virtual void GenerateCrossfaceVertices(Block block, int value, int x, int y, int z, Color color, int textureSlot, TerrainGeometrySubset subset)
virtual int GetFaceTextureSlot(int face, int value)
static void DrawFlatOrImageExtrusionBlock(PrimitivesRenderer3D primitivesRenderer, int value, float size, ref Matrix matrix, Texture2D texture, Color color, bool isEmissive, DrawBlockEnvironmentData environmentData)
override void DrawBlock(PrimitivesRenderer3D primitivesRenderer, int value, Color color, float size, ref Matrix matrix, DrawBlockEnvironmentData environmentData)
override void GenerateTerrainVertices(BlockGeometryGenerator generator, TerrainGeometry geometry, int value, int x, int y, int z)
TerrainGeometrySubset SubsetAlphaTest