70 m_titleLabel.Text =
string.Format(
80 m_temperatureValueBar.Value = m_componentPlayer.ComponentVitalStats.Temperature / 24f;
82 m_experienceValueBar.Value = m_componentPlayer.PlayerData.Level - MathF.Floor(
m_componentPlayer.PlayerData.Level);
83 m_strengthLabel.Text =
string.Format(CultureInfo.InvariantCulture,
"x {0:0.00}",
m_componentPlayer.ComponentLevel.StrengthFactor);
84 m_resilienceLabel.Text =
string.Format(CultureInfo.InvariantCulture,
"x {0:0.00}",
m_componentPlayer.ComponentLevel.ResilienceFactor);
85 m_speedLabel.Text =
string.Format(CultureInfo.InvariantCulture,
"x {0:0.00}",
m_componentPlayer.ComponentLevel.SpeedFactor);
86 m_hungerLabel.Text =
string.Format(CultureInfo.InvariantCulture,
"x {0:0.00}",
m_componentPlayer.ComponentLevel.HungerFactor);
87 m_insulationLabel.Text =
string.Format(CultureInfo.InvariantCulture,
"{0:0.00} clo",
m_componentPlayer.ComponentClothing.Insulation);