Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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这里是所有属性, 及指向其所属类的链接:
- c -
CalculateDawnGlowIntensity :
Game.SubsystemSky
CalculateFog :
Game.SubsystemSky
CalculateFogNoHaze :
Game.SubsystemSky
CalculateHazeFactor :
Game.SubsystemSky
CalculateLightIntensity :
Game.SubsystemSky
CalculateSeasonAngle :
Game.SubsystemSky
CalculateSkyColor :
Game.SubsystemSky
CalculateSkyFog :
Game.SubsystemSky
CameraManageSettings :
Game.SettingsManager
CameraPosition :
Game.IntroCamera
Cameras :
GameWidget
CameraShot :
Game.PlayerModelWidget
Campfires :
Game.SubsystemCampfireBlockBehavior
CanBePushedByOtherBodies :
Game.ComponentBody
Cancel :
Game.WidgetInput
CandidateListOffset :
Game.TextBoxWidget
CandidateSelectionColor :
Game.TextBoxWidget
CandidatesList :
Game.TextBoxWidget
CandidatesPageSize :
Game.TextBoxWidget
CandidatesSelection :
Game.TextBoxWidget
CandidatesSpacing :
Game.TextBoxWidget
CandidateTextColor :
Game.TextBoxWidget
CandidateWindowColor :
Game.TextBoxWidget
CandidateWindowLength :
Game.TextBoxWidget
CanEmbedInIce :
Game.ComponentBody
CanRead :
Engine.Media.PeekStream
CanSeek :
Engine.Media.PeekStream
CanStrand :
Game.ComponentHealth
CanWrite :
Engine.Media.PeekStream
Capacity :
Engine.DynamicArray< T >
,
Game.SortedMultiCollection< TKey, TValue >
Caret :
Game.TextBoxWidget
CaretPosition :
Game.LegacyTextBoxWidget
,
Game.TextBoxWidget
CastsShadow :
Game.ComponentModel
Categories :
Game.BlocksManager
Category :
Game.ComponentCreature
CategoryIndex :
Game.ComponentCreativeInventory
CauseOfDeath :
Game.ComponentHealth
CellFaces :
Game.ElectricElement
Cells :
Game.TerrainBrush
CenterColor :
Game.BevelledButtonWidget
,
Game.BevelledRectangleWidget
,
Game.InventorySlotWidget
ChannelsCount :
Engine.Audio.BaseSound
,
Engine.Audio.SoundBuffer
,
Engine.Media.Flac.FlacStreamingSource
,
Engine.Media.Mp3.Mp3StreamingSource
,
Engine.Media.Ogg.OggStreamingSource
,
Engine.Media.SoundData
,
Engine.Media.StreamingSource
,
Engine.Media.Wav.WavStreamingSource
CharacterSkinName :
Game.PlayerData
,
Game.PlayerModelWidget
CharacterSkinsCache :
Game.PlayerModelWidget
CharacterSkinsDirectoryName :
Game.CharacterSkinsManager
,
ModsManager
CharacterSkinsNames :
Game.CharacterSkinsManager
CharacterSkinTexture :
Game.PlayerModelWidget
CheckboxSize :
Game.CheckboxWidget
ChildBodies :
Game.ComponentBody
ChildBones :
Engine.Graphics.ModelBone
Chunks :
Game.TerrainSerializer22
ChunksGpuMemoryUsage :
Game.TerrainRenderer
CircuitStep :
Game.SubsystemElectricity
ClampToBounds :
Game.Widget
ClearColor :
Game.ClearWidget
ClearDepth :
Game.ClearWidget
ClearStencil :
Game.ClearWidget
Click :
Game.WidgetInput
ClickedSubtexture :
Game.BitmapButtonWidget
ClipboardString :
Game.ClipboardManager
ClosedStorage :
Game.AStar< T >
CollidedWithBody :
Game.ComponentBody
CollidedWithMovingBlock :
Game.ComponentBody
CollisionVelocityChange :
Game.ComponentBody
Color :
Engine.Graphics.SkyShader
,
Engine.Graphics.UnlitShader
,
Game.ArrowLineWidget
,
Game.BevelledButtonWidget
,
Game.BitmapButtonWidget
,
Game.BlockIconWidget
,
Game.ButtonWidget
,
Game.CheckboxWidget
,
Game.ClearWidget
,
Game.FontTextWidget
,
Game.LegacyTextBoxWidget
,
Game.LinkWidget
,
Game.ModelWidget
,
Game.PathRenderer.Point
,
Game.TextBoxWidget
ColorBlendFunction :
Engine.Graphics.BlendState
ColorDestinationBlend :
Engine.Graphics.BlendState
ColorFormat :
Engine.Graphics.Texture2D
ColorSourceBlend :
Engine.Graphics.BlendState
ColorTransform :
