◆ Activate()
◆ Update()
| override void Game.IntroCamera.Update |
( |
float | dt | ) |
|
◆ CameraPosition
| Vector3 Game.IntroCamera.CameraPosition |
|
getset |
◆ IsEntityControlEnabled
| override bool Game.IntroCamera.IsEntityControlEnabled |
|
get |
◆ Speed
| float Game.IntroCamera.Speed |
|
getset |
◆ TargetCameraPosition
| Vector3 Game.IntroCamera.TargetCameraPosition |
|
getset |
◆ TargetPosition
| Vector3 Game.IntroCamera.TargetPosition |
|
getset |
◆ UsesMovementControls
| override bool Game.IntroCamera.UsesMovementControls |
|
get |
该类的文档由以下文件生成:
- E:/sc/doxygen/SurvivalcraftApi 1.8.2.3/Survivalcraft.Windows/Game/IntroCamera.cs