62 public static string fName =
"SettingsPerformanceScreen";
65 XElement node =
ContentManager.
Get<XElement>(
"Screens/SettingsPerformanceScreen");
78 m_visibilityRangeSlider.MinValue = 0f;
79 m_visibilityRangeSlider.MaxValue = m_visibilityRanges.Count - 1;
80 m_lowFPSToTimeDecelerationSlider.MinValue = 0f;
81 m_lowFPSToTimeDecelerationSlider.MaxValue = 20f;
85 m_framerateLimitSlider.MinValue = 1;
87 m_framerateLimitSlider.MinValue = 1;
88 m_framerateLimitSlider.MaxValue = 1;
92 public override void Enter(
object[] parameters) {
110 % enumValues3.Count);
144 m_visibilityRangeWarningLabel.IsVisible =
true;
148 m_visibilityRangeWarningLabel.IsVisible =
false;
151 m_visibilityRangeWarningLabel.IsVisible =
true;
155 m_visibilityRangeWarningLabel.IsVisible =
true;
159 m_visibilityRangeWarningLabel.IsVisible =
true;
163 m_visibilityRangeWarningLabel.IsVisible =
true;
167 m_visibilityRangeWarningLabel.IsVisible =
true;
171 m_visibilityRangeWarningLabel.IsVisible =
true;
179 : m_presentationIntervals.Count - 1;
static int PresentationInterval
static object Get(Type type, string name)
static void ShowDialog(ContainerWidget parentWidget, Dialog dialog)
static IList< int > GetEnumValues(Type type)
static string Get(string className, int key)
获取在当前语言类名键对应的字符串
static Screen PreviousScreen
上一个Screen
static void SwitchScreen(string name, params object[] parameters)
static int AnimatedTextureRefreshLimit
static float LowFPSToTimeDeceleration
static bool UseAPISleepTimeAcceleration
static bool ObjectsShadowsEnabled
static int VisibilityRange
static bool TerrainMipmapsEnabled
static int PresentationInterval
static ResolutionMode ResolutionMode
static SkyRenderingMode SkyRenderingMode
static bool DisplayFpsRibbon
static bool DisplayFpsCounter