Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
载入中...
搜索中...
未找到
这里是所有变量, 及指向其所属类的链接:
- s -
s_random :
Game.ComponentMiner
,
Game.ComponentShapeshifter
,
Game.RandomGeneratorElectricElement
Samples :
Engine.Graphics.Egl
SamplingFrequency :
Engine.Media.Wav.FmtHeader
,
Engine.Media.Wav.WavInfo
Scale :
Game.EggBlock.EggType
ScaleUV :
Game.EggBlock.EggType
ScanPeriod :
Game.SubsystemBlocksScanner
Scene :
Engine.Media.Collada.ColladaRoot
ScissorRectangle :
Game.Widget.DrawItem
ScreenshotDir :
Game.ScreenCaptureManager
ScreenshotSizeCustomAspectRatios :
Game.SettingsManager
ScreenshotSizeCustomAspectRatiosNames :
Game.SettingsManager
ScreenshotSizeCustomWidths :
Game.SettingsManager
ScreenTexture :
Game.ViewWidget
ScrollInventory :
Game.PlayerInput
ScVersion :
Game.ModInfo
Seagrass :
Game.BlockColorsMap
SeaLevelOffset :
Game.WorldSettings
SeasonHumidity :
Game.Terrain
SeasonTemperature :
Game.Terrain
Seed :
Game.WorldSettings
SelectedClassSubstitutes :
ModsManager
SelectInventorySlot :
Game.PlayerInput
Semantic :
Engine.Graphics.Shader.ShaderAttributeData
,
Engine.Media.Collada.ColladaInput
,
Engine.Media.Collada.ColladaVertices
SerializationVersion :
Game.WorldInfo
Set :
Engine.Media.Collada.ColladaInput
setPosN :
Game.EditMemoryBankDialogAPI
Shader :
Engine.Graphics.ShaderParameter
,
Game.SkyPrimitiveRender
,
Game.SubsystemSky
ShaderAlphaTest :
Game.SkyPrimitiveRender
,
Game.SubsystemSky
ShaderAlphaTested :
Game.SubsystemModelsRenderer
ShaderOpaque :
Game.SubsystemModelsRenderer
ShaftHasSnowOnIce :
Game.SubsystemWeather
Shafts :
Game.TerrainChunk
Shift :
Game.Terrain.ChunksStorage
ShoreRoughness :
Game.WorldSettings
ShortAPIVersionString :
ModsManager
ShortGameVersion :
ModsManager
ShortInventorySlotsCount :
Game.ComponentInventory
ShouldGenerate :
Game.ChunkGenerationStep
ShovelPower :
Game.Block
ShowAIBehavior :
Game.ComponentBehaviorSelector
ShowAnimatedTexture :
Game.SubsystemAnimatedTextures
ShowClothedTexture :
Game.ComponentClothing
ShowEgg :
Game.EggBlock.EggType
ShowExplosionPressure :
Game.SubsystemExplosions
ShowSignsTexture :
Game.SubsystemSignBlockBehavior
Sides :
Game.BlockMesh
SimulatedElectricElements :
Game.SubsystemElectricity
Size :
Engine.Graphics.Shader.VertexAttributeData
,
Engine.Media.Bmp.BitmapHeader
,
Game.CommunityContentEntry
,
Game.ExternalContentEntry
,
Game.GlowPoint
,
Game.ModEntity
,
Game.OriginalCommunityContentEntry
,
Game.Particle
,
Game.ScreenSpaceFireRenderer.Particle
,
Game.TerrainChunk
,
Game.TerrainSerializer23.RegionFileStorage.DirectoryEntry
,
Game.WorldInfo
Size2 :
Engine.Media.Bmp.BitmapHeader
SizeBits :
Game.TerrainChunk
SizeImage :
Engine.Media.Bmp.BitmapHeader
SizeMinusOne :
Game.TerrainChunk
SkippedSlices :
Game.TerrainUpdater.UpdateStatistics
SkyBlue :
Engine.Color
SleepSuitability :
Game.Block
SleepThresholdSpeed :
Game.ComponentBody
SliceContentsHashes :
Game.TerrainChunk
SliceHeight :
Game.TerrainChunk
SlicesCount :
Game.TerrainChunk
Slot :
Game.BlocksManager.ImageExtrusionKey
,
Game.ClothingData
SlotIndex :
Game.InventoryDragData
SlowTerrainUpdate :
Game.TerrainUpdater
SmallText :
Game.ComponentGui.Message
SmeltProgressReductionSpeed :
Game.ComponentFurnace
SmeltSpeed :
Game.ComponentFurnace
Smoothness :
Game.SubsystemMovingBlocks.MovingBlockSet
Source :
Engine.Media.Collada.ColladaAccessor
,
Engine.Media.Collada.ColladaInput
,
Engine.Media.Collada.ColladaVertices
Sources :
Engine.Media.Collada.ColladaMesh
SpawnFunction :
Game.SubsystemCreatureSpawn.CreatureType
SpawnLocationType :
Game.SubsystemCreatureSpawn.CreatureType
SpawnRadius :
Game.SubsystemSpawn
SpawnsData :
Game.SpawnChunk
SpawnSuitabilityFunction :
Game.SubsystemCreatureSpawn.CreatureType
Speed :
Game.FireParticleSystem.Particle
,
Game.FuseParticleSystem.Particle
,
Game.LeavesParticleSystem.Particle
,
Game.PrecipitationShaftParticleSystem.Particle
