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| string | SoundName [get, set] |
| bool | IsPressed [get, set] |
| bool | IsClicked [get, set] |
| bool | IsTapped [get, set] |
| bool | IsChecked [get, set] |
| bool | IsAutoCheckingEnabled [get, set] |
| WidgetInput | WidgetsHierarchyInput [get, set] |
| WidgetInput | Input [get] |
| Matrix | LayoutTransform [get, set] |
| Matrix | RenderTransform [get, set] |
| Matrix | GlobalTransform [get] |
| float | GlobalScale [get] |
| Matrix | InvertedGlobalTransform [get] |
| BoundingRectangle | GlobalBounds [get] |
| Color | ColorTransform [get, set] |
| Color | GlobalColorTransform [get] |
| virtual string | Name [get, set] |
| object | Tag [get, set] |
| object | ExtraData [get, set] |
| virtual bool | IsVisible [get, set] |
| virtual bool | IsEnabled [get, set] |
| virtual bool | IsHitTestVisible [get, set] |
| bool | IsVisibleGlobal [get] |
| bool | IsEnabledGlobal [get] |
| bool | ClampToBounds [get, set] |
| virtual Vector2 | Margin [get, set] |
| virtual float | MarginLeft [get, set] |
| virtual float | MarginRight [get, set] |
| virtual float | MarginTop [get, set] |
| virtual float | MarginBottom [get, set] |
| virtual Vector4 | Margin4 [get, set] |
| virtual float | MarginHorizontalSum [get] |
| virtual float | MarginVerticalSum [get] |
| virtual Vector2 | MarginHorizontalSumAndVerticalSum [get] |
| virtual WidgetAlignment | HorizontalAlignment [get, set] |
| virtual WidgetAlignment | VerticalAlignment [get, set] |
| Vector2 | ActualSize [get] |
| Vector2 | DesiredSize [get, set] |
| Vector2 | ParentDesiredSize [get] |
| bool | IsUpdateEnabled = true [get, set] |
| bool | IsDrawEnabled = true [get, set] |
| bool | IsDrawRequired [get, set] |
| bool | IsOverdrawRequired [get, set] |
| XElement | Style [set] |
| ContainerWidget | ParentWidget [get, set] |
| Widget | RootWidget [get] |
◆ Update()
| override void Game.ClickableWidget.Update |
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| ) |
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virtual |
◆ UpdateCeases()
| override void Game.ClickableWidget.UpdateCeases |
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| ) |
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virtual |
◆ IsAutoCheckingEnabled
| bool Game.ClickableWidget.IsAutoCheckingEnabled |
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getset |
◆ IsChecked
| bool Game.ClickableWidget.IsChecked |
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getset |
◆ IsClicked
| bool Game.ClickableWidget.IsClicked |
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getset |
◆ IsPressed
| bool Game.ClickableWidget.IsPressed |
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getset |
◆ IsTapped
| bool Game.ClickableWidget.IsTapped |
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getset |
◆ SoundName
| string Game.ClickableWidget.SoundName |
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getset |
该类的文档由以下文件生成: