47 m_autoFeed = valuesDictionary.GetValue<
bool>(
"AutoFeed");
71 float num4 =
m_random.Float(0f, 1f) < 0.2f ? 5f : 1.5f;
72 value = position + num4 * forward + 0.5f * num4 *
new Vector3(
m_random.Float(-1f, 1f), 0f,
m_random.Float(-1f, 1f));
92 else if (num3 < 0.66f) {
110 m_componentCreature.ComponentCreatureModel.LookRandomOrder =
true;
113 float num2 =
m_random.Float(0f, 1f);
121 else if (num2 < 0.75f) {
143 m_componentCreature.ComponentCreatureModel.FeedOrder =
true;