :
Game.LanguageControl
TryGetValue() :
Game.SortedMultiCollection< TKey, TValue >
TryGetValue< T >() :
TemplatesDatabase.ValuesDictionary
TryInvoke() :
ModsManager
TryModifyItem() :
Game.SubsystemItemsScanner
TryParseVersionRange() :
ModsManager
TurnIntoPickable() :
Game.Projectile
TurnIntoPickableBlockValue :
Game.Projectile
TurnOrder :
Game.ComponentBoat
,
Game.ComponentLocomotion
,
Game.ComponentSteedBehavior
TurnSpeed :
Game.ComponentLocomotion
Tx :
Game.InstancedModelsManager.InstancedVertex
,
Game.InstancedModelsManager.SourceModelVertex
,
Game.TerrainVertex
tx :
Game.ObjModelReader.ObjTexCood
txa :
Game.LoginDialog
txb :
Game.LoginDialog
Ty :
Game.InstancedModelsManager.InstancedVertex
,
Game.InstancedModelsManager.SourceModelVertex
,
Game.TerrainVertex
ty :
Game.ObjModelReader.ObjTexCood
Type :
Engine.Browser.SmallEvent
,
Engine.Graphics.Shader.VertexAttributeData
,
Engine.Graphics.ShaderParameter
,
Engine.Media.Wav.FmtHeader
,
Engine.Serialization.Archive.SerializeData
,
Game.ActiveExternalContentInfo
,
Game.CommunityContentEntry
,
Game.CommunityServerManager.Info
,
Game.CommunityServerManager
,
Game.ExternalContentEntry
,
Game.GlowPoint
,
Game.IContentReader.AssemblyReader
,
Game.IContentReader.BitmapFontReader
,
Game.IContentReader.CompressedTexture2DReader
,
Game.IContentReader.ContentStreamReader
,
Game.IContentReader.DaeModelReader
,
Game.IContentReader.IContentReader
,
Game.IContentReader.ImageReader
,
Game.IContentReader.JsonArrayReader
,
Game.IContentReader.JsonDocumentReader
,
Game.IContentReader.JsonModelReader
,
Game.IContentReader.JsonObjectReader
,
Game.IContentReader.MtllibStructReader
,
Game.IContentReader.ObjModelReader
,
Game.IContentReader.ShaderReader
,
Game.IContentReader.SoundBufferReader
,
Game.IContentReader.StreamingSourceReader
,
Game.IContentReader.StringReader
,
Game.IContentReader.SubtextureReader
,
Game.IContentReader.Texture2DReader
,
Game.IContentReader.XmlReader
,
Game.OriginalCommunityContentEntry
,
Game.PrecipitationShaftInfo
,
Game.SubsystemSaplingBlockBehavior.SaplingData
,
ManageContentScreen.ListItem
,
TemplatesDatabase.DatabaseObject
type :
Game.Author
Type1 :
Engine.Media.Bmp.BitmapHeader
Type2 :
Engine.Media.Bmp.BitmapHeader
TypeCache() :
Engine.Serialization.TypeCache
Types :
Engine.Serialization.HumanReadableConverterAttribute
制作者
1.16.1