Survivalcraft API 1.8.2.3
v1.8.2.3
Survivalcraft 2.4
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DaeModelReader.cs
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1
using
Engine.Graphics
;
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3
namespace
Game.IContentReader
{
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public
class
DaeModelReader
:
IContentReader
{
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public
override
string
Type
=>
"Engine.Graphics.Model"
;
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public
override
string
[]
DefaultSuffix
=> [
"dae"
];
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public
override
object
Get
(
ContentInfo
[] contents) =>
Model
.
Load
(contents[0].Duplicate(),
true
);
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}
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}
Engine.Graphics.Model
定义
Model.cs:4
Engine.Graphics.Model.Load
static Model Load(ModelData modelData, bool keepSourceVertexDataInTags=false)
定义
Model.cs:139
Game.ContentInfo
定义
ContentManager.cs:8
Game.IContentReader.DaeModelReader
定义
DaeModelReader.cs:4
Game.IContentReader.DaeModelReader.Get
override object Get(ContentInfo[] contents)
定义
DaeModelReader.cs:7
Game.IContentReader.DaeModelReader.Type
override string Type
定义
DaeModelReader.cs:5
Game.IContentReader.DaeModelReader.DefaultSuffix
override string[] DefaultSuffix
定义
DaeModelReader.cs:6
Game.IContentReader.IContentReader
定义
IContentReader.cs:2
Engine.Graphics
定义
BaseBatch.cs:1
Game.IContentReader
定义
AssemblyReader.cs:3
SurvivalcraftApi 1.8.2.3
Survivalcraft.Windows
IContentReader
DaeModelReader.cs
制作者
1.16.1