Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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BaseBatch.cs
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1
namespace
Engine.Graphics
{
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public
abstract
class
BaseBatch
{
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public
int
Layer
{
get
;
set
; }
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public
DepthStencilState
DepthStencilState
{
get
;
set
; }
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public
RasterizerState
RasterizerState
{
get
;
set
; }
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public
BlendState
BlendState
{
get
;
set
; }
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public
abstract
bool
IsEmpty
();
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public
abstract
void
Clear
();
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public
abstract
void
Flush
(
Matrix
matrix,
Vector4
color,
bool
clearAfterFlush =
true
);
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}
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}
Engine.Graphics.BaseBatch
定义
BaseBatch.cs:2
Engine.Graphics.BaseBatch.Clear
void Clear()
Engine.Graphics.BaseBatch.RasterizerState
RasterizerState RasterizerState
定义
BaseBatch.cs:7
Engine.Graphics.BaseBatch.BlendState
BlendState BlendState
定义
BaseBatch.cs:9
Engine.Graphics.BaseBatch.Flush
void Flush(Matrix matrix, Vector4 color, bool clearAfterFlush=true)
Engine.Graphics.BaseBatch.DepthStencilState
DepthStencilState DepthStencilState
定义
BaseBatch.cs:5
Engine.Graphics.BaseBatch.Layer
int Layer
定义
BaseBatch.cs:3
Engine.Graphics.BaseBatch.IsEmpty
bool IsEmpty()
Engine.Graphics
定义
BaseBatch.cs:1
Engine.Matrix
定义
Matrix.cs:17
Engine.Vector4
定义
Vector4.cs:2
SurvivalcraftApi 1.8.2.3
Engine
Engine.Graphics
BaseBatch.cs
制作者
1.16.1