58 m_dayRange = valuesDictionary.GetValue<
float>(
"DayRange");
59 m_nightRange = valuesDictionary.GetValue<
float>(
"NightRange");
74 if (
m_random.Float(0f, 1f) < 0.015f) {
79 targetScore > 0.5f ? 250f :
m_random.Float(1f, 5f);
95 Vector3 value2 = m_componentCreature.ComponentBody.Position
122 m_componentCreature.ComponentCreatureModel.LookRandomOrder =
true;
132 Vector3 value = m_componentCreature.ComponentBody.Position
162 m_componentCreature.ComponentCreatureModel.LookAtOrder =
m_target;