Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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这里是所有变量, 及指向其所属类的链接:
- b -
Back :
Game.LanguageControl
Background :
Game.LoadingScreen
BaseColor :
Game.FireworksParticleSystem.Particle
,
Game.HitValueParticleSystem.Particle
,
Game.LeavesParticleSystem.Particle
,
Game.RainSplashParticleSystem.Particle
,
Game.SnowSplashParticleSystem.Particle
,
Game.SoundParticleSystem.Particle
BaseSize1 :
Game.RainSplashParticleSystem.Particle
BaseSize2 :
Game.RainSplashParticleSystem.Particle
BasicInsulation :
Game.ClothingSlot
Behaviors :
Game.Block
BillboardDirection :
Game.DrawBlockEnvironmentData
BillboardingMode :
Game.Particle
BiomeSize :
Game.WorldSettings
BirchLeaves :
Game.BlockColorsMap
BitCount :
Engine.Media.Bmp.BitmapHeader
BitsPerChannel :
Engine.Media.Wav.FmtHeader
Black :
Engine.Color
Blinking :
Game.MessageWidget.Message
Block :
Game.BlockAllocateData
,
Game.FluidInfo
block :
Game.ComponentCreativeInventory.Order
,
Game.RecipaediaScreen.Order
BlockBoundingBox :
Game.MovingBlocksRaycastResult
BlockColorsMap :
Game.DeciduousLeavesBlock
BlockIndex :
Game.Block
BlockMesh :
Game.EggBlock.EggType
BlockNameToIndex :
Game.BlocksManager
Blocks :
Game.SubsystemMovingBlocks.MovingBlockSet
BlocksAllocateData :
Game.BlocksManager
BlocksDug :
Game.PlayerStats
BlocksInteracted :
Game.PlayerStats
BlocksPlaced :
Game.PlayerStats
BlocksTextureName :
Game.WorldSettings
BlockTypes :
Game.ModEntity
BlockTypeToIndex :
Game.BlocksManager
BlockTypeToOriginalIndex :
Game.BlocksManager
BlockValue :
Game.ComponentBody.CollisionBox
BlockVelocity :
Game.ComponentBody.CollisionBox
Blue :
Engine.Color
BlueSize :
Engine.Graphics.Egl
BodiesToIgnore :
Game.Projectile
BodyCollidable :
Game.ComponentBody
,
Game.Projectile
BodyInflateAmount :
Game.SubsystemProjectiles
Bones :
Engine.Media.ModelData
BorderColor :
Game.ClickTextWidget
BottomHeightMask :
Game.Terrain
BottomHeightShift :
Game.Terrain
BottomRight :
Game.Subtexture
BoundingBox :
Engine.Media.ModelMeshData
,
Engine.Media.ModelMeshPartData
,
Game.TerrainChunk
Boutique :
Game.CommunityContentEntry
Box :
Game.ComponentBody.CollisionBox
,
Game.SubsystemMovingBlocks.MovingBlockSet
Boxes :
Game.FurnitureDesign.Subdivision
BoxSize :
Game.SubsystemPathfinding.Request
Brown :
Engine.Color
Brush :
Game.TerrainChunk.BrushPaint
BrushType :
Game.TerrainContentsGenerator21.CavePoint
,
Game.TerrainContentsGenerator22.CavePoint
,
Game.TerrainContentsGenerator23.CavePoint
,
Game.TerrainContentsGenerator24.CavePoint
btna :
Game.LoginDialog
btnb :
Game.LoginDialog
btnc :
Game.LoginDialog
Buffer :
Game.TerrainRenderer.SubsetStat
Buffer0 :
Engine.Browser.SharedInputMemory
Buffer1 :
Engine.Browser.SharedInputMemory
Buffers :
Engine.Media.ModelData
,
Game.SubsystemMovingBlocks
,
Game.TerrainChunk
BuffersDataIndex :
Engine.Media.ModelMeshPartData
BulkingGradient :
Engine.Media.BitmapFont.KerningSettings
BulkingRadius :
Engine.Media.BitmapFont.KerningSettings
busyDialog :
Game.LoginDialog
Button :
Engine.Input.MouseButtonEvent
,
Engine.Input.MultiMouseButtonEvent
Buttons :
Engine.Input.GamePad.State
ButtonsRepeat :
Engine.Input.GamePad.State
BytesCount :
Engine.Media.Wav.WavInfo
BytesPerSample :
Engine.Media.Wav.FmtHeader
BytesPerSecond :
Engine.Media.Wav.FmtHeader
制作者
1.16.1