Game.Widget
ColumnsCount :
Game.GridPanelWidget
CombinedCameraManageSettings :
Game.ModSettingsManager
CombinedGamepadMappingSettings :
Game.ModSettingsManager
CombinedKeyboardMappingSettings :
Game.ModSettingsManager
CommunityContentCachePath :
ModsManager
CommunityContentMode :
Game.SettingsManager
CommunityServerUserInfos :
Game.SettingsManager
ComponentAimingSights :
Game.ComponentPlayer
ComponentBlockHighlight :
Game.ComponentPlayer
ComponentBody :
Game.ComponentCreature
,
Game.ComponentMount
,
Game.ComponentOnFire
ComponentClothing :
Game.ComponentPlayer
ComponentCreature :
Game.ComponentMiner
,
Game.ComponentRider
,
Game.ComponentSpawn
ComponentCreatureModel :
Game.ComponentCreature
ComponentCreatureSounds :
Game.ComponentCreature
ComponentFactors :
Game.ComponentMiner
ComponentFlu :
Game.ComponentPlayer
ComponentFrame :
Game.ComponentSpawn
ComponentFurnitureInventory :
Game.FurnitureInventoryPanel
ComponentGui :
Game.ComponentPlayer
ComponentHealth :
Game.ComponentCreature
ComponentInput :
Game.ComponentPlayer
ComponentLevel :
Game.ComponentPlayer
ComponentLocomotion :
Game.ComponentCreature
ComponentMiner :
Game.ComponentPlayer
ComponentOuterClothingModel :
Game.ComponentPlayer
ComponentPlayer :
Game.ComponentMiner
,
Game.PlayerData
ComponentPlayers :
Game.SubsystemPlayers
ComponentRider :
Game.ComponentPlayer
Components :
GameEntitySystem.Entity
ComponentScreenOverlays :
Game.ComponentPlayer
ComponentSickness :
Game.ComponentPlayer
ComponentSleep :
Game.ComponentPlayer
ComponentSpawn :
Game.ComponentCreature
ComponentTemplateType :
GameEntitySystem.GameDatabase
ComponentVitalStats :
Game.ComponentPlayer
CompositionText :
Game.TextBoxWidget
CompositionTextCaret :
Game.TextBoxWidget
ConfigsPath :
ModsManager
Connections :
Game.ElectricElement
ConstantSpawn :
Game.ComponentCreature
Contents :
Game.BlockIconWidget
ContentSize :
Game.ListSelectionDialog
ControlsContainerWidget :
Game.ComponentGui
Coordinates :
Game.ComponentBlockEntity
Corners :
Engine.BoundingBox
,
Engine.BoundingFrustum
,
Engine.BoundingRectangle
CorpseDuration :
Game.ComponentHealth
Count :
Engine.DynamicArray< T >
,
Engine.ReadOnlyList< T >
,
Game.SortedMultiCollection< TKey, TValue >
,
Game.WidgetsList
,
TemplatesDatabase.ValuesDictionary
CpuFrameDuration :
Engine.Time
created_at :
Game.ReleaseInfo
CreativeDigTime :
Game.SettingsManager
CreativeDragMaxStacking :
Game.SettingsManager
CreativeFlySpeed :
Game.ComponentLocomotion
CreativeReach :
Game.SettingsManager
Creatures :
Game.SubsystemCreatureSpawn
CrouchFactor :
Game.ComponentBody
CrouchPreventsFalling :
Game.ComponentBody
CrushedTime :
Game.ComponentBody
CrushResilience :
Game.ComponentHealth
,
Game.IInjurable
CullMode :
Engine.Graphics.RasterizerState
Culture :
Game.Properties.Resources
Current :
Engine.DynamicArray< T >
,
Engine.ReadOnlyList< T >
,
Game.SortedMultiCollection< TKey, TValue >
,
Game.WidgetsList.Enumerator
,
GameEntitySystem.Entity.FilteredComponentsEnumerator< T >
CurrentLanguageCultureInfo :
Game.LanguageControl
CurrentLanguageName :
Game.LanguageControl
CurrentMix :
Game.MusicManager
CurrentPlatform :
Game.VersionsManager
CurrentScreen :
Game.ScreensManager
CurrentState :
Game.StateMachine
CurrentVelocity :
Game.IMovingBlockSet
,
Game.SubsystemMovingBlocks.MovingBlockSet
CurrentVersion :
Game.APIUpdateManager
CustomShader :
Game.ModelWidget
CustomViewMatrix :
Game.BlockIconWidget
,
Game.InventorySlotWidget
CutoffPosition :
Game.ScreenSpaceFireRenderer
制作者
1.16.1