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| static void | PlaySound (string name, float volume, float pitch, float pan) |
| static void | PlaySound (string name, float volume, float pitch, float pan, Vector3 vector) |
| static float | ToEnginePitch (float pitch) |
◆ PlaySound() [1/2]
| void Game.AudioManager.PlaySound |
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string | name, |
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float | volume, |
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float | pitch, |
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float | pan ) |
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◆ PlaySound() [2/2]
| void Game.AudioManager.PlaySound |
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string | name, |
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float | volume, |
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float | pitch, |
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float | pan, |
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Vector3 | vector ) |
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◆ ToEnginePitch()
| float Game.AudioManager.ToEnginePitch |
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float | pitch | ) |
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static |
◆ MinAudibleVolume
| float Game.AudioManager.MinAudibleVolume |
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staticget |
该类的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Survivalcraft.Windows/Managers/AudioManager.cs