Survivalcraft API 1.8.2.3 v1.8.2.3
Survivalcraft 2.4
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TreasureGeneratorBlock.cs
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1using Engine;
3
4namespace Game {
6 public static int Index = 190;
7
8 public override void GenerateTerrainVertices(BlockGeometryGenerator generator, TerrainGeometry geometry, int value, int x, int y, int z) { }
9
10 public override void DrawBlock(PrimitivesRenderer3D primitivesRenderer,
11 int value,
12 Color color,
13 float size,
14 ref Matrix matrix,
15 DrawBlockEnvironmentData environmentData) { }
16 }
17}
override void GenerateTerrainVertices(BlockGeometryGenerator generator, TerrainGeometry geometry, int value, int x, int y, int z)
override void DrawBlock(PrimitivesRenderer3D primitivesRenderer, int value, Color color, float size, ref Matrix matrix, DrawBlockEnvironmentData environmentData)