65 float num2 = MathF.Sqrt(-2f * MathF.Log(num));
66 float num3 = 0.322232425f + num2 * (1f + num2 * (0.3422421f + num2 * (0.0204231218f + num2 * 4.536422E-05f)));
67 float num4 = 0.09934846f + num2 * (0.588581562f + num2 * (0.5311035f + num2 * (0.103537753f + num2 * 0.00385607f)));
68 return mean + stddev * (num3 / num4 - num2);
70 float num5 = MathF.Sqrt(-2f * MathF.Log(1f - num));
71 float num6 = 0.322232425f + num5 * (1f + num5 * (0.3422421f + num5 * (0.0204231218f + num5 * 4.536422E-05f)));
72 float num7 = 0.09934846f + num5 * (0.588581562f + num5 * (0.5311035f + num5 * (0.103537753f + num5 * 0.00385607f)));
73 return mean - stddev * (num6 / num7 - num5);