104 Name = valuesDictionary.GetValue<
string>(
"WorldName");
106 Seed = valuesDictionary.GetValue(
"WorldSeedString",
string.Empty);
111 YearDays = valuesDictionary.GetValue(
"YearDays", 24f);
121 TerrainLevel = valuesDictionary.GetValue(
"TerrainLevel", 64);
128 BiomeSize = valuesDictionary.GetValue(
"BiomeSize", 1f);
131 WorldSeed = valuesDictionary.GetValue(
"WorldSeed", 0);
135 valuesDictionary.SetValue(
"WorldName",
Name);
137 valuesDictionary.SetValue(
"GameMode",
GameMode);
141 valuesDictionary.SetValue(
"YearDays",
YearDays);
142 valuesDictionary.SetValue(
"TimeOfYear",
TimeOfYear);
148 if (!liveModifiableParametersOnly) {
149 valuesDictionary.SetValue(
"WorldSeedString",
Seed);
151 valuesDictionary.SetValue(
"IslandSize",
IslandSize);
152 valuesDictionary.SetValue(
"TerrainLevel",
TerrainLevel);
159 valuesDictionary.SetValue(
"BiomeSize",
BiomeSize);
163 valuesDictionary.SetValue(
"Palette",
Palette.Save());