|
| | ColladaNode (ColladaRoot colladaRoot, ModelData modelData, ModelBoneData modelBoneData) |
| | ColladaNode (ColladaRoot collada, XElement node) |
| void | Save (ModelData modelData, ModelBoneData parentModelBoneData, Matrix transform, ModelBoneData modelBoneData) |
| override void | Save (XElement node) |
| | ColladaNameId (ColladaRoot colladaRoot, string id, string name) |
| | ColladaNameId (ColladaRoot colladaRoot, string id) |
| | ColladaNameId (ColladaRoot collada, XElement node, string idPostfix="") |
◆ ColladaNode() [1/2]
◆ ColladaNode() [2/2]
| Engine.Media.Collada.ColladaNode.ColladaNode |
( |
ColladaRoot | collada, |
|
|
XElement | node ) |
◆ Save() [1/2]
◆ Save() [2/2]
| override void Engine.Media.Collada.ColladaNode.Save |
( |
XElement | node | ) |
|
|
virtual |
◆ Children
| List<ColladaNode> Engine.Media.Collada.ColladaNode.Children = [] |
◆ Geometries
◆ Transform
该类的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Engine/Engine.Media/Collada.cs