,
Game.ScreensManager.AnimationData
,
Game.ScreenSpaceFireRenderer.Particle
,
Game.SubsystemMovingBlocks.MovingBlockSet
SplashGenerated :
Game.Pickable
SpringColor :
Game.DeciduousLeavesBlock
SpringInterval :
Game.DeciduousLeavesBlock
SpringIntervalInv :
Game.DeciduousLeavesBlock
SpringStart :
Game.DeciduousLeavesBlock
,
Game.SubsystemSeasons
SpruceLeaves :
Game.BlockColorsMap
StableId :
Game.ClothingSlot
Stack :
Game.ArrayCache< T >
Start :
Engine.Media.Collada.Vertex
,
Game.Segment2
,
Game.Segment3
,
Game.SubsystemPathfinding.Request
StartIndex :
Engine.Media.ModelMeshPartData
StartingPositionMode :
Game.WorldSettings
StartNode :
Game.TerrainSerializer23.SingleFileStorage.ChunkDescriptor
StartPosition :
Game.SubsystemMovingBlocks.MovingBlockSet
StartTime :
Game.ComponentGui.Message
,
Game.MessageWidget.Message
stat :
Game.TerrainRenderer
State :
Engine.Input.TouchLocation
,
Game.TerrainChunk
StaticBlockIndex :
Game.Block
,
Game.BlockAllocateData
SteedMovementSpeedFactor :
Game.ClothingData
StencilSize :
Engine.Graphics.Egl
Step :
Game.DebugMenuItemAttribute
StepsTaken :
Game.TerrainContentsGenerator21.CavePoint
,
Game.TerrainContentsGenerator22.CavePoint
,
Game.TerrainContentsGenerator23.CavePoint
,
Game.TerrainContentsGenerator24.CavePoint
Sticks :
Engine.Input.GamePad.State
Stop :
Game.SubsystemMovingBlocks.MovingBlockSet
,
Game.SubsystemPistonBlockBehavior.QueuedAction
StopFuelWhenNoRecipeIsActive :
Game.ComponentFurnace
StoppedFrame :
Game.SubsystemPistonBlockBehavior.QueuedAction
StopTrailParticleInFluid :
Game.Projectile
Stream :
Game.TerrainSerializer23.SingleFileStorage
StreamsByRegion :
Game.TerrainSerializer23.RegionFileStorage
Strength :
Game.ExplosionParticleSystem.Particle
Stride :
Engine.Media.Collada.ColladaAccessor
StruckByLightning :
Game.PlayerStats
StuckMatrix :
Game.Pickable
StunTimeAdd :
Game.Attackment
StunTimeSet :
Game.Attackment
Sturdiness :
Game.ClothingData
SubsetAlphaTest :
Game.TerrainGeometry
SubsetAlphaTestByFace :
Game.FurnitureGeometry
SubsetIndexBufferEnds :
Game.TerrainChunkGeometry.Buffer
SubsetIndexBufferStarts :
Game.TerrainChunkGeometry.Buffer
SubsetOpaque :
Game.TerrainGeometry
SubsetOpaqueByFace :
Game.FurnitureGeometry
Subsets :
Game.TerrainGeometry
subsetSettedIndexCount :
Game.TerrainRenderer.SubsetStat
subsetSettedVertexCount :
Game.TerrainRenderer.SubsetStat
subsetTotalIndexCount :
Game.TerrainRenderer.SubsetStat
subsetTotalVertexCount :
Game.TerrainRenderer.SubsetStat
SubsetTransparent :
Game.TerrainGeometry
SubsetVertexBufferEnds :
Game.TerrainChunkGeometry.Buffer
SubsetVertexBufferStarts :
Game.TerrainChunkGeometry.Buffer
SubsystemElectricity :
Game.BlockGeometryGenerator
SubsystemFurnitureBlockBehavior :
Game.BlockGeometryGenerator
SubsystemMetersBlockBehavior :
Game.BlockGeometryGenerator
SubsystemPalette :
Game.BlockGeometryGenerator
SubsystemParticles :
Game.ParticleSystemBase
SubsystemTerrain :
Game.BlockGeometryGenerator
,
Game.BlockInjury
,
Game.DrawBlockEnvironmentData
,
Game.SubsystemPathfinding.World
succ :
Game.LoginDialog
Success :
Game.DropboxExternalContentProvider.LoginProcessData
,
Game.LanguageControl
,
Game.SchubExternalContentProvider.LoginProcessData
SummerInterval :
Game.DeciduousLeavesBlock
SummerIntervalInv :
Game.DeciduousLeavesBlock
SummerStart :
Game.DeciduousLeavesBlock
,
Game.SubsystemSeasons
SunlightHeightMask :
Game.Terrain
SunlightHeightShift :
Game.Terrain
SupportedExtensions :
Game.FileAssociationManager
Suppressed :
Game.ComponentChaseBehavior
SurfaceHeight :
Game.FluidInfo
SurfaceType :
Engine.Graphics.Egl
SurvivalCraftBlockCount :
Game.BlocksManager
SurvivalCraftModEntity :
ModsManager
SwapChain :
Engine.Graphics.DXWrapper
SwapUV :
Game.EggBlock.EggType
SwitchCameraMode :
Game.PlayerInput
SyncDispatcher :
Game.GameManager
syncObj :
Game.ContentManager
制作者
1.16.1