◆ ConvertChunks()
| void Game.VersionConverter128To129.ConvertChunks |
( |
string | directoryName | ) |
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◆ ConvertContentsLightData()
| void Game.VersionConverter128To129.ConvertContentsLightData |
( |
ref int | contents, |
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ref int | light, |
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ref int | data ) |
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static |
◆ ConvertProject()
| void Game.VersionConverter128To129.ConvertProject |
( |
string | directoryName | ) |
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◆ ConvertProjectXml()
| override void Game.VersionConverter128To129.ConvertProjectXml |
( |
XElement | projectNode | ) |
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virtual |
◆ ConvertValue()
| int Game.VersionConverter128To129.ConvertValue |
( |
int | value | ) |
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static |
◆ ConvertWorld()
| override void Game.VersionConverter128To129.ConvertWorld |
( |
string | directoryName | ) |
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virtual |
◆ SourceVersion
| override string Game.VersionConverter128To129.SourceVersion |
|
get |
◆ TargetVersion
| override string Game.VersionConverter128To129.TargetVersion |
|
get |
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