Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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这里是所有函数, 及指向其所属类的链接:
- w -
WaitGetPoses() :
Game.VrManager
WakeUp() :
Game.ComponentSleep
Warning() :
Engine.Log
,
Game.LoadingScreen
WaterSplashParticleSystem() :
Game.WaterSplashParticleSystem
WavStreamingSource() :
Engine.Media.Wav.WavStreamingSource
WhalePlumeParticleSystem() :
Game.WhalePlumeParticleSystem
WickerLampBlock() :
Game.WickerLampBlock
Widget() :
Game.Widget
WidgetAdded() :
Game.ContainerWidget
WidgetInput() :
Game.WidgetInput
WidgetRemoved() :
Game.CanvasWidget
,
Game.ContainerWidget
,
Game.GridPanelWidget
WidgetsList() :
Game.WidgetsList
WidgetToScreen() :
Game.Widget
WindowActivated() :
Game.DropboxExternalContentProvider
,
Game.SchubExternalContentProvider
WindowModeChanged() :
Game.ModLoader
,
Game.SurvivalCraftModLoader
WireDomainElectricElement() :
Game.WireDomainElectricElement
WireExistsOnFace() :
Game.WireBlock
WireThroughBlock() :
Game.WireThroughBlock
WireThroughBricksBlock() :
Game.WireThroughBricksBlock
WireThroughCobblestoneBlock() :
Game.WireThroughCobblestoneBlock
WireThroughPlanksBlock() :
Game.WireThroughPlanksBlock
WireThroughSemiconductorBlock() :
Game.WireThroughSemiconductorBlock
WireThroughStoneBlock() :
Game.WireThroughStoneBlock
WoodBlock() :
Game.WoodBlock
WoodenAttachedSignBlock() :
Game.WoodenAttachedSignBlock
WoodenDoorBlock() :
Game.WoodenDoorBlock
WoodenFenceBlock() :
Game.WoodenFenceBlock
WoodenFenceGateBlock() :
Game.WoodenFenceGateBlock
WoodenLadderBlock() :
Game.WoodenLadderBlock
WoodenPostedSignBlock() :
Game.WoodenPostedSignBlock
WoodenRakeBlock() :
Game.WoodenRakeBlock
WoodenSlabBlock() :
Game.WoodenSlabBlock
WoodenSpearBlock() :
Game.WoodenSpearBlock
WoodenStairsBlock() :
Game.WoodenStairsBlock
WoodenTrapdoorBlock() :
Game.WoodenTrapdoorBlock
WorldInfoWidget() :
Game.PlayScreen
WorldOptionsScreen() :
Game.WorldOptionsScreen
WorldPalette() :
Game.WorldPalette
WorldToScreen() :
Game.Camera
WrappedRaycast() :
Game.Pickable
Write() :
Engine.Log
,
Engine.Media.PeekStream
,
Engine.Serialization.EngineBinaryWriter
,
Game.EditMemoryBankDialogAPI
,
Game.MemoryBankData
Write7BitEncodedInt() :
Engine.Serialization.EngineBinaryWriter
WriteAllBytes() :
Engine.Storage
WriteAllText() :
Engine.Storage
WriteCentralDirRecord() :
Game.ZipArchive
WriteChunkDescriptor() :
Game.TerrainSerializer23.SingleFileStorage
WriteChunkHeader() :
Game.TerrainSerializer129
,
Game.TerrainSerializer14
,
Game.TerrainSerializer22
WriteData() :
Game.TerrainSerializer23.RegionFileStorage
WriteDelegate() :
Engine.Serialization.Archive
WriteDelegateGeneric< T >() :
Engine.Serialization.Archive
WriteDirectoryEntries() :
Game.TerrainSerializer23.RegionFileStorage
WriteDirectoryEntry() :
Game.TerrainSerializer23.RegionFileStorage
WriteEndRecord() :
Game.ZipArchive
WriteInt() :
Game.TerrainSerializer129
,
Game.TerrainSerializer14
,
Game.TerrainSerializer22
WriteIntToBuffer() :
Game.TerrainSerializer23
WriteLocalHeader() :
Game.ZipArchive
WriteNode() :
Game.TerrainSerializer23.SingleFileStorage
WriteObject() :
Engine.Serialization.OutputArchive
,
Engine.Serialization.XmlOutputArchive
WriteObject< T >() :
Engine.Serialization.OutputArchive
WriteObjectInfo() :
Engine.Serialization.BinaryOutputArchive
,
Engine.Serialization.OutputArchive
,
Engine.Serialization.XmlOutputArchive
WritePersistentVoltage() :
Game.SubsystemElectricity
WriteRleValueToBuffer() :
Game.TerrainSerializer23
WriteStruct< T >() :
Engine.Serialization.EngineBinaryWriter
WriteTOCEntry() :
Game.TerrainSerializer129
,
Game.TerrainSerializer14
,
Game.TerrainSerializer22
制作者
1.16.1