Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
载入中...
搜索中...
未找到
SubsystemBlocksTexture.cs
浏览该文件的文档.
4
5namespace Game {
7 public Texture2D BlocksTexture { get; set; }
8
9 public override void Load(ValuesDictionary valuesDictionary) {
10 Display.DeviceReset += Display_DeviceReset;
12 }
13
14 public override void Dispose() {
15 Display.DeviceReset -= Display_DeviceReset;
17 }
18
19 public void LoadBlocksTexture() {
20 SubsystemGameInfo subsystemGameInfo = Project.FindSubsystem<SubsystemGameInfo>(true);
22 }
23
24 public void DisposeBlocksTexture() {
25 if (BlocksTexture != null
27 BlocksTexture.Dispose();
28 BlocksTexture = null;
29 }
30 }
31
32 public void Display_DeviceReset() {
34 }
35 }
36}
static Texture2D LoadTexture(string name)
static bool IsContent(object content)
override void Load(ValuesDictionary valuesDictionary)
ValuesDictionary ValuesDictionary